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-rw-r--r--scumm/cursor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/cursor.cpp b/scumm/cursor.cpp
index ed79b50169..384048d486 100644
--- a/scumm/cursor.cpp
+++ b/scumm/cursor.cpp
@@ -335,7 +335,7 @@ void ScummEngine_v6::useBompCursor(const byte *im, int width, int height) {
void ScummEngine_v5::redefineBuiltinCursorFromChar(int index, int chr) {
// Cursor image in both Looms are based on images from charset.
- if (_gameId != GID_LOOM && _gameId != GID_LOOM256) {
+ if (_gameId != GID_LOOM) {
// FIXME: Actually: is this opcode ever called by a non-Loom game?
// Which V3-V5 game besides Loom makes use of custom cursors, ever?
error("V3--V5 SO_CURSOR_IMAGE(%d,%d) called - tell Fingolfin where you saw this!", index, chr);
@@ -379,7 +379,7 @@ void ScummEngine_v5::redefineBuiltinCursorFromChar(int index, int chr) {
void ScummEngine_v5::redefineBuiltinCursorHotspot(int index, int x, int y) {
// Cursor image in both Looms are based on images from charset.
- if (_gameId != GID_LOOM && _gameId != GID_LOOM256) {
+ if (_gameId != GID_LOOM) {
// FIXME: Actually: is this opcode ever called by a non-Loom game?
// Which V3-V5 game besides Loom makes use of custom cursors, ever?
error("V3--V5 SO_CURSOR_HOTSPOT(%d,%d,%d) called - tell Fingolfin where you saw this!", index, x, y);