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Diffstat (limited to 'simon/simon.cpp')
| -rw-r--r-- | simon/simon.cpp | 4292 |
1 files changed, 0 insertions, 4292 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp deleted file mode 100644 index 78d0eac221..0000000000 --- a/simon/simon.cpp +++ /dev/null @@ -1,4292 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001-2006 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "common/stdafx.h" - -#include "backends/fs/fs.h" - -#include "base/gameDetector.h" -#include "base/plugins.h" - -#include "common/config-manager.h" -#include "common/file.h" -#include "common/md5.h" -#include "common/system.h" - -#include "gui/about.h" -#include "gui/message.h" - -#include "simon/simon.h" -#include "simon/intern.h" -#include "simon/vga.h" -#include "simon/debugger.h" - -#include "sound/mididrv.h" -#ifdef _WIN32_WCE -extern bool isSmartphone(void); -#endif - -#ifdef PALMOS_68K -#include "globals.h" -#endif - -using Common::File; - -struct ObsoleteTargets { - const char *from; - const char *to; - Common::Platform platform; - - GameSettings toGameSettings() const { - GameSettings dummy = { from, "Obsolete Target", 0 }; - return dummy; - } -}; - -/** - * Conversion table mapping old obsolete target names to the - * corresponding new target and platform combination. - * - */ -static ObsoleteTargets obsoleteTargetsTable[] = { - {"simon1acorn", "simon1", Common::kPlatformAcorn}, - {"simon1amiga", "simon1", Common::kPlatformAmiga}, - {"simon1cd32", "simon1", Common::kPlatformAmiga}, - {"simon1dos", "simon1", Common::kPlatformPC}, - {"simon1talkie", "simon1", Common::kPlatformPC}, - {"simon1win", "simon1", Common::kPlatformWindows}, - {"simon2dos", "simon2", Common::kPlatformPC}, - {"simon2talkie", "simon2", Common::kPlatformPC}, - {"simon2mac", "simon2", Common::kPlatformMacintosh}, - {"simon2win", "simon2", Common::kPlatformWindows}, - {NULL, NULL, Common::kPlatformUnknown} -}; - -static const GameSettings simonGames[] = { - // Simon the Sorcerer 1 & 2 (not SCUMM games) - {"feeble", "The Feeble Files", 0}, - {"simon1", "Simon the Sorcerer 1", 0}, - {"simon2", "Simon the Sorcerer 2", 0}, - - {"simon1acorn", "Simon the Sorcerer 1 (Acorn)", 0}, - {"simon1amiga", "Simon the Sorcerer 1 (Amiga)", 0}, - {"simon1cd32", "Simon the Sorcerer 1 Talkie (Amiga CD32)", 0}, - {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", 0}, - {"simon1dos", "Simon the Sorcerer 1 (DOS)", 0}, - {"simon1talkie", "Simon the Sorcerer 1 Talkie", 0}, - {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", 0}, - {"simon2dos", "Simon the Sorcerer 2 (DOS)", 0}, - {"simon2talkie", "Simon the Sorcerer 2 Talkie", 0}, - {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", 0}, - {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", 0}, - - {NULL, NULL, 0} -}; - -GameList Engine_SIMON_gameList() { - GameList games; - const GameSettings *g = simonGames; - while (g->gameid) { - games.push_back(*g); - g++; - } - - return games; -} - -DetectedGameList Engine_SIMON_detectGames(const FSList &fslist) { - return Simon::GAME_ProbeGame(fslist); -} - -Engine *Engine_SIMON_create(GameDetector *detector, OSystem *syst) { - const ObsoleteTargets *o = obsoleteTargetsTable; - while (o->from) { - if (!scumm_stricmp(detector->_game.gameid, o->from)) { - detector->_game.gameid = o->to; - - ConfMan.set("gameid", o->to); - - if (o->platform != Common::kPlatformUnknown) - ConfMan.set("platform", Common::getPlatformCode(o->platform)); - - warning("Target upgraded from %s to %s", o->from, o->to); - ConfMan.flushToDisk(); - break; - } - o++; - } - - return new Simon::SimonEngine(detector, syst); -} - -REGISTER_PLUGIN(SIMON, "Simon the Sorcerer") - -namespace Simon { - -#ifdef PALMOS_68K -#define PTR(a) a -static const GameSpecificSettings *simon1_settings; -static const GameSpecificSettings *simon1acorn_settings; -static const GameSpecificSettings *simon1amiga_settings; -static const GameSpecificSettings *simon1demo_settings; -static const GameSpecificSettings *simon2win_settings; -static const GameSpecificSettings *simon2dos_settings; -static const GameSpecificSettings *feeblefiles_settings; -#else -#define PTR(a) &a -static const GameSpecificSettings simon1_settings = { - "SIMON.GME", // gme_filename - "SIMON.WAV", // wav_filename - "SIMON.VOC", // voc_filename - "SIMON.MP3", // mp3_filename - "SIMON.OGG", // vorbis_filename - "SIMON.FLA", // flac_filename - "EFFECTS.VOC", // voc_effects_filename - "EFFECTS.MP3", // mp3_effects_filename - "EFFECTS.OGG", // vorbis_effects_filename - "EFFECTS.FLA", // flac_effects_filename - "GAMEPC", // gamepc_filename -}; - -static const GameSpecificSettings simon1acorn_settings = { - "DATA", // gme_filename - "", // wav_filename - "SIMON", // voc_filename - "SIMON.MP3", // mp3_filename - "SIMON.OGG", // vorbis_filename - "SIMON.FLA", // flac_filename - "EFFECTS", // voc_effects_filename - "EFFECTS.MP3", // mp3_effects_filename - "EFFECTS.OGG", // vorbis_effects_filename - "EFFECTS.FLA", // flac_effects_filename - "GAMEBASE", // gamepc_filename -}; - -static const GameSpecificSettings simon1amiga_settings = { - "", // gme_filename - "", // wav_filename - "", // voc_filename - "SIMON.MP3", // mp3_filename - "SIMON.OGG", // vorbis_filename - "SIMON.FLA", // flac_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "", // vorbis_effects_filename - "", // flac_effects_filename - "gameamiga", // gamepc_filename -}; - -static const GameSpecificSettings simon1demo_settings = { - "", // gme_filename - "", // wav_filename - "", // voc_filename - "", // mp3_filename - "", // vorbis_filename - "", // flac_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "", // vorbis_effects_filename - "", // flac_effects_filename - "GDEMO", // gamepc_filename -}; - -static const GameSpecificSettings simon2win_settings = { - "SIMON2.GME", // gme_filename - "SIMON2.WAV", // wav_filename - "SIMON2.VOC", // voc_filename - "SIMON2.MP3", // mp3_filename - "SIMON2.OGG", // vorbis_filename - "SIMON2.FLA", // flac_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "", // vorbis_effects_filename - "", // flac_effects_filename - "GSPTR30", // gamepc_filename -}; - -static const GameSpecificSettings simon2dos_settings = { - "SIMON2.GME", // gme_filename - "", // wav_filename - "", // voc_filename - "", // mp3_filename - "", // vorbis_filename - "", // flac_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "", // vorbis_effects_filename - "", // flac_effects_filename - "GAME32", // gamepc_filename -}; - -static const GameSpecificSettings feeblefiles_settings = { - "", // gme_filename - "VOICES.WAV", // wav_filename - "VOICES.VOC", // voc_filename - "VOICES.MP3", // mp3_filename - "VOICES.OGG", // vorbis_filename - "VOICES.FLA", // flac_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "", // vorbis_effects_filename - "", // flac_effects_filename - "GAME22", // gamepc_filename -}; -#endif - -SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst) - : Engine(syst), midi(syst) { - _vcPtr = 0; - _vc_get_out_of_code = 0; - _gameOffsetsPtr = 0; - - _debugger = 0; - setupVgaOpcodes(); - - _keyPressed = 0; - - _gameFile = 0; - - _strippedTxtMem = 0; - _textSize = 0; - _stringTabNum = 0; - _stringTabPos = 0; - _stringtab_numalloc = 0; - _stringTabPtr = 0; - - _itemArrayPtr = 0; - _itemArraySize = 0; - _itemArrayInited = 0; - - _itemHeapPtr = 0; - _itemHeapCurPos = 0; - _itemHeapSize = 0; - - _iconFilePtr = 0; - - _tblList = 0; - - _codePtr = 0; - - _localStringtable = 0; - _stringIdLocalMin = 1; - _stringIdLocalMax = 0; - - _tablesHeapPtr = 0; - _tablesHeapPtrOrg = 0; - _tablesheapPtrNew = 0; - _tablesHeapSize = 0; - _tablesHeapCurPos = 0; - _tablesHeapCurPosOrg = 0; - _tablesHeapCurPosNew = 0; - - _subroutineList = 0; - _subroutineListOrg = 0; - _subroutine = 0; - - _dxSurfacePitch = 0; - - _recursionDepth = 0; - - _lastVgaTick = 0; - - _marks = 0; - - _scriptVar2 = 0; - _runScriptReturn1 = 0; - _skipVgaWait = 0; - _noParentNotify = 0; - _beardLoaded = 0; - _hitarea_unk_3 = 0; - _mortalFlag = 0; - _updateScreen = 0; - _usePaletteDelay = 0; - _syncFlag2 = 0; - _inCallBack = 0; - _cepeFlag = 0; - _copyPartialMode = 0; - _speed = 1; - _fastMode = 0; - _dxUse3Or4ForLock = 0; - - _debugMode = 0; - _pause = 0; - _startMainScript = 0; - _continousMainScript = 0; - _startVgaScript = 0; - _continousVgaScript = 0; - _drawImagesDebug = 0; - _dumpImages = 0; - _speech = true; - _subtitles = true; - _fade = true; - _mouseCursor = 0; - _vgaVar9 = 0; - _scriptUnk1 = 0; - _vgaVar6 = 0; - _scrollX = 0; - _scrollY = 0; - _scrollXMax = 0; - _scrollYMax = 0; - _scrollCount = 0; - _scrollFlag = 0; - _scrollHeight = 0; - _scrollWidth = 0; - _scrollImage = 0; - _vgaVar8 = 0; - - _scriptVerb = 0; - _scriptNoun1 = 0; - _scriptNoun2 = 0; - _scriptAdj1 = 0; - _scriptAdj2 = 0; - - _curWindow = 0; - _textWindow = 0; - - _subjectItem = 0; - _objectItem = 0; - _item1 = 0; - - _hitAreaObjectItem = 0; - _lastHitArea = 0; - _lastHitArea2Ptr = 0; - _lastHitArea3 = 0; - _leftButtonDown = 0; - _hitAreaSubjectItem = 0; - _hitAreaPtr5 = 0; - _hitAreaPtr7 = 0; - _needHitAreaRecalc = 0; - _verbHitArea = 0; - _hitAreaUnk4 = 0; - _mouseHideCount = 0; - - _windowNum = 0; - - _printCharCurPos = 0; - _printCharMaxPos = 0; - _numLettersToPrint = 0; - - _lastTime = 0; - - _firstTimeStruct = 0; - _pendingDeleteTimeEvent = 0; - - _base_time = 0; - - _mouseX = 0; - _mouseY = 0; - _mouseXOld = 0; - _mouseYOld = 0; - - _dummyItem1 = new Item(); - _dummyItem2 = new Item(); - _dummyItem3 = new Item(); - - _lockWord = 0; - _scrollUpHitArea = 0; - _scrollDownHitArea = 0; - - _videoVar7 = 0xFFFF; - _paletteColorCount = 0; - - _videoVar4 = 0; - _videoVar5 = 0; - _fastFadeOutFlag = 0; - _unkPalFlag = 0; - _exitCutscene = 0; - _skipSpeech = 0; - _paletteFlag = 0; - - _soundFileId = 0; - _lastMusicPlayed = -1; - _nextMusicToPlay = -1; - - _showPreposition = 0; - _showMessageFlag = 0; - - _videoNumPalColors = 0; - - _vgaSpriteChanged = 0; - - _vgaBufFreeStart = 0; - _vgaBufEnd = 0; - _vgaBufStart = 0; - _vgaFileBufOrg = 0; - _vgaFileBufOrg2 = 0; - - _curVgaFile1 = 0; - _curVgaFile2 = 0; - _curSfxFile = 0; - - _timer1 = 0; - _timer5 = 0; - _timer4 = 0; - - _frameRate = 1; - - _vgaCurFile2 = 0; - _vgaWaitFor = 0; - _vgaCurFileId = 0; - _vgaCurSpriteId = 0; - - _nextVgaTimerToProcess = 0; - - memset(_vcItemArray, 0, sizeof(_vcItemArray)); - memset(_itemArray6, 0, sizeof(_itemArray6)); - - memset(_stringIdArray2, 0, sizeof(_stringIdArray2)); - memset(_stringIdArray3, 0, sizeof(_stringIdArray3)); - memset(_speechIdArray4, 0, sizeof(_speechIdArray4)); - - memset(_bitArray, 0, sizeof(_bitArray)); - memset(_variableArray, 0, sizeof(_variableArray)); - - memset(_windowArray, 0, sizeof(_windowArray)); - - memset(_fcsData1, 0, sizeof(_fcsData1)); - memset(_fcsData2, 0, sizeof(_fcsData2)); - - _freeStringSlot = 0; - - memset(_stringReturnBuffer, 0, sizeof(_stringReturnBuffer)); - - memset(_pathFindArray, 0, sizeof(_pathFindArray)); - - memset(_pathValues, 0, sizeof(_pathValues)); - _PVCount = 0; - _GPVCount = 0; - - memset(_pathValues1, 0, sizeof(_pathValues1)); - _PVCount1 = 0; - _GPVCount1 = 0; - - memset(_paletteBackup, 0, sizeof(_paletteBackup)); - memset(_palette, 0, sizeof(_palette)); - - memset(_videoBuf1, 0, sizeof(_videoBuf1)); - - _fcs_list = new FillOrCopyStruct[16]; - - memset(_lettersToPrintBuf, 0, sizeof(_lettersToPrintBuf)); - - _numScreenUpdates = 0; - _vgaTickCounter = 0; - - _sound = 0; - - _effectsPaused = false; - _ambientPaused = false; - _musicPaused = false; - - _dumpFile = 0; - - _saveLoadType = 0; - _saveLoadSlot = 0; - memset(_saveLoadName, 0, sizeof(_saveLoadName)); - - _saveLoadRowCurPos = 0; - _numSaveGameRows = 0; - _saveDialogFlag = false; - _saveOrLoad = false; - _saveLoadFlag = false; - - _sdlMouseX = 0; - _sdlMouseY = 0; - - _sdl_buf_3 = 0; - _sdl_buf = 0; - _sdl_buf_attached = 0; - - _vc10BasePtrOld = 0; - memcpy (_hebrew_char_widths, - "\x5\x5\x4\x6\x5\x3\x4\x5\x6\x3\x5\x5\x4\x6\x5\x3\x4\x6\x5\x6\x6\x6\x5\x5\x5\x6\x5\x6\x6\x6\x6\x6", 32); - -} - -int SimonEngine::init(GameDetector &detector) { - - // Add default file directories for Acorn version - File::addDefaultDirectory(_gameDataPath + "execute/"); - File::addDefaultDirectory(_gameDataPath + "EXECUTE/"); - - // Detect game - if (!initGame()) { - return -1; - } - - if (getGameType() == GType_FF) { - _screenWidth = 640; - _screenHeight = 480; - } else { - _screenWidth = 320; - _screenHeight = 200; - } - - // Setup mixer - if (!