diff options
Diffstat (limited to 'sdl.cpp')
-rw-r--r-- | sdl.cpp | 1809 |
1 files changed, 747 insertions, 1062 deletions
@@ -1,25 +1,3 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001 Ludvig Strigeus - * Copyright (C) 2001/2002 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - * - */ - #define NEED_SDL_HEADERS #include "stdafx.h" @@ -30,1214 +8,921 @@ #include "cdmusic.h" #include "mp3_cd.h" +#include <SDL.h> -static unsigned int scale; -/* FIXME: Global variable names should be prepended with g_ - * Only member variables should have a _ in front of the name. */ -Scumm *g_scumm; -ScummDebugger debugger; -Gui gui; -OSystem _system; -GameDetector detector; +class OSystem_SDL : public OSystem { +public: + // Set colors of the palette + void set_palette(const byte *colors, uint start, uint num); -SoundEngine sound; -SOUND_DRIVER_TYPE snd_driv; + // Set the size of the video bitmap. + // Typically, 320x200 + void init_size(uint w, uint h, byte sound); -static SDL_Surface *screen; -static SDL_CD *cdrom; + // Draw a bitmap to screen. + // The screen will not be updated to reflect the new bitmap + void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h); -/* For 2xSAI */ -static SDL_Surface *sdl_hwscreen; -static SDL_Surface *sdl_tmpscreen; -int Init_2xSaI(uint32 BitFormat); -void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, - uint32 dstPitch, int width, int height); -void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, - uint8 *dstPtr, uint32 dstPitch, int width, int height); -void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, - uint8 *dstPtr, uint32 dstPitch, int width, int height); - - -static int current_shake_pos; - -void resetCursor(void) -{ - SDL_ShowCursor(SDL_ENABLE); -} + // Update the dirty areas of the screen + void update_screen(); -void updateScreen(Scumm *s); - -void updatePalette(Scumm *s) -{ - SDL_Color colors[256]; - int first = s->_palDirtyMin; - int num = s->_palDirtyMax - first + 1; - int i; - byte *data = s->_currentPalette; - - data += first * 3; - for (i = 0; i < num; i++, data += 3) { - colors[i].r = data[0]; - colors[i].g = data[1]; - colors[i].b = data[2]; - colors[i].unused = 0; - } - - SDL_SetColors(screen, colors, first, num); - - s->_palDirtyMax = -1; - s->_palDirtyMin = 0x3E8; -} - -int mapKey(int key, byte mod) -{ - if (key >= SDLK_F1 && key <= SDLK_F9) { - return key - SDLK_F1 + 315; - } else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) { - key &= ~0x20; - } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) - return 0; - return key; -} + // Either show or hide the mouse cursor + bool show_mouse(bool visible); + + // Set the position of the mouse cursor + void set_mouse_pos(int x, int y); + + // Set the bitmap that's used when drawing the cursor. + void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y); + + // Shaking is used in SCUMM. Set current shake position. + void set_shake_pos(int shake_pos); + + // Get the number of milliseconds since the program was started. + uint32 get_msecs(); + + // Delay for a specified amount of milliseconds + void delay_msecs(uint msecs); + + // Create a thread + void *create_thread(ThreadProc *proc, void *param); + + // Get the next event. + // Returns true if an event was retrieved. + bool poll_event(Event *event); + + // Set function that generates samples + void set_sound_proc(void *param, SoundProc *proc); + + // Quit + void quit(); -void waitForTimer(Scumm *s, int msec_delay) -{ - SDL_Event event; - uint32 start_time; - - if (s->_fastMode & 2) - msec_delay = 0; - else if (s->_fastMode & 1) - msec_delay = 10; - - start_time = SDL_GetTicks(); - - do { - while (SDL_PollEvent(&event)) { - switch (event.type) { - case SDL_KEYDOWN: - s->_keyPressed = mapKey(event.key.keysym.sym, event.key.keysym.mod); - if (event.key.keysym.sym >= '0' && event.key.keysym.sym <= '9') { - s->_saveLoadSlot = event.key.keysym.sym - '0'; - if (event.key.keysym.mod & KMOD_SHIFT) { - sprintf(s->_saveLoadName, "Quicksave %d", s->_saveLoadSlot); - s->_saveLoadFlag = 1; - } else if (event.key.keysym.mod & KMOD_CTRL) - s->_saveLoadFlag = 2; - s->_saveLoadCompatible = false; - } else if (event.key.keysym.sym == 'z' - && event.key.keysym.mod & KMOD_CTRL) { - exit(1); - } else if (event.key.keysym.sym == 'f' - && event.key.keysym.mod & KMOD_CTRL) { - s->_fastMode ^= 1; - } else if (event.key.keysym.sym == 'g' - && event.key.keysym.mod & KMOD_CTRL) { - s->_fastMode ^= 2; - } else if (event.key.keysym.sym == 'd' - && event.key.keysym.mod & KMOD_CTRL) { - debugger.attach(s); - } else if (event.key.keysym.sym == 's' - && event.key.keysym.mod & KMOD_CTRL) { - s->resourceStats(); - } else if (event.key.keysym.sym == SDLK_RETURN - && event.key.keysym.mod & KMOD_ALT) { - if (!SDL_WM_ToggleFullScreen(screen)) - warning("Full screen failed"); - } -#if defined(__APPLE__) || defined(MACOS) - if (event.key.keysym.sym == 'q' && event.key.keysym.mod & KMOD_LMETA) { - exit(1); - } -#endif - break; - case SDL_MOUSEMOTION:{ - int newx, newy; - if (scale == 3) { - newx = event.motion.x / 3; - newy = event.motion.y / 3; - } else if (scale == 2) { - newx = event.motion.x >> 1; - newy = event.motion.y >> 1; - } else { - newx = event.motion.x; - newy = event.motion.y; - } + // Set a parameter + uint32 set_param(int param, uint32 value); - if (newx != s->mouse.x || newy != s->mouse.y) { - s->mouse.x = newx; - s->mouse.y = newy; - s->drawMouse(); - updateScreen(s); - } - break; - } - case SDL_MOUSEBUTTONDOWN: - if (event.button.button == SDL_BUTTON_LEFT) - s->_leftBtnPressed |= msClicked | msDown; - else if (event.button.button == SDL_BUTTON_RIGHT) - s->_rightBtnPressed |= msClicked | msDown; - break; - case SDL_MOUSEBUTTONUP: - if (event.button.button == SDL_BUTTON_LEFT) - s->_leftBtnPressed &= ~msDown; - else if (event.button.button == SDL_BUTTON_RIGHT) - s->_rightBtnPressed &= ~msDown; - break; + static OSystem *create(int gfx_driver, bool full_screen); - case SDL_QUIT: - exit(1); - break; - } - } +private: + typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, + uint8 *dstPtr, uint32 dstPitch, int