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-rw-r--r--simon/res.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/simon/res.cpp b/simon/res.cpp
index b8e4b11c03..162290fb5d 100644
--- a/simon/res.cpp
+++ b/simon/res.cpp
@@ -94,7 +94,7 @@ static const char *const opcode_arg_table_simon2dos[256] = {
" ", " ", "BT ", " ", "B "
};
-void SimonState::loadGamePcFile(const char *filename) {
+void SimonEngine::loadGamePcFile(const char *filename) {
File * in = new File();
int num_inited_objects;
int i, file_size;
@@ -160,7 +160,7 @@ void SimonState::loadGamePcFile(const char *filename) {
in->close();
}
-void SimonState::readGamePcText(File *in) {
+void SimonEngine::readGamePcText(File *in) {
uint text_size;
byte *text_mem;
@@ -174,7 +174,7 @@ void SimonState::readGamePcText(File *in) {
setupStringTable(text_mem, _stringtab_num);
}
-void SimonState::readItemFromGamePc(File *in, Item *item) {
+void SimonEngine::readItemFromGamePc(File *in, Item *item) {
uint32 type;
item->unk2 = in->readUint16BE();
@@ -195,7 +195,7 @@ void SimonState::readItemFromGamePc(File *in, Item *item) {
}
}
-void SimonState::readItemChildren(File *in, Item *item, uint type) {
+void SimonEngine::readItemChildren(File *in, Item *item, uint type) {
if (type == 1) {
uint fr1 = in->readUint16BE();
uint fr2 = in->readUint16BE();
@@ -249,7 +249,7 @@ uint fileReadItemID(File *in) {
return val + 2;
}
-byte *SimonState::readSingleOpcode(File *in, byte *ptr) {
+byte *SimonEngine::readSingleOpcode(File *in, byte *ptr) {
int i, l;
const char *string_ptr;
uint val;