_mixer->isReady()) - warning("Sound initialization failed. " - "Features of the game that depend on sound synchronization will most likely break"); - set_volume(ConfMan.getInt("sfx_volume")); - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); - - _system->beginGFXTransaction(); - initCommonGFX(detector); - _system->initSize(_screenWidth, _screenHeight); - if (getGameType() == GType_FF) - _system->setGraphicsMode("1x"); - _system->endGFXTransaction(); - - // Setup midi driver - MidiDriver *driver = 0; - if (getPlatform() == Common::kPlatformAmiga) { - driver = MidiDriver::createMidi(MD_NULL); // Create fake MIDI driver for Simon1Amiga and Simon2CD32 for now - _native_mt32 = false; - } else { - int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI); - _native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); - driver = MidiDriver::createMidi(midiDriver); - if (_native_mt32) { - driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); - } - } - - midi.mapMT32toGM (getGameType() == GType_SIMON1 && !_native_mt32); - - midi.set_driver(driver); - int ret = midi.open(); - if (ret) - warning ("MIDI Player init failed: \"%s\"", midi.getErrorName (ret)); - midi.set_volume(ConfMan.getInt("music_volume")); - - _debugMode = (gDebugLevel >= 0); - _language = Common::parseLanguage(ConfMan.get("language")); - - if (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute") == 1) - midi.pause(_musicPaused ^= 1); - - if ((getGameType() == GType_SIMON2) && ConfMan.hasKey("speech_mute") && ConfMan.getBool("speech_mute") == 1) - _speech = 0; - - if ((getGameType() == GType_SIMON1 && _language > 1) || ((getGameType() == GType_SIMON2) && _language == Common::HB_ISR)) { - if (ConfMan.hasKey("subtitles") && ConfMan.getBool("subtitles") == 0) - _subtitles = 0; - } else - _subtitles = ConfMan.getBool("subtitles"); - - // Make sure either speech or subtitles is enabled - if ((getFeatures() & GF_TALKIE) && !_speech && !_subtitles) - _subtitles = 1; - - if (ConfMan.hasKey("fade") && ConfMan.getBool("fade") == 0) - _fade = 0; - - if (ConfMan.hasKey("slow_down") && ConfMan.getInt("slow_down") >= 1) - _speed = ConfMan.getInt("slow_down"); - - // FIXME Use auto dirty rects cleanup code to reduce CPU usage - g_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); - - VGA_DELAY_BASE = 1; - if (getGameType() == GType_FF) { - NUM_VIDEO_OP_CODES = 85; -#ifndef PALMOS_68K - VGA_MEM_SIZE = 7500000; -#else - VGA_MEM_SIZE = gVars->memory[kMemSimon2Games]; -#endif - TABLES_MEM_SIZE = 200000; - } else if (getGameType() == GType_SIMON2) { - TABLE_INDEX_BASE = 1580 / 4; - TEXT_INDEX_BASE = 1500 / 4; - NUM_VIDEO_OP_CODES = 75; -#ifndef PALMOS_68K - VGA_MEM_SIZE = 2000000; -#else - VGA_MEM_SIZE = gVars->memory[kMemSimon2Games]; -#endif - TABLES_MEM_SIZE = 100000; - // Check whether to use MT-32 MIDI tracks in Simon the Sorcerer 2 - if ((getGameType() == GType_SIMON2) && _native_mt32) - MUSIC_INDEX_BASE = (1128 + 612) / 4; - else - MUSIC_INDEX_BASE = 1128 / 4; - SOUND_INDEX_BASE = 1660 / 4; - } else { - TABLE_INDEX_BASE = 1576 / 4; - TEXT_INDEX_BASE = 1460 / 4; - NUM_VIDEO_OP_CODES = 64; -#ifndef PALMOS_68K - VGA_MEM_SIZE = 1000000; -#else - VGA_MEM_SIZE = gVars->memory[kMemSimon1Games]; -#endif - TABLES_MEM_SIZE = 50000; - MUSIC_INDEX_BASE = 1316 / 4; - SOUND_INDEX_BASE = 0; - } - - if (getGameType() == GType_FF) { - gss = PTR(feeblefiles_settings); - } else if (getGameType() == GType_SIMON2) { - if (getFeatures() & GF_TALKIE) { - gss = PTR(simon2win_settings); - - // Add default file directories - File::addDefaultDirectory(_gameDataPath + "voices/"); - File::addDefaultDirectory(_gameDataPath + "VOICES/"); - } else { - gss = PTR(simon2dos_settings); - } - } else if (getGameType() == GType_SIMON1) { - if (getPlatform() == Common::kPlatformAcorn) { - gss = PTR(simon1acorn_settings); - } else if (getPlatform() == Common::kPlatformAmiga) { - gss = PTR(simon1amiga_settings); - } else if (getGameId() == GID_SIMON1DEMO) { - gss = PTR(simon1demo_settings); - } else { - gss = PTR(simon1_settings); - } - } - - if ((getGameType() == GType_SIMON1) && (getFeatures() & GF_TALKIE)) { - // Add default file directories - switch (_language) { - case Common::HB_ISR: - File::addDefaultDirectory(_gameDataPath + "hebrew/"); - File::addDefaultDirectory(_gameDataPath + "HEBREW/"); - break; - case Common::ES_ESP: - File::addDefaultDirectory(_gameDataPath + "spanish/"); - File::addDefaultDirectory(_gameDataPath + "SPANISH/"); - break; - case Common::IT_ITA: - File::addDefaultDirectory(_gameDataPath + "italian/"); - File::addDefaultDirectory(_gameDataPath + "ITALIAN/"); - break; - case Common::FR_FRA: - File::addDefaultDirectory(_gameDataPath + "french/"); - File::addDefaultDirectory(_gameDataPath + "FRENCH/"); - break; - } - } - - return 0; -} - -SimonEngine::~SimonEngine() { - delete _gameFile; - - midi.close(); - - free(_stringTabPtr); - free(_itemArrayPtr); - free(_itemHeapPtr - _itemHeapCurPos); - free(_tablesHeapPtr - _tablesHeapCurPos); - free(_tblList); - free(_iconFilePtr); - free(_gameOffsetsPtr); - - delete _dummyItem1; - delete _dummyItem2; - delete _dummyItem3; - - delete [] _fcs_list; - - delete _sound; - delete _debugger; -} - -void SimonEngine::errorString(const char *buf1, char *buf2) { - strcpy(buf2, buf1); - -#ifdef _WIN32_WCE - if (isSmartphone()) - return; -#endif - - // Unless an error -originated- within the debugger, spawn the - // debugger. Otherwise exit out normally. - if (_debugger && !_debugger->isAttached()) { - // (Print it again in case debugger segfaults) - printf("%s\n", buf2); - _debugger->attach(buf2); - _debugger->onFrame(); - } -} - -void SimonEngine::palette_fadeout(uint32 *pal_values, uint num) { - byte *p = (byte *)pal_values; - - do { - if (p[0] >= 8) - p[0] -= 8; - else - p[0] = 0; - if (p[1] >= 8) - p[1] -= 8; - else - p[1] = 0; - if (p[2] >= 8) - p[2] -= 8; - else - p[2] = 0; - p += 4; - } while (--num); -} - -byte *SimonEngine::allocateItem(uint size) { - byte *org = _itemHeapPtr; - size = (size + 3) & ~3; - - _itemHeapPtr += size; - _itemHeapCurPos += size; - - if (_itemHeapCurPos > _itemHeapSize) - error("Itemheap overflow"); - - return org; -} - -void SimonEngine::alignTableMem() { - if ((unsigned long)_tablesHeapPtr & 3) { - _tablesHeapPtr += 2; - _tablesHeapCurPos += 2; - } -} - -byte *SimonEngine::allocateTable(uint size) { - byte *org = _tablesHeapPtr; - - size = (size + 1) & ~1; - - _tablesHeapPtr += size; - _tablesHeapCurPos += size; - - if (_tablesHeapCurPos > _tablesHeapSize) - error("Tablesheap overflow"); - - return org; -} - -int SimonEngine::allocGamePcVars(File *in) { - uint item_array_size, item_array_inited, stringtable_num; - uint32 version; - uint i; - - item_array_size = in->readUint32BE(); - version = in->readUint32BE(); - item_array_inited = in->readUint32BE(); - stringtable_num = in->readUint32BE(); - - item_array_inited += 2; // first two items are predefined - item_array_size += 2; - - if (version != 0x80) - error("Not a runtime database"); - - _itemArrayPtr = (Item **)calloc(item_array_size, sizeof(Item *)); - if (_itemArrayPtr == NULL) - error("Out of memory for Item array"); - - _itemArraySize = item_array_size; - _itemArrayInited = item_array_inited; - - for (i = 1; i < item_array_inited; i++) { - _itemArrayPtr[i] = (Item *)allocateItem(sizeof(Item)); - } - - // The rest is cleared automatically by calloc - allocateStringTable(stringtable_num + 10); - _stringTabNum = stringtable_num; - - return item_array_inited; -} - -void SimonEngine::loginPlayerHelper(Item *item, int a, int b) { - Child9 *child; - - child = (Child9 *) findChildOfType(item, 9); - if (child == NULL) { - child = (Child9 *) allocateChildBlock(item, 9, sizeof(Child9)); - } - - if (a >= 0 && a <= 3) - child->array[a] = b; -} - -void SimonEngine::loginPlayer() { - Child *child; - - _item1 = _itemArrayPtr[1]; - _item1->adjective = -1; - _item1->noun = 10000; - - child = (Child *)allocateChildBlock(_item1, 3, sizeof(Child)); - if (child == NULL) - error("player create failure"); - - loginPlayerHelper(_item1, 0, 0); -} - -void SimonEngine::allocateStringTable(int num) { - _stringTabPtr = (byte **)calloc(num, sizeof(byte *)); - _stringTabPos = 0; - _stringtab_numalloc = num; -} - -void SimonEngine::setupStringTable(byte *mem, int num) { - int i = 0; - for (;;) { - _stringTabPtr[i++] = mem; - if (--num == 0) - break; - for (; *mem; mem++); - mem++; - } - - _stringTabPos = i; -} - -void SimonEngine::setupLocalStringTable(byte *mem, int num) { - int i = 0; - for (;;) { - _localStringtable[i++] = mem; - if (--num == 0) - break; - for (; *mem; mem++); - mem++; - } -} - -void SimonEngine::readSubroutineLine(File *in, SubroutineLine *sl, Subroutine *sub) { - byte line_buffer[1024], *q = line_buffer; - int size; - - if (sub->id == 0) { - sl->verb = in->readUint16BE(); - sl->noun1 = in->readUint16BE(); - sl->noun2 = in->readUint16BE(); - } - - while ((*q = in->readByte()) != 0xFF) { - if (*q == 87) { - in->readUint16BE(); - } else { - q = readSingleOpcode(in, q); - } - } - - size = q - line_buffer + 1; - - memcpy(allocateTable(size), line_buffer, size); -} - -SubroutineLine *SimonEngine::createSubroutineLine(Subroutine *sub, int where) { - SubroutineLine *sl, *cur_sl = NULL, *last_sl = NULL; - - if (sub->id == 0) - sl = (SubroutineLine *)allocateTable(SUBROUTINE_LINE_BIG_SIZE); - else - sl = (SubroutineLine *)allocateTable(SUBROUTINE_LINE_SMALL_SIZE); - - // where is what offset to insert the line at, locate the proper beginning line - if (sub->first != 0) { - cur_sl = (SubroutineLine *)((byte *)sub + sub->first); - while (where) { - last_sl = cur_sl; - cur_sl = (SubroutineLine *)((byte *)sub + cur_sl->next); - if ((byte *)cur_sl == (byte *)sub) - break; - where--; - } - } - - if (last_sl != NULL) { - // Insert the subroutine line in the middle of the link - last_sl->next = (byte *)sl - (byte *)sub; - sl->next = (byte *)cur_sl - (byte *)sub; - } else { - // Insert the subroutine line at the head of the link - sl->next = sub->first; - sub->first = (byte *)sl - (byte *)sub; - } - - return sl; -} - -void SimonEngine::readSubroutine(File *in, Subroutine *sub) { - while (in->readUint16BE() == 0) { - readSubroutineLine(in, createSubroutineLine(sub, 0xFFFF), sub); - } -} - -Subroutine *SimonEngine::createSubroutine(uint id) { - Subroutine *sub; - - alignTableMem(); - - sub = (Subroutine *)allocateTable(sizeof(Subroutine)); - sub->id = id; - sub->first = 0; - sub->next = _subroutineList; - _subroutineList = sub; - return sub; -} - -void SimonEngine::readSubroutineBlock(File *in) { - while (in->readUint16BE() == 0) { - readSubroutine(in, createSubroutine(in->readUint16BE())); - } -} - -Child *SimonEngine::findChildOfType(Item *i, uint type) { - Child *child = i->children; - for (; child; child = child->next) - if (child->type == type) - return child; - return NULL; -} - -bool SimonEngine::isRoom(Item *item) { - return findChildOfType(item, 1) != NULL; -} - -bool SimonEngine::isObject(Item *item) { - return findChildOfType(item, 2) != NULL; -} - -uint SimonEngine::getOffsetOfChild2Param(Child2 *child, uint prop) { - uint m = 1; - uint offset = 0; - while (m != prop) { - if (child->avail_props & m) - offset++; - m *= 2; - } - return offset; -} - -Child *SimonEngine::allocateChildBlock(Item *i, uint type, uint size) { - Child *child = (Child *)allocateItem(size); - child->next = i->children; - i->children = child; - child->type = type; - return child; -} - -void SimonEngine::allocItemHeap() { - _itemHeapSize = 10000; - _itemHeapCurPos = 0; - _itemHeapPtr = (byte *)calloc(10000, 1); -} - -void SimonEngine::allocTablesHeap() { - _tablesHeapSize = TABLES_MEM_SIZE; - _tablesHeapCurPos = 0; - _tablesHeapPtr = (byte *)calloc(TABLES_MEM_SIZE, 1); -} - -void SimonEngine::setItemState(Item *item, int value) { - item->state = value; -} - -int SimonEngine::getNextWord() { - int16 a = (int16)READ_BE_UINT16(_codePtr); - _codePtr += 2; - return a; -} - -uint