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path: root/scumm/imuse_digi/dimuse_music.cpp
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Diffstat (limited to 'scumm/imuse_digi/dimuse_music.cpp')
-rw-r--r--scumm/imuse_digi/dimuse_music.cpp95
1 files changed, 55 insertions, 40 deletions
diff --git a/scumm/imuse_digi/dimuse_music.cpp b/scumm/imuse_digi/dimuse_music.cpp
index cf7033a38b..36c6cad9d4 100644
--- a/scumm/imuse_digi/dimuse_music.cpp
+++ b/scumm/imuse_digi/dimuse_music.cpp
@@ -66,11 +66,17 @@ void IMuseDigital::setDigMusicState(int stateId) {
if (_curMusicState == num)
return;
- if (_curMusicSeq == 0) {
+ bool wait = false;
+
+ if (_curMusicSeq != 0) {
+ wait = true;
+ }
+
+ if ((_curMusicSeq == 0) || (wait)) {
if (num == 0)
- playDigMusic(NULL, &_digStateMusicTable[num], num, false);
+ playDigMusic(NULL, &_digStateMusicTable[num], num, false, wait);
else
- playDigMusic(_digStateMusicTable[num].name, &_digStateMusicTable[num], num, false);
+ playDigMusic(_digStateMusicTable[num].name, &_digStateMusicTable[num], num, false, wait);
}
_curMusicState = num;
@@ -96,7 +102,7 @@ void IMuseDigital::setDigMusicSequence(int seqId) {
if (num != 0) {
if (_curMusicSeq == 0) {
- playDigMusic(_digSeqMusicTable[num].name, &_digSeqMusicTable[num], 0, true);
+ playDigMusic(_digSeqMusicTable[num].name, &_digSeqMusicTable[num], 0, true, false);
_curSeqAtribPos = 0;
_attributesSeq[num] = 1;
} else {
@@ -104,22 +110,22 @@ void IMuseDigital::setDigMusicSequence(int seqId) {
_curSeqAtribPos = num;
return;
} else if (_digSeqMusicTable[_curMusicSeq].opcode == 6) {
- playDigMusic(_digSeqMusicTable[num].name, &_digSeqMusicTable[num], 0, true);
+ playDigMusic(_digSeqMusicTable[num].name, &_digSeqMusicTable[num], 0, true, false);
_curSeqAtribPos = 0;
_attributesSeq[num] = 1;
}
}
} else {
if (_curSeqAtribPos != 0) {
- playDigMusic(_digSeqMusicTable[_curSeqAtribPos].name, &_digSeqMusicTable[num], 0, true);
+ playDigMusic(_digSeqMusicTable[_curSeqAtribPos].name, &_digSeqMusicTable[num], 0, true, false);
_attributesSeq[_curSeqAtribPos] = 1;
_curSeqAtribPos = 0;
num = _curSeqAtribPos;
} else {
if (_curMusicState != 0)
- playDigMusic(_digStateMusicTable[_curMusicState].name, &_digSeqMusicTable[num], _curMusicState, false);
+ playDigMusic(_digStateMusicTable[_curMusicState].name, &_digSeqMusicTable[num], _curMusicState, false, false);
else
- playDigMusic(NULL, &_digStateMusicTable[num], _curMusicState, false);
+ playDigMusic(NULL, &_digStateMusicTable[num], _curMusicState, false, false);
num = 0;
}
}
@@ -127,7 +133,7 @@ void IMuseDigital::setDigMusicSequence(int seqId) {
_curMusicSeq = num;
}
-void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table, int atribPos, bool sequence) {
+void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table, int atribPos, bool sequence, bool wait) {
int hookId = 0;
if (songName != NULL) {
@@ -168,13 +174,13 @@ void IMuseDigital::playDigMusic(const char *songName, const imuseDigTable *table
case 3:
if ((!sequence) && (table->param != 0)) {
if (table->param == _digStateMusicTable[_curMusicState].param) {
- startMusic(table->filename, table->soundId, sequence, 0, 127);
+ startMusic(table->filename, table->soundId, sequence, 0, 127, wait);
}
} else {
- startMusic(table->filename, table->soundId, sequence, hookId, 127);
