diff options
Diffstat (limited to 'simon/vga.cpp')
| -rw-r--r-- | simon/vga.cpp | 454 | 
1 files changed, 227 insertions, 227 deletions
| diff --git a/simon/vga.cpp b/simon/vga.cpp index 99015475b1..ca9427e63f 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -115,18 +115,18 @@ void SimonEngine::run_vga_script() {  	for (;;) {  		uint opcode; -		if (_continous_vgascript) { -			if (_vc_ptr != (const byte *)&_vc_get_out_of_code) { -				fprintf(_dump_file, "%.5d %.5X: %5d %4d ", _vga_tick_counter, _vc_ptr - _cur_vga_file_1, _vga_cur_sprite_id, _vga_cur_file_id); -				dump_video_script(_vc_ptr, true); +		if (_continousVgaScript) { +			if (_vcPtr != (const byte *)&_vc_get_out_of_code) { +				fprintf(_dumpFile, "%.5d %.5X: %5d %4d ", _vgaTickCounter, _vcPtr - _curVgaFile1, _vgaCurSpriteId, _vgaCurFileId); +				dump_video_script(_vcPtr, true);  			}  		}  		if (!(_game & GF_SIMON2)) { -			opcode = READ_BE_UINT16(_vc_ptr); -			_vc_ptr += 2; +			opcode = READ_BE_UINT16(_vcPtr); +			_vcPtr += 2;  		} else { -			opcode = *_vc_ptr++; +			opcode = *_vcPtr++;  		}  		if (opcode >= NUM_VIDEO_OP_CODES) @@ -147,13 +147,13 @@ int SimonEngine::vc_read_var_or_word() {  }  uint SimonEngine::vc_read_next_word() { -	uint a = READ_BE_UINT16(_vc_ptr); -	_vc_ptr += 2; +	uint a = READ_BE_UINT16(_vcPtr); +	_vcPtr += 2;  	return a;  }  uint SimonEngine::vc_read_next_byte() { -	return *_vc_ptr++; +	return *_vcPtr++;  }  void SimonEngine::vc_skip_next_instruction() { @@ -183,40 +183,40 @@ void SimonEngine::vc_skip_next_instruction() {  	if (_game & GF_SIMON2) {  		uint opcode = vc_read_next_byte(); -		_vc_ptr += opcode_param_len_simon2[opcode]; +		_vcPtr += opcode_param_len_simon2[opcode];  	} else {  		uint opcode = vc_read_next_word(); -		_vc_ptr += opcode_param_len_simon1[opcode]; +		_vcPtr += opcode_param_len_simon1[opcode];  	} -	if (_continous_vgascript) -		fprintf(_dump_file, "; skipped\n"); +	if (_continousVgaScript) +		fprintf(_dumpFile, "; skipped\n");  }  void SimonEngine::o_read_vgares_23() {  	// Simon1 Only -	if (_vga_res_328_loaded == true) { -		_vga_res_328_loaded = false; -		_lock_word |= 0x4000; +	if (_vgaRes328Loaded == true) { +		_vgaRes328Loaded = false; +		_lockWord |= 0x4000;  		read_vga_from_datfile_1(23); -		_lock_word &= ~0x4000; +		_lockWord &= ~0x4000;  	}  }  void SimonEngine::o_read_vgares_328() {  	// Simon1 Only -	if (_vga_res_328_loaded == false) { -		_vga_res_328_loaded = true; -		_lock_word |= 0x4000; +	if (_vgaRes328Loaded == false) { +		_vgaRes328Loaded = true; +		_lockWord |= 0x4000;  		read_vga_from_datfile_1(328); -		_lock_word &= ~0x4000; +		_lockWord &= ~0x4000;  	}  }  // VGA Script commands  void SimonEngine::vc_1_dummy_op() {  	/* dummy opcode */ -	_vc_ptr += 6; +	_vcPtr += 6;  }  void SimonEngine::vc_2_call() { @@ -229,43 +229,43 @@ void SimonEngine::vc_2_call() {  	num = vc_read_var_or_word(); -	old_file_1 = _cur_vga_file_1; -	old_file_2 = _cur_vga_file_2; +	old_file_1 = _curVgaFile1; +	old_file_2 = _curVgaFile2;  	for (;;) {  		res = num / 100; -		vpe = &_vga_buffer_pointers[res]; +		vpe = &_vgaBufferPointers[res]; -		_cur_vga_file_1 = vpe->vgaFile1; -		_cur_vga_file_2 = vpe->vgaFile2; +		_curVgaFile1 = vpe->vgaFile1; +		_curVgaFile2 = vpe->vgaFile2;  		if (vpe->vgaFile1 != NULL)  			break; -		if (_vga_cur_file_2 != res) -			_video_var_7 = _vga_cur_file_2; +		if (_vgaCurFile2 != res) +			_videoVar7 = _vgaCurFile2;  		ensureVgaResLoaded(res); -		_video_var_7 = 0xFFFF; +		_videoVar7 = 0xFFFF;  	} -	bb = _cur_vga_file_1; +	bb = _curVgaFile1;  	b = bb + READ_BE_UINT16(&((VgaFile1Header *) bb)->hdr2_start);  	b = bb + READ_BE_UINT16(&((VgaFile1Header2 *) b)->unk2_offs);  	while (READ_BE_UINT16(&((VgaFile1Struct0x8 *) b)->id) != num)  		b += sizeof(VgaFile1Struct0x8); -	vc_ptr_org = _vc_ptr; +	vc_ptr_org = _vcPtr; -	_vc_ptr = _cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x8 *) b)->script_offs); +	_vcPtr = _curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x8 *) b)->script_offs); -	//dump_vga_script(_vc_ptr, res, num); +	//dump_vga_script(_vcPtr, res, num);  	run_vga_script(); -	_cur_vga_file_1 = old_file_1; -	_cur_vga_file_2 = old_file_2; +	_curVgaFile1 = old_file_1; +	_curVgaFile2 = old_file_2; -	_vc_ptr = vc_ptr_org; +	_vcPtr = vc_ptr_org;  }  void SimonEngine::vc_3_new_sprite() { @@ -294,7 +294,7 @@ void SimonEngine::vc_3_new_sprite() {  	if (has_vga_sprite_with_id(vga_sprite_id, f))  		return; -	vsp = _vga_sprites; +	vsp = _vgaSprites;  	while (vsp->id)  		vsp++; @@ -308,21 +308,21 @@ void SimonEngine::vc_3_new_sprite() {  	vsp->id = vga_sprite_id;  	vsp->unk7 = res = f; -	old_file_1 = _cur_vga_file_1; +	old_file_1 = _curVgaFile1;  	for (;;) { -		vpe = &_vga_buffer_pointers[res]; -		_cur_vga_file_1 = vpe->vgaFile1; +		vpe = &_vgaBufferPointers[res]; +		_curVgaFile1 = vpe->vgaFile1;  		if (vpe->vgaFile1 != NULL)  			break; -		if (_vga_cur_file_2 != res) -			_video_var_7 = _vga_cur_file_2; +		if (_vgaCurFile2 != res) +			_videoVar7 = _vgaCurFile2;  		ensureVgaResLoaded(res); -		_video_var_7 = 0xFFFF; +		_videoVar7 = 0xFFFF;  	} -	pp = _cur_vga_file_1; +	pp = _curVgaFile1;  	p = pp + READ_BE_UINT16(&((VgaFile1Header *) pp)->hdr2_start);  	p = pp + READ_BE_UINT16(&((VgaFile1Header2 *) p)->id_table); @@ -334,7 +334,7 @@ void SimonEngine::vc_3_new_sprite() {  		static bool dumped = false;  		if (res == DUMP_FILE_NR && !dumped) {  			dumped = true; -			dump_vga_file(_cur_vga_file_1); +			dump_vga_file(_curVgaFile1);  		}  	}  #endif @@ -344,21 +344,21 @@ void SimonEngine::vc_3_new_sprite() {  		static bool dumped = false;  		if (res == DUMP_BITMAPS_FILE_NR && !dumped) {  			dumped = true; -			dump_vga_bitmaps(_cur_vga_file_2, _cur_vga_file_1, res); +			dump_vga_bitmaps(_curVgaFile2, _curVgaFile1, res);  		}  	}  #endif -	if (_start_vgascript) -		dump_vga_script(_cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), res, vga_sprite_id); +	if (_startVgaScript) +		dump_vga_script(_curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x6*)p)->script_offs), res, vga_sprite_id); -	add_vga_timer(VGA_DELAY_BASE, _cur_vga_file_1 + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vga_sprite_id, res); -	_cur_vga_file_1 = old_file_1; +	add_vga_timer(VGA_DELAY_BASE, _curVgaFile1 + READ_BE_UINT16(&((VgaFile1Struct0x6 *) p)->script_offs), vga_sprite_id, res); +	_curVgaFile1 = old_file_1;  }  void SimonEngine::vc_4_dummy_op() {  	/* dummy opcode */ -	_vc_ptr += 6; +	_vcPtr += 6;  }  void SimonEngine::vc_5_skip_if_neq() { @@ -446,7 +446,7 @@ byte *SimonEngine::vc_10_depack_swap(const byte *src, uint w, uint h) {  	w <<= 3;  	{ -		byte *dst_org = _video_buf_1 + w; +		byte *dst_org = _videoBuf1 + w;  		byte color;  		int8 cur = -0x80;  		uint w_cur = w; @@ -496,7 +496,7 @@ byte *SimonEngine::vc_10_depack_swap(const byte *src, uint w, uint h) {  		byte *dst_org, *src_org;  		uint i; -		src_org = dst_org = _video_buf_1 + w; +		src_org = dst_org = _videoBuf1 + w;  		do {  			byte *dst = dst_org; @@ -512,16 +512,16 @@ byte *SimonEngine::vc_10_depack_swap(const byte *src, uint w, uint h) {  	} -	return _video_buf_1; +	return _videoBuf1;  }  byte *SimonEngine::vc_10_no_depack_swap(const byte *src, uint w, uint h) { -	if (src == _vc_10_base_ptr_old) -		return _video_buf_1; +	if (src == _vc10BasePtrOld) +		return _videoBuf1; -	_vc_10_base_ptr_old = src; +	_vc10BasePtrOld = src;  	h *= 8; -	byte *dst = _video_buf_1 + h - 1; +	byte *dst = _videoBuf1 + h - 1;  	uint h_cur = h;  	do { @@ -533,7 +533,7 @@ byte *SimonEngine::vc_10_no_depack_swap(const byte *src, uint w, uint h) {  		dst += h * 2;  	} while (--w != 0); -	return _video_buf_1; +	return _videoBuf1;  }  /* must not be const */ @@ -547,7 +547,7 @@ static uint16 _video_windows[128] = {  /* simon2 specific */  void SimonEngine::decodeStripA(byte *dst, const byte *src, int height) { -	const uint pitch = _dx_surface_pitch; +	const uint pitch = _dxSurfacePitch;  	int8 reps = (int8)0x80;  	byte color;  	byte *dst_org = dst; @@ -603,11 +603,11 @@ void SimonEngine::vc_10_draw() {  	if (state.image == 0)  		return; -	state.base_color = (_vc_ptr[1] << 4); -	_vc_ptr += 2; +	state.base_color = (_vcPtr[1] << 4); +	_vcPtr += 2;  	state.x = (int16)vc_read_next_word();  	if (_game & GF_SIMON2) { -		state.x -= _x_scroll; +		state.x -= _xScroll;  	}  	state.y = (int16)vc_read_next_word(); @@ -620,8 +620,8 @@ void SimonEngine::vc_10_draw() {  	if (state.image < 0)  		state.image = vc_read_var(-state.image); -	p2 = _cur_vga_file_2 + state.image * 8; -	state.depack_src = _cur_vga_file_2 + READ_BE_UINT32(p2); +	p2 = _curVgaFile2 + state.image * 8; +	state.depack_src = _curVgaFile2 + READ_BE_UINT32(p2);  	width = READ_BE_UINT16(p2 + 6) >> 4;  	height = p2[5]; @@ -630,8 +630,8 @@ void SimonEngine::vc_10_draw() {  	if (height == 0 || width == 0)  		return; -	if (_dump_images) -		dump_single_bitmap(_vga_cur_file_id, state.image, state.depack_src, width * 16, height, +	if (_dumpImages) +		dump_single_bitmap(_vgaCurFileId, state.image, state.depack_src, width * 16, height,  											 state.base_color);  	if (flags & 0x80 && !(state.e & 0x10)) { @@ -648,18 +648,18 @@ void SimonEngine::vc_10_draw() {  		byte *dst;  		uint w; -		_vga_var1 = width * 2 - 40; -		_vga_var7 = state.depack_src; -		_sprite_height = height; +		_vgaVar1 = width * 2 - 40; +		_vgaVar7 = state.depack_src; +		_spriteHeight = height;  		if (_variableArray[34] == -1)  			state.x = _variableArray[251]; -		_x_scroll = state.x; +		_xScroll = state.x; -		vc_write_var(0xfb, _x_scroll); +		vc_write_var(0xfb, _xScroll);  		dst = dx_lock_attached(); -		src = state.depack_src + _x_scroll * 4; +		src = state.depack_src + _xScroll * 4;  		for (w = 0; w < 40; w++) {  			decodeStripA(dst, src + READ_BE_UINT32(src), height); @@ -678,7 +678,7 @@ void SimonEngine::vc_10_draw() {  		state.depack_src = vc_10_no_depack_swap(state.depack_src, width, height);  	} -	vlut = &_video_windows[_video_palette_mode * 4]; +	vlut = &_video_windows[_videoPaletteMode * 4];  	state.draw_width = width << 1;	/* cl */  	state.draw_height = height;		/* ch */ @@ -727,10 +727,10 @@ void SimonEngine::vc_10_draw() {  	state.draw_width <<= 2;  	state.surf2_addr = dx_lock_2(); -	state.surf2_pitch = _dx_surface_pitch; +	state.surf2_pitch = _dxSurfacePitch;  	state.surf_addr = dx_lock_attached(); -	state.surf_pitch = _dx_surface_pitch; +	state.surf_pitch = _dxSurfacePitch;  	{  		uint offs, offs2; @@ -796,7 +796,7 @@ void SimonEngine::vc_10_draw() {  		} while (++w != state.draw_width);  		/* vc_10_helper_5 */ -	} else if (_lock_word & 0x20 && state.base_color == 0 || state.base_color == 0xC0) { +	} else if (_lockWord & 0x20 && state.base_color == 0 || state.base_color == 0xC0) {  		const byte *src;  		byte *dst;  		uint h, i; @@ -907,7 +907,7 @@ void SimonEngine::vc_10_draw() {  		}  		/* vc_10_helper_4 */  	} else { -		if (_game & GF_SIMON2 && state.e & 0x4 && _bit_array[10] & 0x800) { +		if (_game & GF_SIMON2 && state.e & 0x4 && _bitArray[10] & 0x800) {  			state.surf_addr = state.surf2_addr;  			state.surf_pitch = state.surf2_pitch;  		} @@ -1009,7 +1009,7 @@ void SimonEngine::vc_10_draw() {  }  void SimonEngine::vc_11_clear_pathfind_array() { -	memset(&_pathfind_array, 0, sizeof(_pathfind_array)); +	memset(&_pathFindArray, 0, sizeof(_pathFindArray));  }  void SimonEngine::vc_12_delay() { @@ -1019,7 +1019,7 @@ void SimonEngine::vc_12_delay() {  	if (!