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-rw-r--r--simon/simon.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 56be85d26c..10fb7a7ef6 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -1079,8 +1079,6 @@ void SimonEngine::loadTablesIntoMem(uint subr_id) {
if (_game == GAME_SIMON1WIN) {
memcpy(filename, "SFXXXX", 6);
_sound->readSfxFile(filename, _gameDataPath);
- } else if (_game == GAME_SIMON1CD32) {
- //TODO Add loading of simon1cd32 sound effects and voice files.
} else if (_game & GF_SIMON2) {
_sound->loadSfxTable(_game_file, _game_offsets_ptr[atoi(filename + 6) - 1 + gss->SOUND_INDEX_BASE]);
}
@@ -4745,10 +4743,10 @@ void SimonEngine::loadMusic (uint music) {
if (_game & GF_AMIGA) {
if (_game != GAME_SIMON1CD32) {
// TODO Add support for decruncher
- debug(1,"playMusic - Decrunch %dtune attempt", music);
+ debug(5,"playMusic - Decrunch %dtune attempt", music);
}
// TODO Add Protracker support for simon1amiga/cd32
- debug(1,"playMusic - Load %dtune attempt", music);
+ debug(5,"playMusic - Load %dtune attempt", music);
} else {
midi.stop();
midi.setLoop (true); // Must do this BEFORE loading music. (GMF may have its own override.)