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-rw-r--r--scumm/script.cpp95
-rw-r--r--scumm/script_v5.cpp18
-rw-r--r--scumm/scumm.h1
3 files changed, 113 insertions, 1 deletions
diff --git a/scumm/script.cpp b/scumm/script.cpp
index 67a902ca5e..24b69d7394 100644
--- a/scumm/script.cpp
+++ b/scumm/script.cpp
@@ -30,6 +30,7 @@
#include "scumm/resource.h"
#include "scumm/util.h"
#include "scumm/scumm.h"
+#include "scumm/verbs.h"
namespace Scumm {
@@ -726,8 +727,100 @@ void ScummEngine::runInventoryScript(int i) {
memset(args, 0, sizeof(args));
args[0] = i;
if (VAR(VAR_INVENTORY_SCRIPT)) {
- runScript(VAR(VAR_INVENTORY_SCRIPT), 0, 0, args);
+ if (_gameId == GID_INDY3 && _platform == Common::kPlatformMacintosh) {
+ inventoryScript(args);
+ } else {
+ runScript(VAR(VAR_INVENTORY_SCRIPT), 0, 0, args);
+ }
+ }
+}
+
+void ScummEngine::inventoryScript(int *args) {
+ VerbSlot *vs;
+ int j, slot;
+
+ if (VAR(67) < 0) {
+ VAR(67) = 0;
+ }
+ args[5] = getInventoryCount(VAR(VAR_EGO));
+ if (args[5] <= 6) {
+ VAR(67) = 0;
+ }
+ if (args[5] >= 6) {
+ args[5] -= 6;
+ }
+ args[6] = 0;
+ if (VAR(67) >= args[5]) {
+ VAR(67) = args[5];
+ args[4] = args[5];
+ args[5] /= 2;
+ args[5] *= 2;
+ args[4] -= args[5];
+ if (args[4]) {
+ VAR(67)++;
+ }
+ args[6]++;
+ }
+ args[2] = 1;
+ for (j = 1; j < 7; j++) {
+ args[1] = (VAR(67) + args[2]);
+ args[3] = findInventory(VAR(VAR_EGO),args[1]);
+ VAR(82 + args[2]) = args[3];
+ args[2]++;
+ }
+
+ byte tmp[6];
+
+ tmp[0] = 0xFF;
+ tmp[1] = 0x06;
+ tmp[3] = 0x00;
+ tmp[4] = 0x00;
+
+ for (j = 0; j < 6; j++) {
+ tmp[2] = 0x53 + j;
+
+ slot = getVerbSlot(101 + j, 0);
+ vs = &_verbs[slot];
+ loadPtrToResource(rtVerb, slot, tmp);
+ vs->type = kTextVerbType;
+ vs->imgindex = 0;
+ vs->curmode = 1;
+ drawVerb(slot, 0);
+ }
+
+ args[5] = getInventoryCount(VAR(VAR_EGO));
+ if (args[5] > 6) {
+ slot = getVerbSlot(107, 0);
+ if (VAR(67)) {
+ vs = &_verbs[slot];
+ vs->curmode = 1;
+ } else {
+ vs = &_verbs[slot];
+ vs->curmode = 0;
+ }
+ drawVerb(slot, 0);
+ slot = getVerbSlot(108, 0);
+ if (!args[6]) {
+ vs = &_verbs[slot];
+ vs->curmode = 1;
+ } else {
+ vs = &_verbs[slot];
+ vs->curmode = 0;
+ }
+ drawVerb(slot, 0);
+ } else {
+ slot = getVerbSlot(107, 0);
+ vs = &_verbs[slot];
+ vs->curmode = 0;
+ drawVerb(slot, 0);
+ verbMouseOver(0);
+ slot = getVerbSlot(108, 0);
+ vs = &_verbs[slot];
+ vs->curmode = 0;
+ drawVerb(slot, 0);
}
+
+ verbMouseOver(0);
}
void ScummEngine::freezeScripts(int flag) {
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index a33e522d94..cf9a43c2ce 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -2131,6 +2131,24 @@ void ScummEngine_v5::o5_setVarRange() {
setResult(b);
_resultVarNumber++;
} while (--a);
+
+ // Macintosh verison of indy3ega used different interface, so adjust values.
+ if (_gameId == GID_INDY3 && _platform == Common::kPlatformMacintosh) {
+ VAR(68) = 0;
+ VAR(69) = 0;
+ VAR(70) = 168;
+ VAR(71) = 0;
+ VAR(72) = 168;
+ VAR(73) = 0;
+ VAR(74) = 168;
+ VAR(75) = 0;
+ VAR(76) = 176;
+ VAR(77) = 176;
+ VAR(78) = 184;
+ VAR(79) = 184;
+ VAR(80) = 192;
+ VAR(81) = 192;
+ }
}
void ScummEngine_v5::o5_startMusic() {
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 412759aec6..38753045a6 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -623,6 +623,7 @@ protected:
void executeScript();
void updateScriptPtr();
virtual void runInventoryScript(int i);
+ void inventoryScript(int *args);
void checkAndRunSentenceScript();
void runExitScript();
void runEntryScript();