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-rw-r--r--scumm/sound.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index e400911349..67406065bf 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -968,7 +968,7 @@ bool Sound::isSfxFinished() const {
uint32 Sound::decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo = false) {
uint32 s_size = (size / 3) * 4;
uint32 loop_size = s_size / 4;
- if (stereo == true) {
+ if (stereo) {
s_size *= 2;
}
byte *ptr = *dst = (byte *)malloc(s_size);
@@ -981,14 +981,14 @@ uint32 Sound::decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo
tmp = ((((v2 & 0x0f) << 8) | v1) << 4) - 0x8000;
*ptr++ = (byte)((tmp >> 8) & 0xff);
*ptr++ = (byte)(tmp & 0xff);
- if (stereo == true) {
+ if (stereo) {
*ptr++ = (byte)((tmp >> 8) & 0xff);
*ptr++ = (byte)(tmp & 0xff);
}
tmp = ((((v2 & 0xf0) << 4) | v3) << 4) - 0x8000;
*ptr++ = (byte)((tmp >> 8) & 0xff);
*ptr++ = (byte)(tmp & 0xff);
- if (stereo == true) {
+ if (stereo) {
*ptr++ = (byte)((tmp >> 8) & 0xff);
*ptr++ = (byte)(tmp & 0xff);
}
@@ -1001,7 +1001,7 @@ static void music_handler (void *engine) {
}
void Sound::playBundleMusic(const char *song) {
- if (_scumm->_silentDigitalImuse == true) {
+ if (_scumm->_silentDigitalImuse) {
return;
}
@@ -1083,7 +1083,7 @@ void Sound::bundleMusicHandler(Scumm *scumm) {
return;
}
- if (_musicBundleToBeChanged == true) {
+ if (_musicBundleToBeChanged) {
_nameBundleMusic = _newNameBundleMusic;
_numberSamplesBundleMusic = _bundle->getNumberOfMusicSamplesByName(_nameBundleMusic);
_currentSampleBundleMusic = 0;