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AgeCommit message (Expand)Author
2002-08-21Initial revisionMax Horn
2002-08-21oopsMax Horn
2002-08-20wrong bug tracker idMax Horn
2002-08-20applied patch #588501; enhanced comments on palManipulateMax Horn
2002-08-20cleanupMax Horn
2002-08-19added lights support to the costume renderer; begun work on flashlight suppor...Max Horn
2002-08-18more code unification; as a side effect, simon can take advantage of the save...Max Horn
2002-08-18some more cleanupMax Horn
2002-08-18MAJOR change to the way how Engine objects are instantiatedMax Horn
2002-08-14moved to Sound classPaweł Kołodziejski
2002-08-14some cleanup, changed type timer procedure - passed Scumm pointerPaweł Kołodziejski
2002-08-14added common Engine base class for Scumm and SimonState (not yet very useful)Max Horn
2002-08-14removed the SoundMixer[1] trick; while it was neat it didn't help to simplify...Max Horn
2002-08-14got rid of init.cppMax Horn
2002-08-11Removing some system ifdef's that won't be required anymore soonRuediger Hanke
2002-08-08Patch #591581 to fix #558711. Please check SMALL_HEADER games to makePaweł Kołodziejski
2002-08-08DIG: replaced stopBundleMusic with pauseBundleMusic in SMUSHPaweł Kołodziejski
2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
2002-07-29moved new/delete for Bundle classPaweł Kołodziejski
2002-07-28moved file bundle stuff into class BundlePaweł Kołodziejski
2002-07-28added constants for the default volumes; changed the volume ranges from 0-255...Max Horn
2002-07-28noir mode refinement by eriktorbjornJonathan Gray
2002-07-27moved ScummDebugger into seperate header; re-added box drawing (debug) code; ...Max Horn
2002-07-26samnmax film noir mode patch by eriktorbjornJonathan Gray
2002-07-22moved some utility functions out of class ScummMax Horn
2002-07-21Apply patch from Torbj�rn Andersson to make MP3_CDMUSIC mixer useJames Brown
2002-07-20Display error for WinCE, better than unexpected silent crashesNicolas Bacca
2002-07-19patch by khalek, Added -x parameter that loads from a slot (defaults to 0). A...Ralph Brorsen
2002-07-19make PRNG a bit less predictableMax Horn
2002-07-18put stuff in util.h into namespace ScummVM; fixed stupid bug in String class;...Max Horn
2002-07-18fix for #583166 (hoagie doesn't enter mansion correctly); moved putActor into...Max Horn
2002-07-16Patch #582286 - fix for double key events in newguiMax Horn
2002-07-16biiig checkin: removed more stuff from scumm.h; added new headers resource.h ...Max Horn
2002-07-16got rid of _xPos, _yPos, _dir members in class ScummMax Horn
2002-07-16primes usually give better results (verified this with Chi Squared testMax Horn
2002-07-15no need to error out on FlashlightMax Horn
2002-07-15fixed my fix - mouse cursor now moves again in new GUIMax Horn
2002-07-15fixed pause mode; changed semantics of getRandomNumber slightlyMax Horn
2002-07-14Duh - COMPILE before commit.James Brown
2002-07-14Reapply the Zak cashcard var exclusions... two of them somehow vanishedJames Brown
2002-07-13added latest of painelf's patches which makes NewGui handle system events dir...Max Horn
2002-07-13took painelf's change, modified it a lot, and now here's the result :-)Max Horn
2002-07-13renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; impleme...Max Horn
2002-07-12small indention fixMax Horn
2002-07-10added prototype ListWidget (doesn't do anything yet, only serves to demo how ...Max Horn
2002-07-08delay creation of dialogs till they are used; fixed new pause dialog & use it...Max Horn
2002-07-05hooked in new experimental, *incomplete* GUI code to F6/F7Max Horn
2002-07-02yes, yaz0r, there is a much better way to do this :-); also removed some unus...Max Horn
2002-07-02gee, why hardcode the ascii codes if we can use char constants? Also, volume ...Max Horn
2002-06-16Fix Simon case sensitivity, work around Win32 SDL bug (hang on audio exit)James Brown