diff options
Diffstat (limited to 'scumm/insane/insane_scenes.cpp')
| -rw-r--r-- | scumm/insane/insane_scenes.cpp | 30 | 
1 files changed, 15 insertions, 15 deletions
diff --git a/scumm/insane/insane_scenes.cpp b/scumm/insane/insane_scenes.cpp index c3b25be260..49a0035e7e 100644 --- a/scumm/insane/insane_scenes.cpp +++ b/scumm/insane/insane_scenes.cpp @@ -827,17 +827,17 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  	int32 tmpSnd;  	bool needMore = false; -	if(!_keyboardDisable) { +	if (!_keyboardDisable) {  		switch (_currSceneId) {  		case 12:  			postCase11(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame);  			break;  		case 1:  			postCase0(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); -			if(!smlayer_isSoundRunning(88)) +			if (!smlayer_isSoundRunning(88))  				smlayer_startSfx(88);  			smlayer_soundSetPan(88, ((_actor[0].x+160)>>2)+64); -			if(_tiresRustle) { +			if (_tiresRustle) {  				if (!smlayer_isSoundRunning(87))  					smlayer_startSfx(87);  			} else { @@ -850,12 +850,12 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  			smlayer_stopSound(95);  			smlayer_stopSound(87);  			smlayer_stopSound(88); -			if(!smlayer_isSoundRunning(88)) +			if (!smlayer_isSoundRunning(88))  				smlayer_startSfx(88);  			break;  		case 17:  			postCase16(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); -			if(!smlayer_isSoundRunning(88)) +			if (!smlayer_isSoundRunning(88))  				smlayer_startSfx(88);  			break;  		case 2: @@ -864,18 +864,18 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  		case 3:  			postCase2(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame);  			needMore = true; -			if(!smlayer_isSoundRunning(89)) { +			if (!smlayer_isSoundRunning(89)) {  				smlayer_startSfx(89);  				smlayer_soundSetPriority(89, 100);  			}  			tmpSnd = _enemy[_currEnemy].sound; -			if(!smlayer_isSoundRunning(tmpSnd)) { +			if (!smlayer_isSoundRunning(tmpSnd)) {  				smlayer_startSfx(tmpSnd);  				smlayer_soundSetPriority(tmpSnd, 100);  			}  			smlayer_soundSetPan(89, ((_actor[0].x+160)>>2)+64);  			smlayer_soundSetPan(tmpSnd, ((_actor[1].x+160)>>2)+64); -			if(!_tiresRustle) { +			if (!_tiresRustle) {  				smlayer_stopSound(87);  			} else {  				if (!smlayer_isSoundRunning(87)) @@ -885,12 +885,12 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  		case 21:  			postCase20(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame);  			needMore = true; -			if(!smlayer_isSoundRunning(89)) { +			if (!smlayer_isSoundRunning(89)) {  				smlayer_startSfx(89);  				smlayer_soundSetPriority(89, 100);  			}  			tmpSnd = _enemy[_currEnemy].sound; -			if(!smlayer_isSoundRunning(tmpSnd)) { +			if (!smlayer_isSoundRunning(tmpSnd)) {  				smlayer_startSfx(tmpSnd);  				smlayer_soundSetPriority(tmpSnd, 100);  			} @@ -900,13 +900,13 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  		case 4:  		case 5:  			postCase3(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); -			if(!smlayer_isSoundRunning(88)) +			if (!smlayer_isSoundRunning(88))  				smlayer_startSfx(88);  			smlayer_soundSetPan(88, ((_actor[0].x+160)>>2)+64);  			break;  		case 6:  			postCase5(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame); -			if(!smlayer_isSoundRunning(88)) +			if (!smlayer_isSoundRunning(88))  				smlayer_startSfx(88);  			smlayer_soundSetPan(88, ((_actor[0].x+160)>>2)+64);  			break; @@ -932,12 +932,12 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  		case 13:  			postCase12(renderBitmap, codecparam, setupsan12, setupsan13, curFrame, maxFrame);  			needMore = true; -			if(!smlayer_isSoundRunning(89)) { +			if (!smlayer_isSoundRunning(89)) {  				smlayer_startSfx(89);  				smlayer_soundSetPriority(89, 100);  			}  			tmpSnd = _enemy[_currEnemy].sound; -			if(!smlayer_isSoundRunning(tmpSnd)) { +			if (!smlayer_isSoundRunning(tmpSnd)) {  				smlayer_startSfx(tmpSnd);  				smlayer_soundSetPriority(tmpSnd, 100);  			} @@ -945,7 +945,7 @@ void Insane::procPostRendering(byte *renderBitmap, int32 codecparam, int32 setup  			smlayer_soundSetPan(tmpSnd, ((_actor[1].x+160)>>2)+64);  			break;  		case 24: -			if(!smlayer_isSoundRunning(90)) { +			if (!smlayer_isSoundRunning(90)) {  				smlayer_startSfx(90);  				smlayer_soundSetPriority(90, 100);  			}  | 
