diff options
Diffstat (limited to 'scumm/scummvm.cpp')
-rw-r--r-- | scumm/scummvm.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 5d12618507..d4dc2c25cc 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -847,11 +847,9 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS else _costumeRenderer = new CostumeRenderer(this); -#ifdef INSANE // Create FT INSANE object if (_gameId == GID_FT) _insane = new Insane(this); -#endif } ScummEngine::~ScummEngine() { @@ -1859,14 +1857,10 @@ void ScummEngine::processKbd() { // normally use F4 for this, we add in a hack that makes escape work, // too (just for convenience). if (_insaneState) { -#ifdef INSANE if (_gameId == GID_FT) _insane->escapeKeyHandler(); else _videoFinished = true; -#else - _videoFinished = true; -#endif } if (!_insaneState || _videoFinished) abortCutscene(); |