+ startMusic(table->filename, table->soundId, sequence, hookId, 127, wait);
}
case 4:
- startMusic(table->filename, table->soundId, sequence, 0, 127);
+ startMusic(table->filename, table->soundId, sequence, 0, 127, wait);
break;
}
}
@@ -197,11 +203,17 @@ void IMuseDigital::setComiMusicState(int stateId) {
if (_curMusicState == num)
return;
- if (_curMusicSeq == 0) {
+ bool wait = false;
+
+ if (_curMusicSeq != 0) {
+ wait = true;
+ }
+
+ if ((_curMusicSeq == 0) || (wait)) {
if (num == 0)
- playComiMusic(NULL, &_comiStateMusicTable[num], num, false);
+ playComiMusic(NULL, &_comiStateMusicTable[num], num, false, wait);
else
- playComiMusic(_comiStateMusicTable[num].name, &_comiStateMusicTable[num], num, false);
+ playComiMusic(_comiStateMusicTable[num].name, &_comiStateMusicTable[num], num, false, wait);
}
_curMusicState = num;
@@ -227,7 +239,7 @@ void IMuseDigital::setComiMusicSequence(int seqId) {
if (num != 0) {
if (_curMusicSeq == 0) {
- playComiMusic(_comiSeqMusicTable[num].name, &_comiSeqMusicTable[num], 0, true);
+ playComiMusic(_comiSeqMusicTable[num].name, &_comiSeqMusicTable[num], 0, true, false);
_curSeqAtribPos = 0;
_attributesSeq[num] = 1;
} else {
@@ -235,22 +247,22 @@ void IMuseDigital::setComiMusicSequence(int seqId) {
_curSeqAtribPos = num;
return;
} else if (_comiSeqMusicTable[_curMusicSeq].opcode == 6) {
- playComiMusic(_comiSeqMusicTable[num].name, &_comiSeqMusicTable[num], 0, true);
+ playComiMusic(_comiSeqMusicTable[num].name, &_comiSeqMusicTable[num], 0, true, false);
_curSeqAtribPos = 0;
_attributesSeq[num] = 1;
}
}
} else {
if (_curSeqAtribPos != 0) {
- playComiMusic(_comiSeqMusicTable[_curSeqAtribPos].name, &_comiSeqMusicTable[num], 0, true);
+ playComiMusic(_comiSeqMusicTable[_curSeqAtribPos].name, &_comiSeqMusicTable[num], 0, true, false);
_attributesSeq[_curSeqAtribPos] = 1;
_curSeqAtribPos = 0;
num = _curSeqAtribPos;
} else {
if (_curMusicState != 0)
- playComiMusic(_comiStateMusicTable[_curMusicState].name, &_comiSeqMusicTable[num], _curMusicState, false);
+ playComiMusic(_comiStateMusicTable[_curMusicState].name, &_comiSeqMusicTable[num], _curMusicState, false, false);
else
- playComiMusic(NULL, &_comiStateMusicTable[num], _curMusicState, false);
+ playComiMusic(NULL, &_comiStateMusicTable[num], _curMusicState, false, false);
num = 0;
}
}
@@ -258,7 +270,7 @@ void IMuseDigital::setComiMusicSequence(int seqId) {
_curMusicSeq = num;
}
-void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *table, int atribPos, bool sequence) {
+void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *table, int atribPos, bool sequence, bool wait) {
int hookId = 0;
if ((songName != NULL) && (atribPos != 0)) {
@@ -287,30 +299,30 @@ void IMuseDigital::playComiMusic(const char *songName, const imuseComiTable *tab
break;
case 1:
fadeOutMusic(120);
- startMusic(table->filename, table->soundId, sequence, 0, 1);
+ startMusic(table->filename, table->soundId, sequence, 0, 1, wait);
setFade(table->soundId, 127, 120);
break;
case 2:
fadeOutMusic(table->fadeDelay);
- startMusic(table->filename, table->soundId, sequence, table->hookId, 127);
+ startMusic(table->filename, table->soundId, sequence, table->hookId, 127, wait);
break;
case 3:
if ((!sequence) && (table->param != 0)) {
if (table->param == _comiStateMusicTable[_curMusicState].param) {
