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-rw-r--r--scumm/sound.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index ece41c1377..fd36374b46 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -715,7 +715,7 @@ int Sound::isSoundRunning(int sound) const {
// ID number of the first active music it finds.
// TODO handle MRAW (pcm music) in humongous games
if (_currentMusic)
- return _currentMusic;
+ return (_musicChannelHandle.isActive()) ? _currentMusic : 0;
else
return _vm->_imuse->getSoundStatus(sound);
}