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Diffstat (limited to 'scumm/sprite_he.cpp')
-rw-r--r--scumm/sprite_he.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/scumm/sprite_he.cpp b/scumm/sprite_he.cpp
index 039d9194e2..922ef8b5a9 100644
--- a/scumm/sprite_he.cpp
+++ b/scumm/sprite_he.cpp
@@ -38,7 +38,7 @@ Sprite::Sprite(ScummEngine_v90he *vm) : _vm(vm) {
void ScummEngine_v90he::allocateArrays() {
ScummEngine::allocateArrays();
- _sprite->spritesAllocTables(_numSprites, MAX(64, _numSprites / 4), 64);
+ _sprite->allocTables(_numSprites, MAX(64, _numSprites / 4), 64);
}
void Sprite::getSpriteBounds(int spriteId, bool checkGroup, Common::Rect &bound) {
@@ -778,7 +778,7 @@ void Sprite::setSpriteResetSprite(int spriteId) {
_spriteTable[spriteId].zoom = 0;
int tmp = 0;
- spriteAddImageToList(spriteId, 1, &tmp);
+ addImageToList(spriteId, 1, &tmp);
_spriteTable[spriteId].xmapNum = 0;
_spriteTable[spriteId].tx = 0;
@@ -802,7 +802,7 @@ void Sprite::setSpriteResetSprite(int spriteId) {
_spriteTable[spriteId].field_90 = 0;
}
-void Sprite::spriteAddImageToList(int spriteId, int imageNum, int *spriteIdptr) {
+void Sprite::addImageToList(int spriteId, int imageNum, int *spriteIdptr) {
int origResId, origResWizStates;
checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
@@ -1042,7 +1042,7 @@ void Sprite::setGroupflagClipBoxAnd(int spriteGroupId) {
redrawSpriteGroup(spriteGroupId);
}
-void Sprite::spritesAllocTables(int numSprites, int numGroups, int numMaxSprites) {
+void Sprite::allocTables(int numSprites, int numGroups, int numMaxSprites) {
_varNumSpriteGroups = numGroups;
_numSpritesToProcess = 0;
_varNumSprites = numSprites;
@@ -1052,7 +1052,7 @@ void Sprite::spritesAllocTables(int numSprites, int numGroups, int numMaxSprites
_activeSpritesTable = (SpriteInfo **)malloc((_varNumSprites + 1) * sizeof(SpriteInfo *));
}
-void Sprite::spritesResetGroup(int spriteGroupId) {
+void Sprite::resetGroup(int spriteGroupId) {
checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
SpriteGroup *spg = &_spriteGroups[spriteGroupId];
@@ -1070,11 +1070,11 @@ void Sprite::spritesResetGroup(int spriteGroupId) {
spg->scale_y_ratio_div = 1;
}
-void Sprite::spritesResetTables(bool refreshScreen) {
+void Sprite::resetTables(bool refreshScreen) {
memset(_spriteTable, 0, (_varNumSprites + 1) * sizeof(SpriteInfo));
memset(_spriteGroups, 0, (_varNumSpriteGroups + 1) * sizeof(SpriteGroup));
for (int curGrp = 1; curGrp < _varNumSpriteGroups; ++curGrp)
- spritesResetGroup(curGrp);
+ resetGroup(curGrp);
if (refreshScreen) {
_vm->gdi.copyVirtScreenBuffers(Common::Rect(_vm->_screenWidth, _vm->_screenHeight));
@@ -1082,7 +1082,7 @@ void Sprite::spritesResetTables(bool refreshScreen) {
_numSpritesToProcess = 0;
}
-void Sprite::spritesBlitToScreen() {
+void Sprite::resetBackground() {
int xmin, xmax, ymin, ymax;
xmin = ymin = 1234;
xmax = ymax = -1234;
@@ -1128,7 +1128,7 @@ void Sprite::spritesBlitToScreen() {
}
}
-void Sprite::spritesMarkDirty(bool checkZOrder) {
+void Sprite::setRedrawFlags(bool checkZOrder) {
VirtScreen *vs = &_vm->virtscr[kMainVirtScreen];
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
@@ -1157,7 +1157,7 @@ void Sprite::spritesMarkDirty(bool checkZOrder) {
}
}
-void Sprite::spritesUpdateImages() {
+void Sprite::updateImages() {
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
if (spi->dx || spi->dy) {
@@ -1202,7 +1202,7 @@ static int compareSprTable(const void *a, const void *b) {
return 0;
}
-void Sprite::spritesSortActiveSprites() {
+void Sprite::sortActiveSprites() {
int groupZorder;
_numSpritesToProcess = 0;
@@ -1238,7 +1238,7 @@ void Sprite::spritesSortActiveSprites() {
qsort(_activeSpritesTable, _numSpritesToProcess, sizeof(SpriteInfo *), compareSprTable);
}
-void Sprite::spritesProcessWiz(bool arg) {
+void Sprite::processImages(bool arg) {
int spr_flags;
int16 spr_wiz_x, spr_wiz_y;
int resId, resState;