diff options
Diffstat (limited to 'scumm/insane')
-rw-r--r-- | scumm/insane/insane.cpp | 2 | ||||
-rw-r--r-- | scumm/insane/insane_ben.cpp | 5 |
2 files changed, 5 insertions, 2 deletions
diff --git a/scumm/insane/insane.cpp b/scumm/insane/insane.cpp index 4b57cddf1a..09a50123f5 100644 --- a/scumm/insane/insane.cpp +++ b/scumm/insane/insane.cpp @@ -177,7 +177,7 @@ void Insane::initvars(void) { if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC)) { init_enemyStruct(EN_ROTT1, EN_ROTT1, 0, 0, 160, 0, INV_MACE, 63, "endcrshr.san", - 25, 16, 15, 27, 11, 3); + 25, 16, 15, 26, 11, 3); } else { init_enemyStruct(EN_ROTT1, EN_ROTT1, 0, 0, 160, 0, INV_MACE, 90, "wr2_rott.san", 26, 16, 17, 27, 11, 3); diff --git a/scumm/insane/insane_ben.cpp b/scumm/insane/insane_ben.cpp index 0f43d81c5e..831a8948a1 100644 --- a/scumm/insane/insane_ben.cpp +++ b/scumm/insane/insane_ben.cpp @@ -1184,7 +1184,10 @@ void Insane::actor02Reaction(int32 buttons) { case 36: smlayer_setActorLayer(0, 2, 5); _actor[0].kicking = false; - smlayer_setActorCostume(0, 2, readArray(18)); + if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC)) + smlayer_setActorCostume(0, 2, readArray(17)); + else + smlayer_setActorCostume(0, 2, readArray(18)); smlayer_setActorFacing(0, 2, 6, 180); smlayer_startSfx(96); switch (_currEnemy) { |