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-rw-r--r--simon/sound.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/simon/sound.cpp b/simon/sound.cpp
index d34371874d..9e302e34d5 100644
--- a/simon/sound.cpp
+++ b/simon/sound.cpp
@@ -47,25 +47,25 @@ public:
BaseSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigendian = false);
BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets, bool bigendian = false);
virtual ~BaseSound();
- virtual void playSound(uint sound, SoundHandle *handle, byte flags) = 0;
+ virtual void playSound(uint sound, Audio::SoundHandle *handle, byte flags) = 0;
};
class WavSound : public BaseSound {
public:
WavSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigendian = false) : BaseSound(mixer, file, base, bigendian) {};
WavSound(Audio::Mixer *mixer, File *file, uint32 *offsets) : BaseSound(mixer, file, offsets) {};
- void playSound(uint sound, SoundHandle *handle, byte flags);
+ void playSound(uint sound, Audio::SoundHandle *handle, byte flags);
};
class VocSound : public BaseSound {
public:
VocSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigendian = false) : BaseSound(mixer, file, base, bigendian) {};
- void playSound(uint sound, SoundHandle *handle, byte flags);
+ void playSound(uint sound, Audio::SoundHandle *handle, byte flags);
};
class RawSound : public BaseSound {
public:
RawSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigendian = false) : BaseSound(mixer, file, base, bigendian) {};
- void playSound(uint sound, SoundHandle *handle, byte flags);
+ void playSound(uint sound, Audio::SoundHandle *handle, byte flags);
};
BaseSound::BaseSound(Audio::Mixer *mixer, File *file, uint32 base, bool bigendian) {
@@ -119,7 +119,7 @@ BaseSound::~BaseSound() {
delete _file;
}
-void WavSound::playSound(uint sound, SoundHandle *handle, byte flags) {
+void WavSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags) {
if (_offsets == NULL)
return;
@@ -134,7 +134,7 @@ void WavSound::playSound(uint sound, SoundHandle *handle, byte flags) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, stream);
}
-void VocSound::playSound(uint sound, SoundHandle *handle, byte flags) {
+void VocSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags) {
if (_offsets == NULL)
return;
@@ -146,7 +146,7 @@ void VocSound::playSound(uint sound, SoundHandle *handle, byte flags) {
_mixer->playRaw(handle, buffer, size, samples_per_sec, flags | Audio::Mixer::FLAG_AUTOFREE);
}
-void RawSound::playSound(uint sound, SoundHandle *handle, byte flags) {
+void RawSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags) {
if (_offsets == NULL)
return;
@@ -163,10 +163,10 @@ void RawSound::playSound(uint sound, SoundHandle *handle, byte flags) {
class MP3Sound : public BaseSound {
public:
MP3Sound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {};
- void playSound(uint sound, SoundHandle *handle, byte flags);
+ void playSound(uint sound, Audio::SoundHandle *handle, byte flags);
};
-void MP3Sound::playSound(uint sound, SoundHandle *handle, byte flags)
+void MP3Sound::playSound(uint sound, Audio::SoundHandle *handle, byte flags)
{
if (_offsets == NULL)
return;
@@ -187,10 +187,10 @@ void MP3Sound::playSound(uint sound, SoundHandle *handle, byte flags)
class VorbisSound : public BaseSound {
public:
VorbisSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {};
- void playSound(uint sound, SoundHandle *handle, byte flags);
+ void playSound(uint sound, Audio::SoundHandle *handle, byte flags);
};
-void VorbisSound::playSound(uint sound, SoundHandle *handle, byte flags)
+void VorbisSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags)
{
if (_offsets == NULL)
return;
@@ -211,10 +211,10 @@ void VorbisSound::playSound(uint sound, SoundHandle *handle, byte flags)
class FlacSound : public BaseSound {
public:
FlacSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {};
- void playSound(uint sound, SoundHandle *handle, byte flags);
+ void playSound(uint sound, Audio::SoundHandle *handle, byte flags);
};
-void FlacSound::playSound(uint sound, SoundHandle *handle, byte flags)
+void FlacSound::playSound(uint sound, Audio::SoundHandle *handle, byte flags)
{
if (_offsets == NULL)
return;