diff options
Diffstat (limited to 'simon/simon.cpp')
-rw-r--r-- | simon/simon.cpp | 112 |
1 files changed, 63 insertions, 49 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index cdfb09a83f..29aa790900 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -136,73 +136,87 @@ static const GameSpecificSettings *simon2dos_settings; #else #define PTR(a) &a static const GameSpecificSettings simon1_settings = { - "SIMON.GME", // gme_filename - "SIMON.WAV", // wav_filename - "SIMON.VOC", // voc_filename - "SIMON.MP3", // mp3_filename - "EFFECTS.VOC", // voc_effects_filename - "EFFECTS.MP3", // mp3_effects_filename - "GAMEPC", // gamepc_filename + "SIMON.GME", // gme_filename + "SIMON.WAV", // wav_filename + "SIMON.VOC", // voc_filename + "SIMON.MP3", // mp3_filename + "SIMON.OGG", // vorbis_filename + "EFFECTS.VOC", // voc_effects_filename + "EFFECTS.MP3", // mp3_effects_filename + "EFFECTS.OGG", // vorbis_effects_filename + "GAMEPC", // gamepc_filename }; static const GameSpecificSettings simon1acorn_settings = { - "DATA", // gme_filename - "", // wav_filename - "SIMON", // voc_filename - "SIMON.MP3", // mp3_filename - "EFFECTS", // voc_effects_filename - "EFFECTS.MP3", // mp3_effects_filename - "GAMEBASE", // gamepc_filename + "DATA", // gme_filename + "", // wav_filename + "SIMON", // voc_filename + "SIMON.MP3", // mp3_filename + "SIMON.OGG", // vorbis_filename + "EFFECTS", // voc_effects_filename + "EFFECTS.MP3", // mp3_effects_filename + "EFFECTS.OGG", // vorbis_effects_filename + "GAMEBASE", // gamepc_filename }; static const GameSpecificSettings simon1amiga_settings = { - "", // gme_filename - "", // wav_filename - "", // voc_filename - "SIMON.MP3", // mp3_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "gameamiga", // gamepc_filename + "", // gme_filename + "", // wav_filename + "", // voc_filename + "SIMON.MP3", // mp3_filename + "SIMON.OGG", // vorbis_filename + "", // voc_effects_filename + "", // mp3_effects_filename + "", // vorbis_effects_filename + "gameamiga", // gamepc_filename }; static const GameSpecificSettings simon1demo_settings = { - "", // gme_filename - "", // wav_filename - "", // voc_filename - "", // mp3_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "GDEMO", // gamepc_filename + "", // gme_filename + "", // wav_filename + "", // voc_filename + "", // mp3_filename + "", // vorbis_filename + "", // voc_effects_filename + "", // mp3_effects_filename + "", // vorbis_effects_filename + "GDEMO", // gamepc_filename }; static const GameSpecificSettings simon2win_settings = { - "SIMON2.GME", // gme_filename - "SIMON2.WAV", // wav_filename - "SIMON2.VOC", // voc_filename - "SIMON2.MP3", // mp3_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "GSPTR30", // gamepc_filename + "SIMON2.GME", // gme_filename + "SIMON2.WAV", // wav_filename + "SIMON2.VOC", // voc_filename + "SIMON2.MP3", // mp3_filename + "SIMON2.OGG", // vorbis_filename + "", // voc_effects_filename + "", // mp3_effects_filename + "", // vorbis_effects_filename + "GSPTR30", // gamepc_filename }; static const GameSpecificSettings simon2mac_settings = { - "Simon2.gme", // gme_filename - "", // wav_filename - "", // voc_filename - "SIMON2.MP3", // mp3_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "gsptr30", // gamepc_filename + "Simon2.gme", // gme_filename + "", // wav_filename + "", // voc_filename + "SIMON2.MP3", // mp3_filename + "SIMON2.OGG", // vorbis_filename + "", // voc_effects_filename + "", // mp3_effects_filename + "", // vorbis_effects_filename + "gsptr30", // gamepc_filename }; static const GameSpecificSettings simon2dos_settings = { - "SIMON2.GME", // gme_filename - "", // wav_filename - "", // voc_filename - "", // mp3_filename - "", // voc_effects_filename - "", // mp3_effects_filename - "GAME32", // gamepc_filename + "SIMON2.GME", // gme_filename + "", // wav_filename + "", // voc_filename + "", // mp3_filename + "", // vorbis_filename + "", // voc_effects_filename + "", // mp3_effects_filename + "", // vorbis_effects_filename + "GAME32", // gamepc_filename }; #endif |