diff options
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 69639d7664..5f459cec8e 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -912,7 +912,7 @@ void ScummEngine::playActorSounds() { Actor *ScummEngine::derefActor(int id, const char *errmsg) const { if (id == 0) debugC(DEBUG_ACTORS, "derefActor(0, \"%s\") in script %d, opcode 0x%x", - errmsg, vm.slot[_curExecScript].number, _opcode); + errmsg, vm.slot[_currentScript].number, _opcode); if (id < 0 || id >= _numActors || _actors[id]._number != id) { if (errmsg) @@ -926,11 +926,11 @@ Actor *ScummEngine::derefActor(int id, const char *errmsg) const { Actor *ScummEngine::derefActorSafe(int id, const char *errmsg) const { if (id == 0) debugC(DEBUG_ACTORS, "derefActorSafe(0, \"%s\") in script %d, opcode 0x%x", - errmsg, vm.slot[_curExecScript].number, _opcode); + errmsg, vm.slot[_currentScript].number, _opcode); if (id < 0 || id >= _numActors || _actors[id]._number != id) { debugC(DEBUG_ACTORS, "Invalid actor %d in %s (script %d, opcode 0x%x)", - id, errmsg, vm.slot[_curExecScript].number, _opcode); + id, errmsg, vm.slot[_currentScript].number, _opcode); return NULL; } return &_actors[id]; |