aboutsummaryrefslogtreecommitdiff
path: root/scumm/string.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scumm/string.cpp')
-rw-r--r--scumm/string.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index fcf9e49ff5..1d9f01d3ef 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -86,11 +86,7 @@ void Scumm::CHARSET_1() {
if (!_haveMsg)
return;
- // FIXME: This Zak check fixes several hangs (Yak hang, and opening
- // 'secret room while walking' hang. It doesn't do the camera check
- // when the talk target isn't an actor. The question is, can we make
- // this a more general case? Does it really need to be Zak specific?
- if (!(_features & GF_NEW_CAMERA) && !(_gameId == GID_ZAK256 && VAR(VAR_TALK_ACTOR) == 0xFF)) {
+ if (!(_features & GF_NEW_CAMERA) && _version >= 4) {
if ((camera._dest.x >> 3) != (camera._cur.x >> 3) || camera._cur.x != camera._last.x)
return;
}