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Diffstat (limited to 'scumm/insane/insane.cpp')
-rw-r--r--scumm/insane/insane.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp
index 876fb86a18..12e77e2c31 100644
--- a/scumm/insane/insane.cpp
+++ b/scumm/insane/insane.cpp
@@ -176,7 +176,7 @@ void Insane::initvars(void) {
if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC)) {
- init_enemyStruct(EN_ROTT1, EN_ROTT1, 0, 0, 160, 0, INV_MACE, 90, "endcrshr.san",
+ init_enemyStruct(EN_ROTT1, EN_ROTT1, 0, 0, 160, 0, INV_MACE, 63, "endcrshr.san",
25, 16, 15, 27, 11, 3);
} else {
init_enemyStruct(EN_ROTT1, EN_ROTT1, 0, 0, 160, 0, INV_MACE, 90, "wr2_rott.san",
@@ -385,11 +385,11 @@ void Insane::initvars(void) {
_actor[0].inventory[INV_CHAINSAW] = 0;
_actor[0].inventory[INV_MACE] = 0;
_actor[0].inventory[INV_2X4] = 0;
+ _actor[0].inventory[INV_WRENCH] = 1;
if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))
- _actor[0].inventory[INV_WRENCH] = 0;
+ _actor[0].inventory[INV_BOOT] = 0;
else
- _actor[0].inventory[INV_WRENCH] = 1;
- _actor[0].inventory[INV_BOOT] = 1;
+ _actor[0].inventory[INV_BOOT] = 1;
_actor[0].inventory[INV_HAND] = 1;
_actor[0].inventory[INV_DUST] = 0;
_actor[0].probability = 5;