width, int height); - cd_music_loop(); // Loop CD Music if necessary + SDL_Surface *sdl_screen; + SDL_Surface *sdl_hwscreen; + SDL_Surface *sdl_tmpscreen; + SDL_CD *cdrom; - if (SDL_GetTicks() >= start_time + msec_delay) - break; - SDL_Delay(10); - } while (1); -} + enum { + DF_FORCE_FULL_ON_PALETTE = 1, + DF_WANT_RECT_OPTIM = 2, + DF_2xSAI = 4, + DF_SEPARATE_HWSCREEN = 8, -#define MAX_DIRTY_RECTS 40 -SDL_Rect dirtyRects[MAX_DIRTY_RECTS]; -int numDirtyRects; -bool fullRedraw; + }; -int old_mouse_x, old_mouse_y; -int old_mouse_h, old_mouse_w; -bool has_mouse, hide_mouse; + int _driver; + bool _full_screen; + bool _mouse_visible; + bool _mouse_drawn; + uint32 _driver_flags; -#define BAK_WIDTH 40 -#define BAK_HEIGHT 40 -byte old_backup[BAK_WIDTH * BAK_HEIGHT * 2]; + byte _internal_scaling; + bool force_full; //Force full redraw on next update_screen + bool cksum_valid; -void addDirtyRect(int x, int y, int w, int h) -{ - SDL_Rect *r; - if (numDirtyRects == MAX_DIRTY_RECTS) - fullRedraw = true; - else if (!fullRedraw) { - r = &dirtyRects[numDirtyRects++]; - if (scale == 3) { - r->x = x * 3; - r->y = y * 3; - r->w = w * 3; - r->h = h * 3; - } else if (scale == 2) { - r->x = x * 2; - r->y = y * 2; - r->w = w * 2; - r->h = h * 2; - } else { - r->x = x; - r->y = y; - r->w = w; - r->h = h; - } - } -} + enum { + NUM_DIRTY_RECT = 100, + SCREEN_WIDTH = 320, + SCREEN_HEIGHT = 200, + CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8)), -void addDirtyRectClipped(int x, int y, int w, int h) -{ - if (x < 0) { - w += x; - x = 0; - } - if (y < 0) { - h += y; - y = 0; - } - if (w >= 320 - x) - w = 320 - x; - if (h >= 200 - y) - h = 200 - y; - if (w > 0 && h > 0) - addDirtyRect(x, y, w, h); -} + MAX_MOUSE_W = 40, + MAX_MOUSE_H = 40, + MAX_SCALING = 3, -#define MAX(a,b) (((a)<(b)) ? (b) : (a)) -#define MIN(a,b) (((a)>(b)) ? (b) : (a)) + TMP_SCREEN_OFFS = 320*2 + 8, + }; -void setShakePos(Scumm *s, int shake_pos) -{ - int old_shake_pos = current_shake_pos; - int dirty_height, dirty_blackheight; - int dirty_top, dirty_blacktop; - - if (shake_pos != old_shake_pos) { - current_shake_pos = shake_pos; - fullRedraw = true; - - /* Old shake pos was current_shake_pos, new is shake_pos. - * Move the screen up or down to account for the change. - */ - SDL_Rect dstr = { 0, shake_pos*scale, 320*scale, 200*scale }; - SDL_Rect srcr = { 0, old_shake_pos*scale, 320*scale, 200*scale }; - SDL_BlitSurface(screen, &srcr, screen, &dstr); - - /* Also adjust the mouse pointer backup Y coordinate. - * There is a minor mouse glitch when the mouse is moved - * at the blackness of the shake area, but it's hardly noticable */ - old_mouse_y += shake_pos - old_shake_pos; - - /* Refresh either the upper part of the screen, - * or the lower part */ - if (shake_pos > old_shake_pos) { - dirty_height = MIN(shake_pos, 0) - MIN(old_shake_pos, 0); - dirty_top = -MIN(shake_pos, 0); - dirty_blackheight = MAX(shake_pos, 0) - MAX(old_shake_pos, 0); - dirty_blacktop = MAX(old_shake_pos, 0); - } else { - dirty_height = MAX(old_shake_pos, 0) - MAX(shake_pos, 0); - dirty_top = 200 - MAX(old_shake_pos, 0); - dirty_blackheight = MIN(old_shake_pos, 0) - MIN(shake_pos, 0); - dirty_blacktop = 200 + MIN(shake_pos, 0); - } + SDL_Rect *dirty_rect_list; + int num_dirty_rects; + uint32 *dirty_checksums; - /* Fill the dirty area with blackness or the scumm image */ - SDL_Rect blackrect = {0, dirty_blacktop*scale, 320*scale, dirty_blackheight*scale}; - SDL_FillRect(screen, &blackrect, 0); + int scaling; - s->redrawLines(dirty_top, dirty_top + dirty_height); - } -} + SoundProc *_sound_proc; + void *_sound_param; -/* Copy part of bitmap */ -void blitToScreen(Scumm *s, byte *src, int x, int y, int w, int h) -{ - byte *dst; - int i; + struct MousePos { + int16 x,y,w,h; + }; - hide_mouse = true; - if (has_mouse) { - s->drawMouse(); - } + byte *_ms_buf; + byte *_ms_backup; + MousePos _ms_cur; + MousePos _ms_old; + int16 _ms_hotspot_x; + int16 _ms_hotspot_y; - /* Account for the shaking and do Y clipping */ - y += current_shake_pos; - if (y < 0) { - h += y; - src -= y * 320; - y = 0; - } - if (h > 200 - y) { - h = 200 - y; - } - if (h <= 0) - return; + int _current_shake_pos; - if (SDL_LockSurface(screen) == -1) - error("SDL_LockSurface failed: %s.\n", SDL_GetError()); + TwoXSaiProc *_sai_func; - if (scale == 3) { - dst = (byte *)screen->pixels + y * 960 * 3 + x * 3; - addDirtyRect(x, y, w, h); -#ifdef DEBUG_CODE - byte black = GetAsyncKeyState(VK_SHIFT) < 0 ? 0 : 0xFF; - do { - i = 0; - do { - dst[i * 3] = dst[i * 3 + 1] = dst[i * 3 + 2] = src[i] & black; - } while (++i != w); - memcpy(dst + 960, dst, w * 3); - memcpy(dst + 960 + 960, dst, w * 3); - dst += 960 * 3; - src += 320; - } while (--h); -#else - do { - i = 0; - do { - dst[i * 3] = dst[i * 3 + 1] = dst[i * 3 + 2] = src[i]; - } while (++i != w); - memcpy(dst + 960, dst, w * 3); - memcpy(dst + 960 + 960, dst, w * 3); - dst += 960 * 3; - src += 320; - } while (--h); -#endif - } else if (scale == 2) { - dst = (byte *)screen->pixels + y * 640 * 2 + x * 2; - addDirtyRect(x, y, w, h); -#ifdef DEBUG_CODE - byte black = GetAsyncKeyState(VK_SHIFT) < 0 ? 0 : 0xFF; - do { - i = 0; - do { - dst[i * 2] = dst[i * 2 + 1] = src[i] & black; - } while (++i != w); - memcpy(dst + 640, dst, w * 2); - dst += 640 * 2; - src += 320; - } while (--h); -#else - do { - i = 0; - do { - dst[i * 2] = dst[i * 2 + 1] = src[i]; - } while (++i != w); - memcpy(dst + 640, dst, w * 2); - dst += 640 * 2; - src += 320; - } while (--h); -#endif - } else { - dst = (byte *)screen->pixels + y * 320 + x; - addDirtyRect(x, y, w, h); - do { - memcpy(dst, src, w); - dst += 320; - src += 320; - } while (--h); - } + void copy_rect_fullscreen(const byte *buf); + void mk_checksums(const byte *buf); - SDL_UnlockSurface(screen); -} + static void fill_sound(void *userdata, Uint8 * stream, int len); + + void add_dirty_rect(int x, int y, int w, int h); -void Draw2xSaI(SDL_Rect * r, int vidmode) -{ - if (SDL_BlitSurface(screen, r, sdl_tmpscreen, r) != 0) - error("SDL_BlitSurface failed"); + void draw_mouse(); + void