(_game & GF_SIMON2)) {  		num = vc_read_var_or_word();  	} else { -		num = vc_read_next_byte() * _vga_base_delay; +		num = vc_read_next_byte() * _vgaBaseDelay;  	}  	// Work around to allow inventory arrows to be @@ -1029,24 +1029,24 @@ void SimonEngine::vc_12_delay() {  	else  		num += VGA_DELAY_BASE; -	add_vga_timer(num, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id); -	_vc_ptr = (byte *)&_vc_get_out_of_code; +	add_vga_timer(num, _vcPtr, _vgaCurSpriteId, _vgaCurFileId); +	_vcPtr = (byte *)&_vc_get_out_of_code;  }  void SimonEngine::vc_13_set_sprite_offset_x() {  	VgaSprite *vsp = find_cur_sprite();  	vsp->x += (int16)vc_read_next_word(); -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_14_set_sprite_offset_y() {  	VgaSprite *vsp = find_cur_sprite();  	vsp->y += (int16)vc_read_next_word(); -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_15_wakeup_id() { -	VgaSleepStruct *vfs = _vga_sleep_structs, *vfs_tmp; +	VgaSleepStruct *vfs = _vgaSleepStructs, *vfs_tmp;  	uint16 id = vc_read_next_word();  	while (vfs->ident != 0) {  		if (vfs->ident == id) { @@ -1062,34 +1062,34 @@ void SimonEngine::vc_15_wakeup_id() {  	}  	/* clear a wait event */ -	if (id == _vga_wait_for) -		_vga_wait_for = 0; +	if (id == _vgaWaitFor) +		_vgaWaitFor = 0;  }  void SimonEngine::vc_16_sleep_on_id() { -	VgaSleepStruct *vfs = _vga_sleep_structs; +	VgaSleepStruct *vfs = _vgaSleepStructs;  	while (vfs->ident)  		vfs++;  	vfs->ident = vc_read_next_word(); -	vfs->code_ptr = _vc_ptr; -	vfs->sprite_id = _vga_cur_sprite_id; -	vfs->cur_vga_file = _vga_cur_file_id; +	vfs->code_ptr = _vcPtr; +	vfs->sprite_id = _vgaCurSpriteId; +	vfs->cur_vga_file = _vgaCurFileId; -	_vc_ptr = (byte *)&_vc_get_out_of_code; +	_vcPtr = (byte *)&_vc_get_out_of_code;  }  void SimonEngine::vc_17_set_pathfind_item() {  	uint a = vc_read_next_word(); -	_pathfind_array[a - 1] = (const uint16 *)_vc_ptr; -	while (READ_BE_UINT16(_vc_ptr) != 999) -		_vc_ptr += 4; -	_vc_ptr += 2; +	_pathFindArray[a - 1] = (const uint16 *)_vcPtr; +	while (READ_BE_UINT16(_vcPtr) != 999) +		_vcPtr += 4; +	_vcPtr += 2;  }  void SimonEngine::vc_18_jump_rel() {  	int16 offs = vc_read_next_word(); -	_vc_ptr += offs; +	_vcPtr += offs;  }  /* chain to script? */ @@ -1106,13 +1106,13 @@ void SimonEngine::vc_20_set_code_word() {  	 * back the same word, this time as LE, into the script.  	 */  	uint16 a = vc_read_next_word(); -	WRITE_LE_UINT16(const_cast<byte *>(_vc_ptr), a); -	_vc_ptr += 2; +	WRITE_LE_UINT16(const_cast<byte *>(_vcPtr), a); +	_vcPtr += 2;  }  void SimonEngine::vc_21_jump_if_code_word() {  	int16 a = vc_read_next_word(); -	const byte *tmp = _vc_ptr + a; +	const byte *tmp = _vcPtr + a;  	if (_game & GF_SIMON2)  		tmp += 3;  	else @@ -1122,7 +1122,7 @@ void SimonEngine::vc_21_jump_if_code_word() {  	if (val != 0) {  		// Decrement counter  		WRITE_LE_UINT16(const_cast<byte *>(tmp), val - 1); -		_vc_ptr = tmp + 2; +		_vcPtr = tmp + 2;  	}  } @@ -1134,7 +1134,7 @@ void SimonEngine::vc_22_set_sprite_palette() {  	palptr = &_palette[(a << 6)]; -	src = _cur_vga_file_1 + 6 + b * 96; +	src = _curVgaFile1 + 6 + b * 96;  	do {  		palptr[0] = src[0] << 2; @@ -1146,8 +1146,8 @@ void SimonEngine::vc_22_set_sprite_palette() {  		src += 3;  	} while (--num); -	_video_var_9 = 2; -	_vga_sprite_changed++; +	_videoVar9 = 2; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_23_set_sprite_priority() { @@ -1164,10 +1164,10 @@ void SimonEngine::vc_23_set_sprite_priority() {  	vus2 = vsp; -	if (vsp != _vga_sprites && pri < vsp[-1].priority) { +	if (vsp != _vgaSprites && pri < vsp[-1].priority) {  		do {  			vsp--; -		