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Diffstat (limited to 'scumm/insane/insane.cpp')
-rw-r--r--scumm/insane/insane.cpp23
1 files changed, 13 insertions, 10 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index d17175703d..876fb86a18 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -385,7 +385,10 @@ void Insane::initvars(void) {
_actor[0].inventory[INV_CHAINSAW] = 0;
_actor[0].inventory[INV_MACE] = 0;
_actor[0].inventory[INV_2X4] = 0;
- _actor[0].inventory[INV_WRENCH] = 1;
+ if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))
+ _actor[0].inventory[INV_WRENCH] = 0;
+ else
+ _actor[0].inventory[INV_WRENCH] = 1;
_actor[0].inventory[INV_BOOT] = 1;
_actor[0].inventory[INV_HAND] = 1;
_actor[0].inventory[INV_DUST] = 0;
@@ -629,17 +632,17 @@ void Insane::putActors(void) {
}
void Insane::readState(void) { // PATCH
- _actor[0].inventory[INV_CHAIN] = readArray(50) != 0;
- _actor[0].inventory[INV_CHAINSAW] = readArray(51) != 0;
- _actor[0].inventory[INV_MACE] = readArray(52) != 0;
- _actor[0].inventory[INV_2X4] = readArray(53) != 0;
- _actor[0].inventory[INV_WRENCH] = readArray(54) != 0;
- _actor[0].inventory[INV_DUST] = readArray(55) != 0;
- _actor[0].inventory[INV_HAND] = 1;
- _actor[0].inventory[INV_BOOT] = 1;
- _enemy[EN_CAVEFISH].field_10 = readArray(56);
if (!((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))) {
+ _actor[0].inventory[INV_CHAIN] = readArray(50) != 0;
+ _actor[0].inventory[INV_CHAINSAW] = readArray(51) != 0;
+ _actor[0].inventory[INV_MACE] = readArray(52) != 0;
+ _actor[0].inventory[INV_2X4] = readArray(53) != 0;
+ _actor[0].inventory[INV_WRENCH] = readArray(54) != 0;
+ _actor[0].inventory[INV_DUST] = readArray(55) != 0;
+ _actor[0].inventory[INV_HAND] = 1;
+ _actor[0].inventory[INV_BOOT] = 1;
+ _enemy[EN_CAVEFISH].field_10 = readArray(56);
_smlayer_room = readArray(320);
_smlayer_room2 = readArray(321);
_posBrokenTruck = readArray(322);