SimonEngine::getNextStringID() { - return (uint16)getNextWord(); -} - -uint SimonEngine::getVarOrByte() { - uint a = *_codePtr++; - if (a != 255) - return a; - return readVariable(*_codePtr++); -} - -uint SimonEngine::getVarOrWord() { - uint a = READ_BE_UINT16(_codePtr); - _codePtr += 2; - if (a >= 30000 && a < 30512) - return readVariable(a - 30000); - return a; -} - -Item *SimonEngine::getNextItemPtr() { - int a = getNextWord(); - switch (a) { - case -1: - return _subjectItem; - case -3: - return _objectItem; - case -5: - return getItem1Ptr(); - case -7: - return getItemPtrB(); - case -9: - return derefItem(getItem1Ptr()->parent); - default: - return derefItem(a); - } -} - -Item *SimonEngine::getNextItemPtrStrange() { - int a = getNextWord(); - switch (a) { - case -1: - return _subjectItem; - case -3: - return _objectItem; - case -5: - return _dummyItem2; - case -7: - return NULL; - case -9: - return _dummyItem3; - default: - return derefItem(a); - } -} - -uint SimonEngine::getNextItemID() { - int a = getNextWord(); - switch (a) { - case -1: - return itemPtrToID(_subjectItem); - case -3: - return itemPtrToID(_objectItem); - case -5: - return getItem1ID(); - case -7: - return 0; - case -9: - return getItem1Ptr()->parent; - default: - return a; - } -} - -Item *SimonEngine::getItem1Ptr() { - if (_item1) - return _item1; - return _dummyItem1; -} - -Item *SimonEngine::getItemPtrB() { - error("getItemPtrB: is this code ever used?"); - return _dummyItem1; -} - -uint SimonEngine::getNextVarContents() { - return (uint16)readVariable(getVarOrByte()); -} - -uint SimonEngine::readVariable(uint variable) { - if (variable >= 255) - error("Variable %d out of range in read", variable); - return _variableArray[variable]; -} - -void SimonEngine::writeNextVarContents(uint16 contents) { - writeVariable(getVarOrByte(), contents); -} - -void SimonEngine::writeVariable(uint variable, uint16 contents) { - if (variable >= 256) - error("Variable %d out of range in write", variable); - _variableArray[variable] = contents; -} - -void SimonEngine::setItemParent(Item *item, Item *parent) { - Item *old_parent = derefItem(item->parent); - - if (item == parent) - error("Trying to set item as its own parent"); - - // unlink it if it has a parent - if (old_parent) - unlinkItem(item); - itemChildrenChanged(old_parent); - linkItem(item, parent); - itemChildrenChanged(parent); -} - -void SimonEngine::itemChildrenChanged(Item *item) { - int i; - FillOrCopyStruct *fcs; - - if (_noParentNotify) - return; - - mouseOff(); - - for (i = 0; i != 8; i++) { - fcs = _windowArray[i]; - if (fcs && fcs->fcs_data && fcs->fcs_data->item_ptr == item) { - if (_fcsData1[i]) { - _fcsData2[i] = true; - } else { - _fcsData2[i] = false; - drawIconArray(i, item, fcs->fcs_data->unk1, fcs->fcs_data->unk2); - } - } - } - - mouseOn(); -} - -void SimonEngine::unlinkItem(Item *item) { - Item *first, *parent, *next; - - // can't unlink item without parent - if (item->parent == 0) - return; - - // get parent and first child of parent - parent = derefItem(item->parent); - first = derefItem(parent->child); - - // the node to remove is first in the parent's children? - if (first == item) { - parent->child = item->sibling; - item->parent = 0; - item->sibling = 0; - return; - } - - for (;;) { - if (!first) - error("unlinkItem: parent empty"); - if (first->sibling == 0) - error("unlinkItem: parent does not contain child"); - - next = derefItem(first->sibling); - if (next == item) { - first->sibling = next->sibling; - item->parent = 0; - item->sibling = 0; - return; - } - first = next; - } -} - -void SimonEngine::linkItem(Item *item, Item *parent) { - uint id; - // Don't allow that an item that is already linked is relinked - if (item->parent) - return; - - id = itemPtrToID(parent); - item->parent = id; - - if (parent != 0) { - item->sibling = parent->child; - parent->child = itemPtrToID(item); - } else { - item->sibling = 0; - } -} - -const byte *SimonEngine::getStringPtrByID(uint string_id) { - const byte *string_ptr; - byte *dst; - - _freeStringSlot ^= 1; - - if (string_id < 0x8000) { - string_ptr = _stringTabPtr[string_id]; - } else { - string_ptr = getLocalStringByID(string_id); - } - - dst = _stringReturnBuffer[_freeStringSlot]; - strcpy((char *)dst, (const char *)string_ptr); - return dst; -} - -const byte *SimonEngine::getLocalStringByID(uint string_id) { - if (string_id < _stringIdLocalMin || string_id >= _stringIdLocalMax) { - loadTextIntoMem(string_id); - } - return _localStringtable[string_id - _stringIdLocalMin]; -} - -void SimonEngine::loadTextIntoMem(uint string_id) { - byte *p; - char filename[30]; - int i; - uint base_min = 0x8000, base_max, size; - - _tablesHeapPtr = _tablesheapPtrNew; - _tablesHeapCurPos = _tablesHeapCurPosNew; - - p = _strippedTxtMem; - - // get filename - while (*p) { - for (i = 0; *p; p++, i++) - filename[i] = *p; - filename[i] = 0; - p++; - - base_max = (p[0] * 256) | p[1]; - p += 2; - - if (string_id < base_max) { - _stringIdLocalMin = base_min; - _stringIdLocalMax = base_max; - - _localStringtable = (byte **)_tablesHeapPtr; - - size = (base_max - base_min + 1) * sizeof(byte *); - _tablesHeapPtr += size; - _tablesHeapCurPos += size; - - size = loadTextFile(filename, _tablesHeapPtr); - - setupLocalStringTable(_tablesHeapPtr, base_max - base_min + 1); - - _tablesHeapPtr += size; - _tablesHeapCurPos += size; - - if (_tablesHeapCurPos > _tablesHeapSize) { - error("loadTextIntoMem: Out of table memory"); - } - return; - } - - base_min = base_max; - } - - error("loadTextIntoMem: didn't find %d", string_id); -} - -void SimonEngine::loadTablesIntoMem(uint subr_id) { - byte *p; - int i; - uint min_num, max_num; - char filename[30]; - File *in; - - p = _tblList; - if (p == NULL) - return; - - while (*p) { - for (i = 0; *p; p++, i++) - filename[i] = *p; - filename[i] = 0; - p++; - - for (;;) { - min_num = (p[0] * 256) | p[1]; - p += 2; - - if (min_num == 0) - break; - - max_num = (p[0] * 256) | p[1]; - p += 2; - - if (subr_id >= min_num && subr_id <= max_num) { - _subroutineList = _subroutineListOrg; - _tablesHeapPtr = _tablesHeapPtrOrg; - _tablesHeapCurPos = _tablesHeapCurPosOrg; - _stringIdLocalMin = 1; - _stringIdLocalMax = 0; - - in = openTablesFile(filename); - readSubroutineBlock(in); - closeTablesFile(in); - if (getGameType() == GType_FF) { - // TODO - } else if (getGameType() == GType_SIMON2) { - _sound->loadSfxTable(_gameFile, _gameOffsetsPtr[atoi(filename + 6) - 1 + SOUND_INDEX_BASE]); - } else if (getPlatform() == Common::kPlatformWindows) { - memcpy(filename, "SFXXXX", 6); - _sound->readSfxFile(filename); - } - - alignTableMem(); - - _tablesheapPtrNew = _tablesHeapPtr; - _tablesHeapCurPosNew = _tablesHeapCurPos; - - if (_tablesHeapCurPos > _tablesHeapSize) - error("loadTablesIntoMem: Out of table memory"); - return; - } - } - } - - debug(1,"loadTablesIntoMem: didn't find %d", subr_id); -} - -void SimonEngine::playSting(uint a) { - if (!midi._enable_sfx) - return; - - char filename[15]; - - File mus_file; - uint16 mus_offset; - - sprintf(filename, "STINGS%i.MUS", _soundFileId); - mus_file.open(filename); - if (!mus_file.isOpen()) { - warning("Can't load sound effect from '%s'", filename); - return; - } - - mus_file.seek(a * 2, SEEK_SET); - mus_offset = mus_file.readUint16LE(); - if (mus_file.ioFailed()) - error("Can't read sting %d offset", a); - - mus_file.seek(mus_offset, SEEK_SET); - midi.loadSMF(&mus_file, a, true); - midi.startTrack(0); -} - -Subroutine *SimonEngine::getSubroutineByID(uint subroutine_id) { - Subroutine *cur; - - _subroutine = subroutine_id; - - for (cur = _subroutineList; cur; cur = cur->next) { - if (cur->id == subroutine_id) - return cur; - } - - loadTablesIntoMem(subroutine_id); - - for (cur = _subroutineList; cur; cur = cur->next) { - if (cur->id == subroutine_id) - return cur; - } - - debug(1,"getSubroutineByID: subroutine %d not found", subroutine_id); - return NULL; -} - -uint SimonEngine::loadTextFile_gme(const char *filename, byte *dst) { - uint res; - uint32 offs; - uint32 size; - - res = atoi(filename + 4) + TEXT_INDEX_BASE - 1; - offs = _gameOffsetsPtr[res]; - size = _gameOffsetsPtr[res + 1] - offs; - - resfile_read(dst, offs, size); - - return size; -} - -File *SimonEngine::openTablesFile_gme(const char *filename) { - uint res; - uint32 offs; - - res = atoi(filename + 6) + TABLE_INDEX_BASE - 1; - offs = _gameOffsetsPtr[res]; - - _gameFile->seek(offs, SEEK_SET); - return _gameFile; -} - -uint SimonEngine::loadTextFile_simon1(const char *filename, byte *dst) { - File fo; - fo.open(filename); - uint32 size; - - if (fo.isOpen() == false) - error("loadTextFile: Can't open '%s'", filename); - - size = fo.size(); - - if (fo.read(dst, size) != size) - error("loadTextFile: fread failed"); - fo.close(); - - return size; -} - -File *SimonEngine::openTablesFile_simon1(const char *filename) { - File *fo = new File(); - fo->open(filename); - if (fo->isOpen() == false) - error("openTablesFile: Can't open '%s'", filename); - return fo; -} - -uint SimonEngine::loadTextFile(const char *filename, byte *dst) { - if (getFeatures() & GF_OLD_BUNDLE) - return loadTextFile_simon1(filename, dst); - else - return loadTextFile_gme(filename, dst); -} - -File *SimonEngine::openTablesFile(const char *filename) { - if (getFeatures() & GF_OLD_BUNDLE) - return openTablesFile_simon1(filename); - else - return openTablesFile_gme(filename); -} - -void SimonEngine::closeTablesFile(File *in) { - if (getFeatures() & GF_OLD_BUNDLE) { - in->close(); - delete in; - } -} - -void SimonEngine::addTimeEvent(uint timeout, uint subroutine_id) { - TimeEvent *te = (TimeEvent *)malloc(sizeof(TimeEvent)), *first, *last = NULL; - time_t cur_time; - - time(&cur_time); - - te->time = cur_time + timeout - _base_time; - te->subroutine_id = subroutine_id; - - first = _firstTimeStruct; - while (first) { - if (te->time <= first->time) { - if (last) { - last->next = te; - te->next = first; - return; - } - te->next = _firstTimeStruct; - _firstTimeStruct = te; - return; - } - - last = first; - first = first->next; - } - - if (last) { - last->next = te; - te->next = NULL; - } else { - _firstTimeStruct = te; - te->next = NULL; - } -} - -void SimonEngine::delTimeEvent(TimeEvent *te) { - TimeEvent *cur; - - if (te == _pendingDeleteTimeEvent) - _pendingDeleteTimeEvent = NULL; - - if (te == _firstTimeStruct) { - _firstTimeStruct = te->next; - free(te); - return; - } - - cur = _firstTimeStruct; - if (cur == NULL) - error("delTimeEvent: none available"); - - for (;;) { - if (cur->next == NULL) - error("delTimeEvent: no such te"); - if (te == cur->next) { - cur->next = te->next; - free(te); - return; - } - cur = cur->next; - } -} - -void SimonEngine::killAllTimers() { - TimeEvent *cur, *next; - - for (cur = _firstTimeStruct; cur; cur = next) { - next = cur->next; - delTimeEvent(cur); - } -} - -bool SimonEngine::kickoffTimeEvents() { - time_t cur_time; - TimeEvent *te; - bool result = false; - - time(&cur_time); - cur_time -= _base_time; - - while ((te = _firstTimeStruct) != NULL && te->time <= (uint32)cur_time) { - result = true; - _pendingDeleteTimeEvent = te; - invokeTimeEvent(te); - if (_pendingDeleteTimeEvent) { - _pendingDeleteTimeEvent = NULL; - delTimeEvent(te); - } - } - - return result; -} - -void SimonEngine::invokeTimeEvent(TimeEvent *te) { - Subroutine *sub; - - _scriptVerb = 0; - if (_runScriptReturn1) - return; - sub = getSubroutineByID(te->subroutine_id); - if (sub != NULL) - startSubroutineEx(sub); - _runScriptReturn1 = false; -} - -void SimonEngine::o_setup_cond_c() { - - setup_cond_c_helper(); - - _objectItem = _hitAreaObjectItem; - - if (_objectItem == _dummyItem2) - _objectItem = getItem1Ptr(); - - if (_objectItem == _dummyItem3) - _objectItem = derefItem(getItem1Ptr()->parent); - - if (_objectItem != NULL) { - _scriptNoun2 = _objectItem->noun; - _scriptAdj2 = _objectItem->adjective; - } else { - _scriptNoun2 = -1; - _scriptAdj2 = -1; - } -} - -void SimonEngine::setup_cond_c_helper() { - HitArea *last; - - if (getGameType() == GType_SIMON2) { - _mouseCursor = 0; - if (_hitAreaUnk4 != 999) { - _mouseCursor = 9; - _needHitAreaRecalc++; - _hitAreaUnk4 = 0; - } - } - - _lastHitArea = 0; - _hitAreaObjectItem = NULL; - - last = _lastHitArea2Ptr; - defocusHitarea(); - _lastHitArea2Ptr = last; - - for (;;) { - _lastHitArea = NULL; - _lastHitArea3 = 0; - _leftButtonDown = 0; - - do { - if (_exitCutscene && (_bitArray[0] & 0x200)) { - endCutscene(); - goto out_of_here; - } - - if (getGameType() == GType_FF) { - if (_variableArray[254] == 63) { - hitarea_stuff_helper(); - } else if (_variableArray[254] == 75) { - hitarea_stuff_helper(); - _variableArray[60] = 9999; - goto out_of_here; - } - } - - delay(100); - } while (_lastHitArea3 == (HitArea *) 0xFFFFFFFF || _lastHitArea3 == 0); - - if (_lastHitArea == NULL) { - } else if (_lastHitArea->id == 0x7FFB) { - handle_uparrow_hitarea(_lastHitArea->fcs); - } else if (_lastHitArea->id == 0x7FFC) { - handle_downarrow_hitarea(_lastHitArea->fcs); - } else if (_lastHitArea->item_ptr != NULL) { - _hitAreaObjectItem = _lastHitArea->item_ptr; - _variableArray[60] = (_lastHitArea->flags & 1) ? (_lastHitArea->flags / 256) : 0xFFFF; - break; - } - } - -out_of_here: - _lastHitArea3 = 0; - _lastHitArea = 0; - _lastHitArea2Ptr = NULL; -} - -void SimonEngine::endCutscene() { - Subroutine *sub; - - _sound->stopVoice(); - - sub = getSubroutineByID(170); - if (sub != NULL) - startSubroutineEx(sub); - - _runScriptReturn1 = true; -} - -uint SimonEngine::get_fcs_ptr_3_index(FillOrCopyStruct *fcs) { - uint i; - - for (i = 0; i != ARRAYSIZE(_windowArray); i++) - if (_windowArray[i] == fcs) - return i; - - error("get_fcs_ptr_3_index: not found"); - return 0; -} - -void SimonEngine::mouseOff() { - _mouseHideCount++; -} - -void SimonEngine::mouseOn() { - _lockWord |= 1; - - if (_mouseHideCount != 0) - _mouseHideCount--; - - _lockWord &= ~1; -} - -void SimonEngine::handle_mouse_moved() { - uint x; - - if (_mouseHideCount) { - _system->showMouse(false); - return; - } - - _system->showMouse(true); - pollMouseXY(); - - if (_mouseX >= 32768) - _mouseX = 0; - if (_mouseX >= _screenWidth - 1) - _mouseX = _screenWidth - 1; - - if (_mouseY >= 32768) - _mouseY = 0; - if (_mouseY >= _screenHeight - 1) - _mouseY = _screenHeight - 1; - - if (_hitAreaUnk4) { - uint id = 101; - if (_mouseY >= 136) - id = 102; - if (_hitAreaUnk4 != id) - hitarea_proc_1(); - } - - if (getGameType() == GType_FF) { - if (_bitArray[6] & 0x8) { // Oracle - if (_mouseX >= 10 && _mouseX <= 635 && _mouseY >= 5 && _mouseX <= 475) { - _bitArray[6] |= 0x4; - } else { - if (_bitArray[6] & 0x4) { - _variableArray[254] = 63; - } - } - } else if (_bitArray[5] & 0x0100) { // Close Up - if (_mouseX >= 10 && _mouseX <= 635 && _mouseY >= 5 && _mouseX <= 475) { - _bitArray[5] |= 0x80; - } else { - if (_bitArray[5] & 0x80) { - _variableArray[254] = 75; - } - } - } - } - - if (getGameType() == GType_SIMON2) { - if (_bitArray[4] & 0x8000) { - if (!_vgaVar9) { - if (_mouseX >= 630 / 2 || _mouseX < 9) - goto get_out2; - _vgaVar9 = 1; - } - if (_scrollCount == 0) { - if (_mouseX >= 631 / 2) { - if (_scrollX != _scrollXMax) - _scrollFlag = 1; - } else if (_mouseX < 8) { - if (_scrollX != 0) - _scrollFlag = -1; - } - } - } else { - get_out2:; - _vgaVar9 = 0; - } - } - - if (_mouseX != _mouseXOld || _mouseY != _mouseYOld) - _needHitAreaRecalc++; - - x = 0; - if (_lastHitArea3 == 0 && _leftButtonDown != 0) { - _leftButtonDown = 0; - x = 1; - } else { - if (_hitarea_unk_3 == 0 && _needHitAreaRecalc == 0) - goto get_out; - } - - setup_hitarea_from_pos(_mouseX, _mouseY, x); - _lastHitArea3 = _lastHitArea; - if (x == 1 && _lastHitArea == NULL) - _lastHitArea3 = (HitArea *) - 1; - -get_out: - drawMousePointer(); - _needHitAreaRecalc = 0; -} - -void SimonEngine::drawIconArray(uint fcs_index, Item *item_ptr, int unk1, int unk2) { - Item *item_ptr_org = item_ptr; - FillOrCopyStruct *fcs_ptr; - uint width_div_3, height_div_3; - uint j, k, i, num_sibs_with_flag; - bool item_again; - uint x_pos, y_pos; - - fcs_ptr = _windowArray[fcs_index & 7]; - - if (getGameType() == GType_SIMON1) { - width_div_3 = fcs_ptr->width / 3; - height_div_3 = fcs_ptr->height / 3; - } else { - width_div_3 = 100; - height_div_3 = 40; - } - - i = 0; - - if (fcs_ptr == NULL) - return; - - if (fcs_ptr->fcs_data) - removeIconArray(fcs_index); - - fcs_ptr->fcs_data = (FillOrCopyData *) malloc(sizeof(FillOrCopyData)); - fcs_ptr->fcs_data->item_ptr = item_ptr; - fcs_ptr->fcs_data->upArrow = -1; - fcs_ptr->fcs_data->downArrow = -1; - fcs_ptr->fcs_data->unk1 = unk1; - fcs_ptr->fcs_data->unk2 = unk2; - - item_ptr = derefItem(item_ptr->child); - - while (item_ptr && unk1-- != 0) { - num_sibs_with_flag = 0; - while (item_ptr && width_div_3 > num_sibs_with_flag) { - if ((unk2 == 0 || item_ptr->classFlags & unk2) && has_item_childflag_0x10(item_ptr)) - if (getGameType() == GType_SIMON1) { - num_sibs_with_flag++; - } else { - num_sibs_with_flag += 20; - } - item_ptr = derefItem(item_ptr->sibling); - } - } - - if (item_ptr == NULL) { - fcs_ptr->fcs_data->unk1 = 0; - item_ptr = derefItem(item_ptr_org->child); - } - - x_pos = 0; - y_pos = 0; - item_again = false; - k = 0; - j = 0; - - while (item_ptr) { - if ((unk2 == 0 || item_ptr->classFlags & unk2) && has_item_childflag_0x10(item_ptr)) { - if (item_again == false) { - fcs_ptr->fcs_data->e[k].item = item_ptr; - if (getGameType() == GType_SIMON1) { - draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos * 3, y_pos); - fcs_ptr->fcs_data->e[k].hit_area = - setup_icon_hit_area(fcs_ptr, x_pos * 3, y_pos, - item_get_icon_number(item_ptr), item_ptr); - } else { - draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos, y_pos); - fcs_ptr->fcs_data->e[k].hit_area = - setup_icon_hit_area(fcs_ptr, x_pos, y_pos, item_get_icon_number(item_ptr), item_ptr); - } - k++; - } else { - fcs_ptr->fcs_data->e[k].item = NULL; - j = 1; - } - x_pos += (getGameType() == GType_SIMON1) ? 1 : 20; - - if (x_pos >= width_div_3) { - x_pos = 0; - - y_pos += (getGameType() == GType_SIMON1) ? 1 : 20; - if (y_pos >= height_div_3) - item_again = true; - } - } - item_ptr = derefItem(item_ptr->sibling); - } - - fcs_ptr->fcs_data->e[k].item = NULL; - - if (j != 0 || fcs_ptr->fcs_data->unk1 != 0) { - addArrows(fcs_ptr, fcs_index); - } -} - -void SimonEngine::addArrows(FillOrCopyStruct *fcs, uint fcs_index) { - setArrowHitAreas(fcs, fcs_index); - - fcs->fcs_data->upArrow = _scrollUpHitArea; - fcs->fcs_data->downArrow = _scrollDownHitArea; -} - -void SimonEngine::setArrowHitAreas(FillOrCopyStruct *fcs, uint fcs_index) { - HitArea *ha; - - ha = findEmptyHitArea(); - _scrollUpHitArea = ha - _hitAreas; - if (getGameType() == GType_SIMON1) { - ha->x = 308; - ha->y = 149; - ha->width = 12; - ha->height = 17; - ha->flags = 0x24; - ha->id = 0x7FFB; - ha->layer = 100; - ha->fcs = fcs; - ha->unk3 = 1; - } else { - ha->x = 81; - ha->y = 158; - ha->width = 12; - ha->height = 26; - ha->flags = 36; - ha->id = 0x7FFB; - ha->layer = 100; - ha->fcs = fcs; - ha->unk3 = 1; - } - - ha = findEmptyHitArea(); - _scrollDownHitArea = ha - _hitAreas; - - if (getGameType() == GType_SIMON1) { - ha->x = 308; - ha->y = 176; - ha->width = 12; - ha->height = 17; - ha->flags = 0x24; - ha->id = 0x7FFC; - ha->layer = 100; - ha->fcs = fcs; - ha->unk3 = 1; - - // Simon1 specific - o_kill_sprite_simon1(128); - loadSprite(0, 1, 128, 0, 0, 14); - } else { - ha->x = 227; - ha->y = 162; - ha->width = 12; - ha->height = 26; - ha->flags = 36; - ha->id = 0x7FFC; - ha->layer = 100; - ha->fcs = fcs; - ha->unk3 = 1; - } -} - - -bool SimonEngine::has_item_childflag_0x10(Item *item) { - Child2 *child = (Child2 *)findChildOfType(item, 2); - return child && (child->avail_props & 0x10) != 0; -} - -uint SimonEngine::item_get_icon_number(Item *item) { - Child2 *child = (Child2 *)findChildOfType(item, 2); - uint offs; - - if (child == NULL || !(child->avail_props & 0x10)) - return 0; - - offs = getOffsetOfChild2Param(child, 0x10); - return child->array[offs]; -} - -void SimonEngine::f10_key() { - HitArea *ha, *dha; - uint count; - uint y_, x_; - byte *dst; - uint b, color; - - _lockWord |= 0x8000; - - if (getGameType() == GType_SIMON2) - color = 236; - else - color = 225; - - uint limit = (getGameType() == GType_SIMON2) ? 200 : 134; - - for (int i = 0; i < 5; i++) { - ha = _hitAreas; - count = ARRAYSIZE(_hitAreas); - - timer_vga_sprites(); - - do { - if (ha->id != 0 && ha->flags & 0x20 && !(ha->flags & 0x40)) { - - dha = _hitAreas; - if (ha->flags & 1) { - while (dha != ha && dha->flags != ha->flags) - ++dha; - if (dha != ha && dha->flags == ha->flags) - continue; - } else { - dha = _hitAreas; - while (dha != ha && dha->item_ptr != ha->item_ptr) - ++dha; - if (dha != ha && dha->item_ptr == ha->item_ptr) - continue; - } - - if (ha->y >= limit || ((getGameType() == GType_SIMON2) && ha->y >= _vgaVar8)) - continue; - - y_ = (ha->height / 2) - 4 + ha->y; - - x_ = (ha->width / 2) - 4 + ha->x - (_scrollX * 8); - - if (x_ >= 311) - continue; - - dst = dx_lock_attached(); - - dst += (((_dxSurfacePitch / 4) * y_) * 4) + x_; - - b = _dxSurfacePitch; - dst[4] = color; - dst[b+1] = color; - dst[b+4] = color; - dst[b+7] = color; - b += _dxSurfacePitch; - dst[b+2] = color; - dst[b+4] = color; - dst[b+6] = color; - b += _dxSurfacePitch; - dst[b+3] = color; - dst[b+5] = color; - b += _dxSurfacePitch; - dst[b] = color; - dst[b+1] = color; - dst[b+2] = color; - dst[b+6] = color; - dst[b+7] = color; - dst[b+8] = color; - b += _dxSurfacePitch; - dst[b+3] = color; - dst[b+5] = color; - b += _dxSurfacePitch; - dst[b+2] = color; - dst[b+4] = color; - dst[b+6] = color; - b += _dxSurfacePitch; - dst[b+1] = color; - dst[b+4] = color; - dst[b+7] = color; - b += _dxSurfacePitch; - dst[b+4] = color; - - dx_unlock_attached(); - } - } while (ha++, --count); - - dx_update_screen_and_palette(); - delay(100); - timer_vga_sprites(); - dx_update_screen_and_palette(); - delay(100); - } - - _lockWord &= ~0x8000; -} - -void SimonEngine::hitarea_stuff() { - HitArea *ha; - uint id; - - _leftButtonDown = 0; - _lastHitArea = 0; - _verbHitArea = 0; - _hitAreaSubjectItem = NULL; - _hitAreaObjectItem = NULL; - - hitarea_proc_1(); - -startOver: - for (;;) { - _lastHitArea = NULL; - _lastHitArea3 = NULL; - - for (;;) { - if (_keyPressed == 35) - f10_key(); - processSpecialKeys(); - if (_lastHitArea3 == (HitArea *) 0xFFFFFFFF) - goto startOver; - if (_lastHitArea3 != 0) - break; - hitarea_stuff_helper(); - delay(100); - } - - ha = _lastHitArea; - - if (ha == NULL) { - } else if (ha->id == 0x7FFB) { - handle_uparrow_hitarea(ha->fcs); - } else if (ha->id == 0x7FFC) { - handle_downarrow_hitarea(ha->fcs); - } else if (ha->id >= 101 && ha->id < 113) { - _verbHitArea = ha->unk3; - handle_verb_hitarea(ha); - _hitAreaUnk4 = 0; - } else { - if ((_verbHitArea != 0 || _hitAreaSubjectItem != ha->item_ptr && ha->flags & 0x80) && - ha->item_ptr) { - if_1:; - _hitAreaSubjectItem = ha->item_ptr; - id = 0xFFFF; - if (ha->flags & 1) - id = ha->flags / 256; - _variableArray[60] = id; - new_current_hitarea(ha); - if (_verbHitArea != 0) - break; - } else { - // else 1 - if (ha->unk3 == 0) { - if (ha->item_ptr) - goto if_1; - } else { - _verbHitArea = ha->unk3 & 0xBFFF; - if (ha->unk3 & 0x4000) { - _hitAreaSubjectItem = ha->item_ptr; - break; - } - if (_hitAreaSubjectItem != NULL) - break; - } - } - } - } - - _needHitAreaRecalc++; -} - -void SimonEngine::hitarea_stuff_helper() { - time_t cur_time; - - if (getGameType() == GType_SIMON1) { - uint subr_id = _variableArray[254]; - if (subr_id != 0) { - Subroutine *sub = getSubroutineByID(subr_id); - if (sub != NULL) { - startSubroutineEx(sub); - startUp_helper_2(); - } - _variableArray[254] = 0; - _runScriptReturn1 = false; - } - } else { - if (_variableArray[254] || _variableArray[249]) { - hitarea_stuff_helper_2(); - } - } - - time(&cur_time); - if ((uint) cur_time != _lastTime) { - _lastTime = cur_time; - if (kickoffTimeEvents()) - startUp_helper_2(); - } -} - -// Simon 2 specific -void SimonEngine::hitarea_stuff_helper_2() { - uint subr_id; - Subroutine *sub; - - subr_id = _variableArray[249]; - if (subr_id != 0) { - sub = getSubroutineByID(subr_id); - if (sub != NULL) { - _variableArray[249] = 0; - startSubroutineEx(sub); - startUp_helper_2(); - } - _variableArray[249] = 0; - } - - subr_id = _variableArray[254]; - if (subr_id != 0) { - sub = getSubroutineByID(subr_id); - if (sub != NULL) { - _variableArray[254] = 0; - startSubroutineEx(sub); - startUp_helper_2(); - } - _variableArray[254] = 0; - } - - _runScriptReturn1 = false; -} - -void SimonEngine::startUp_helper_2() { - if (!