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-rw-r--r--scumm/script_v2.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp
index 645899ebed..0b71d508df 100644
--- a/scumm/script_v2.cpp
+++ b/scumm/script_v2.cpp
@@ -3128,6 +3128,9 @@ void Scumm::o6_getActorPriority()
}
void Scumm::o6_unknownCD() {
+ // Full Throttle: FIXME
+ // Opcode is used when placing the bunny into the
+ // mine field. Some kind of drawBlastObject() wrapper
int a, b, c, d;
a = pop();
b = pop();