undraw_mouse(); - SDL_LockSurface(sdl_tmpscreen); - SDL_LockSurface(sdl_hwscreen); + void load_gfx_mode(); + void unload_gfx_mode(); +}; - switch (vidmode) { - case VIDEO_2XSAI: - _2xSaI((byte *)sdl_tmpscreen->pixels + r->x * 2 + r->y * 640, 640, NULL, - (byte *)sdl_hwscreen->pixels + r->x * 4 + r->y * 640 * 4, 640 * 2, - r->w, r->h); - break; - case VIDEO_SUPERSAI: - Super2xSaI((byte *)sdl_tmpscreen->pixels + r->x * 2 + r->y * 640, 640, - NULL, (byte *)sdl_hwscreen->pixels + r->x * 4 + r->y * 640 * 4, - 640 * 2, r->w, r->h); - break; - case VIDEO_SUPEREAGLE: - SuperEagle((byte *)sdl_tmpscreen->pixels + r->x * 2 + r->y * 640, 640, - NULL, (byte *)sdl_hwscreen->pixels + r->x * 4 + r->y * 640 * 4, - 640 * 2, r->w, r->h); - break; - default: - error("Unknown graphics mode %d", vidmode); - break; - } +int Init_2xSaI (uint32 BitFormat); +void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, + uint32 dstPitch, int width, int height); +void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, + uint8 *dstPtr, uint32 dstPitch, int width, int height); +void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, + uint8 *dstPtr, uint32 dstPitch, int width, int height); - /* scale the rect to fit in SDL_UpdateRects */ - r->x <<= 1; - r->y <<= 1; - r->w <<= 1; - r->h <<= 1; - SDL_UnlockSurface(sdl_tmpscreen); - SDL_UnlockSurface(sdl_hwscreen); - SDL_UpdateRect(sdl_hwscreen, r->x, r->y, r->w, r->h); +void atexit_proc() { + SDL_ShowCursor(SDL_ENABLE); + SDL_Quit(); } -void updateScreen2xSaI(Scumm *s) -{ - SDL_Rect r; - - if (s->_fastMode & 2) - return; +OSystem *OSystem_SDL::create(int gfx_driver, bool full_screen) { + OSystem_SDL *syst = new OSystem_SDL(); + syst->_driver = gfx_driver; + syst->_full_screen = full_screen; - if (hide_mouse) { - hide_mouse = false; - s->drawMouse(); + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) ==-1) { + error("Could not initialize SDL: %s.\n", SDL_GetError()); } - if (s->_palDirtyMax != -1) - updatePalette(s); - - if (fullRedraw) { - r.x = 0; - r.y = 0; - r.w = 320; - r.h = 200; - Draw2xSaI(&r, s->_videoMode); - fullRedraw = false; + SDL_ShowCursor(SDL_DISABLE); - return; - } else if (numDirtyRects) { - SDL_Rect *dr; - int i; - for (i = 0; i < numDirtyRects; i++) { - dr = &dirtyRects[i]; - Draw2xSaI(dr, s->_videoMode); - } - } + /* Clean up on exit */ + atexit(atexit_proc); - numDirtyRects = 0; + return syst; } - -void updateScreenScale(Scumm *s) -{ - if (fullRedraw) { - SDL_UpdateRect(screen, 0, 0, 0, 0); - fullRedraw = false; - } else if (numDirtyRects) { - SDL_UpdateRects(screen, numDirtyRects, dirtyRects); - } - - numDirtyRects = 0; +OSystem *OSystem_SDL_create(int gfx_driver, bool full_screen) { + return OSystem_SDL::create(gfx_driver, full_screen); } -void updateScreen(Scumm *s) -{ - if (s->_fastMode & 2) - return; - - if (hide_mouse) { - hide_mouse = false; - s->drawMouse(); +void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) { + SDL_Color colbuf[256]; + const byte *b = colors; + uint i; + for(i=0;i!=num;i++) { + colbuf[i].r = b[0]; + colbuf[i].g = b[1]; + colbuf[i].b = b[2]; + b += 4; } - if (s->_palDirtyMax != -1) { - updatePalette(s); - } + if (_driver_flags & DF_FORCE_FULL_ON_PALETTE) + force_full = true; + + SDL_SetColors(sdl_screen, colbuf, start, num); +} - if (s->_videoMode == VIDEO_SCALE) - updateScreenScale(s); +void OSystem_SDL::fill_sound(void *userdata, Uint8 * stream, int len) { + OSystem_SDL *os = (OSystem_SDL*)userdata; + if (os->_sound_proc) + os->_sound_proc(os->_sound_param, (int16*)stream, len>>1); else - updateScreen2xSaI(s); + memset(stream, 0x0, len); } -void drawMouse(Scumm *s, int xdraw, int ydraw, int w, int h, byte *buf, - bool visible) -{ - int x, y; - byte *dst, *bak; - byte color; +void OSystem_SDL::load_gfx_mode() { + force_full = true; + scaling = 1; + _internal_scaling = 1; + _driver_flags = 0; + + switch(_driver) { + case GFX_2XSAI: + _sai_func = _2xSaI; + goto def_2xsai_drv; + case GFX_SUPER2XSAI: + _sai_func = Super2xSaI; + goto def_2xsai_drv; + case GFX_SUPEREAGLE: + _sai_func = SuperEagle; + def_2xsai_drv:; + + _driver_flags = DF_FORCE_FULL_ON_PALETTE | DF_WANT_RECT_OPTIM | DF_2xSAI | DF_SEPARATE_HWSCREEN; - if (hide_mouse) - visible = false; + Init_2xSaI(565); + sdl_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0); + if (sdl_screen == NULL) + error("SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0) failed"); + + sdl_hwscreen = SDL_SetVideoMode(640, 400, 16, SDL_SWSURFACE); + if (sdl_hwscreen == NULL) + error("sdl_hwscreen failed"); + + { + /* Need some extra bytes around when using 2XSAI */ + uint16 *tmp_screen = (uint16*)calloc(320*204 + 16,sizeof(uint16)); + sdl_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen + TMP_SCREEN_OFFS, 320, 200, 16, + 320*2, 0,0,0,0); + if (sdl_tmpscreen == NULL) + error("sdl_tmpscreen failed"); + } - assert(w <= BAK_WIDTH && h <= BAK_HEIGHT); + dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32)); + scaling = 2; + break; - if (SDL_LockSurface(screen) == -1) - error("SDL_LockSurface failed: %s.\n", SDL_GetError()); + case GFX_DOUBLESIZE: + scaling = 2; + _internal_scaling = 2; + + sdl_hwscreen = sdl_screen = SDL_SetVideoMode(640, 400, 8, SDL_SWSURFACE); + if (sdl_screen == NULL) + error("sdl_screen failed"); + break; - if (scale == 3) { - - if (has_mouse) { - dst = (byte *)screen->pixels + old_mouse_y * 960 * 3 + old_mouse_x * 3; - bak = old_backup; - - for (y = 0; y < old_mouse_h; y++, bak += BAK_WIDTH * 3, dst += 960 * 3) { - if ((uint) (old_mouse_y + y) < 200) { - for (x = 0; x < old_mouse_w; x++) { - if ((uint) (old_mouse_x + x) < 320) { - dst[x * 3 + 960] = dst[x * 3 + 960 + 960] = dst[x * 3] = - bak[x * 3]; - dst[x * 3 + 960 + 1] = dst[x * 3 + 960 + 960 + 1] = - dst[x * 3 + 1] = bak[x * 3 + 1]; - dst[x * 3 + 960 + 2] = dst[x * 3 + 960 + 960 + 2] = - dst[x * 3 + 2] = bak[x * 3 + 2]; - } - } - } - } - } + case GFX_TRIPLESIZE: + scaling = 3; + _internal_scaling = 3; + sdl_hwscreen = sdl_screen = SDL_SetVideoMode(960, 600, 8, SDL_SWSURFACE); + if (sdl_screen == NULL) + error("sdl_screen failed"); + break; - if (visible) { - ydraw += current_shake_pos; - - dst = (byte *)screen->pixels + ydraw * 960 * 3 + xdraw * 3; - bak = old_backup; - - for (y = 0; y < h; y++, dst += 960 * 3, bak += BAK_WIDTH * 3, buf += w) { - if ((uint) (ydraw + y) < 200) { - for (x = 0; x < w; x++) { - if ((uint) (xdraw + x) < 320) { - bak[x * 3] = dst[x * 3]; - bak[x * 3 + 1] = dst[x * 3 + 1]; - bak[x * 3 + 2] = dst[x * 3 + 2]; - if ((color = buf[x]) != 0xFF) { - dst[x * 3] = color; - dst[x * 3 + 1] = color; - dst[x * 3 + 2] = color; - dst[x * 3 + 960] = color; - dst[x * 3 + 1 + 960] = color; - dst[x * 3 + 2 + 960] = color; - dst[x * 3 + 960 + 960] = color; - dst[x * 3 + 1 + 960 + 960] = color; - dst[x * 3 + 2 + 960 + 960] = color; - } - } - } - } - } - } - } else if (scale == 2) { - - if (has_mouse) { - dst = (byte *)screen->pixels + old_mouse_y * 640 * 2 + old_mouse_x * 2; - bak = old_backup; - - for (y = 0; y < old_mouse_h; y++, bak += BAK_WIDTH * 2, dst += 640 * 2) { - if ((uint) (old_mouse_y + y) < 200) { - for (x = 0; x < old_mouse_w; x++) { - if ((uint) (old_mouse_x + x) < 320) { - dst[x * 2 + 640] = dst[x * 2] = bak[x * 2]; - dst[x * 2 + 640 + 1] = dst[x * 2 + 1] = bak[x * 2 + 1]; - } - } - } - } - } - if (visible) { - ydraw += current_shake_pos; - - dst = (byte *)screen->pixels + ydraw * 640 * 2 + xdraw * 2; - bak = old_backup; - - for (y = 0; y < h; y++, dst += 640 * 2, bak += BAK_WIDTH * 2, buf += w) { - if ((uint) (ydraw + y) < 200) { - for (x = 0; x < w; x++) { - if ((uint) (xdraw + x) < 320) { - bak[x * 2] = dst[x * 2]; - bak[x * 2 + 1] = dst[x * 2 + 1]; - if ((color = buf[x]) != 0xFF) { - dst[x * 2] = color; - dst[x * 2 + 1] = color; - dst[x * 2 + 640] = color; - dst[x * 2 + 1 + 640] = color; - } - } - } - } - } - } - } else { - if (has_mouse) { - dst = (byte *)screen->pixels + old_mouse_y * 320 + old_mouse_x; - bak = old_backup; - - for (y = 0; y < old_mouse_h; y++, bak += BAK_WIDTH, dst += 320) { - if ((uint) (old_mouse_y + y) < 200) { - for (x = 0; x < old_mouse_w; x++) { - if ((uint) (old_mouse_x + x) < 320) { - dst[x] = bak[x]; - } - } - } - } - } - if (visible) { - ydraw += current_shake_pos; - - dst = (byte *)screen->pixels + ydraw * 320 + xdraw; - bak = old_backup; - - for (y = 0; y < h; y++, dst += 320, bak += BAK_WIDTH, buf += w) { - if ((uint) (ydraw + y) < 200) { - for (x = 0; x < w; x++) { - if ((uint) (xdraw + x) < 320) { - bak[x] = dst[x]; - if ((color = buf[x]) != 0xFF) { - dst[x] = color; - } - } - } - } - } - } + case GFX_NORMAL: + sdl_hwscreen = sdl_screen = SDL_SetVideoMode(320, 200, 8, SDL_SWSURFACE); + if (sdl_screen == NULL) + error("sdl_screen failed"); + break; } +} - SDL_UnlockSurface(screen); +void OSystem_SDL::unload_gfx_mode() { + SDL_Surface *surf; - if (has_mouse) { - has_mouse = false; - addDirtyRectClipped(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h); - } + surf=sdl_screen; sdl_screen=NULL; SDL_FreeSurface(surf); - if (visible) { - has_mouse = true; - addDirtyRectClipped(xdraw, ydraw, w, h); - old_mouse_x = xdraw; - old_mouse_y = ydraw; - old_mouse_w = w; - old_mouse_h = h; + if (_driver_flags & DF_SEPARATE_HWSCREEN) { + surf=sdl_hwscreen; sdl_hwscreen=NULL; SDL_FreeSurface(surf); } -} -void fill_sound(void *userdata, Uint8 * stream, int len) -{ - g_scumm->mixWaves((int16 *) stream, len >> 1); + surf = sdl_tmpscreen; sdl_tmpscreen=NULL; + if(surf) { + free((uint16*)surf->pixels - (int)TMP_SCREEN_OFFS); + SDL_FreeSurface(surf); + } } -static int cd_track, cd_num_loops = 0, cd_start_frame, cd_end_frame; +void OSystem_SDL::init_size(uint w, uint h, byte sound) { + SDL_AudioSpec desired; -// On my system, calling SDL_CDStatus all the time slows things down a -// lot and prevents music from playing at all :( So this saves the -// time the track is expected to be finished. -static Uint32 cd_end_time, cd_stop_time, cd_next_second; + if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT) + error("320x200 is the only game resolution supported"); -void cd_play(Scumm *s, int track, int num_loops, int start_frame, - int end_frame) -{ + /* init sound */ + if (sound != SOUND_NONE) { + desired.freq = SAMPLES_PER_SEC; + desired.format = sound==SOUND_8BIT ? AUDIO_U8 : AUDIO_S16SYS; + desired.channels = 1; + desired.samples = 2048; + desired.callback = fill_sound; + desired.userdata = this; + SDL_OpenAudio(&desired, NULL); + SDL_PauseAudio(0); + } - /* FIXME: what does this code do? */ - g_scumm->_vars[14] = 0; + load_gfx_mode(); - if (!num_loops && !start_frame) - return; + dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect)); -#ifdef COMPRESSED_SOUND_FILE + _ms_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING); +} - if (mp3_cd_play(s, track, num_loops, start_frame, end_frame)) +void OSystem_SDL::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) { + if (sdl_screen == NULL) return; -#endif + if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _driver_flags&DF_WANT_RECT_OPTIM) { + /* Special, optimized case for full screen updates. + * It tries to determine what areas were actually changed, + * and just updates those, on the actual display. */ + if (buf) + copy_rect_fullscreen(buf); + return; + } - // warning("cd_play(%d,%d,%d,%d)", track, num_loops, start_frame, end_frame); - if (!cdrom) + /* Clip the coordinates */ + if (x < 0) { w+=x; buf-=x; x = 0; } + if (y < 0) { h+=y; buf-=y*pitch; y = 0; } + if (w >= SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; } + if (h >= SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; } + + if (w<=0 || h<=0) return; - cd_track = track; - cd_num_loops = num_loops; - cd_start_frame = start_frame; + /* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */ + if (_mouse_drawn) + undraw_mouse(); + + cksum_valid = false; - SDL_CDStatus(cdrom); - SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame); - cd_end_frame = end_frame; - cd_stop_time = 0; - cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS; -} + add_dirty_rect(x, y, w, h); -// Schedule the music to be stopped after 1/10 sec, unless another -// track is started in the meantime. (On my machine, stopping and -// then restarting the CD takes a few seconds.) -void cd_stop() -{ - cd_stop_time = SDL_GetTicks() + 100; - cd_num_loops = 0; -} + if (SDL_LockSurface(sdl_screen) == -1) + error("SDL_LockSurface failed: %s.