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Diffstat (limited to 'scumm/smush/brenderer.h')
-rw-r--r-- | scumm/smush/brenderer.h | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/scumm/smush/brenderer.h b/scumm/smush/brenderer.h deleted file mode 100644 index 9fd616552e..0000000000 --- a/scumm/smush/brenderer.h +++ /dev/null @@ -1,81 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2002-2003 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - * - */ - -#ifndef BRENDERER_H -#define BRENDERER_H - -#include "config.h" - -#include "renderer.h" -#include "palette.h" - -/*! @brief base class for easily creating ::renderer instances - - This class implements some function available in the ::renderer abstract class, so that - creation of subclasses of ::renderer is easier. -*/ -class BaseRenderer : public Renderer { -protected: - Palette _pal; //!< The current palette - byte *_data; //!< The current frame buffer - int32 _frame; //!< The current frame number - int32 _nbframes; //!< The number of frames in the animation - int32 _width; //!< The current frame's width - int32 _height; //!< The current frame's height - const char *_fname; //!< The filename of the animation being played -protected: - virtual void save() = 0; - -protected: - const char *getFilename() const { return _fname; }; //!< accessor for animation filename - int32 getNbframes() const { return _nbframes; }; //!< accessor for number of frames - void clean(); //!< memory cleanup (deletes frame buffer) - void setFrame(int32 f) { _frame = f; }; //!< allows to change the frame number -public: - int32 getFrame() const { return _frame; }; //!< accessor for current frame number - BaseRenderer(); - virtual ~BaseRenderer(); - - virtual bool initFrame(const Point &size); - virtual byte *lockFrame(int32 frame); - virtual bool unlockFrame(); - virtual bool flipFrame(); - virtual bool setPalette(const Palette &pal); - virtual bool startDecode(const char *fname, int32 version, int32 nbframes) { _fname = fname; _nbframes = nbframes; return true; } - virtual Mixer *getMixer() { return 0; }; - virtual bool prematureClose() { return false; }; -}; - -/*! @brief A null ::renderer - - This class completely implements ::renderer, without actually doing anything. - This class is useful for performance measurements. -*/ -class NullRenderer : public BaseRenderer { -protected: - void save() {}; -public: - NullRenderer() {}; - virtual ~NullRenderer() {}; - bool wait(int32 ms) { return true; }; -}; - -#endif |