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-rw-r--r--scumm/scumm.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index eed9c89e43..66ef16f676 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -533,7 +533,6 @@ public:
/* Should be in Resource class */
byte _encbyte;
File _fileHandle;
- char *_resFilePrefix, *_resFilePath;
uint32 _fileOffset;
char *_exe_name; // This is the name we use for opening resource files
char *_game_name; // This is the game the user calls it, so use for saving
@@ -578,7 +577,6 @@ public:
void nukeCharset(int i);
int _lastLoadedRoom, _roomResource;
- byte _resFilePathId, _fileReadFailed;
byte *findResourceData(uint32 tag, byte *ptr);
int getResourceDataSize(byte *ptr);
@@ -952,6 +950,7 @@ public:
#endif
/* Scumm Vars */
+ byte VAR_KEYPRESS;
byte VAR_EGO;
byte VAR_CAMERA_POS_X;
byte VAR_HAVE_MSG;