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-rw-r--r--scummvm.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/scummvm.cpp b/scummvm.cpp
index 021bff95f0..61bdbdea31 100644
--- a/scummvm.cpp
+++ b/scummvm.cpp
@@ -286,11 +286,16 @@ void Scumm::scummMain(int argc, char **argv) {
int Scumm::scummLoop(int delta) {
+
+
#ifndef _WIN32_WCE
+
if (_debugger)
_debugger->on_frame();
+
+
#endif
_vars[VAR_TMR_1] += delta;
@@ -584,6 +589,7 @@ static const VersionSettings version_settings[] = {
/* Scumm version 5 */
{"loomcd", "Loom (256 color CD version)", GID_LOOM256, 5, 1, 42, GF_SMALL_HEADER|GF_USE_KEY|GF_AUDIOTRACKS},
{"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2, GF_USE_KEY|GF_AUDIOTRACKS},
+ {"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, 2, 2, GF_USE_KEY|GF_AUDIOTRACKS},
{"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 2, 2, GF_USE_KEY},
{"atlantis", "Indiana Jones 4 and the Fate of Atlantis", GID_INDY4, 5, 5, 0, GF_USE_KEY},
{"playfate", "Indiana Jones 4 and the Fate of Atlantis (Demo)", GID_INDY4, 5, 5, 0, GF_USE_KEY},
@@ -689,7 +695,7 @@ void Scumm::startScene(int room, Actor *a, int objectNr) {
_currentRoom = room;
_vars[VAR_ROOM] = room;
-
+ printf("startscene with room 0x%x", room);
if (room >= 0x80)
_roomResource = _resourceMapper[room&0x7F];
else