} while (vsp != _vga_sprites && pri < vsp[-1].priority); +		} while (vsp != _vgaSprites && pri < vsp[-1].priority);  		do {  			memcpy(vus2, vus2 - 1, sizeof(VgaSprite));  		} while (--vus2 != vsp); @@ -1183,7 +1183,7 @@ void SimonEngine::vc_23_set_sprite_priority() {  	} else {  		vsp->priority = pri;  	} -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_24_set_sprite_xy() { @@ -1198,7 +1198,7 @@ void SimonEngine::vc_24_set_sprite_xy() {  		vsp->unk4 = vc_read_next_byte();  	} -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_25_halt_sprite() { @@ -1207,8 +1207,8 @@ void SimonEngine::vc_25_halt_sprite() {  		memcpy(vsp, vsp + 1, sizeof(VgaSprite));  		vsp++;  	} -	_vc_ptr = (byte *)&_vc_get_out_of_code; -	_vga_sprite_changed++; +	_vcPtr = (byte *)&_vc_get_out_of_code; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_26_set_window() { @@ -1224,11 +1224,11 @@ void SimonEngine::vc_27_reset() {  	VgaSleepStruct *vfs;  	VgaTimerEntry *vte, *vte2; -	_lock_word |= 8; +	_lockWord |= 8;  	memset(&bak, 0, sizeof(bak)); -	vsp = _vga_sprites; +	vsp = _vgaSprites;  	while (vsp->id) {  		if ((_game & GF_SIMON1) && vsp->id == 0x80) {  			memcpy(&bak, vsp, sizeof(VgaSprite)); @@ -1238,15 +1238,15 @@ void SimonEngine::vc_27_reset() {  	}  	if (bak.id != 0) -		memcpy(_vga_sprites, &bak, sizeof(VgaSprite)); +		memcpy(_vgaSprites, &bak, sizeof(VgaSprite)); -	vfs = _vga_sleep_structs; +	vfs = _vgaSleepStructs;  	while (vfs->ident) {  		vfs->ident = 0;  		vfs++;  	} -	vte = _vga_timer_list; +	vte = _vgaTimerList;  	while (vte->delay) {  		if ((_game & GF_SIMON1) && vsp->id == 0x80) {  			vte++; @@ -1261,12 +1261,12 @@ void SimonEngine::vc_27_reset() {  	vc_write_var(0xFE, 0); -	_lock_word &= ~8; +	_lockWord &= ~8;  }  void SimonEngine::vc_28_dummy_op() {  	/* unused */ -	_vc_ptr += 8; +	_vcPtr += 8;  }  void SimonEngine::vc_29_stop_all_sounds() { @@ -1274,11 +1274,11 @@ void SimonEngine::vc_29_stop_all_sounds() {  }  void SimonEngine::vc_30_set_base_delay() { -	_vga_base_delay = vc_read_next_word(); +	_vgaBaseDelay = vc_read_next_word();  }  void SimonEngine::vc_31_set_palette_mode() { -	_video_palette_mode = vc_read_next_word(); +	_videoPaletteMode = vc_read_next_word();  }  uint SimonEngine::vc_read_var(uint var) { @@ -1296,32 +1296,32 @@ void SimonEngine::vc_32_copy_var() {  }  void SimonEngine::vc_33_force_unlock() { -	if (_lock_counter != 0) { -		_lock_counter = 1; +	if (_lockCounter != 0) { +		_lockCounter = 1;  		unlock();  	}  }  void SimonEngine::vc_34_force_lock() {  	lock(); -	_lock_counter = 200; -	_left_button_down = 0; +	_lockCounter = 200; +	_leftButtonDown = 0;  }  void SimonEngine::vc_35() {  	/* unused */ -	_vc_ptr += 4; -	_vga_sprite_changed++; +	_vcPtr += 4; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_36_saveload_thing() { -	_video_var_8 = false; +	_videoVar8 = false;  	uint vga_res = vc_read_next_word();  	uint mode = vc_read_next_word();  	if (!(_game & GF_SIMON2)) {  		if (mode == 16) { -			_copy_partial_mode = 2; +			_copyPartialMode = 2;  		} else {  			set_video_mode_internal(mode, vga_res);  		} @@ -1333,7 +1333,7 @@ void SimonEngine::vc_36_saveload_thing() {  void SimonEngine::vc_37_set_sprite_offset_y() {  	VgaSprite *vsp = find_cur_sprite();  	vsp->y += vc_read_var(vc_read_next_word()); -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_38_skip_if_var_zero() { @@ -1352,23 +1352,23 @@ void SimonEngine::vc_40_var_add() {  	uint var = vc_read_next_word();  	int16 value = vc_read_var(var) + vc_read_next_word(); -	if (_game & GF_SIMON2 && var == 0xF && !(_bit_array[5] & 1)) { +	if (_game & GF_SIMON2 && var == 0xF && !