\n", SDL_GetError()); -int cd_is_running() -{ - if (!cdrom) - return 0; + byte *dst; - return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || - SDL_CDStatus(cdrom) != CD_STOPPED)); -} + switch(_internal_scaling) { + case 1: + dst = (byte *)sdl_screen->pixels + y * 320 + x; + do { + memcpy(dst, buf, w); + dst += 320; + buf += pitch; + } while (--h); + break; -static void cd_shutdown() -{ - if (!cdrom) - return; + case 2: + dst = (byte *)sdl_screen->pixels + y * 640 * 2 + x * 2; + do { + int i = 0; + do { + dst[i * 2] = dst[i * 2 + 1] = buf[i]; + } while (++i != w); + memcpy(dst + 640, dst, w * 2); + dst += 640 * 2; + buf += pitch; + } while (--h); + break; - if (cd_num_loops != 0) - SDL_CDStop(cdrom); -} + case 3: + dst = (byte *)sdl_screen->pixels + y * 960 * 3 + x * 3; + do { + int i = 0; + do { + dst[i * 3] = dst[i * 3 + 1] = dst[i * 3 + 2] = buf[i]; + } while (++i != w); + memcpy(dst + 960, dst, w * 3); + memcpy(dst + 960 + 960, dst, w * 3); + dst += 960 * 3; + buf += pitch; + } while (--h); + break; + } -void cd_music_loop() -{ - if (!cdrom) - return; -/* if (SDL_GetTicks() >= cd_next_second) { - / printf("%d started at %d, fps\n", scumm._vars[14], cd_start_frame, CD_FPS); - //scumm._vars[14]++; //varmusicflag - cd_next_second = SDL_GetTicks() + 1; - } */ - - if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) { - SDL_CDStop(cdrom); - cd_num_loops = 0; - cd_stop_time = 0; - return; - } + SDL_UnlockSurface(sdl_screen); +} - if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time) - return; - if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) { - // Wait another second for it to be done - cd_end_time += 1000; +void OSystem_SDL::add_dirty_rect(int x, int y, int w, int h) { + if (force_full) return; - } - if (cd_num_loops > 0) - cd_num_loops--; + if (num_dirty_rects == NUM_DIRTY_RECT) + force_full = true; + else { + SDL_Rect *r = &dirty_rect_list[num_dirty_rects++]; + + /* clip */ + if (x<0) { w+=x; x=0; } + if (y<0) { h+=y; y=0; } + if (w>=SCREEN_WIDTH-x) { w=SCREEN_WIDTH-x; } + if (h>=SCREEN_HEIGHT-y) { h=SCREEN_HEIGHT-y; } + + if (_internal_scaling != 1) { + x *= _internal_scaling; + y *= _internal_scaling; + w *= _internal_scaling; + h *= _internal_scaling; + } - if (cd_num_loops != 0) { - SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame); - cd_end_time = - SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS; + r->x = x; + r->y = y; + r->w = w; + r->h = h; } } -int music_thread(Scumm *s) -{ - int old_time, cur_time; - - old_time = SDL_GetTicks(); - - do { - SDL_Delay(10); - - cur_time = SDL_GetTicks(); - while (old_time < cur_time) { - old_time += 10; - sound.on_timer(); +#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n))) +#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)] +void OSystem_SDL::mk_checksums(const byte *buf) { + uint32 *sums = dirty_checksums; + uint x,y; + + /* the 8x8 blocks in buf are enumerated starting in the top left corner and + * reading each line at a time from left to right */ + for(y=0; y!=SCREEN_HEIGHT/8; y++,buf+=SCREEN_WIDTH*(8-1)) + for(x=0; x!=SCREEN_WIDTH/8; x++,buf+=8) { + uint32 a = x; + uint32 b = y; + + DOLINE(0); ROL(a,13); ROL(b,11); + DOLINE(2); ROL(a,13); ROL(b,11); + DOLINE(4); ROL(a,13); ROL(b,11); + DOLINE(6); ROL(a,13); ROL(b,11); + + a*=0xDEADBEEF; + b*=0xBAADF00D; + + DOLINE(1); ROL(a,13); ROL(b,11); + DOLINE(3); ROL(a,13); ROL(b,11); + DOLINE(5); ROL(a,13); ROL(b,11); + DOLINE(7); ROL(a,13); ROL(b,11); + + /* output the checksum for this block */ + *sums++=a+b; } - } while (1); - - return 0; } +#undef DOLINE +#undef ROL -void initGraphics(Scumm *s, bool fullScreen, unsigned int scaleFactor) -{ - SDL_AudioSpec desired; +void OSystem_SDL::copy_rect_fullscreen(const byte *buf) { + if (_mouse_drawn) + undraw_mouse(); - scale = scaleFactor; + /* generate a table of the checksums */ + mk_checksums(buf); - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) == -1) { - error("Could not initialize SDL: %s.\n", SDL_GetError()); - exit(1); + if (!cksum_valid) { + force_full = true; + cksum_valid = true; } - if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1) - cdrom = NULL; - else { - cdrom = SDL_CDOpen(s->_cdrom); - /* Did if open? Check if cdrom is NULL */ - if (!cdrom) { - warning("Couldn't open drive: %s\n", SDL_GetError()); + /* go through the checksum list, compare it with the previous checksums, + and add all dirty rectangles to a list. try to combine small rectangles + into bigger ones in a simple way */ + if (!force_full) { + uint x,y,w; + uint32 *ck = dirty_checksums; + SDL_Rect *dr = dirty_rect_list; + + for(y=0; y!=SCREEN_HEIGHT/8; y++) { + for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) { + if (ck[0] != ck[CKSUM_NUM]) { + /* found a dirty 8x8 block, now go as far to the right as possible, + and at the same time, unmark the dirty status by setting old to new. */ + w=0; + do { + ck[w+CKSUM_NUM] = ck[w]; + w++; + } while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]); + + /* add this rect to the dirty list. */ + if(dr==&dirty_rect_list[NUM_DIRTY_RECT-1]) { + force_full=true; + goto get_out; + } + + dr->x = x*8; + dr->y = y*8; + dr->w = w*8; + dr->h = 1*8; + dr++; + } + } } + num_dirty_rects = dr - dirty_rect_list; + } else { + get_out:; + /* Copy old checksums to new */ + memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32)); } - /* Clean up on exit */ - atexit(SDL_Quit); - atexit(cd_shutdown); - atexit(resetCursor); - char buf[512], *gameName; - - sprintf(buf, "ScummVM - %s", gameName = detector.getGameName()); - free(gameName); - - desired.freq = SAMPLES_PER_SEC; - desired.format = AUDIO_S16SYS; - desired.channels = 1; - desired.samples = 2048; - desired.callback = fill_sound; - SDL_OpenAudio(&desired, NULL); - SDL_PauseAudio(0); + /* Copy screen */ + if (SDL_LockSurface(sdl_screen)==-1) + error("SDL_LockSurface failed: %s.