diff options
Diffstat (limited to 'scumm/imuse.cpp')
-rw-r--r-- | scumm/imuse.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index a6e092737a..4ba22fa2b0 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -299,7 +299,7 @@ int IMuseInternal::stopSound(int sound) { return r; } -int IMuseInternal::stop_all_sounds() { +int IMuseInternal::stopAllSounds() { Player *player = _players; int i; @@ -610,7 +610,7 @@ int IMuseInternal::get_master_volume() { } int IMuseInternal::terminate() { - stop_all_sounds(); + stopAllSounds(); if (_midi_adlib) { _midi_adlib->close(); @@ -699,9 +699,9 @@ int32 IMuseInternal::doCommand (int numargs, int a[]) { case 9: return stopSound(a[1]); case 10: // FIXME: Sam and Max - Not sure if this is correct - return stop_all_sounds(); + return stopAllSounds(); case 11: - return stop_all_sounds(); + return stopAllSounds(); case 12: // Sam & Max: Player-scope commands player = findActivePlayer(a[1]); @@ -1756,9 +1756,9 @@ int IMuse::set_music_volume(uint vol) { in(); int ret = _target->set_music_volum int IMuse::get_music_volume() { in(); int ret = _target->get_music_volume(); out(); return ret; } int IMuse::set_master_volume(uint vol) { in(); int ret = _target->set_master_volume(vol); out(); return ret; } int IMuse::get_master_volume() { in(); int ret = _target->get_master_volume(); out(); return ret; } -bool IMuse::startSound(int sound) { in(); bool ret = _target->startSound(sound); out(); return ret; } -int IMuse::stopSound(int sound) { in(); int ret = _target->stopSound(sound); out(); return ret; } -int IMuse::stop_all_sounds() { in(); int ret = _target->stop_all_sounds(); out(); return ret; } +void IMuse::startSound(int sound) { in(); _target->startSound(sound); out(); } +void IMuse::stopSound(int sound) { in(); _target->stopSound(sound); out(); } +int IMuse::stopAllSounds() { in(); int ret = _target->stopAllSounds(); out(); return ret; } int IMuse::getSoundStatus(int sound) { in(); int ret = _target->getSoundStatus(sound, true); out(); return ret; } bool IMuse::get_sound_active(int sound) { in(); bool ret = _target->getSoundStatus(sound, false) ? 1 : 0; out(); return ret; } int IMuse::getMusicTimer() { in(); int ret = _target->getMusicTimer(); out(); return ret; } |