diff options
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r-- | scumm/gfx.cpp | 44 |
1 files changed, 21 insertions, 23 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index edb77bfaf2..0fb3b94ebe 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -381,8 +381,6 @@ void ScummEngine::drawDirtyScreenParts() { // Update game area ("stage") if (camera._last.x != camera._cur.x || (_features & GF_NEW_CAMERA && (camera._cur.y != camera._last.y))) { // Camera moved: redraw everything - // Small side note: most of our GFX code relies on this identity: - // gdi._numStrips * 8 == _screenWidth == vs->width VirtScreen *vs = &virtscr[kMainVirtScreen]; gdi.drawStripToScreen(vs, 0, vs->w, 0, vs->h); vs->setDirtyRange(vs->h, 0); @@ -1078,7 +1076,7 @@ void Gdi::drawBitmapV2Helper(const byte *ptr, VirtScreen *vs, int x, int y, cons } } -int Gdi::getZPlanes(const byte *ptr, const byte *zplane_list[9]) { +int Gdi::getZPlanes(const byte *ptr, const byte *zplane_list[9]) const { int numzbuf; int i; @@ -1767,7 +1765,7 @@ void Gdi::resetBackground(int top, int bottom, int strip) { * @param table the strip table to fill * @return filled strip table */ -StripTable *Gdi::generateStripTable(const byte *src, int width, int height, StripTable *table) { +StripTable *Gdi::generateStripTable(const byte *src, int width, int height, StripTable *table) const { // If no strip table was given to use, allocate a new one if (table == 0) @@ -1878,7 +1876,7 @@ void Gdi::drawStripC64Object(byte *dst, int dstPitch, int stripnr, int width, in } } -void Gdi::drawStripC64Mask(byte *dst, int stripnr, int width, int height) { +void Gdi::drawStripC64Mask(byte *dst, int stripnr, int width, int height) const { int maskIdx; height /= 8; width /= 8; @@ -1897,7 +1895,7 @@ void Gdi::drawStripC64Mask(byte *dst, int stripnr, int width, int height) { } } -void Gdi::decodeC64Gfx(const byte *src, byte *dst, int size) { +void Gdi::decodeC64Gfx(const byte *src, byte *dst, int size) const { int x, z; byte color, run, common[4]; @@ -1928,7 +1926,7 @@ void Gdi::decodeC64Gfx(const byte *src, byte *dst, int size) { } } -void Gdi::drawStripEGA(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripEGA(byte *dst, int dstPitch, const byte *src, int height) const { byte color = 0; int run = 0, x = 0, y = 0, z; @@ -2091,7 +2089,7 @@ bool Gdi::decompressBitmap(byte *dst, int dstPitch, const byte *src, int numLine return useOrDecompress; } -void Gdi::decompressMaskImg(byte *dst, const byte *src, int height) { +void Gdi::decompressMaskImg(byte *dst, const byte *src, int height) const { byte b, c; while (height) { @@ -2116,7 +2114,7 @@ void Gdi::decompressMaskImg(byte *dst, const byte *src, int height) { } } -void Gdi::decompressMaskImgOr(byte *dst, const byte *src, int height) { +void Gdi::decompressMaskImgOr(byte *dst, const byte *src, int height) const { byte b, c; while (height) { @@ -2152,7 +2150,7 @@ void Gdi::decompressMaskImgOr(byte *dst, const byte *src, int height) { // NOTE: decompressBMAPbg is actually very similar to drawStripComplex -void Gdi::decompressBMAPbg(byte *dst, int dstPitch, int w, int height, const byte *src) { +void Gdi::decompressBMAPbg(byte *dst, int dstPitch, int w, int height, const byte *src) const { uint32 dataBit, data, shift; byte color; int32 iteration; @@ -2191,7 +2189,7 @@ void Gdi::decompressBMAPbg(byte *dst, int dstPitch, int w, int height, const byt } // FIXME/TODO: drawStripHE and decompressBMAPbg are essentially identical! -void Gdi::drawStripHE(byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) { +void Gdi::drawStripHE(byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const { uint32 dataBit, data, shift, iteration; byte color; const uint w = 8; @@ -2235,7 +2233,7 @@ void Gdi::drawStripHE(byte *dst, int dstPitch, const byte *src, int height, cons #undef FILL_BITS -void