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-rw-r--r--scumm/string.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index e4fceeb66a..ee7cabf52f 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -410,7 +410,7 @@ void ScummEngine::CHARSET_1() {
if (!_haveMsg)
return;
- if (!(_features & GF_NEW_CAMERA) && !(_gameId == GID_ZAK256 && getTalkingActor() == 0xFF)) {
+ if (!(_features & GF_NEW_CAMERA) && !(_gameId == GID_ZAK && (_platform == Common::kPlatformFMTowns) && getTalkingActor() == 0xFF)) {
if ((camera._dest.x / 8) != (camera._cur.x / 8) || camera._cur.x != camera._last.x)
return;
}
@@ -578,7 +578,7 @@ void ScummEngine::CHARSET_1() {
// HE games which use sprites for subtitles
} else if (_heversion >= 60 && !ConfMan.getBool("subtitles") && _sound->isSoundRunning(1)) {
// Special case for HE games
- } else if ((_gameId == GID_LOOM256) && !ConfMan.getBool("subtitles") && (_sound->pollCD())) {
+ } else if ((_gameId == GID_LOOM) && !ConfMan.getBool("subtitles") && (_sound->pollCD())) {
// Special case for loomcd, since it only uses CD audio.for sound
} else if (!ConfMan.getBool("subtitles") && (!_haveActorSpeechMsg || _mixer->isSoundHandleActive(_sound->_talkChannelHandle))) {
// Subtitles are turned off, and there is a voice version