\n", SDL_GetError()); + memcpy(sdl_screen->pixels, buf, SCREEN_WIDTH * SCREEN_HEIGHT); + SDL_UnlockSurface(sdl_screen); +} - SDL_WM_SetCaption(buf, buf); - SDL_ShowCursor(SDL_DISABLE); +void OSystem_SDL::update_screen() { + /* First make sure the mouse is drawn, if it should be drawn. */ + draw_mouse(); + + /* force a full redraw, accomplish that by adding one big rect to the dirty + * rect list */ + if (force_full) { + SDL_Rect *dr = dirty_rect_list; + dr->x = 0; + dr->y = 0; + dr->w = SCREEN_WIDTH; + dr->h = SCREEN_HEIGHT; + num_dirty_rects = 1; + force_full = false; + } + + if (num_dirty_rects == 0 || sdl_hwscreen == NULL) + return; + + if (_driver_flags & DF_2xSAI) { + SDL_Rect *r; + uint32 area = 0; - if (!snd_driv.wave_based()) { - /* Create Music Thread */ - SDL_CreateThread((int (*)(void *))&music_thread, s); - } + SDL_Rect *dr = dirty_rect_list + num_dirty_rects; - if (s->_videoMode == VIDEO_SCALE) { - screen = - SDL_SetVideoMode(320 * scale, 200 * scale, 8, - fullScreen ? (SDL_SWSURFACE | SDL_FULLSCREEN) - : (SDL_SWSURFACE | SDL_DOUBLEBUF)); - } else { - uint16 *tmp_screen = (uint16 *)calloc(320 * 202 + 8, sizeof(uint16)); - Init_2xSaI(565); + /* Convert appropriate parts of image into 16bpp */ + for(r=dirty_rect_list; r!=dr; r++) { + if (SDL_BlitSurface(sdl_screen, r, sdl_tmpscreen, r) != 0) + error("SDL_BlitSurface failed: %s", SDL_GetError()); + } - screen = SDL_CreateRGBSurface(SDL_SWSURFACE, 320, 200, 8, 0, 0, 0, 0); - sdl_hwscreen = - SDL_SetVideoMode(640, 400, 16, - fullScreen ? (SDL_SWSURFACE | SDL_FULLSCREEN) - : (SDL_SWSURFACE | SDL_DOUBLEBUF)); - sdl_tmpscreen = - SDL_CreateRGBSurfaceFrom(tmp_screen + 320 + 4, 320, 200, 16, 320 * 2, 0, - 0, 0, 0); - if (sdl_tmpscreen == NULL) - error("sdl_tmpscreen failed"); - - scale = 1; - } + SDL_LockSurface(sdl_tmpscreen); + SDL_LockSurface(sdl_hwscreen); + + for(r=dirty_rect_list; r!=dr; r++) { + /* Apply the 2xsai algorithm */ + _sai_func((byte*)sdl_tmpscreen->pixels + r->x*2 + r->y*640, 640, NULL, + (byte*)sdl_hwscreen->pixels + r->x*4 + r->y*640*4, 640*2, r->w, r->h); + + /* Calculate area */ + area += r->w * r->h; + + /* scale the rect to fit in SDL_UpdateRects */ + r->x <<= 1; + r->y <<= 1; + r->w <<= 1; + r->h <<= 1; + } -// SDL_SWSURFACE 0x00000000 /* Surface is in system memory */ -// SDL_HWSURFACE 0x00000001 /* Surface is in video memory */ -// SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */ -// SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */ -// SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */ -// SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */ -// SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */ -// SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */ -// SDL_OPENGLBLIT 0x0000000A /* Create an OpenGL rendering context and use it for blitting */ -// SDL_RESIZABLE 0x00000010 /* This video mode may be resized */ -// SDL_NOFRAME 0x00000020 /* No window caption or edge frame */ - - - - printf("%d %d, %d %d, %d %d %d, %d %d %d %d %d\n", - sizeof(int8), sizeof(uint8), - sizeof(int16), sizeof(uint16), - sizeof(int32), sizeof(uint32), - sizeof(void *), - sizeof(Box), sizeof(MouseCursor), sizeof(CodeHeader), - sizeof(ImageHeader), sizeof(Scumm) - ); -} + SDL_UnlockSurface(sdl_tmpscreen); + SDL_UnlockSurface(sdl_hwscreen); -void setWindowName(Scumm *s) -{ - char buf[512], *gameName; + /* Call SDL update on the affected regions */ + SDL_UpdateRects(sdl_hwscreen, num_dirty_rects, dirty_rect_list); - sprintf(buf, "ScummVM - %s", gameName = detector.getGameName()); - free(gameName); - SDL_WM_SetCaption(buf, buf); + if (GetAsyncKeyState(VK_SHIFT)<0) + printf("Update area %d pixels. %d%%\n", area, (area+(320*2)/2) / (320*2)); + } else { + /* Call SDL update on the affected regions */ + SDL_UpdateRects(sdl_hwscreen, num_dirty_rects, dirty_rect_list); + } + + num_dirty_rects = 0; } -#if !defined(__APPLE__) -#undef main -#endif - +bool OSystem_SDL::show_mouse(bool visible) { + if (_mouse_visible == visible) + return visible; + + bool last = _mouse_visible; + _mouse_visible = visible; -void launcherLoop() -{ - int last_time, new_time; - int delta = 0; - last_time = SDL_GetTicks(); + if (visible) + draw_mouse(); + else + undraw_mouse(); - gui.launcher(g_scumm); - do { - updateScreen(g_scumm); + return last; +} + +void OSystem_SDL::set_mouse_pos(int x, int y) { + if (x != _ms_cur.x || y != _ms_cur.y) { + _ms_cur.x = x; + _ms_cur.y = y; + undraw_mouse(); + } +} + +void OSystem_SDL::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) { + _ms_cur.w = w; + _ms_cur.h = h; - new_time = SDL_GetTicks(); - waitForTimer(g_scumm, delta * 15 + last_time - new_time); - last_time = SDL_GetTicks(); + _ms_hotspot_x = hotspot_x; + _ms_hotspot_y = hotspot_y; - if (gui._active) { - gui.loop(g_scumm); - delta = 5; - } else - error("gui closed!"); - } while (1); + _ms_buf = (byte*)buf; -}; + undraw_mouse(); +} + +void OSystem_SDL::set_shake_pos(int shake_pos) { +} + +uint32 OSystem_SDL::get_msecs() { + return SDL_GetTicks(); +} + +void OSystem_SDL::delay_msecs(uint msecs) { + SDL_Delay(msecs); +} + +void *OSystem_SDL::create_thread(ThreadProc *proc, void *param) { + return SDL_CreateThread(proc, param); +} -int main(int argc, char *argv[]) +int mapKey(int key, byte mod) { -#if defined(MACOS) - /* support for config file on macos */ - - char *argitem; - char *argstr; - FILE *argf; - - if ((argf = fopen("configuration.macos", "r")) == NULL) { - error("Can't open configuration file.