diff options
Diffstat (limited to 'simon/vga.cpp')
| -rw-r--r-- | simon/vga.cpp | 330 |
1 files changed, 165 insertions, 165 deletions
diff --git a/simon/vga.cpp b/simon/vga.cpp index 3110d2105a..6a0769d61e 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -25,90 +25,90 @@ #include "simon/intern.h" #include "simon/vga.h" -typedef void (SimonState::*VgaOpcodeProc) (); +typedef void (SimonEngine::*VgaOpcodeProc) (); static uint16 vc_get_out_of_code = 0; // Opcode tables static const VgaOpcodeProc vga_opcode_table[] = { NULL, - &SimonState::vc_1_dummy_op, - &SimonState::vc_2_call, - &SimonState::vc_3_new_sprite, - &SimonState::vc_4_dummy_op, - &SimonState::vc_5_skip_if_neq, - &SimonState::vc_6_skip_ifn_sib_with_a, - &SimonState::vc_7_skip_if_sib_with_a, - &SimonState::vc_8_skip_if_parent_is, - &SimonState::vc_9_skip_if_unk3_is, - &SimonState::vc_10_draw, - &SimonState::vc_11_clear_pathfind_array, - &SimonState::vc_12_delay, - &SimonState::vc_13_set_sprite_offset_x, - &SimonState::vc_14_set_sprite_offset_y, - &SimonState::vc_15_wakeup_id, - &SimonState::vc_16_sleep_on_id, - &SimonState::vc_17_set_pathfind_item, - &SimonState::vc_18_jump_rel, - &SimonState::vc_19_chain_to_script, - &SimonState::vc_20_set_code_word, - &SimonState::vc_21_jump_if_code_word, - &SimonState::vc_22_set_sprite_palette, - &SimonState::vc_23_set_sprite_priority, - &SimonState::vc_24_set_sprite_xy, - &SimonState::vc_25_halt_sprite, - &SimonState::vc_26_set_window, - &SimonState::vc_27_reset, - &SimonState::vc_28_dummy_op, - &SimonState::vc_29_stop_all_sounds, - &SimonState::vc_30_set_base_delay, - &SimonState::vc_31_set_palette_mode, - &SimonState::vc_32_copy_var, - &SimonState::vc_33_force_unlock, - &SimonState::vc_34_force_lock, - &SimonState::vc_35, - &SimonState::vc_36_saveload_thing, - &SimonState::vc_37_set_sprite_offset_y, - &SimonState::vc_38_skip_if_var_zero, - &SimonState::vc_39_set_var, - &SimonState::vc_40_var_add, - &SimonState::vc_41_var_sub, - &SimonState::vc_42_delay_if_not_eq, - &SimonState::vc_43_skip_if_bit_clear, - &SimonState::vc_44_skip_if_bit_set, - &SimonState::vc_45_set_sprite_x, - &SimonState::vc_46_set_sprite_y, - &SimonState::vc_47_add_var_f, - &SimonState::vc_48, - &SimonState::vc_49_set_bit, - &SimonState::vc_50_clear_bit, - &SimonState::vc_51_clear_hitarea_bit_0x40, - &SimonState::vc_52_play_sound, - &SimonState::vc_53_no_op, - &SimonState::vc_54_no_op, - &SimonState::vc_55_offset_hit_area, - &SimonState::vc_56, - &SimonState::vc_57_no_op, - &SimonState::vc_58, - &SimonState::vc_59, - &SimonState::vc_60_kill_sprite, - &SimonState::vc_61_sprite_change, - &SimonState::vc_62_palette_thing, - &SimonState::vc_63_palette_thing_2, - &SimonState::vc_64_skip_if_no_speech, - &SimonState::vc_65_palette_thing_3, - &SimonState::vc_66_skip_if_nz, - &SimonState::vc_67_skip_if_ge, - &SimonState::vc_68_skip_if_le, - &SimonState::vc_69_play_track, - &SimonState::vc_70_queue_music, - &SimonState::vc_71_check_music_queue, - &SimonState::vc_72_play_track_2, - &SimonState::vc_73_set_op189_flag, - &SimonState::vc_74_clear_op189_flag, + &SimonEngine::vc_1_dummy_op, + &SimonEngine::vc_2_call, + &SimonEngine::vc_3_new_sprite, + &SimonEngine::vc_4_dummy_op, + &SimonEngine::vc_5_skip_if_neq, + &SimonEngine::vc_6_skip_ifn_sib_with_a, + &SimonEngine::vc_7_skip_if_sib_with_a, + &SimonEngine::vc_8_skip_if_parent_is, + &SimonEngine::vc_9_skip_if_unk3_is, + &SimonEngine::vc_10_draw, + &SimonEngine::vc_11_clear_pathfind_array, + &SimonEngine::vc_12_delay, + &