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-rw-r--r--scumm/string.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 328cd4ef14..0803f5102f 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -423,7 +423,9 @@ void Scumm::unkMessage2()
_string[3].color = 4;
InfoDialog* dialog = new InfoDialog(_newgui, this, (char*)buf);
- runDialog (dialog);
+ // FIXME: I know this is the right thing to do for MI1 and MI2. For
+ // all other games it's just a guess.
+ _vars[VAR_KEYPRESS] = runDialog (dialog);
delete dialog;
_messagePtr = tmp;