diff options
Diffstat (limited to 'scumm/sound.cpp')
-rw-r--r-- | scumm/sound.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 05494d9d60..86667d784b 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -464,8 +464,9 @@ void Sound::playSound(int soundID) { // This hack relays on the fact that we currently don't support SFX // in these games, only music. Once we add SFX support, we'll have to // revise it / replace it by a proper fix. - if (READ_BE_UINT16(ptr) == 'RO' || READ_UINT32(ptr) == MKID('ADL ')) { - _scumm->_imuse->stop_all_sounds(); + if (ptr) { + if (READ_BE_UINT16(ptr) == 'RO' || READ_UINT32(ptr) == MKID('ADL ')) + _scumm->_imuse->stop_all_sounds(); } } |