diff options
Diffstat (limited to 'scumm/imuse_digi/dimuse_music.cpp')
-rw-r--r-- | scumm/imuse_digi/dimuse_music.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scumm/imuse_digi/dimuse_music.cpp b/scumm/imuse_digi/dimuse_music.cpp index 6b885dc235..13e9bf9ea9 100644 --- a/scumm/imuse_digi/dimuse_music.cpp +++ b/scumm/imuse_digi/dimuse_music.cpp @@ -30,7 +30,7 @@ void IMuseDigital::setDigMusicState(int stateId) { for (l = 0; _digStateMusicTable[l].soundId != -1; l++) { if ((_digStateMusicTable[l].soundId == stateId)) { - debug(5, "Set music state: %s, %s, %s", _digStateMusicTable[l].name, _digStateMusicTable[l].title, _digStateMusicTable[l].filename); + debug(5, "Set music state: %s, %s, %s", _digStateMusicTable[l].name, _digStateMusicTable[l].filename); num = l; break; } @@ -61,7 +61,7 @@ void IMuseDigital::setDigMusicState(int stateId) { } } - debug(5, "Set music state: %s, %s, %s", _digStateMusicTable[num].name, _digStateMusicTable[num].title, _digStateMusicTable[num].filename); + debug(5, "Set music state: %s, %s, %s", _digStateMusicTable[num].name, _digStateMusicTable[num].filename); if (_curMusicState == num) return; @@ -84,7 +84,7 @@ void IMuseDigital::setDigMusicSequence(int seqId) { for (l = 0; _digSeqMusicTable[l].soundId != -1; l++) { if ((_digSeqMusicTable[l].soundId == seqId)) { - debug(5, "Set music sequence: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename); + debug(5, "Set music sequence: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].filename); num = l; break; } @@ -187,7 +187,7 @@ void IMuseDigital::setComiMusicState(int stateId) { for (l = 0; _comiStateMusicTable[l].soundId != -1; l++) { if ((_comiStateMusicTable[l].soundId == stateId)) { - debug(5, "Set music state: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename); + debug(5, "Set music state: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].filename); num = l; break; } @@ -215,7 +215,7 @@ void IMuseDigital::setComiMusicSequence(int seqId) { for (l = 0; _comiSeqMusicTable[l].soundId != -1; l++) { if ((_comiSeqMusicTable[l].soundId == seqId)) { - debug(5, "Set music sequence: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename); + debug(5, "Set music sequence: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].filename); num = l; break; } |