(_bitArray[5] & 1)) {  		int16 tmp; -		if (_vga_var2 != 0) { -			if (_vga_var2 >= 0) +		if (_vgaVar2 != 0) { +			if (_vgaVar2 >= 0)  				goto no_scroll; -			_vga_var2 = 0; +			_vgaVar2 = 0;  		} else { -			if (_xscroll_step != 0) +			if (_xScrollStep != 0)  				goto no_scroll;  		} -		if (value - _x_scroll >= 30) { -			_vga_var2 = 20; -			tmp = _vga_var1 - _x_scroll; +		if (value - _xScroll >= 30) { +			_vgaVar2 = 20; +			tmp = _vgaVar1 - _xScroll;  			if (tmp < 20) -				_vga_var2 = tmp; +				_vgaVar2 = tmp;  			add_vga_timer(6, NULL, 0, 0);	/* special timer */  		}  	} @@ -1381,23 +1381,23 @@ void SimonEngine::vc_41_var_sub() {  	uint var = vc_read_next_word();  	int16 value = vc_read_var(var) - vc_read_next_word(); -	if (_game & GF_SIMON2 && var == 0xF && !(_bit_array[5] & 1)) { +	if (_game & GF_SIMON2 && var == 0xF && !(_bitArray[5] & 1)) {  		int16 tmp; -		if (_vga_var2 != 0) { -			if (_vga_var2 < 0) +		if (_vgaVar2 != 0) { +			if (_vgaVar2 < 0)  				goto no_scroll; -			_vga_var2 = 0; +			_vgaVar2 = 0;  		} else { -			if (_xscroll_step != 0) +			if (_xScrollStep != 0)  				goto no_scroll;  		} -		if ((uint16)(value - _x_scroll) < 11) { -			_vga_var2 = -20; -			tmp = _vga_var1 - _x_scroll; -			if (_x_scroll < 20) -				_vga_var2 = -_x_scroll; +		if ((uint16)(value - _xScroll) < 11) { +			_vgaVar2 = -20; +			tmp = _vgaVar1 - _xScroll; +			if (_xScroll < 20) +				_vgaVar2 = -_xScroll;  			add_vga_timer(6, NULL, 0, 0);	/* special timer */  		}  	} @@ -1410,8 +1410,8 @@ void SimonEngine::vc_42_delay_if_not_eq() {  	uint val = vc_read_var(vc_read_next_word());  	if (val != vc_read_next_word()) { -		add_vga_timer(_vga_base_delay + 1, _vc_ptr - 4, _vga_cur_sprite_id, _vga_cur_file_id); -		_vc_ptr = (byte *)&_vc_get_out_of_code; +		add_vga_timer(_vgaBaseDelay + 1, _vcPtr - 4, _vgaCurSpriteId, _vgaCurFileId); +		_vcPtr = (byte *)&_vc_get_out_of_code;  	}  } @@ -1430,13 +1430,13 @@ void SimonEngine::vc_44_skip_if_bit_set() {  void SimonEngine::vc_45_set_sprite_x() {  	VgaSprite *vsp = find_cur_sprite();  	vsp->x = vc_read_var(vc_read_next_word()); -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_46_set_sprite_y() {  	VgaSprite *vsp = find_cur_sprite();  	vsp->y = vc_read_var(vc_read_next_word()); -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_47_add_var_f() { @@ -1448,7 +1448,7 @@ void SimonEngine::vc_48() {  	uint a = (uint16)_variableArray[12];  	uint b = (uint16)_variableArray[13];  	int c = _variableArray[14]; -	const uint16 *p = _pathfind_array[a - 1]; +	const uint16 *p = _pathFindArray[a - 1];  	int step;  	int y1, y2;  	int16 *vp; @@ -1476,12 +1476,12 @@ void SimonEngine::vc_48() {  }  void SimonEngine::vc_set_bit_to(uint bit, bool value) { -	uint16 *bits = &_bit_array[bit >> 4]; +	uint16 *bits = &_bitArray[bit >> 4];  	*bits = (*bits & ~(1 << (bit & 15))) | (value << (bit & 15));  }  bool SimonEngine::vc_get_bit(uint bit) { -	uint16 *bits = &_bit_array[bit >> 4]; +	uint16 *bits = &_bitArray[bit >> 4];  	return (*bits & (1 << (bit & 15))) != 0;  } @@ -1516,17 +1516,17 @@ void SimonEngine::vc_52_play_sound() {  void SimonEngine::vc_53_no_op() {  	/* unused */ -	_vc_ptr += 4; +	_vcPtr += 4;  }  void SimonEngine::vc_54_no_op() {  	/* unused */ -	_vc_ptr += 6; +	_vcPtr += 6;  }  void SimonEngine::vc_55_offset_hit_area() { -	HitArea *ha = _hit_areas; -	uint count = ARRAYSIZE(_hit_areas); +	HitArea *ha = _hitAreas; +	uint count = ARRAYSIZE(_hitAreas);  	uint16 id = vc_read_next_word();  	int16 x = vc_read_next_word();  	int16 y = vc_read_next_word(); @@ -1542,15 +1542,15 @@ void SimonEngine::vc_55_offset_hit_area() {  			break;  	} -	_need_hitarea_recalc++; +	_needHitAreaRecalc++;  }  void SimonEngine::vc_56_delay() {  	if (_game & GF_SIMON2) { -		uint num = vc_read_var_or_word() * _vga_base_delay; +		uint num = vc_read_var_or_word() * _vgaBaseDelay; -		add_vga_timer(num + VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id); -		_vc_ptr = (byte *)&_vc_get_out_of_code; +		add_vga_timer(num + VGA_DELAY_BASE, _vcPtr, _vgaCurSpriteId, _vgaCurFileId); +		_vcPtr = (byte *)&_vc_get_out_of_code;  	}  } @@ -1570,23 +1570,23 @@ void SimonEngine::vc_59() {  }  void SimonEngine::vc_58() { -	uint sprite = _vga_cur_sprite_id; -	uint file = _vga_cur_file_id; +	uint sprite = _vgaCurSpriteId; +	uint file = _vgaCurFileId;  	const byte *vc_ptr_org;  	uint16 tmp; -	_vga_cur_file_id = vc_read_next_word(); -	_vga_cur_sprite_id = vc_read_next_word(); +	_vgaCurFileId = vc_read_next_word(); +	_vgaCurSpriteId = vc_read_next_word();  	tmp = TO_BE_16(vc_read_next_word()); -	vc_ptr_org = _vc_ptr; -	_vc_ptr = (byte *)&tmp; +	vc_ptr_org = _vcPtr; +	_vcPtr = (byte *)&tmp;  	vc_23_set_sprite_priority(); -	_vc_ptr = vc_ptr_org; -	_vga_cur_sprite_id = sprite; -	_vga_cur_file_id = file; +	_vcPtr = vc_ptr_org; +	_vgaCurSpriteId = sprite; +	_vgaCurFileId = file;  }  void SimonEngine::vc_57_no_op() { @@ -1600,17 +1600,17 @@ void SimonEngine::vc_kill_sprite(uint file, uint sprite) {  	VgaTimerEntry *vte;  	const byte *vc_ptr_org; -	old_sprite_id = _vga_cur_sprite_id; -	old_cur_file_id = _vga_cur_file_id; -	vc_ptr_org = _vc_ptr; +	old_sprite_id = _vgaCurSpriteId; +	old_cur_file_id = _vgaCurFileId; +	vc_ptr_org = _vcPtr; -	_vga_cur_file_id = file; -	_vga_cur_sprite_id = sprite; +	_vgaCurFileId = file; +	_vgaCurSpriteId = sprite; -	vfs = _vga_sleep_structs; +	vfs = _vgaSleepStructs;  	while (vfs->ident != 0) { -		if (vfs->sprite_id == _vga_cur_sprite_id -				&& (vfs->cur_vga_file == _vga_cur_file_id || !(_game & GF_SIMON2)) +		if (vfs->sprite_id == _vgaCurSpriteId +				&& (vfs->cur_vga_file == _vgaCurFileId || !(_game & GF_SIMON2))  			) {  			while (vfs->ident != 0) {  				memcpy(vfs, vfs + 1, sizeof(VgaSleepStruct)); @@ -1625,10 +1625,10 @@ void SimonEngine::vc_kill_sprite(uint file, uint sprite) {  	if (vsp->id) {  		vc_25_halt_sprite(); -		vte = _vga_timer_list; +		vte = _vgaTimerList;  		while (vte->delay != 0) { -			if (vte->sprite_id == _vga_cur_sprite_id -					&& (vte->cur_vga_file == _vga_cur_file_id || !(_game & GF_SIMON2)) +			if (vte->sprite_id == _vgaCurSpriteId +					&& (vte->cur_vga_file == _vgaCurFileId || !(_game & GF_SIMON2))  				) {  				delete_vga_timer(vte);  				break; @@ -1637,9 +1637,9 @@ void SimonEngine::vc_kill_sprite(uint file, uint sprite) {  		}  	} -	_vga_cur_file_id = old_cur_file_id; -	_vga_cur_sprite_id = old_sprite_id; -	_vc_ptr = vc_ptr_org; +	_vgaCurFileId = old_cur_file_id; +	_vgaCurSpriteId = old_sprite_id; +	_vcPtr = vc_ptr_org;  }  void SimonEngine::vc_60_kill_sprite() { @@ -1648,7 +1648,7 @@ void SimonEngine::vc_60_kill_sprite() {  	if (_game & GF_SIMON2) {  		file = vc_read_next_word();  	} else { -		file = _vga_cur_file_id; +		file = _vgaCurFileId;  	}  	uint sprite = vc_read_next_word();  	vc_kill_sprite(file, sprite); @@ -1663,7 +1663,7 @@ void SimonEngine::vc_61_sprite_change() {  	vsp->y += vc_read_next_word();  	vsp->unk4 = 36; -	_vga_sprite_changed++; +	_vgaSpriteChanged++;  }  void SimonEngine::vc_62_palette_thing() { @@ -1671,17 +1671,17 @@ void SimonEngine::vc_62_palette_thing() {  	vc_29_stop_all_sounds(); -	if (!_video_var_3) { -		_video_var_3 = true; +	if (!