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-rw-r--r--scumm/script_v8.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 2b1e39c6fb..c98bc8bb12 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -201,7 +201,7 @@ void Scumm_v8::setupOpcodes()
OPCODE(o6_stopScript),
OPCODE(o6_jumpToScript), // FIXME - is this right? "O_CHAIN_SCRIPT"
OPCODE(o6_dummy), // FIXME - O_RETURN ? WTF is this, why don't they use the stack?
- OPCODE(o6_startObject),
+ OPCODE(o6_startObjectEx),
/* 80 */
OPCODE(o6_stopObjectScript), // FIXME - is this right?
OPCODE(o6_cutscene),
@@ -294,7 +294,7 @@ void Scumm_v8::setupOpcodes()
OPCODE(o6_invalid),
/* C8 */
OPCODE(o6_startScript), // FIXME - this function returns something in V8 !
- OPCODE(o6_startObject),
+ OPCODE(o6_startObjectEx),
OPCODE(o6_pickOneOf),
OPCODE(o6_pickOneOfDefault),
/* CC */