aboutsummaryrefslogtreecommitdiff
path: root/scumm/charset.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scumm/charset.cpp')
-rw-r--r--scumm/charset.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index bca2e5c64f..590e221b4e 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -1264,24 +1264,24 @@ int CharsetRendererNut::getFontHeight() {
}
void CharsetRendererNut::printChar(int chr) {
- int shadow_left, shadow_right, shadow_top, shadow_bottom;
+ Common::Rect shadow;
assert(_current);
if (chr == '@')
return;
- shadow_left = _left - 1;
- shadow_top = _top - 1;
+ shadow.left = _left - 1;
+ shadow.top = _top - 1;
// Note that the character is drawn with a shadow, so it is slightly
// larger than the advertised dimensions. See drawShadowChar() for
// details.
if (_firstChar) {
- _str.left = shadow_left;
- _str.top = shadow_top;
- _str.right = shadow_left;
- _str.bottom = shadow_top;
+ _str.left = shadow.left;
+ _str.top = shadow.top;
+ _str.right = shadow.left;
+ _str.bottom = shadow.top;
_firstChar = false;
}
@@ -1291,23 +1291,23 @@ void CharsetRendererNut::printChar(int chr) {
if (chr >= 256 && _vm->_CJKMode)
width = 16;
- shadow_right = _left + width + 2;
- shadow_bottom = _top + height + 2;
+ shadow.right = _left + width + 2;
+ shadow.bottom = _top + height + 2;
_hasMask = true;
_current->drawShadowChar(chr, _left, _top - _vm->_screenTop, _color, !_ignoreCharsetMask);
- _vm->markRectAsDirty(kMainVirtScreen, shadow_left, shadow_right, shadow_top, shadow_bottom, 0);
+ _vm->markRectAsDirty(kMainVirtScreen, shadow.left, shadow.right, shadow.top, shadow.bottom, 0);
if (_str.left > _left)
_str.left = _left;
_left += width;
- if (_str.right < shadow_right )
- _str.right = shadow_right;
+ if (_str.right < shadow.right )
+ _str.right = shadow.right;
- if (_str.bottom < shadow_bottom)
- _str.bottom = shadow_bottom;
+ if (_str.bottom < shadow.bottom)
+ _str.bottom = shadow.bottom;
}
} // End of namespace Scumm