diff options
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 381a4ebad2..5646087e2c 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -253,7 +253,7 @@ int Actor::remapDirection(int dir, bool is_walking) { // not necessary here because we never call the function unless the // actor is in the current room anyway. - if (!_ignoreBoxes || (_vm->_gameId == GID_LOOM || _vm->_gameId == GID_LOOM256)) { + if (!_ignoreBoxes || _vm->_gameId == GID_LOOM) { specdir = _vm->_extraBoxFlags[_walkbox]; if (specdir) { if (specdir & 0x8000) { @@ -1384,7 +1384,7 @@ void ScummEngine::actorTalk(const byte *msg) { convertMessageToString(msg, _charsetBuffer, sizeof(_charsetBuffer)); // FIXME: Workaround for bugs #770039 and #770049 - if (_gameId == GID_LOOM || _gameId == GID_LOOM256) { + if (_gameId == GID_LOOM) { if (!*_charsetBuffer) return; } |