diff options
Diffstat (limited to 'scumm/scumm.cpp')
| -rw-r--r-- | scumm/scumm.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 704266e45f..6783f4062b 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -962,6 +962,32 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS if (!elem) printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str); + if (_gameId == GID_FT) { + // WORKAROUND for bug #1407789. See checkAndRunSentenceScript() + // for the actual workaround. + + // FIXME: We do not yet have all necessary information, but the + // following is known: + // + // * The US PC version uses scripts 28 and 103. + // * The French PC version uses scripts 29 and 104. + // * The German, Italian, Portuguese and Spanish PC versions + // use script 29. The other script is not currently known. + // * The US Mac demo uses script 28. + // + // For now, assume that the PC and Mac versions are the same, + // that all localized versions use scripts 29 and 104, and that + // any completely unknown version is localized. + + if (elem && elem->language == Common::EN_USA) { + _defaultFTSentenceScript = 28; + _buggyFTSentenceScript = 103; + } else { + _defaultFTSentenceScript = 29; + _buggyFTSentenceScript = 104; + } + } + // Add default file directories. if (((_platform == Common::kPlatformAmiga) || (_platform == Common::kPlatformAtariST)) && (_version <= 4)) { // This is for the Amiga version of Indy3/Loom/Maniac/Zak |
