diff options
Diffstat (limited to 'scumm/debugger.cpp')
-rw-r--r-- | scumm/debugger.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp index c4a8da0920..5cd4b9c3a7 100644 --- a/scumm/debugger.cpp +++ b/scumm/debugger.cpp @@ -104,7 +104,7 @@ ScummDebugger::ScummDebugger(ScummEngine *s) DCmd_Register("scripts", &ScummDebugger::Cmd_PrintScript); DCmd_Register("importres", &ScummDebugger::Cmd_ImportRes); - if (_vm->_gameId == GID_LOOM || _vm->_gameId == GID_LOOM256) + if (_vm->_gameId == GID_LOOM) DCmd_Register("drafts", &ScummDebugger::Cmd_PrintDraft); DCmd_Register("loadgame", &ScummDebugger::Cmd_LoadGame); @@ -824,7 +824,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) { const char *notes = "cdefgabC"; int i, base, draft; - if (_vm->_gameId != GID_LOOM && _vm->_gameId != GID_LOOM256) { + if (_vm->_gameId != GID_LOOM) { DebugPrintf("Command only works with Loom/LoomCD\n"); return true; } @@ -850,7 +850,7 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) { // Possibly they store information on where and/or how the draft can // be used. They appear to remain constant throughout the game. - base = (_vm->_gameId == GID_LOOM) ? 50 : 100; + base = (_vm->_version == 3) ? 50 : 100; if (argc == 2) { // We had to debug a problem at the end of the game that only |