fadeOutMusic(table->fadeDelay);
- startMusic(table->filename, table->soundId, sequence, 0, 127);
+ startMusic(table->filename, table->soundId, sequence, 0, 127, wait);
}
} else {
fadeOutMusic(table->fadeDelay);
- startMusic(table->filename, table->soundId, sequence, table->hookId, 127);
+ startMusic(table->filename, table->soundId, sequence, table->hookId, 127, wait);
}
case 4:
fadeOutMusic(120);
- startMusic(table->filename, table->soundId, sequence, 0, 127);
+ startMusic(table->filename, table->soundId, sequence, 0, 127, wait);
break;
case 12:
fadeOutMusic(table->fadeDelay);
- startMusic(table->filename, table->soundId, sequence, table->hookId, 127);
+ startMusic(table->filename, table->soundId, sequence, table->hookId, 127, wait);
break;
}
}
@@ -324,15 +336,18 @@ void IMuseDigital::setFtMusicState(int stateId) {
if (_curMusicState == stateId)
return;
+ bool wait = false;
+
if (_curMusicSeq != 0) {
- _curMusicState = stateId;
- return;
+ wait = true;
}
- if (stateId == 0)
- playFtMusic(NULL, 0, 0, false);
- else
- playFtMusic(_ftStateMusicTable[stateId].audioName, _ftStateMusicTable[stateId].opcode, _ftStateMusicTable[stateId].volume, false);
+ if ((_curMusicSeq == 0) || (wait)) {
+ if (stateId == 0)
+ playFtMusic(NULL, 0, 0, false, wait);
+ else
+ playFtMusic(_ftStateMusicTable[stateId].audioName, _ftStateMusicTable[stateId].opcode, _ftStateMusicTable[stateId].volume, false, wait);
+ }
_curMusicState = stateId;
}
@@ -348,12 +363,12 @@ void IMuseDigital::setFtMusicSequence(int seqId) {
if (seqId == 0) {
if (_curMusicState == 0)
- playFtMusic(NULL, 0, 0, true);
+ playFtMusic(NULL, 0, 0, true, false);
else
- playFtMusic(_ftStateMusicTable[seqId].audioName, _ftStateMusicTable[seqId].opcode, _ftStateMusicTable[seqId].volume, true);
+ playFtMusic(_ftStateMusicTable[seqId].audioName, _ftStateMusicTable[seqId].opcode, _ftStateMusicTable[seqId].volume, true, false);
} else {
int seq = (seqId - 1) * 4;
- playFtMusic(_ftSeqMusicTable[seq].audioName, _ftSeqMusicTable[seq].opcode, _ftSeqMusicTable[seq].volume, true);
+ playFtMusic(_ftSeqMusicTable[seq].audioName, _ftSeqMusicTable[seq].opcode, _ftSeqMusicTable[seq].volume, false, false);
}
_curMusicSeq = seqId;
@@ -373,10 +388,10 @@ void IMuseDigital::setFtMusicCuePoint(int cueId) {
return;
if (cueId == 0)
- playFtMusic(NULL, 0, 0, true);
+ playFtMusic(NULL, 0, 0, true, false);
else {
int seq = ((_curMusicSeq - 1) + cueId) * 4;
- playFtMusic(_ftSeqMusicTable[seq].audioName, _ftSeqMusicTable[seq].opcode, _ftSeqMusicTable[seq].volume, true);
+ playFtMusic(_ftSeqMusicTable[seq].audioName, _ftSeqMusicTable[seq].opcode, _ftSeqMusicTable[seq].volume, true, false);
}
_curMusicCue = cueId;
@@ -394,7 +409,7 @@ int IMuseDigital::getSoundIdByName(const char *soundName) {
return -1;
}
-void IMuseDigital::playFtMusic(const char *songName, int opcode, int volume, bool sequence) {
+void IMuseDigital::playFtMusic(const char *songName, int opcode, int volume, bool sequence, bool wait) {
fadeOutMusic(200);
switch(opcode) {
@@ -407,7 +422,7 @@ void IMuseDigital::playFtMusic(const char *songName, int opcode, int volume, boo
{
int soundId = getSoundIdByName(songName);
if (soundId != -1)
- startMusic(soundId, sequence, volume);
+ startMusic(soundId, sequence, volume, wait);
}
break;
}