_mortalFlag) { - _mortalFlag = true; - showmessage_print_char(0); - _curWindow = 0; - if (_windowArray[0] != 0) { - _textWindow = _windowArray[0]; - showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength); - } - _mortalFlag = false; - } -} - -void SimonEngine::pollMouseXY() { - _mouseX = _sdlMouseX; - _mouseY = _sdlMouseY; -} - -void SimonEngine::handle_verb_clicked(uint verb) { - Subroutine *sub; - int result; - - _objectItem = _hitAreaObjectItem; - if (_objectItem == _dummyItem2) { - _objectItem = getItem1Ptr(); - } - if (_objectItem == _dummyItem3) { - _objectItem = derefItem(getItem1Ptr()->parent); - } - - _subjectItem = _hitAreaSubjectItem; - if (_subjectItem == _dummyItem2) { - _subjectItem = getItem1Ptr(); - } - if (_subjectItem == _dummyItem3) { - _subjectItem = derefItem(getItem1Ptr()->parent); - } - - if (_subjectItem) { - _scriptNoun1 = _subjectItem->noun; - _scriptAdj1 = _subjectItem->adjective; - } else { - _scriptNoun1 = -1; - _scriptAdj1 = -1; - } - - if (_objectItem) { - _scriptNoun2 = _objectItem->noun; - _scriptAdj2 = _objectItem->adjective; - } else { - _scriptNoun2 = -1; - _scriptAdj2 = -1; - } - - _scriptVerb = _verbHitArea; - - sub = getSubroutineByID(0); - if (sub == NULL) - return; - - result = startSubroutine(sub); - if (result == -1) - showMessageFormat("I don't understand"); - - _runScriptReturn1 = false; - - sub = getSubroutineByID(100); - if (sub) - startSubroutine(sub); - - if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) - _runScriptReturn1 = false; - - startUp_helper_2(); -} - -TextLocation *SimonEngine::getTextLocation(uint a) { - switch (a) { - case 1: - return &_textLocation1; - case 2: - return &_textLocation2; - case 101: - return &_textLocation3; - case 102: - return &_textLocation4; - default: - error("text, invalid value %d", a); - } - return NULL; -} - -void SimonEngine::o_printStr() { - uint vgaSpriteId = getVarOrByte(); - uint color = getVarOrByte(); - uint string_id = getNextStringID(); - const byte *string_ptr = NULL; - uint speech_id = 0; - TextLocation *tl; - - if (string_id != 0xFFFF) - string_ptr = getStringPtrByID(string_id); - - if (getFeatures() & GF_TALKIE) - speech_id = (uint16)getNextWord(); - - tl = getTextLocation(vgaSpriteId); - - if (_speech && speech_id != 0) - playSpeech(speech_id, vgaSpriteId); - if ((getGameType() == GType_SIMON2) && (getFeatures() & GF_TALKIE) && speech_id == 0) - o_kill_sprite_simon2(2, vgaSpriteId + 2); - - if (string_ptr != NULL && (speech_id == 0 || _subtitles)) - printText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width); - -} - -void SimonEngine::o_loadZone(uint vga_res) { - _lockWord |= 0x80; - loadZone(vga_res); - _lockWord &= ~0x80; -} - -void SimonEngine::loadZone(uint vga_res) { - VgaPointersEntry *vpe; - - CHECK_BOUNDS(vga_res, _vgaBufferPointers); - - vpe = _vgaBufferPointers + vga_res; - if (vpe->vgaFile1 != NULL) - return; - - vpe->vgaFile1 = read_vga_from_datfile_2(vga_res * 2, 1); - vpe->vgaFile2 = read_vga_from_datfile_2(vga_res * 2 + 1, 2); - vpe->sfxFile = read_vga_from_datfile_2(vga_res * 2, 3); - -} - -byte *SimonEngine::setup_vga_destination(uint32 size) { - byte *dest, *end; - - _videoVar4 = 0; - - for (;;) { - dest = _vgaBufFreeStart; - - end = dest + size; - - if (end >= _vgaBufEnd) { - _vgaBufFreeStart = _vgaBufStart; - } else { - _videoVar5 = false; - vga_buf_unk_proc3(end); - if (_videoVar5) - continue; - vga_buf_unk_proc1(end); - if (_videoVar5) - continue; - delete_memptr_range(end); - _vgaBufFreeStart = end; - return dest; - } - } -} - -void SimonEngine::setup_vga_file_buf_pointers() { - byte *alloced; - - alloced = (byte *)malloc(VGA_MEM_SIZE); - - _vgaBufFreeStart = alloced; - _vgaBufStart = alloced; - _vgaFileBufOrg = alloced; - _vgaFileBufOrg2 = alloced; - _vgaBufEnd = alloced + VGA_MEM_SIZE; -} - -void SimonEngine::vga_buf_unk_proc3(byte *end) { - VgaPointersEntry *vpe; - - if (_videoVar7 == 0xFFFF) - return; - - if (_videoVar4 == 2) - error("vga_buf_unk_proc3: _videoVar4 == 2"); - - vpe = &_vgaBufferPointers[_videoVar7]; - - if (_vgaBufFreeStart <= vpe->vgaFile1 && end >= vpe->vgaFile1 || - _vgaBufFreeStart <= vpe->vgaFile2 && end >= vpe->vgaFile2) { - _videoVar5 = 1; - _videoVar4++; - _vgaBufFreeStart = vpe->vgaFile1 + 0x5000; - } else { - _videoVar5 = 0; - } -} - -void SimonEngine::vga_buf_unk_proc1(byte *end) { - VgaSprite *vsp; - if (_lockWord & 0x20) - return; - - for (vsp = _vgaSprites; vsp->id; vsp++) { - vga_buf_unk_proc2(vsp->fileId, end); - if (_videoVar5 == true) - return; - } -} - -void SimonEngine::delete_memptr_range(byte *end) { - uint count = ARRAYSIZE(_vgaBufferPointers); - VgaPointersEntry *vpe = _vgaBufferPointers; - do { - if (_vgaBufFreeStart <= vpe->vgaFile1 && end >= vpe->vgaFile1 || - _vgaBufFreeStart <= vpe->vgaFile2 && end >= vpe->vgaFile2) { - vpe->sfxFile = NULL; - vpe->vgaFile1 = NULL; - vpe->vgaFile2 = NULL; - } - - } while (++vpe, --count); -} - -void SimonEngine::vga_buf_unk_proc2(uint a, byte *end) { - VgaPointersEntry *vpe; - - vpe = &_vgaBufferPointers[a]; - - if (_vgaBufFreeStart <= vpe->vgaFile1 && end >= vpe->vgaFile1 || - _vgaBufFreeStart <= vpe->vgaFile2 && end >= vpe->vgaFile2) { - _videoVar5 = true; - _videoVar4++; - _vgaBufFreeStart = vpe->vgaFile1 + 0x5000; - } else { - _videoVar5 = false; - } -} - -void SimonEngine::o_unloadZone(uint a) { - VgaPointersEntry *vpe; - - vpe = &_vgaBufferPointers[a]; - - vpe->sfxFile = NULL; - vpe->vgaFile1 = NULL; - vpe->vgaFile2 = NULL; -} - -void SimonEngine::o_set_video_mode(uint mode, uint vga_res) { - if (mode == 4) - vc29_stopAllSounds(); - - if (_lockWord & 0x10) - error("o_set_video_mode_ex: _lockWord & 0x10"); - - set_video_mode_internal(mode, vga_res); -} - -void SimonEngine::set_video_mode_internal(uint mode, uint vga_res_id) { - uint num, num_lines; - VgaPointersEntry *vpe; - byte *bb, *b; - // uint16 count; - const byte *vc_ptr_org; - - _windowNum = mode; - _lockWord |= 0x20; - - if (vga_res_id == 0) { - - if (getGameType() == GType_SIMON1) { - _unkPalFlag = true; - } else { - _dxUse3Or4ForLock = true; - _vgaVar6 = true; - } - } - - _vgaCurFile2 = num = vga_res_id / 100; - - for (;;) { - vpe = &_vgaBufferPointers[num]; - - _curVgaFile1 = vpe->vgaFile1; - _curVgaFile2 = vpe->vgaFile2; - _curSfxFile = vpe->sfxFile; - - if (vpe->vgaFile1 != NULL) - break; - - loadZone(num); - } - - // ensure flipping complete - - bb = _curVgaFile1; - - if (getGameType() == GType_FF) { - b = bb + READ_LE_UINT16(&((VgaFileHeader_Feeble *) bb)->hdr2_start); - //count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageCount); - b = bb + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageTable); - - while (READ_LE_UINT16(&((ImageHeader_Feeble *) b)->id) != vga_res_id) - b += sizeof(ImageHeader_Feeble); - } else { - b = bb + READ_BE_UINT16(&((VgaFileHeader_Simon *) bb)->hdr2_start); - //count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageCount); - b = bb + READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageTable); - - while (READ_BE_UINT16(&((ImageHeader_Simon *) b)->id) != vga_res_id) - b += sizeof(ImageHeader_Simon); - } - - if ((getGameType() == GType_SIMON1) && vga_res_id == 16300) { - dx_clear_attached_from_top(134); - _usePaletteDelay = true; - } else { - _scrollX = 0; - _scrollXMax = 0; - _scrollCount = 0; - _scrollFlag = 0; - _scrollHeight = 134; - if (_variableArray[34] != -1) - _variableArray[251] = 0; - } - - vc_ptr_org = _vcPtr; - - if (getGameType() == GType_FF) { - _vcPtr = _curVgaFile1 + READ_LE_UINT16(&((ImageHeader_Feeble *) b)->scriptOffs); - } else { - _vcPtr = _curVgaFile1 + READ_BE_UINT16(&((ImageHeader_Simon *) b)->scriptOffs); - } - - //dump_vga_script(_vcPtr, num, vga_res_id); - run_vga_script(); - _vcPtr = vc_ptr_org; - - - if (getGameType() == GType_SIMON1) { - // Allow one section of Simon the Sorcerer 1 introduction to be displayed - // in lower half of screen - if (_subroutine == 2923 || _subroutine == 2926) - num_lines = 200; - else - num_lines = _windowNum == 4 ? 134 : 200; - - dx_copy_from_attached_to_2(0, 0, _screenWidth, num_lines); - dx_copy_from_attached_to_3(num_lines); - - _syncFlag2 = 1; - _timer5 = 0; - } else { - if (!_dxUse3Or4ForLock) { - if (getGameType() == GType_FF) - num_lines = 480; - else - num_lines = _windowNum == 4 ? 134 : 200; - - _vgaVar8 = num_lines; - dx_copy_from_attached_to_2(0, 0, _screenWidth, num_lines); - dx_copy_from_attached_to_3(num_lines); - _syncFlag2 = 1; - } - _dxUse3Or4ForLock = false; - } - - _lockWord &= ~0x20; - - if (getGameType() == GType_SIMON1) { - if (_unkPalFlag) { - _unkPalFlag = false; - while (_paletteColorCount != 0) { - delay(10); - } - } - } -} - -void SimonEngine::o_fadeToBlack() { - uint i; - - memcpy(_videoBuf1, _paletteBackup, 1024); - - i = NUM_PALETTE_FADEOUT; - do { - palette_fadeout((uint32 *)_videoBuf1, 32); - palette_fadeout((uint32 *)_videoBuf1 + 32 + 16, 144); - palette_fadeout((uint32 *)_videoBuf1 + 32 + 16 + 144 + 16, 48); - - _system->setPalette(_videoBuf1, 0, 256); - if (_fade) - _system->updateScreen(); - delay(5); - } while (--i); - - memcpy(_paletteBackup, _videoBuf1, 1024); - memcpy(_palette, _videoBuf1, 1024); -} - -void SimonEngine::delete_vga_timer(VgaTimerEntry * vte) { - _lockWord |= 1; - - if (vte + 1 <= _nextVgaTimerToProcess) { - _nextVgaTimerToProcess--; - } - - do { - memcpy(vte, vte + 1, sizeof(VgaTimerEntry)); - vte++; - } while (vte->delay); - - _lockWord &= ~1; -} - -void SimonEngine::expire_vga_timers() { - VgaTimerEntry *vte = _vgaTimerList; - - _vgaTickCounter++; - - while (vte->delay) { - if (!--vte->delay) { - uint16 cur_file = vte->cur_vga_file; - uint16 cur_unk = vte->sprite_id; - const byte *script_ptr = vte->script_pointer; - - _nextVgaTimerToProcess = vte + 1; - delete_vga_timer(vte); - - if ((getGameType() == GType_SIMON2) && script_ptr == NULL) { - // special scroll timer - scroll_timeout(); - } else { - vcResumeSprite(script_ptr, cur_file, cur_unk); - } - vte = _nextVgaTimerToProcess; - } else { - vte++; - } - } -} - -// Simon2 specific -void SimonEngine::scroll_timeout() { - if (_scrollCount == 0) - return; - - if (_scrollCount < 0) { - if (_scrollFlag != -1) { - _scrollFlag = -1; - if (++_scrollCount == 0) - return; - } - } else { - if (_scrollFlag != 1) { - _scrollFlag = 1; - if (--_scrollCount == 0) - return; - } - } - - add_vga_timer(6, NULL, 0, 0); -} - -void SimonEngine::vcResumeSprite(const byte *code_ptr, uint16 cur_file, uint16 cur_sprite) { - VgaPointersEntry *vpe; - - _vgaCurSpriteId = cur_sprite; - - _vgaCurFileId = cur_file; - _vgaCurFile2 = cur_file; - vpe = &_vgaBufferPointers[cur_file]; - - _curVgaFile1 = vpe->vgaFile1; - _curVgaFile2 = vpe->vgaFile2; - _curSfxFile = vpe->sfxFile; - - _vcPtr = code_ptr; - - run_vga_script(); -} - -void SimonEngine::add_vga_timer(uint num, const byte *code_ptr, uint cur_sprite, uint cur_file) { - VgaTimerEntry *vte; - - // When Simon talks to the Golum about stew in French version of - // Simon the Sorcerer 1 the code_ptr is at wrong location for - // sprite 200. This was a bug in the original game, which - // caused several glitches in this scene. - // We work around the problem by correcting the code_ptr for sprite - // 200 in this scene, if it is wrong. - if (getGameType() == GType_SIMON1 && _language == Common::FR_FRA && - (code_ptr - _vgaBufferPointers[cur_file].vgaFile1 == 4) && (cur_sprite == 200) && (cur_file == 2)) - code_ptr += 0x66; - - _lockWord |= 1; - - for (vte = _vgaTimerList; vte->delay; vte++) { - } - - vte->delay = num; - vte->script_pointer = code_ptr; - vte->sprite_id = cur_sprite; - vte->cur_vga_file = cur_file; - - _lockWord &= ~1; -} - -void SimonEngine::o_mouseOn() { - if (getGameType() == GType_SIMON2 && _bitArray[4] & 0x8000) - _mouseCursor = 0; - _mouseHideCount = 0; -} - -void SimonEngine::o_mouseOff() { - _lockWord |= 0x8000; - vc34_setMouseOff(); - _lockWord &= ~0x8000; -} - -void SimonEngine::o_waitForSync(uint a) { - _vgaWaitFor = a; - _timer1 = 0; - _exitCutscene = false; - _skipSpeech = false; - while (_vgaWaitFor != 0) { - if (_skipSpeech && (getGameType() == GType_SIMON2 || getGameType() == GType_FF)) { - if (_vgaWaitFor == 200 && !vcGetBit(14)) { - skipSpeech(); - break; - } - } else if (_exitCutscene) { - if (vcGetBit(9)) { - endCutscene(); - break; - } - } else { - processSpecialKeys(); - } - - delay(10); - - if (getGameType() == GType_SIMON2) { - if (_timer1 >= 1000) { - warning("wait timed out"); - break; - } - } else if (_timer1 >= 500) { - warning("wait timed out"); - break; - } - - } -} - -void SimonEngine::skipSpeech() { - _sound->stopVoice(); - if (!