Gdi::drawStrip3DO(byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) { +void Gdi::drawStrip3DO(byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const { int destbytes, olddestbytes2, olddestbytes1; byte color; @@ -2303,7 +2301,7 @@ void Gdi::drawStrip3DO(byte *dst, int dstPitch, const byte *src, int height, con } \ } while (0) -void Gdi::drawStripComplex(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripComplex(byte *dst, int dstPitch, const byte *src, int height) const { byte color = *src++; uint bits = *src++; byte cl = 8; @@ -2351,7 +2349,7 @@ void Gdi::drawStripComplex(byte *dst, int dstPitch, const byte *src, int height) } while (--height); } -void Gdi::drawStripComplex_trans(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripComplex_trans(byte *dst, int dstPitch, const byte *src, int height) const { byte color = *src++; uint bits = *src++; byte cl = 8; @@ -2403,7 +2401,7 @@ void Gdi::drawStripComplex_trans(byte *dst, int dstPitch, const byte *src, int h } while (--height); } -void Gdi::drawStripBasicH(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripBasicH(byte *dst, int dstPitch, const byte *src, int height) const { byte color = *src++; uint bits = *src++; byte cl = 8; @@ -2433,7 +2431,7 @@ void Gdi::drawStripBasicH(byte *dst, int dstPitch, const byte *src, int height) } while (--height); } -void Gdi::drawStripBasicH_trans(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripBasicH_trans(byte *dst, int dstPitch, const byte *src, int height) const { byte color = *src++; uint bits = *src++; byte cl = 8; @@ -2465,7 +2463,7 @@ void Gdi::drawStripBasicH_trans(byte *dst, int dstPitch, const byte *src, int he } while (--height); } -void Gdi::drawStripBasicV(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripBasicV(byte *dst, int dstPitch, const byte *src, int height) const { byte color = *src++; uint bits = *src++; byte cl = 8; @@ -2497,7 +2495,7 @@ void Gdi::drawStripBasicV(byte *dst, int dstPitch, const byte *src, int height) } while (--x); } -void Gdi::drawStripBasicV_trans(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::drawStripBasicV_trans(byte *dst, int dstPitch, const byte *src, int height) const { byte color = *src++; uint bits = *src++; byte cl = 8; @@ -2563,7 +2561,7 @@ void Gdi::drawStripBasicV_trans(byte *dst, int dstPitch, const byte *src, int he } \ } while (0) -void Gdi::unkDecode7(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::unkDecode7(byte *dst, int dstPitch, const byte *src, int height) const { if (_vm->_features & GF_OLD256) { uint h = height; @@ -2587,7 +2585,7 @@ void Gdi::unkDecode7(byte *dst, int dstPitch, const byte *src, int height) { } while (--height); } -void Gdi::unkDecode8(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::unkDecode8(byte *dst, int dstPitch, const byte *src, int height) const { uint h = height; int x = 8; @@ -2602,7 +2600,7 @@ void Gdi::unkDecode8(byte *dst, int dstPitch, const byte *src, int height) { } } -void Gdi::unkDecode9(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::unkDecode9(byte *dst, int dstPitch, const byte *src, int height) const { byte c, bits, color, run; int i; uint buffer = 0, mask = 128; @@ -2637,7 +2635,7 @@ void Gdi::unkDecode9(byte *dst, int dstPitch, const byte *src, int height) { } } -void Gdi::unkDecode10(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::unkDecode10(byte *dst, int dstPitch, const byte *src, int height) const { int i; byte local_palette[256], numcolors = *src++; uint h = height; @@ -2664,7 +2662,7 @@ void Gdi::unkDecode10(byte *dst, int dstPitch, const byte *src, int height) { } -void Gdi::unkDecode11(byte *dst, int dstPitch, const byte *src, int height) { +void Gdi::unkDecode11(byte *dst, int dstPitch, const byte *src, int height) const { int bits, i; uint buffer = 0, mask = 128; byte inc = 1, color = *src++; |