diff options
Diffstat (limited to 'scumm/imuse.cpp')
| -rw-r--r-- | scumm/imuse.cpp | 38 |
1 files changed, 18 insertions, 20 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp index 4ba22fa2b0..5d436d24ff 100644 --- a/scumm/imuse.cpp +++ b/scumm/imuse.cpp @@ -424,25 +424,23 @@ Part *IMuseInternal::allocate_part(byte pri, MidiDriver *midi) { return best; } -int IMuseInternal::getSoundStatus(int sound, bool ignoreFadeouts) { - Player *player; - if (sound == -1) { - player = _players; - for (int i = ARRAYSIZE(_players); i; --i, ++player) { - if (player->isActive() &&(!ignoreFadeouts || !player->isFadingOut())) +int IMuseInternal::getSoundStatus(int sound, bool ignoreFadeouts) const { + int i; + const Player *player = _players; + + for (i = ARRAYSIZE(_players); i != 0; i--, player++) { + if (player->isActive() && (!ignoreFadeouts || !player->isFadingOut())) { + if (sound == -1) return player->getID(); + else if (player->getID() == (uint16)sound) + return 1; } - return 0; } - - player = findActivePlayer(sound); - if (player &&(!ignoreFadeouts || !player->isFadingOut())) - return 1; - return get_queue_sound_status(sound); + return (sound == -1) ? 0 : get_queue_sound_status(sound); } -int IMuseInternal::get_queue_sound_status(int sound) { - uint16 *a; +int IMuseInternal::get_queue_sound_status(int sound) const { + const uint16 *a; int i, j; j = _queue_pos; @@ -1049,9 +1047,9 @@ int HookDatas::set(byte cls, byte value, byte chan) { Player *IMuseInternal::findActivePlayer(int id) { int i; - Player *player; + Player *player = _players; - for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) { + for (i = ARRAYSIZE(_players); i != 0; i--, player++) { if (player->isActive() && player->getID() == (uint16)id) return player; } @@ -1746,8 +1744,8 @@ void IMuseInternal::copyGlobalAdlibInstrument(byte slot, Instrument *dest) { IMuse::IMuse(OSystem *system, IMuseInternal *target) : _system(system), _target(target) { _mutex = system->create_mutex(); } IMuse::~IMuse() { if (_mutex) _system->delete_mutex(_mutex); if (_target) delete _target; } -inline void IMuse::in() { _system->lock_mutex(_mutex); } -inline void IMuse::out() { _system->unlock_mutex(_mutex); } +inline void IMuse::in() const { _system->lock_mutex(_mutex); } +inline void IMuse::out() const { _system->unlock_mutex(_mutex); } void IMuse::on_timer(MidiDriver *midi) { in(); _target->on_timer(midi); out(); } void IMuse::pause(bool paused) { in(); _target->pause(paused); out(); } @@ -1759,8 +1757,8 @@ int IMuse::get_master_volume() { in(); int ret = _target->get_master_volume(); o void IMuse::startSound(int sound) { in(); _target->startSound(sound); out(); } void IMuse::stopSound(int sound) { in(); _target->stopSound(sound); out(); } int IMuse::stopAllSounds() { in(); int ret = _target->stopAllSounds(); out(); return ret; } -int IMuse::getSoundStatus(int sound) { in(); int ret = _target->getSoundStatus(sound, true); out(); return ret; } -bool IMuse::get_sound_active(int sound) { in(); bool ret = _target->getSoundStatus(sound, false) ? 1 : 0; out(); return ret; } +int IMuse::getSoundStatus(int sound) const { in(); int ret = _target->getSoundStatus(sound, true); out(); return ret; } +bool IMuse::get_sound_active(int sound) const { in(); bool ret = _target->getSoundStatus(sound, false) ? 1 : 0; out(); return ret; } int IMuse::getMusicTimer() { in(); int ret = _target->getMusicTimer(); out(); return ret; } int32 IMuse::doCommand (int a, int b, int c, int d, int e, int f, int g, int h) { in(); int32 ret = _target->doCommand(a,b,c,d,e,f,g,h); out(); return ret; } int32 IMuse::doCommand (int numargs, int args[]) { in(); int32 ret = _target->doCommand (numargs, args); out(); return ret; } |