(_bitArray[1] & 0x1000)) { - _bitArray[0] |= 0x4000; - _variableArray[100] = 5; - loadSprite(4, 1, 30, 0, 0, 0); - o_waitForSync(130); - o_kill_sprite_simon2(2, 1); - } -} - -void SimonEngine::timer_vga_sprites() { - VgaSprite *vsp; - VgaPointersEntry *vpe; - const byte *vc_ptr_org = _vcPtr; - uint16 params[5]; // parameters to vc10 - - if (_paletteFlag == 2) - _paletteFlag = 1; - - if (getGameType() == GType_SIMON2 && _scrollFlag) { - timer_vga_sprites_helper(); - } - - vsp = _vgaSprites; - - while (vsp->id != 0) { - vsp->windowNum &= 0x7FFF; - - vpe = &_vgaBufferPointers[vsp->fileId]; - _curVgaFile1 = vpe->vgaFile1; - _curVgaFile2 = vpe->vgaFile2; - _curSfxFile = vpe->sfxFile; - _windowNum = vsp->windowNum; - _vgaCurSpriteId = vsp->id; - - params[0] = readUint16Wrapper(&vsp->image); - params[1] = readUint16Wrapper(&vsp->palette); - params[2] = readUint16Wrapper(&vsp->x); - params[3] = readUint16Wrapper(&vsp->y); - - if (getGameType() == GType_SIMON1) { - params[4] = READ_BE_UINT16(&vsp->flags); - } else { - *(byte *)(¶ms[4]) = (byte)vsp->flags; - } - - _vcPtr = (const byte *)params; - vc10_draw(); - - vsp++; - } - - if (_drawImagesDebug) - memset(_sdl_buf_attached, 0, _screenWidth * _screenHeight); - - _updateScreen++; - _vcPtr = vc_ptr_org; -} - -void SimonEngine::timer_vga_sprites_helper() { - byte *dst = dx_lock_2(); - const byte *src; - uint x; - - if (_scrollFlag < 0) { - memmove(dst + 8, dst, _screenWidth * _scrollHeight - 8); - } else { - memmove(dst, dst + 8, _screenWidth * _scrollHeight - 8); - } - - x = _scrollX - 1; - - if (_scrollFlag > 0) { - dst += _screenWidth - 8; - x += 41; - } - - src = _scrollImage + x * 4; - decodeStripA(dst, src + READ_BE_UINT32(src), _scrollHeight); - - dx_unlock_2(); - - - memcpy(_sdl_buf_attached, _sdl_buf, _screenWidth * _screenHeight); - dx_copy_from_attached_to_3(_scrollHeight); - - - _scrollX += _scrollFlag; - - vcWriteVar(251, _scrollX); - - _scrollFlag = 0; -} - -void SimonEngine::timer_vga_sprites_2() { - VgaSprite *vsp; - VgaPointersEntry *vpe; - const byte *vc_ptr_org = _vcPtr; - uint16 params[5]; // parameters to vc10_draw - - if (_paletteFlag == 2) - _paletteFlag = 1; - - vsp = _vgaSprites; - while (vsp->id != 0) { - vsp->windowNum &= 0x7FFF; - - vpe = &_vgaBufferPointers[vsp->fileId]; - _curVgaFile1 = vpe->vgaFile1; - _curVgaFile2 = vpe->vgaFile2; - _curSfxFile = vpe->sfxFile; - _windowNum = vsp->windowNum; - _vgaCurSpriteId = vsp->id; - - if (vsp->image) - fprintf(_dumpFile, "id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n", - vsp->id, vsp->image, vsp->palette, vsp->x, vsp->y, vsp->flags); - params[0] = readUint16Wrapper(&vsp->image); - params[1] = readUint16Wrapper(&vsp->palette); - params[2] = readUint16Wrapper(&vsp->x); - params[3] = readUint16Wrapper(&vsp->y); - params[4] = readUint16Wrapper(&vsp->flags); - _vcPtr = (const byte *)params; - vc10_draw(); - - vsp++; - } - - _updateScreen++; - _vcPtr = vc_ptr_org; -} - -void SimonEngine::timer_proc1() { - _timer4++; - - if (_lockWord & 0x80E9 || _lockWord & 2) - return; - - _timer1++; - - _lockWord |= 2; - - if (!(_lockWord & 0x10)) { - expire_vga_timers(); - expire_vga_timers(); - _syncFlag2 ^= 1; - _cepeFlag ^= 1; - if (!_cepeFlag) - expire_vga_timers(); - - if (_mouseHideCount != 0 && _syncFlag2) { - _lockWord &= ~2; - return; - } - } - - timer_vga_sprites(); - if (_drawImagesDebug) - timer_vga_sprites_2(); - - if (_copyPartialMode == 1) { - dx_copy_from_2_to_attached(80, 46, 208 - 80, 94 - 46); - } - - if (_copyPartialMode == 2) { - // copy partial from attached to 2 - dx_copy_from_attached_to_2(176, 61, _screenWidth - 176, 134 - 61); - _copyPartialMode = 0; - } - - if (_updateScreen) { - handle_mouse_moved(); - dx_update_screen_and_palette(); - _updateScreen = false; - } - - _lockWord &= ~2; -} - -void SimonEngine::timer_callback() { - if (_timer5 != 0) { - _syncFlag2 = true; - _timer5--; - } else { - timer_proc1(); - } -} - -void SimonEngine::fcs_setTextColor(FillOrCopyStruct *fcs, uint value) { - fcs->text_color = value; -} - -void SimonEngine::o_vga_reset() { - _lockWord |= 0x8000; - vc27_resetSprite(); - _lockWord &= ~0x8000; -} - -bool SimonEngine::itemIsSiblingOf(uint16 a) { - Item *item; - - CHECK_BOUNDS(a, _vcItemArray); - - item = _vcItemArray[a]; - if (item == NULL) - return true; - - return getItem1Ptr()->parent == item->parent; -} - -bool SimonEngine::itemIsParentOf(uint16 a, uint16 b) { - Item *item_a, *item_b; - - CHECK_BOUNDS(a, _vcItemArray); - CHECK_BOUNDS(b, _vcItemArray); - - item_a = _vcItemArray[a]; - item_b = _vcItemArray[b]; - - if (item_a == NULL || item_b == NULL) - return true; - - return derefItem(item_a->parent) == item_b; -} - -bool SimonEngine::vc_maybe_skip_proc_1(uint16 a, int16 b) { - Item *item; - - CHECK_BOUNDS(a, _vcItemArray); - - item = _vcItemArray[a]; - if (item == NULL) - return true; - return item->state == b; -} - -// OK -void SimonEngine::closeWindow(uint a) { - if (_windowArray[a] == NULL) - return; - removeIconArray(a); - video_copy_if_flag_0x8_c(_windowArray[a]); - _windowArray[a] = NULL; - if (_curWindow == a) { - _textWindow = NULL; - changeWindow(0); - } -} - -// OK -void SimonEngine::changeWindow(uint a) { - a &= 7; - - if (_windowArray[a] == NULL || _curWindow == a) - return; - - _curWindow = a; - showmessage_print_char(0); - _textWindow = _windowArray[a]; - - showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength); -} - -// OK -FillOrCopyStruct *SimonEngine::openWindow(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint text_color) { - FillOrCopyStruct *fcs; - - fcs = _fcs_list; - while (fcs->mode != 0) - fcs++; - - fcs->mode = 2; - fcs->x = x; - fcs->y = y; - fcs->width = w; - fcs->height = h; - fcs->flags = flags; - fcs->fill_color = fill_color; - fcs->text_color = text_color; - fcs->textColumn = 0; - fcs->textRow = 0; - fcs->textColumnOffset = 0; - fcs->textMaxLength = fcs->width * 8 / 6; // characters are 6 pixels - return fcs; -} - -Item *SimonEngine::derefItem(uint item) { - if (item >= _itemArraySize) - error("derefItem: invalid item %d", item); - return _itemArrayPtr[item]; -} - -uint SimonEngine::itemPtrToID(Item *id) { - uint i; - for (i = 0; i != _itemArraySize; i++) - if (_itemArrayPtr[i] == id) - return i; - error("itemPtrToID: not found"); - return 0; -} - -void SimonEngine::o_pathfind(int x, int y, uint var_1, uint var_2) { - const uint16 *p; - uint i, j; - uint prev_i; - uint x_diff, y_diff; - uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF; - - if (getGameType() == GType_SIMON2) { - x += _scrollX * 8; - } - - int end = (getGameType() == GType_FF) ? 9999 : 999; - prev_i = 21 - _variableArray[12]; - for (i = 20; i != 0; --i) { - p = (const uint16 *)_pathFindArray[20 - i]; - if (!p) - continue; - for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) { - x_diff = abs((int)(readUint16Wrapper(&p[0]) - x)); - y_diff = abs((int)(readUint16Wrapper(&p[1]) - 12 - y)); - - if (x_diff < y_diff) { - x_diff /= 4; - y_diff *= 4; - } - x_diff += y_diff /= 4; - - if (x_diff < best_dist || x_diff == best_dist && prev_i == i) { - best_dist = x_diff; - best_i = 21 - i; - best_j = j; - } - } - } - - _variableArray[var_1] = best_i; - _variableArray[var_2] = best_j; -} - -// ok -void SimonEngine::removeIconArray(uint fcs_index) { - FillOrCopyStruct *fcs; - uint16 fcsunk1; - uint16 i; - - fcs = _windowArray[fcs_index & 7]; - fcsunk1 = _curWindow; - - if (fcs == NULL || fcs->fcs_data == NULL) - return; - - changeWindow(fcs_index); - fcs_putchar(12); - changeWindow(fcsunk1); - - for (i = 0; fcs->fcs_data->e[i].item != NULL; i++) { - delete_hitarea_by_index(fcs->fcs_data->e[i].hit_area); - } - - if (fcs->fcs_data->upArrow != -1) { - delete_hitarea_by_index(fcs->fcs_data->upArrow); - } - - if (fcs->fcs_data->downArrow != -1) { - delete_hitarea_by_index(fcs->fcs_data->downArrow); - if (getGameType() == GType_SIMON1) - removeArrows(fcs, fcs_index); - } - - free(fcs->fcs_data); - fcs->fcs_data = NULL; - - _fcsData1[fcs_index] = 0; - _fcsData2[fcs_index] = 0; -} - -// ok -void SimonEngine::removeArrows(FillOrCopyStruct *fcs, uint fcs_index) { - o_kill_sprite_simon1(128); -} - -void SimonEngine::delete_hitarea_by_index(uint index) { - CHECK_BOUNDS(index, _hitAreas); - _hitAreas[index].flags = 0; -} - -// ok -void SimonEngine::fcs_putchar(uint a) { - if (_textWindow != _windowArray[0]) - video_putchar(_textWindow, a); -} - -// ok -void SimonEngine::video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs) { - if (fcs->flags & 0x10) - copy_img_from_3_to_2(fcs); - else - video_erase(fcs); - - fcs->textColumn = 0; - fcs->textRow = 0; - fcs->textColumnOffset = 0; - fcs->textLength = 0; -} - -// ok -void SimonEngine::copy_img_from_3_to_2(FillOrCopyStruct *fcs) { - _lockWord |= 0x8000; - - if (getGameType() == GType_SIMON1) { - dx_copy_rgn_from_3_to_2(fcs->y + fcs->height * 8 + ((fcs == _windowArray[2]) ? 1 : 0), (fcs->x + fcs->width) * 8, fcs->y, fcs->x * 8); - } else { - if (_vgaVar6 && _windowArray[2] == fcs) { - fcs = _windowArray[6]; - _vgaVar6 = 0; - } - - dx_copy_rgn_from_3_to_2(fcs->y + fcs->height * 8, (fcs->x + fcs->width) * 8, fcs->y, fcs->x * 8); - } - - _lockWord &= ~0x8000; -} - -void SimonEngine::video_erase(FillOrCopyStruct *fcs) { - byte *dst; - uint h; - - _lockWord |= 0x8000; - - dst = dx_lock_2(); - dst += _dxSurfacePitch * fcs->y + fcs->x * 8; - - h = fcs->height * 8; - do { - memset(dst, fcs->fill_color, fcs->width * 8); - dst += _dxSurfacePitch; - } while (--h); - - dx_unlock_2(); - _lockWord &= ~0x8000; -} - -VgaSprite *SimonEngine::findCurSprite() { - VgaSprite *vsp = _vgaSprites; - while (vsp->id) { - if (getGameType() == GType_SIMON1) { - if (vsp->id == _vgaCurSpriteId) - break; - } else { - if (vsp->id == _vgaCurSpriteId && vsp->fileId == _vgaCurFileId) - break; - } - vsp++; - } - return vsp; -} - -bool SimonEngine::isSpriteLoaded(uint16 id, uint16 fileId) { - VgaSprite *vsp = _vgaSprites; - while (vsp->id) { - if (getGameType() == GType_SIMON1) { - if (vsp->id == id) - return true; - } else { - if (vsp->id == id && vsp->fileId == fileId) - return true; - } - vsp++; - } - return false; -} - -void SimonEngine::processSpecialKeys() { - switch (_keyPressed) { - case 27: // escape - _exitCutscene = true; - break; - case 59: // F1 - if (getGameType() == GType_SIMON1) { - vcWriteVar(5, 40); - } else { - vcWriteVar(5, 50); - } - vcWriteVar(86, 0); - break; - case 60: // F2 - if (getGameType() == GType_SIMON1) { - vcWriteVar(5, 60); - } else { - vcWriteVar(5, 75); - } - vcWriteVar(86, 1); - break; - case 61: // F3 - if (getGameType() == GType_SIMON1) { - vcWriteVar(5, 100); - } else { - vcWriteVar(5, 125); - } - vcWriteVar(86, 2); - break; - case 63: // F5 - if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) - _exitCutscene = true; - break; - case 'p': - pause(); - break; - case 't': - if ((getGameType() == GType_SIMON2 && getFeatures() & GF_TALKIE) || ( getFeatures() & GF_TALKIE && _language > 1)) - if (_speech) - _subtitles ^= 1; - break; - case 'v': - if ((getGameType() == GType_SIMON2) && (getFeatures() & GF_TALKIE)) - if (_subtitles) - _speech ^= 1; - case '+': - midi.set_volume(midi.get_volume() + 16); - break; - case '-': - midi.set_volume(midi.get_volume() - 16); - break; - case 'm': - midi.pause(_musicPaused ^= 1); - break; - case 's': - if (getGameId() == GID_SIMON1DOS) - midi._enable_sfx ^= 1; - else - _sound->effectsPause(_effectsPaused ^= 1); - break; - case 'b': - _sound->ambientPause(_ambientPaused ^= 1); - break; - case 'r': - if (_debugMode) - _startMainScript ^= 1; - break; - case 'o': - if (_debugMode) - _continousMainScript ^= 1; - break; - case 'a': - if (_debugMode) - _startVgaScript ^= 1; - break; - case 'g': - if (_debugMode) - _continousVgaScript ^= 1; - break; - case 'i': - if (_debugMode) - _drawImagesDebug ^= 1; - break; - case 'd': - if (_debugMode) - _dumpImages ^=1; - break; - } - - _keyPressed = 0; -} - -void SimonEngine::pause() { - _keyPressed = 1; - _pause = 1; - bool ambient_status = _ambientPaused; - bool music_status = _musicPaused; - - midi.pause(true); - _sound->ambientPause(true); - while (_pause) { - delay(1); - if (_keyPressed == 'p') - _pause = 0; - } - midi.pause(music_status); - _sound->ambientPause(ambient_status); - -} - -void SimonEngine::video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte d) { - byte *src, color; - uint w, h, i; - - _lockWord |= 0x8000; - src = dx_lock_2() + ha->y * _dxSurfacePitch + ha->x; - - w = ha->width; - h = ha->height; - - // Works around bug in original Simon the Sorcerer 2 - // Animations continue in background when load/save dialog is open - // often causing the savegame name highlighter to be cut short - if (!