\n"); - exit(1); - } + if (key >= SDLK_F1 && key <= SDLK_F9) { + return key - SDLK_F1 + 315; + } else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) { + key &= ~0x20; + } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) + return 0; + return key; +} + +bool OSystem_SDL::poll_event(Event *event) { + SDL_Event ev; + + for(;;) { + if (!SDL_PollEvent(&ev)) + return false; + + switch(ev.type) { + case SDL_KEYDOWN: { + byte b = 0; + if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT; + if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL; + if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT; + + event->event_code = EVENT_KEYDOWN; + event->kbd.flags = b; + event->kbd.keycode = ev.key.keysym.sym; + event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod); + return true; + } - argc = 0; - argstr = (char *)malloc(64); - argstr = fgets(argstr, 64, argf); - if ((argitem = strchr(argstr, '\n')) != NULL) - *argitem = '\0'; + case SDL_MOUSEMOTION: + event->event_code = EVENT_MOUSEMOVE; + event->mouse.x = ev.motion.x; + event->mouse.y = ev.motion.y; - argitem = strtok(argstr, " "); + event->mouse.x /= scaling; + event->mouse.y /= scaling; - while (argitem != NULL) { - argv = (char **)realloc(argv, (argc + 1) * 8); - argv[argc] = (char *)malloc(64); - strcpy(argv[argc], argitem); - argc++; + return true; - argitem = strtok(NULL, " "); + case SDL_MOUSEBUTTONDOWN: + if (ev.button.button == SDL_BUTTON_LEFT) + event->event_code = EVENT_LBUTTONDOWN; + else if (ev.button.button == SDL_BUTTON_RIGHT) + event->event_code = EVENT_RBUTTONDOWN; + else + break; + event->mouse.x = ev.button.x; + event->mouse.y = ev.button.y; + event->mouse.x /= scaling; + event->mouse.y /= scaling; + + return true; + + case SDL_MOUSEBUTTONUP: + if (ev.button.button == SDL_BUTTON_LEFT) + event->event_code = EVENT_LBUTTONUP; + else if (ev.button.button == SDL_BUTTON_RIGHT) + event->event_code = EVENT_RBUTTONUP; + else + break; + event->mouse.x = ev.button.x; + event->mouse.y = ev.button.y; + event->mouse.x /= scaling; + event->mouse.y /= scaling; + return true; + + case SDL_QUIT: + quit(); + } } +} + +void OSystem_SDL::set_sound_proc(void *param, SoundProc *proc) { + _sound_proc = proc; + _sound_param = param; +} - free(argstr); - fclose(argf); - -#endif - - if (detector.detectMain(argc, argv)) - return (-1); +uint32 OSystem_SDL::set_param(int param, uint32 value) { + switch(param) { - /* Simon the Sorcerer? */ - if (detector._gameId >= GID_SIMON_FIRST && detector._gameId <= GID_SIMON_LAST) { - /* Simon the Sorcerer. Completely different initialization */ - } else { - Scumm *scumm = Scumm::createFromDetector(&detector); - g_scumm = scumm; + case PARAM_TOGGLE_FULLSCREEN: + return SDL_WM_ToggleFullScreen(sdl_hwscreen); - sound.initialize(scumm, &snd_driv); - - /* bind to Gui */ - scumm->_gui = &gui; - gui.init(scumm); /* Reinit GUI after loading a game */ + case PARAM_WINDOW_CAPTION: + SDL_WM_SetCaption((char*)value, (char*)value); + return 1; - /* Bind to OSystem */ - scumm->_system = &_system; - _system.last_time = 0; - - scumm->go(); - } - - return 0; -} + case PARAM_OPEN_CD: + if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1) + cdrom = NULL; + else { + cdrom = SDL_CDOpen(value); + /* Did if open? Check if cdrom is NULL */ + if (!cdrom) { + warning("Couldn't open drive: %s\n", SDL_GetError()); + } + } + break; -/************ ENDER: Temporary debug code for boxen **************/ -int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, - Uint32 color) -{ - Sint16 left, right, top, bottom; - Uint8 *pixel, *pixellast; - int dx; - int pixx, pixy; - Sint16 w; - Sint16 xtmp; - int result = -1; - Uint8 *colorptr; - - /* Get clipping boundary */ - left = dst->clip_rect.x; - right = dst->clip_rect.x + dst->clip_rect.w - 1; - top = dst->clip_rect.y; - bottom = dst->clip_rect.y + dst->clip_rect.h - 1; - - /* Swap x1, x2 if required */ - if (x1 > x2) { - xtmp = x1; - x1 = x2; - x2 = xtmp; - } + case PARAM_HOTSWAP_GFX_MODE: + if (value >= 6) + return 0; - /* Visible */ - if ((x1 > right) || (x2 < left) || (y < top) || (y > bottom)) { - return (0); - } + unload_gfx_mode(); + _driver = value; + load_gfx_mode(); + return 1; - /* Clip x */ - if (x1 < left) { - x1 = left; - } - if (x2 > right) { - x2 = right; + case PARAM_SHOW_DEFAULT_CURSOR: + SDL_ShowCursor(value ? SDL_ENABLE : SDL_DISABLE); + break; } - /* Calculate width */ - w = x2 - x1; + return 0; +} + +void OSystem_SDL::quit() { + unload_gfx_mode(); + exit(1); +} - /* Sanity check on width */ - if (w < 0) { - return (0); - } +void OSystem_SDL::draw_mouse() { + if (_mouse_drawn || !_mouse_visible) + return; + _mouse_drawn = true; - /* Setup color */ - colorptr = (Uint8 *) & color; - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { - color = - SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], - colorptr[3]); - } else { - color = - SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], - colorptr[0]); - } + if (SDL_LockSurface(sdl_screen) == -1) + error("SDL_LockSurface failed: %s.\n", SDL_GetError()); - /* Lock surface */ - SDL_LockSurface(dst); + const int ydraw = _ms_cur.y + _current_shake_pos - _ms_hotspot_x; + const int xdraw = _ms_cur.x - _ms_hotspot_y; + const int w = _ms_cur.w; + const int h = _ms_cur.h; + int x,y; + byte color; + byte *dst, *bak = _ms_backup; + byte *buf = _ms_buf; - /* More variable setup */ - dx = w; - pixx = dst->format->BytesPerPixel; - pixy = dst->pitch; - pixel = ((Uint8 *) dst->pixels) + pixx * (int)x1 + pixy * (int)y; + _ms_old.w = w; + _ms_old.h = h; + _ms_old.x = xdraw; + _ms_old.y = ydraw; - /* Draw */ - switch (dst->format->BytesPerPixel) { + switch(_internal_scaling) { case 1: - memset(pixel, color, dx); + dst = (byte *)sdl_screen->pixels + ydraw * 320 + xdraw; + + for (y = 0; y < h; y++, dst += 320, bak += MAX_MOUSE_W, buf += w) { + if ((uint) (ydraw + y) < 200) { + for (x = 0; x < w; x++) { + if ((uint) (xdraw + x) < 320) { + bak[x] = dst[x]; + if ((color = buf[x]) != 0xFF) { + dst[x] = color; + } + } + } + } + } break; + case 2: - pixellast = pixel + dx + dx; - for (; pixel <= pixellast; pixel += pixx) { - *(Uint16 *) pixel = color; + dst = (byte *)sdl_screen->pixels + ydraw * 640 * 2 + xdraw * 2; + + for (y = 0; y < h; y++, dst += 640 * 2, bak += MAX_MOUSE_W * 2, buf += w) { + if ((uint) (ydraw + y) < 200) { + for (x = 0; x < w; x++) { + if ((uint) (xdraw + x) < 320) { + bak[x * 2] = dst[x * 2]; + bak[x * 2 + 1] = dst[x * 2 + 1]; + if ((color = buf[x]) != 0xFF) { + dst[x * 2] = color; + dst[x * 2 + 1] = color; + dst[x * 2 + 640] = color; + dst[x * 2 + 1 + 640] = color; + } + } + } + } } break; + case 3: - pixellast = pixel + dx + dx + dx; - for (; pixel <= pixellast; pixel += pixx) { - if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { - pixel[0] = (color >> 16) & 0xff; - pixel[1] = (color >> 8) & 0xff; - pixel[2] = color & 0xff; - } else { - pixel[0] = color & 0xff; - pixel[1] = (color >> 8) & 0xff; - pixel[2] = (color >> 16) & 0xff; + dst = (byte *)sdl_screen->pixels + ydraw * 960 * 3 + xdraw * 3; + + for (y = 0; y < h; y++, dst += 960 * 3, bak += MAX_MOUSE_W * 3, buf += w) { + if ((uint) (ydraw + y) < 200) { + for (x = 0; x < w; x++) { + if ((uint) (xdraw + x) < 320) { + bak[x * 3] = dst[x * 3]; + bak[x * 3 + 1] = dst[x * 3 + 1]; + bak[x * 3 + 2] = dst[x * 3 + 2]; + if ((color = buf[x]) != 0xFF) { + dst[x * 3] = color; + dst[x * 3 + 1] = color; + dst[x * 3 + 2] = color; + dst[x * 3 + 960] = color; + dst[x * 3 + 1 + 960] = color; + dst[x * 3 + 2 + 960] = color; + dst[x * 3 + 960 + 960] = color; + dst[x * 3 + 1 + 960 + 960] = color; + dst[x * 3 + 2 + 960 + 960] = color; + } + } + } } } break; - default: /* case 4 */ - dx = dx + dx; - pixellast = pixel + dx + dx; - for (; pixel <= pixellast; pixel += pixx) { - *(Uint32 *) pixel = color; - } - break; } - /* Unlock surface */ - SDL_UnlockSurface(dst); + add_dirty_rect(xdraw,ydraw,w,h); - /* Set result code */ - result = 0; - - return (result); + SDL_UnlockSurface(sdl_screen); } -int gfxPrimitivesCompareInt(const void *a, const void *b); +void OSystem_SDL::undraw_mouse() { + if (!_mouse_drawn) + return; + _mouse_drawn = false; -static int *gfxPrimitivesPolyInts = NULL; -static int gfxPrimitivesPolyAllocated = 0; + if (SDL_LockSurface(sdl_screen) == -1) + error("SDL_LockSurface failed: %s.\n", SDL_GetError()); -int filledPolygonColor(SDL_Surface * dst, Sint16 * vx, Sint16 * vy, int n, - int color) -{ - int result; - int i; - int y; - int miny, maxy; - int x1, y1; - int x2, y2; - int ind1, ind2; - int ints; - - /* Sanity check */ - if (n < 3) { - return -1; - } + byte *dst, *bak = _ms_backup; + const int old_mouse_x = _ms_old.x; + const int old_mouse_y = _ms_old.y; + const int old_mouse_w = _ms_old.w; + const int old_mouse_h = _ms_old.h; + int x,y; - /* Allocate temp array, only grow array */ - if (!gfxPrimitivesPolyAllocated) { - gfxPrimitivesPolyInts = (int *)malloc(sizeof(int) * n); - gfxPrimitivesPolyAllocated = n; - } else { - if (gfxPrimitivesPolyAllocated < n) { - gfxPrimitivesPolyInts = - (int *)realloc(gfxPrimitivesPolyInts, sizeof(int) * n); - gfxPrimitivesPolyAllocated = n; - } - } + switch(_internal_scaling) { + case 1: + dst = (byte *)sdl_screen->pixels + old_mouse_y * 320 + old_mouse_x; - /* Determine Y maxima */ - miny = vy[0]; - maxy = vy[0]; - for (i = 1; (i < n); i++) { - if (vy[i] < miny) { - miny = vy[i]; - } else if (vy[i] > maxy) { - maxy = vy[i]; + for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W, dst += 320) { + if ((uint) (old_mouse_y + y) < 200) { + for (x = 0; x < old_mouse_w; x++) { + if ((uint) (old_mouse_x + x) < 320) { + dst[x] = bak[x]; + } + } + } } - } + break; - /* Draw, scanning y */ - result = 0; - for (y = miny; (y <= maxy); y++) { - ints = 0; - for (i = 0; (i < n); i++) { - if (!i) { - ind1 = n - 1; - ind2 = 0; - } else { - ind1 = i - 1; - ind2 = i; - } - y1 = vy[ind1]; - y2 = vy[ind2]; - if (y1 < y2) { - x1 = vx[ind1]; - x2 = vx[ind2]; - } else if (y1 > y2) { - y2 = vy[ind1]; - y1 = vy[ind2]; - x2 = vx[ind1]; - x1 = vx[ind2]; - } else { - continue; - } - if ((y >= y1) && (y < y2)) { - gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1; - } else if ((y == maxy) && (y > y1) && (y <= y2)) { - gfxPrimitivesPolyInts[ints++] = (y - y1) * (x2 - x1) / (y2 - y1) + x1; + case 2: + dst = (byte *)sdl_screen->pixels + old_mouse_y * 640 * 2 + old_mouse_x * 2; + + for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W * 2, dst += 640 * 2) { + if ((uint) (old_mouse_y + y) < 200) { + for (x = 0; x < old_mouse_w; x++) { + if ((uint) (old_mouse_x + x) < 320) { + dst[x * 2 + 640] = dst[x * 2] = bak[x * 2]; + dst[x * 2 + 640 + 1] = dst[x * 2 + 1] = bak[x * 2 + 1]; + } + } } } - qsort(gfxPrimitivesPolyInts, ints, sizeof(int), gfxPrimitivesCompareInt); + break; - for (i = 0; (i < ints); i += 2) { - result |= - hlineColor(dst, gfxPrimitivesPolyInts[i], - gfxPrimitivesPolyInts[i + 1], y, color); + case 3: + dst = (byte *)sdl_screen->pixels + old_mouse_y * 960 * 3 + old_mouse_x * 3; + + for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W * 3, dst += 960 * 3) { + if ((uint) (old_mouse_y + y) < 200) { + for (x = 0; x < old_mouse_w; x++) { + if ((uint) (old_mouse_x + x) < 320) { + dst[x * 3 + 960] = dst[x * 3 + 960 + 960] = dst[x * 3] = + bak[x * 3]; + dst[x * 3 + 960 + 1] = dst[x * 3 + 960 + 960 + 1] = + dst[x * 3 + 1] = bak[x * 3 + 1]; + dst[x * 3 + 960 + 2] = dst[x * 3 + 960 + 960 + 2] = + dst[x * 3 + 2] = bak[x * 3 + 2]; + } + } + } } + break; } - return (result); -} + add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h); -int gfxPrimitivesCompareInt(const void *a, const void *b) -{ - return (*(const int *)a) - (*(const int *)b); + SDL_UnlockSurface(sdl_screen); } -/* FIXME: What's the purpose of this function? - * Functions should start with a small letter. - */ -void BoxTest(int num) -{ - BoxCoords box; - Sint16 rx1[4], ry1[4]; - - g_scumm->getBoxCoordinates(num, &box); - rx1[0] = box.ul.x * 2; - ry1[0] = box.ul.y * 2 + 32; - rx1[1] = box.ur.x * 2; - ry1[1] = box.ur.y * 2 + 32; - rx1[2] = box.ll.x * 2; - ry1[2] = box.ll.y * 2 + 32; - rx1[3] = box.lr.x * 2; - ry1[3] = box.lr.y * 2 + 32; - - filledPolygonColor(screen, &rx1[0], &ry1[0], 4, 255); - SDL_UpdateRect(screen, 0, 0, 0, 0); - +void cd_stop() { } -/* FIXME: 2xSAI Functions should be moved to a separate - * source file - */ - - - -/********* ScummVM call back functions **********/ - -int OSystem::waitTick(int delta) -{ - do { - updateScreen(g_scumm); - new_time = SDL_GetTicks(); - waitForTimer(g_scumm, delta * 15 + last_time - new_time); - last_time = SDL_GetTicks(); - if (gui._active) { - gui.loop(g_scumm); - delta = 5; - } - } while (gui._active); +void cd_play(Scumm *s, int track, int num_loops, int start_frame, int end_track) { +} - return (delta); +int cd_is_running() { + return 0; } -OSystem::OSystem() -{ - last_time = SDL_GetTicks(); +void cd_music_loop() { } + |