_videoVar3) { +		_videoVar3 = true; -		_video_num_pal_colors = 256; -		if (_video_palette_mode == 4) -			_video_num_pal_colors = 208; +		_videoNumPalColors = 256; +		if (_videoPaletteMode == 4) +			_videoNumPalColors = 208; -		memcpy(_video_buf_1, _palette_backup, _video_num_pal_colors * sizeof(uint32)); +		memcpy(_videoBuf1, _paletteBackup, _videoNumPalColors * sizeof(uint32));  		for (i = NUM_PALETTE_FADEOUT; i != 0; --i) { -			palette_fadeout((uint32 *)_video_buf_1, _video_num_pal_colors); -			_system->setPalette(_video_buf_1, 0, _video_num_pal_colors); +			palette_fadeout((uint32 *)_videoBuf1, _videoNumPalColors); +			_system->setPalette(_videoBuf1, 0, _videoNumPalColors);  			if (_fade)  				_system->updateScreen();  			delay(5); @@ -1691,36 +1691,36 @@ void SimonEngine::vc_62_palette_thing() {  			uint16 params[5];						/* parameters to vc_10_draw */  			VgaSprite *vsp;  			VgaPointersEntry *vpe; -			const byte *vc_ptr_org = _vc_ptr; +			const byte *vc_ptr_org = _vcPtr; -			vsp = _vga_sprites; +			vsp = _vgaSprites;  			while (vsp->id != 0) {  				if (vsp->id == 0x80) { -					byte *old_file_1 = _cur_vga_file_1; -					byte *old_file_2 = _cur_vga_file_2; -					uint palmode = _video_palette_mode; +					byte *old_file_1 = _curVgaFile1; +					byte *old_file_2 = _curVgaFile2; +					uint palmode = _videoPaletteMode; -					vpe = &_vga_buffer_pointers[vsp->unk7]; -					_cur_vga_file_1 = vpe->vgaFile1; -					_cur_vga_file_2 = vpe->vgaFile2; -					_video_palette_mode = vsp->paletteMode; +					vpe = &_vgaBufferPointers[vsp->unk7]; +					_curVgaFile1 = vpe->vgaFile1; +					_curVgaFile2 = vpe->vgaFile2; +					_videoPaletteMode = vsp->paletteMode;  					params[0] = READ_BE_UINT16(&vsp->image);  					params[1] = READ_BE_UINT16(&vsp->base_color);  					params[2] = READ_BE_UINT16(&vsp->x);  					params[3] = READ_BE_UINT16(&vsp->y);  					params[4] = READ_BE_UINT16(&vsp->unk4); -					_vc_ptr = (byte *)params; +					_vcPtr = (byte *)params;  					vc_10_draw(); -					_video_palette_mode = palmode; -					_cur_vga_file_1 = old_file_1; -					_cur_vga_file_2 = old_file_2; +					_videoPaletteMode = palmode; +					_curVgaFile1 = old_file_1; +					_curVgaFile2 = old_file_2;  					break;  				}  				vsp++;  			} -			_vc_ptr = vc_ptr_org; +			_vcPtr = vc_ptr_org;  		}  		// Allow one section of Simon the Sorcerer 1 introduction to be displayed @@ -1728,21 +1728,21 @@ void SimonEngine::vc_62_palette_thing() {  		if ((_game & GF_SIMON1) && (_subroutine == 2923 || _subroutine == 2926))  			dx_clear_surfaces(200);  		else -			dx_clear_surfaces(_video_palette_mode == 4 ? 134 : 200); +			dx_clear_surfaces(_videoPaletteMode == 4 ? 134 : 200);  	}  	if (_game & GF_SIMON2) { -		if (_next_music_to_play != -1) -			loadMusic(_next_music_to_play); +		if (_nextMusicToPlay != -1) +			loadMusic(_nextMusicToPlay);  	}  }  void SimonEngine::vc_63_palette_thing_2() { -	_palette_color_count = 208; -	if (_video_palette_mode != 4) { -		_palette_color_count = 256; +	_paletteColorCount = 208; +	if (_videoPaletteMode != 4) { +		_paletteColorCount = 256;  	} -	_video_var_3 = false; +	_videoVar3 = false;  }  void SimonEngine::vc_64_skip_if_no_speech() { @@ -1753,14 +1753,14 @@ void SimonEngine::vc_64_skip_if_no_speech() {  void SimonEngine::vc_65_palette_thing_3() {  	// Simon2 -	_palette_color_count = 624; -	_video_num_pal_colors = 208; -	if (_video_palette_mode != 4) { -		_palette_color_count = 768; -		_video_num_pal_colors = 256; +	_paletteColorCount = 624; +	_videoNumPalColors = 208; +	if (_videoPaletteMode != 4) { +		_paletteColorCount = 768; +		_videoNumPalColors = 256;  	} -	_palette_color_count |= 0x8000; -	_video_var_3 = false; +	_paletteColorCount |= 0x8000; +	_videoVar3 = false;  }  void SimonEngine::vc_66_skip_if_nz() { @@ -1869,13 +1869,13 @@ void SimonEngine::vc_72_play_track_2() {  void SimonEngine::vc_73_set_op189_flag() {  	// Simon2  	vc_read_next_byte(); -	_op_189_flags |= 1 << vc_read_next_byte(); +	_op189Flags |= 1 << vc_read_next_byte();  }  void SimonEngine::vc_74_clear_op189_flag() {  	// Simon2  	vc_read_next_byte(); -	_op_189_flags &= ~(1 << vc_read_next_byte()); +	_op189Flags &= ~(1 << vc_read_next_byte());  }  } // End of namespace Simon | 
