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Diffstat (limited to 'scumm/script_v72he.cpp')
-rw-r--r--scumm/script_v72he.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index a177a46a4b..7b77e5286c 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -938,7 +938,7 @@ void ScummEngine_v72he::o72_actorOps() {
break;
case 43: // HE 90+
// Uses reverse order of layering, so we adjust
- a->layer = -pop();
+ a->_layer = -pop();
break;
case 64:
_actorClipOverride.bottom = pop();
@@ -969,14 +969,14 @@ void ScummEngine_v72he::o72_actorOps() {
a->sound[i] = args[i];
break;
case 79: // SO_WALK_ANIMATION
- a->walkFrame = pop();
+ a->_walkFrame = pop();
break;
case 80: // SO_TALK_ANIMATION
- a->talkStopFrame = pop();
- a->talkStartFrame = pop();
+ a->_talkStopFrame = pop();
+ a->_talkStartFrame = pop();
break;
case 81: // SO_STAND_ANIMATION
- a->standFrame = pop();
+ a->_standFrame = pop();
break;
case 82: // SO_ANIMATION
// dummy case in scumm6
@@ -991,11 +991,11 @@ void ScummEngine_v72he::o72_actorOps() {
a->setElevation(pop());
break;
case 85: // SO_ANIMATION_DEFAULT
- a->initFrame = 1;
- a->walkFrame = 2;
- a->standFrame = 3;
- a->talkStartFrame = 4;
- a->talkStopFrame = 5;
+ a->_initFrame = 1;
+ a->_walkFrame = 2;
+ a->_standFrame = 3;
+ a->_talkStartFrame = 4;
+ a->_talkStopFrame = 5;
break;
case 86: // SO_PALETTE
j = pop();
@@ -1011,7 +1011,7 @@ void ScummEngine_v72he::o72_actorOps() {
loadPtrToResource(rtActorName, a->number, name);
break;
case 89: // SO_INIT_ANIMATION
- a->initFrame = pop();
+ a->_initFrame = pop();
break;
case 91: // SO_ACTOR_WIDTH
a->width = pop();
@@ -1042,8 +1042,8 @@ void ScummEngine_v72he::o72_actorOps() {
a->setAnimSpeed(pop());
break;
case 98: // SO_SHADOW
- a->shadow_mode = pop();
- debug(0, "Set actor XMAP idx to %d", a->shadow_mode);
+ a->_shadowMode = pop();
+ debug(0, "Set actor XMAP idx to %d", a->_shadowMode);
break;
case 99: // SO_TEXT_OFFSET
a->talkPosY = pop();