diff options
Diffstat (limited to 'scumm/scumm.cpp')
-rw-r--r-- | scumm/scumm.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 5e7e433560..fc63094b5e 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -1008,8 +1008,8 @@ ScummEngine_v6::ScummEngine_v6(GameDetector *detector, OSystem *syst, const Scum _smushFrameRate = 0; } -ScummEngine_v7he::ScummEngine_v7he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) - : ScummEngine_v6he(detector, syst, gs, md5sum) { +ScummEngine_v70he::ScummEngine_v70he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) + : ScummEngine_v60he(detector, syst, gs, md5sum) { _win32ResExtractor = new Win32ResExtractor(this); } @@ -2837,11 +2837,11 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) { break; case 71: case 70: - engine = new ScummEngine_v7he(detector, syst, game, md5sum); + engine = new ScummEngine_v70he(detector, syst, game, md5sum); break; #endif case 60: - engine = new ScummEngine_v6he(detector, syst, game, md5sum); + engine = new ScummEngine_v60he(detector, syst, game, md5sum); break; default: engine = new ScummEngine_v6(detector, syst, game, md5sum); |