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-rw-r--r--scumm/smush/renderer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scumm/smush/renderer.h b/scumm/smush/renderer.h
index 89b18ca76e..7f8fd7e730 100644
--- a/scumm/smush/renderer.h
+++ b/scumm/smush/renderer.h
@@ -48,7 +48,7 @@ public:
@return true if initialisation was ok, false otherwise
*/
- virtual bool startDecode(const char * fname, int version, int nbframes) = 0;
+ virtual bool startDecode(const char * fname, int32 version, int32 nbframes) = 0;
/*! @brief start of animation output
This is called by the animation player when the frame size is changing.
@@ -75,7 +75,7 @@ public:
@return a pointer to the frame buffer to output data to.
*/
- virtual char * lockFrame(int frame) = 0;
+ virtual char * lockFrame(int32 frame) = 0;
/*! @brief unlock a frame buffer
This is called by the animation player when a frame has been decoded.
@@ -98,7 +98,7 @@ public:
@return true if everything went fine, false otherwise
*/
- virtual bool wait(int ms) = 0;
+ virtual bool wait(int32 ms) = 0;
/*! @brief does the renderer want a premature end of the animation ?
This is called by the animation player after each frame.