(h > 0 && w > 0 && ha->x + w <= _screenWidth && ha->y + h <= _screenHeight)) { - debug(1,"Invalid coordinates in video_toggle_colors (%d,%d,%d,%d)", ha->x, ha->y, ha->width, ha->height); - _lockWord &= ~0x8000; - return; - } - - do { - for (i = 0; i != w; ++i) { - color = src[i]; - if (a >= color && b < color) { - if (c >= color) - color += d; - else - color -= d; - src[i] = color; - } - } - src += _dxSurfacePitch; - } while (--h); - - - dx_unlock_2(); - _lockWord &= ~0x8000; -} - -void SimonEngine::video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs) { - if (fcs->flags & 8) - copy_img_from_3_to_2(fcs); - fcs->mode = 0; -} - -void SimonEngine::loadSprite(uint windowNum, uint fileId, uint vgaSpriteId, uint x, uint y, uint palette) { - VgaSprite *vsp; - VgaPointersEntry *vpe; - byte *p, *pp; - uint count; - - _lockWord |= 0x40; - - if (isSpriteLoaded(vgaSpriteId, fileId)) { - _lockWord &= ~0x40; - return; - } - - vsp = _vgaSprites; - while (vsp->id != 0) - vsp++; - - vsp->windowNum = windowNum; - vsp->priority = 0; - vsp->flags = 0; - - vsp->y = y; - vsp->x = x; - vsp->image = 0; - vsp->palette = palette; - vsp->id = vgaSpriteId; - if (getGameType() == GType_SIMON1) - vsp->fileId = fileId = vgaSpriteId / 100; - else - vsp->fileId = fileId; - - - for (;;) { - vpe = &_vgaBufferPointers[fileId]; - _vgaCurFile2 = fileId; - _curVgaFile1 = vpe->vgaFile1; - if (vpe->vgaFile1 != NULL) - break; - loadZone(fileId); - } - - pp = _curVgaFile1; - if (getGameType() == GType_FF) { - p = pp + READ_LE_UINT16(&((VgaFileHeader_Feeble *) pp)->hdr2_start); - count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationCount); - p = pp + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationTable); - } else { - p = pp + READ_BE_UINT16(&((VgaFileHeader_Simon *) pp)->hdr2_start); - count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationCount); - p = pp + READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationTable); - } - - for (;;) { - if (getGameType() == GType_FF) { - if (READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) == vgaSpriteId) { - if (_startVgaScript) - dump_vga_script(pp + READ_LE_UINT16(&((AnimationHeader_Feeble*)p)->scriptOffs), fileId, vgaSpriteId); - - add_vga_timer(VGA_DELAY_BASE, pp + READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->scriptOffs), vgaSpriteId, fileId); - break; - } - p += sizeof(AnimationHeader_Feeble); - } else { - if (READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId) { - if (_startVgaScript) - dump_vga_script(pp + READ_BE_UINT16(&((AnimationHeader_Simon*)p)->scriptOffs), fileId, vgaSpriteId); - - add_vga_timer(VGA_DELAY_BASE, pp + READ_BE_UINT16(&((AnimationHeader_Simon *) p)->scriptOffs), vgaSpriteId, fileId); - break; - } - p += sizeof(AnimationHeader_Simon); - } - - if (!--count) { - vsp->id = 0; - break; - } - } - - _lockWord &= ~0x40; -} - -void SimonEngine::playSpeech(uint speech_id, uint vgaSpriteId) { - if (getGameType() == GType_SIMON1) { - if (speech_id == 9999) { - if (_subtitles) - return; - if (!(_bitArray[0] & 0x4000) && !(_bitArray[1] & 0x1000)) { - _bitArray[0] |= 0x4000; - _variableArray[100] = 15; - loadSprite(4, 1, 130, 0, 0, 0); - o_waitForSync(130); - } - _skipVgaWait = true; - } else { - if (_subtitles && _scriptVar2) { - loadSprite(4, 2, 204, 0, 0, 0); - o_waitForSync(204); - o_kill_sprite_simon1(204); - } - o_kill_sprite_simon1(vgaSpriteId + 201); - _sound->playVoice(speech_id); - loadSprite(4, 2, vgaSpriteId + 201, 0, 0, 0); - } - } else { - if (speech_id == 0xFFFF) { - if (_subtitles) - return; - if (!(_bitArray[0] & 0x4000) && !(_bitArray[1] & 0x1000)) { - _bitArray[0] |= 0x4000; - _variableArray[100] = 5; - loadSprite(4, 1, 30, 0, 0, 0); - o_waitForSync(130); - } - _skipVgaWait = true; - } else { - if (_subtitles && _language != Common::HB_ISR) { - _sound->playVoice(speech_id); - return; - } else if (_subtitles && _scriptVar2) { - loadSprite(4, 2, 5, 0, 0, 0); - o_waitForSync(205); - o_kill_sprite_simon2(2,5); - } - - o_kill_sprite_simon2(2, vgaSpriteId + 2); - _sound->playVoice(speech_id); - loadSprite(4, 2, vgaSpriteId + 2, 0, 0, 0); - } - } -} - -void SimonEngine::printText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) { - char convertedString[320]; - char *convertedString2 = convertedString; - int16 height, talkDelay; - int stringLength = strlen(string); - int padding, lettersPerRow, lettersPerRowJustified; - const int textHeight = 10; - - height = textHeight; - lettersPerRow = width / 6; - lettersPerRowJustified = stringLength / (stringLength / lettersPerRow + 1) + 1; - - talkDelay = (stringLength + 3) / 3; - if ((getGameType() == GType_SIMON1) && (getFeatures() & GF_TALKIE)) { - if (_variableArray[141] == 0) - _variableArray[141] = 9; - _variableArray[85] = _variableArray[141] * talkDelay; - } else { - if (_variableArray[86] == 0) - talkDelay /= 2; - if (_variableArray[86] == 2) - talkDelay *= 2; - _variableArray[85] = talkDelay * 5; - } - - assert(stringLength > 0); - while (stringLength > 0) { - int pos = 0; - if (stringLength > lettersPerRow) { - int removeLastWord = 0; - if (lettersPerRow > lettersPerRowJustified) { - pos = lettersPerRowJustified; - while (string[pos] != ' ') - pos++; - if (pos > lettersPerRow) - removeLastWord = 1; - } - if (lettersPerRow <= lettersPerRowJustified || removeLastWord) { - pos = lettersPerRow; - while (string[pos] != ' ' && pos > 0) - pos--; - } - height += textHeight; - y -= textHeight; - } else - pos = stringLength; - padding = (lettersPerRow - pos) % 2 ? - (lettersPerRow - pos) / 2 + 1 : (lettersPerRow - pos) / 2; - while (padding--) - *convertedString2++ = ' '; - stringLength -= pos; - while (pos--) - *convertedString2++ = *string++; - *convertedString2++ = '\n'; - string++; // skip space - stringLength--; // skip space - } - *(convertedString2 - 1) = '\0'; - - if (getGameType() == GType_SIMON1) - o_kill_sprite_simon1(vgaSpriteId + 199); - else - o_kill_sprite_simon2(2, vgaSpriteId); - - color = color * 3 + 192; - if (getPlatform() == Common::kPlatformAmiga) - render_string_amiga(vgaSpriteId, color, width, height, convertedString); - else - render_string(vgaSpriteId, color, width, height, convertedString); - - int b = 4; - if (!(_bitArray[8] & 0x20)) - b = 3; - - x /= 8; - if (y < 2) - y = 2; - - if (getGameType() == GType_SIMON1) - loadSprite(b, 2, vgaSpriteId + 199, x, y, 12); - else - loadSprite(b, 2, vgaSpriteId, x, y, 12); -} - -// Thanks to Stuart Caie for providing the original -// C conversion upon which this decruncher is based. - -#define SD_GETBIT(var) do { \ - if (!bits--) { \ - s -= 4; \ - if (s < src) \ - return false; \ - bb = READ_BE_UINT32(s); \ - bits = 31; \ - } \ - (var) = bb & 1; \ - bb >>= 1; \ -}while (0) - -#define SD_GETBITS(var, nbits) do { \ - bc = (nbits); \ - (var) = 0; \ - while (bc--) { \ - (var) <<= 1; \ - SD_GETBIT(bit); \ - (var) |= bit; \ - } \ -}while (0) - -#define SD_TYPE_LITERAL (0) -#define SD_TYPE_MATCH (1) - -static bool decrunchFile(byte *src, byte *dst, uint32 size) { - byte *s = src + size - 4; - uint32 destlen = READ_BE_UINT32 (s); - uint32 bb, x, y; - byte *d = dst + destlen; - byte bc, bit, bits, type; - - // Initialize bit buffer. - s -= 4; - bb = x = READ_BE_UINT32 (s); - bits = 0; - do { - x >>= 1; - bits++; - } while (x); - bits--; - - while (d > dst) { - SD_GETBIT(x); - if (x) { - SD_GETBITS(x, 2); - switch (x) { - case 0: - type = SD_TYPE_MATCH; - x = 9; - y = 2; - break; - - case 1: - type = SD_TYPE_MATCH; - x = 10; - y = 3; - break; - - case 2: - type = SD_TYPE_MATCH; - x = 12; - SD_GETBITS(y, 8); - break; - - default: - type = SD_TYPE_LITERAL; - x = 8; - y = 8; - } - } else { - SD_GETBIT(x); - if (x) { - type = SD_TYPE_MATCH; - x = 8; - y = 1; - } else { - type = SD_TYPE_LITERAL; - x = 3; - y = 0; - } - } - - if (type == SD_TYPE_LITERAL) { - SD_GETBITS(x, x); - y += x; - if ((int)(y + 1) > (d - dst)) - return false; // Overflow? - do { - SD_GETBITS(x, 8); - *--d = x; - } while (y-- > 0); - } else { - if ((int)(y + 1) > (d - dst)) - return false; // Overflow? - SD_GETBITS(x, x); - if ((d + x) > (dst + destlen)) - return false; // Offset overflow? - do { - d--; - *d = d[x]; - } while (y-- > 0); - } - } - - // Successful decrunch. - return true; -} - -#undef SD_GETBIT -#undef SD_GETBITS -#undef SD_TYPE_LITERAL -#undef SD_TYPE_MATCH - -void SimonEngine::read_vga_from_datfile_1(uint vga_id) { - if (getFeatures() & GF_OLD_BUNDLE) { - File in; - char buf[15]; - uint32 size; - if (vga_id == 23) - vga_id = 112; - if (vga_id == 328) - vga_id = 119; - - if (getPlatform() == Common::kPlatformAmiga) { - if (getFeatures() & GF_TALKIE) - sprintf(buf, "0%d.out", vga_id); - else - sprintf(buf, "0%d.pkd", vga_id); - } else { - sprintf(buf, "0%d.VGA", vga_id); - } - - in.open(buf); - if (in.isOpen() == false) - error("read_vga_from_datfile_1: can't open %s", buf); - size = in.size(); - - if (getFeatures() & GF_CRUNCHED) { - byte *buffer = new byte[size]; - if (in.read(buffer, size) != size) - error("read_vga_from_datfile_1: read failed"); - decrunchFile(buffer, _vgaBufferPointers[11].vgaFile2, size); - delete [] buffer; - } else { - if (in.read(_vgaBufferPointers[11].vgaFile2, size) != size) - error("read_vga_from_datfile_1: read failed"); - } - in.close(); - } else { - uint32 offs_a = _gameOffsetsPtr[vga_id]; - uint32 size = _gameOffsetsPtr[vga_id + 1] - offs_a; - - resfile_read(_vgaBufferPointers[11].vgaFile2, offs_a, size); - } -} - -byte *SimonEngine::read_vga_from_datfile_2(uint id, uint type) { - // !!! HACK !!! - // allocate more space for text to cope with foreign languages that use - // up more space than english. I hope 6400 bytes are enough. This number - // is base on: 2 (lines) * 320 (screen width) * 10 (textheight) -- olki - int extraBuffer = (id == 5 ? 6400 : 0); - - if (getFeatures() & GF_OLD_BUNDLE) { - File in; - char buf[15]; - uint32 size; - byte *dst = NULL; - - if (getPlatform() == Common::kPlatformAmiga) { - if (getFeatures() & GF_TALKIE) - sprintf(buf, "%.3d%d.out", id / 2, type); - else - sprintf(buf, "%.3d%d.pkd", id / 2, type); - } else { - sprintf(buf, "%.3d%d.VGA", id / 2, type); - } - - in.open(buf); - if (in.isOpen() == false) { - if (type == 3) - return NULL; - else - error("read_vga_from_datfile_2: can't open %s", buf); - } - size = in.size(); - - if (getFeatures() & GF_CRUNCHED) { - byte *buffer = new byte[size]; - if (in.read(buffer, size) != size) - error("read_vga_from_datfile_2: read failed"); - dst = setup_vga_destination (READ_BE_UINT32(buffer + size - 4) + extraBuffer); - decrunchFile(buffer, dst, size); - delete[] buffer; - } else { - dst = setup_vga_destination(size + extraBuffer); - if (in.read(dst, size) != size) - error("read_vga_from_datfile_2: read failed"); - } - in.close(); - - return dst; - } else { - uint32 offs_a = _gameOffsetsPtr[id]; - uint32 size = _gameOffsetsPtr[id + 1] - offs_a; - byte *dst; - - dst = setup_vga_destination(size + extraBuffer); - resfile_read(dst, offs_a, size); - - return dst; - } -} - -void SimonEngine::resfile_read(void *dst, uint32 offs, uint32 size) { - _gameFile->seek(offs, SEEK_SET); - if (_gameFile->read(dst, size) != size) - error("resfile_read(%d,%d) read failed", offs, size); -} - -void SimonEngine::openGameFile() { - if (!(getFeatures() & GF_OLD_BUNDLE)) { - _gameFile = new File(); - _gameFile->open(gss->gme_filename); - - if (_gameFile->isOpen() == false) - error("Can't open game file '%s'", gss->gme_filename); - - uint32 size = _gameFile->readUint32LE(); - - _gameOffsetsPtr = (uint32 *)malloc(size); - if (_gameOffsetsPtr == NULL) - error("out of memory, game offsets"); - - resfile_read(_gameOffsetsPtr, 0, size); -#if defined(SCUMM_BIG_ENDIAN) - for (uint r = 0; r < size / 4; r++) - _gameOffsetsPtr[r] = FROM_LE_32(_gameOffsetsPtr[r]); -#endif - } - - if (getGameType() != GType_FF) - loadIconFile(); - - vc34_setMouseOff(); - - runSubroutine101(); - startUp_helper_2(); -} - -void SimonEngine::runSubroutine101() { - Subroutine *sub; - - sub = getSubroutineByID(101); - if (sub != NULL) - startSubroutineEx(sub); - - startUp_helper_2(); -} - -void SimonEngine::dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x) { - byte *dst, *src; - uint i; - - dst = dx_lock_2(); - src = _sdl_buf_3; - - dst += y * _dxSurfacePitch; - src += y * _dxSurfacePitch; - - while (y < b) { - for (i = x; i < r; i++) - dst[i] = src[i]; - y++; - dst += _dxSurfacePitch; - src += _dxSurfacePitch; - } - - dx_unlock_2(); -} - -void SimonEngine::dx_clear_surfaces(uint num_lines) { - memset(_sdl_buf_attached, 0, num_lines * _screenWidth); - - _system->copyRectToScreen(_sdl_buf_attached, _screenWidth, 0, 0, _screenWidth, num_lines); - - if (_dxUse3Or4ForLock) { - memset(_sdl_buf, 0, num_lines * _screenWidth); - memset(_sdl_buf_3, 0, num_lines * _screenWidth); - } -} - -void SimonEngine::dx_clear_attached_from_top(uint lines) { - memset(_sdl_buf_attached, 0, lines * _screenWidth); -} - -void SimonEngine::dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h) { - uint offs = x + y * _screenWidth; - byte *s = _sdl_buf_attached + offs; - byte *d = _sdl_buf + offs; - - do { - memcpy(d, s, w); - d += _screenWidth; - s += _screenWidth; - } while (--h); -} - -void SimonEngine::dx_copy_from_2_to_attached(uint x, uint y, uint w, uint h) { - uint offs = x + y * _screenWidth; - byte *s = _sdl_buf + offs; - byte *d = _sdl_buf_attached + offs; - - do { - memcpy(d, s, w); - d += _screenWidth; - s += _screenWidth; - } while (--h); -} - -void SimonEngine::dx_copy_from_attached_to_3(uint lines) { - memcpy(_sdl_buf_3, _sdl_buf_attached, lines * _screenWidth); -} - -void SimonEngine::dx_update_screen_and_palette() { - _numScreenUpdates++; - - if (_paletteColorCount == 0 && _paletteFlag == 1) { - _paletteFlag = 0; - if (memcmp(_palette, _paletteBackup, 1024) != 0) { - memcpy(_paletteBackup, _palette, 1024); - _system->setPalette(_palette, 0, 256); - } - } - - _system->copyRectToScreen(_sdl_buf_attached, _screenWidth, 0, 0, _screenWidth, _screenHeight); - _system->updateScreen(); - - memcpy(_sdl_buf_attached, _sdl_buf, _screenWidth * _screenHeight); - - if (_paletteColorCount != 0) { - if (getGameType() == GType_SIMON1 && _usePaletteDelay) { - delay(100); - _usePaletteDelay = false; - } - fastFadeIn(); - } -} - -void SimonEngine::fastFadeIn() { - if (_paletteColorCount & 0x8000) { - slowFadeIn(); - } else { - _paletteFlag = false; - memcpy(_paletteBackup, _palette, 1024); - _system->setPalette(_palette, 0, _paletteColorCount); - _paletteColorCount = 0; - } -} - -void SimonEngine::slowFadeIn() { - uint8 paletteTmp[768]; - uint8 *src, *dst; - int c, p; - - _paletteColorCount &= 0x7fff; - _paletteFlag = false; - - memcpy(_videoBuf1, _palette, 1024); // Difference - memset(_videoBuf1, 0, 768); - - memcpy(_paletteBackup, _palette, 768); - memcpy(paletteTmp, _palette, 768); - - for (c = 255; c > 0; c -= 4) { - src = paletteTmp; - dst = _videoBuf1; - - for (p = _paletteColorCount; p !=0 ; p--) { - if (*src >= c) - *dst = *dst + 4; - - src++; - dst++; - } - _system->setPalette(_videoBuf1, 0, _videoNumPalColors); - if (_fade) - _system->updateScreen(); - delay(5); - } - _paletteColorCount = 0; -} - -int SimonEngine::go() { - if (!_dumpFile) - _dumpFile = stdout; - - // allocate buffers - _sdl_buf_3 = (byte *)calloc(_screenWidth * _screenHeight, 1); - _sdl_buf = (byte *)calloc(_screenWidth * _screenHeight, 1); - _sdl_buf_attached = (byte *)calloc(_screenWidth * _screenHeight, 1); - - allocItemHeap(); - allocTablesHeap(); - - setup_vga_file_buf_pointers(); - - _sound = new Sound(this, gss, _mixer); - _debugger = new Debugger(this); - - if (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute") == 1) { - if (getGameId() == GID_SIMON1DOS) - midi._enable_sfx ^= 1; - else - _sound->effectsPause(_effectsPaused ^= 1); - } - - loadGamePcFile(gss->gamepc_filename); - - addTimeEvent(0, 1); - openGameFile(); - - _lastMusicPlayed = -1; - _frameRate = 1; - - _startMainScript = false; - _continousMainScript = false; - _startVgaScript = false; - _continousVgaScript = false; - _drawImagesDebug = false; - - if (gDebugLevel == 2) - _continousMainScript = true; - if (gDebugLevel == 3) - _continousVgaScript = true; - if (gDebugLevel == 4) - _startMainScript = true; - if (gDebugLevel == 5) - _startVgaScript = true; - - if (getFeatures() & GF_TALKIE) { - // English and German versions of Simon the Sorcerer 1 don't have full subtitles - if (getGameType() == GType_SIMON1 && (_language == Common::EN_USA || _language == Common::DE_DEU)) - _subtitles = false; - } else { - _subtitles = true; - } - - while (1) { - hitarea_stuff(); - handle_verb_clicked(_verbHitArea); - delay(100); - } - - return 0; -} - -void SimonEngine::shutdown() { - delete _gameFile; - - midi.close(); - - free(_stringTabPtr); - free(_itemArrayPtr); - free(_itemHeapPtr - _itemHeapCurPos); - free(_tablesHeapPtr - _tablesHeapCurPos); - free(_tblList); - free(_iconFilePtr); - free(_gameOffsetsPtr); - - _system->quit(); -} - -void SimonEngine::delay(uint amount) { - OSystem::Event event; - - uint32 start = _system->getMillis(); - uint32 cur = start; - uint this_delay, vga_period; - - if (_debugger->isAttached()) - _debugger->onFrame(); - - if (_fastMode) - vga_period = 10; - else if (getGameType() == GType_SIMON2) - vga_period = 45 * _speed; - else - vga_period = 50 * _speed; - - _rnd.getRandomNumber(2); - - do { - while (!_inCallBack && cur >= _lastVgaTick + vga_period && !_pause) { - _lastVgaTick += vga_period; - - // don't get too many frames behind - if (cur >= _lastVgaTick + vga_period * 2) - _lastVgaTick = cur; - - _inCallBack = true; - timer_callback(); - _inCallBack = false; - } - - while (_system->pollEvent(event)) { - switch (event.type) { - case OSystem::EVENT_KEYDOWN: - if (event.kbd.keycode >= '0' && event.kbd.keycode <='9' - && (event.kbd.flags == OSystem::KBD_ALT || - event.kbd.flags == OSystem::KBD_CTRL)) { - _saveLoadSlot = event.kbd.keycode - '0'; - - // There is no save slot 0 - if (_saveLoadSlot == 0) - _saveLoadSlot = 10; - - sprintf(_saveLoadName, "Quicksave %d", _saveLoadSlot); - _saveLoadType = (event.kbd.flags == OSystem::KBD_ALT) ? 1 : 2; - - // We should only allow a load or save when it was possible in original - // This stops load/save during copy protection, conversations and cut scenes - if (!_mouseHideCount && !_showPreposition) - quickLoadOrSave(); - } else if (event.kbd.flags == OSystem::KBD_CTRL) { - if (event.kbd.keycode == 'a') { - GUI::Dialog *_aboutDialog; - _aboutDialog = new GUI::AboutDialog(); - _aboutDialog->runModal(); - } else if (event.kbd.keycode == 'f') - _fastMode ^= 1; - else if (event.kbd.keycode == 'd') - _debugger->attach(); - } - // Make sure backspace works right (this fixes a small issue on OS X) - if (event.kbd.keycode == 8) - _keyPressed = 8; - else - _keyPressed = (byte)event.kbd.ascii; - break; - case OSystem::EVENT_MOUSEMOVE: - _sdlMouseX = event.mouse.x; - _sdlMouseY = event.mouse.y; - break; - case OSystem::EVENT_LBUTTONDOWN: - _leftButtonDown++; -#if defined (_WIN32_WCE) || defined(PALMOS_MODE) - _sdlMouseX = event.mouse.x; - _sdlMouseY = event.mouse.y; -#endif - break; - case OSystem::EVENT_RBUTTONDOWN: - if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) - _skipSpeech = true; - else - _exitCutscene = true; - break; - case OSystem::EVENT_QUIT: - shutdown(); - return; - break; - default: - break; - } - } - - if (amount == 0) - break; - - { - this_delay = _fastMode ? 1 : 20 * _speed; - if (this_delay > amount) - this_delay = amount; - _system->delayMillis(this_delay); - } - cur = _system->getMillis(); - } while (cur < start + amount); -} - -void SimonEngine::loadMusic(uint music) { - char buf[4]; - - if (getPlatform() == Common::kPlatformAmiga) { - if (getFeatures() & GF_CRUNCHED) { - // TODO Add support for decruncher - debug(5,"loadMusic - Decrunch %dtune attempt", music); - } - // TODO Add Protracker support for simon1amiga/cd32 - debug(5,"playMusic - Load %dtune attempt", music); - } else if (getGameType() == GType_SIMON2) { // Simon 2 music - midi.stop(); - _gameFile->seek(_gameOffsetsPtr[MUSIC_INDEX_BASE + music - 1], SEEK_SET); - _gameFile->read(buf, 4); - if (!memcmp(buf, "FORM", 4)) { - _gameFile->seek(_gameOffsetsPtr[MUSIC_INDEX_BASE + music - 1], SEEK_SET); - midi.loadXMIDI (_gameFile); - } else { - _gameFile->seek(_gameOffsetsPtr[MUSIC_INDEX_BASE + music - 1], SEEK_SET); - midi.loadMultipleSMF (_gameFile); - } - - _lastMusicPlayed = music; - _nextMusicToPlay = -1; - } else if (getGameType() == GType_SIMON1) { // Simon 1 music - midi.stop(); - midi.setLoop (true); // Must do this BEFORE loading music. (GMF may have its own override.) - - if (getFeatures() & GF_TALKIE) { - // FIXME: The very last music resource, a cymbal crash for when the - // two demons crash into each other, should NOT be looped like the - // other music tracks. In simon1dos/talkie the GMF resource includes - // a loop override that acomplishes this, but there seems to be nothing - // for this in the SMF resources. - if (music == 35) - midi.setLoop (false); - - _gameFile->seek(_gameOffsetsPtr[MUSIC_INDEX_BASE + music], SEEK_SET); - _gameFile->read(buf, 4); - if (!memcmp(buf, "GMF\x1", 4)) { - _gameFile->seek(_gameOffsetsPtr[MUSIC_INDEX_BASE + music], SEEK_SET); - midi.loadSMF (_gameFile, music); - } else { - _gameFile->seek(_gameOffsetsPtr[MUSIC_INDEX_BASE + music], SEEK_SET); - midi.loadMultipleSMF (_gameFile); - } - - } else { - char filename[15]; - File f; - sprintf(filename, "MOD%d.MUS", music); - f.open(filename); - if (f.isOpen() == false) { - warning("Can't load music from '%s'", filename); - return; - } - if (getGameId() == GID_SIMON1DEMO) - midi.loadS1D (&f); - else - midi.loadSMF (&f, music); - } - - midi.startTrack (0); - } -} - -byte *SimonEngine::dx_lock_2() { - _dxSurfacePitch = _screenWidth; - return _sdl_buf; -} - -void SimonEngine::dx_unlock_2() { -} - -byte *SimonEngine::dx_lock_attached() { - _dxSurfacePitch = _screenWidth; - return _dxUse3Or4ForLock ? _sdl_buf_3 : _sdl_buf_attached; -} - -void SimonEngine::dx_unlock_attached() { -} - -void SimonEngine::set_volume(int volume) { - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume); -} - -byte SimonEngine::getByte() { - return *_codePtr++; -} - -} // End of namespace Simon - -#ifdef PALMOS_68K -#include "scumm_globals.h" - -_GINIT(Simon_Simon) -_GSETPTR(Simon::simon1_settings, GBVARS_SIMON1SETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GSETPTR(Simon::simon1acorn_settings, GBVARS_SIMON1ACORNSETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GSETPTR(Simon::simon1amiga_settings, GBVARS_SIMON1AMIGASETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GSETPTR(Simon::simon1demo_settings, GBVARS_SIMON1DEMOSETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GSETPTR(Simon::simon2win_settings, GBVARS_SIMON2WINSETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GSETPTR(Simon::simon2dos_settings, GBVARS_SIMON2DOSSETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GSETPTR(Simon::feeblefiles_settings, GBVARS_FEEBLEFILESSETTINGS_INDEX, Simon::GameSpecificSettings, GBVARS_SIMON) -_GEND - -_GRELEASE(Simon_Simon) -_GRELEASEPTR(GBVARS_SIMON1SETTINGS_INDEX, GBVARS_SIMON) -_GRELEASEPTR(GBVARS_SIMON1ACORNSETTINGS_INDEX, GBVARS_SIMON) -_GRELEASEPTR(GBVARS_SIMON1AMIGASETTINGS_INDEX, GBVARS_SIMON) -_GRELEASEPTR(GBVARS_SIMON1DEMOSETTINGS_INDEX, GBVARS_SIMON) -_GRELEASEPTR(GBVARS_SIMON2WINSETTINGS_INDEX, GBVARS_SIMON) -_GRELEASEPTR(GBVARS_SIMON2DOSSETTINGS_INDEX, GBVARS_SIMON) -_GRELEASEPTR(GBVARS_FEEBLEFILESSETTINGS_INDEX, GBVARS_SIMON) -_GEND - -#endif |