SimonEngine::vc_13_set_sprite_offset_x, + &SimonEngine::vc_14_set_sprite_offset_y, + &SimonEngine::vc_15_wakeup_id, + &SimonEngine::vc_16_sleep_on_id, + &SimonEngine::vc_17_set_pathfind_item, + &SimonEngine::vc_18_jump_rel, + &SimonEngine::vc_19_chain_to_script, + &SimonEngine::vc_20_set_code_word, + &SimonEngine::vc_21_jump_if_code_word, + &SimonEngine::vc_22_set_sprite_palette, + &SimonEngine::vc_23_set_sprite_priority, + &SimonEngine::vc_24_set_sprite_xy, + &SimonEngine::vc_25_halt_sprite, + &SimonEngine::vc_26_set_window, + &SimonEngine::vc_27_reset, + &SimonEngine::vc_28_dummy_op, + &SimonEngine::vc_29_stop_all_sounds, + &SimonEngine::vc_30_set_base_delay, + &SimonEngine::vc_31_set_palette_mode, + &SimonEngine::vc_32_copy_var, + &SimonEngine::vc_33_force_unlock, + &SimonEngine::vc_34_force_lock, + &SimonEngine::vc_35, + &SimonEngine::vc_36_saveload_thing, + &SimonEngine::vc_37_set_sprite_offset_y, + &SimonEngine::vc_38_skip_if_var_zero, + &SimonEngine::vc_39_set_var, + &SimonEngine::vc_40_var_add, + &SimonEngine::vc_41_var_sub, + &SimonEngine::vc_42_delay_if_not_eq, + &SimonEngine::vc_43_skip_if_bit_clear, + &SimonEngine::vc_44_skip_if_bit_set, + &SimonEngine::vc_45_set_sprite_x, + &SimonEngine::vc_46_set_sprite_y, + &SimonEngine::vc_47_add_var_f, + &SimonEngine::vc_48, + &SimonEngine::vc_49_set_bit, + &SimonEngine::vc_50_clear_bit, + &SimonEngine::vc_51_clear_hitarea_bit_0x40, + &SimonEngine::vc_52_play_sound, + &SimonEngine::vc_53_no_op, + &SimonEngine::vc_54_no_op, + &SimonEngine::vc_55_offset_hit_area, + &SimonEngine::vc_56, + &SimonEngine::vc_57_no_op, + &SimonEngine::vc_58, + &SimonEngine::vc_59, + &SimonEngine::vc_60_kill_sprite, + &SimonEngine::vc_61_sprite_change, + &SimonEngine::vc_62_palette_thing, + &SimonEngine::vc_63_palette_thing_2, + &SimonEngine::vc_64_skip_if_no_speech, + &SimonEngine::vc_65_palette_thing_3, + &SimonEngine::vc_66_skip_if_nz, + &SimonEngine::vc_67_skip_if_ge, + &SimonEngine::vc_68_skip_if_le, + &SimonEngine::vc_69_play_track, + &SimonEngine::vc_70_queue_music, + &SimonEngine::vc_71_check_music_queue, + &SimonEngine::vc_72_play_track_2, + &SimonEngine::vc_73_set_op189_flag, + &SimonEngine::vc_74_clear_op189_flag, }; // Script parser -void SimonState::run_vga_script() { +void SimonEngine::run_vga_script() { for (;;) { uint opcode; @@ -136,24 +136,24 @@ void SimonState::run_vga_script() { } } -int SimonState::vc_read_var_or_word() { +int SimonEngine::vc_read_var_or_word() { int16 var = vc_read_next_word(); if (var < 0) var = vc_read_var(-var); return var; } -uint SimonState::vc_read_next_word() { +uint SimonEngine::vc_read_next_word() { uint a = READ_BE_UINT16_UNALIGNED(_vc_ptr); _vc_ptr += 2; return a; } -uint SimonState::vc_read_next_byte() { +uint SimonEngine::vc_read_next_byte() { return *_vc_ptr++; } -void SimonState::vc_skip_next_instruction() { +void SimonEngine::vc_skip_next_instruction() { static const byte opcode_param_len_simon1[] = { 0, 6, 2, 10, 6, 4, 2, 2, 4, 4, 10, 0, 2, 2, 2, 2, @@ -190,7 +190,7 @@ void SimonState::vc_skip_next_instruction() { fprintf(_dump_file, "; skipped\n"); } -void SimonState::o_read_vgares_23() { +void SimonEngine::o_read_vgares_23() { // Simon1 Only if (_vga_res_328_loaded == true) { _vga_res_328_loaded = false; @@ -200,7 +200,7 @@ void SimonState::o_read_vgares_23() { } } -void SimonState::o_read_vgares_328() { +void SimonEngine::o_read_vgares_328() { // Simon1 Only if (_vga_res_328_loaded == false) { _vga_res_328_loaded = true; @@ -211,12 +211,12 @@ void SimonState::o_read_vgares_328() { } // VGA Script commands -void SimonState::vc_1_dummy_op() { +void SimonEngine::vc_1_dummy_op() { /* dummy opcode */ _vc_ptr += 6; } -void SimonState::vc_2_call() { +void SimonEngine::vc_2_call() { VgaPointersEntry *vpe; uint num; uint res; @@ -264,7 +264,7 @@ void SimonState::vc_2_call() { _vc_ptr = vc_ptr_org; } -void SimonState::vc_3_new_sprite() { +void SimonEngine::vc_3_new_sprite() { uint16 a, b, c, d, e, f; uint16 res; VgaSprite *vsp; @@ -348,36 +348,36 @@ void SimonState::vc_3_new_sprite() { add_vga_timer(gss->VGA_DELAY_BASE, _cur_vga_file_1 + READ_BE_UINT16_UNALIGNED(&((VgaFile1Struct0x6 *) p)->script_offs), b, res); } -void SimonState::vc_4_dummy_op() { +void SimonEngine::vc_4_dummy_op() { /* dummy opcode */ _vc_ptr += 6; } -void SimonState::vc_5_skip_if_neq() { +void SimonEngine::vc_5_skip_if_neq() { uint var = vc_read_next_word(); uint value = vc_read_next_word(); if (vc_read_var(var) != value) vc_skip_next_instruction(); } -void SimonState::vc_6_skip_ifn_sib_with_a() { +void SimonEngine::vc_6_skip_ifn_sib_with_a() { if (!itemIsSiblingOf(vc_read_next_word())) vc_skip_next_instruction(); } -void SimonState::vc_7_skip_if_sib_with_a() { +void SimonEngine::vc_7_skip_if_sib_with_a() { if (itemIsSiblingOf(vc_read_next_word())) vc_skip_next_instruction(); } -void SimonState::vc_8_skip_if_parent_is() { +void SimonEngine::vc_8_skip_if_parent_is() { uint a = vc_read_next_word(); uint b = vc_read_next_word(); if (!itemIsParentOf(a, b)) vc_skip_next_instruction(); } -void SimonState::vc_9_skip_if_unk3_is() { +void SimonEngine::vc_9_skip_if_unk3_is() { uint a = vc_read_next_word(); uint b = vc_read_next_word(); if (!vc_maybe_skip_proc_1(a, b)) @@ -435,7 +435,7 @@ void vc_10_skip_cols(VC10_state *vs) { } } -byte *SimonState::vc_10_depack_swap(byte *src, uint w, uint h) { +byte *SimonEngine::vc_10_depack_swap(byte *src, uint w, uint h) { w <<= 3; { @@ -524,7 +524,7 @@ static uint16 _video_windows[128] = { }; /* simon2 specific */ -void SimonState::decodeStripA(byte *dst, byte *src, int height) { +void SimonEngine::decodeStripA(byte *dst, byte *src, int height) { const uint pitch = _dx_surface_pitch; int8 reps = (int8)0x80; byte color; @@ -568,7 +568,7 @@ void SimonState::decodeStripA(byte *dst, byte *src, int height) { } } -void SimonState::vc_10_draw() { +void SimonEngine::vc_10_draw() { byte *p2; uint width, height; byte flags; @@ -965,11 +965,11 @@ void SimonState::vc_10_draw() { } -void SimonState::vc_11_clear_pathfind_array() { +void SimonEngine::vc_11_clear_pathfind_array() { memset(&_pathfind_array, 0, sizeof(_pathfind_array)); } -void SimonState::vc_12_delay() { +void SimonEngine::vc_12_delay() { uint num; if (!(_game & GF_SIMON2)) { @@ -982,19 +982,19 @@ void SimonState::vc_12_delay() { _vc_ptr = (byte *)&vc_get_out_of_code; } -void SimonState::vc_13_set_sprite_offset_x() { +void SimonEngine::vc_13_set_sprite_offset_x() { VgaSprite *vsp = find_cur_sprite(); vsp->x += (int16)vc_read_next_word(); _vga_sprite_changed++; } -void SimonState::vc_14_set_sprite_offset_y() { +void SimonEngine::vc_14_set_sprite_offset_y() { VgaSprite *vsp = find_cur_sprite(); vsp->y += (int16)vc_read_next_word(); _vga_sprite_changed++; } -void SimonState::vc_15_wakeup_id() { +void SimonEngine::vc_15_wakeup_id() { VgaSleepStruct *vfs = _vga_sleep_structs, *vfs_tmp; uint16 id = vc_read_next_word(); while (vfs->ident != 0) { @@ -1015,7 +1015,7 @@ void SimonState::vc_15_wakeup_id() { _vga_wait_for = 0; } -void SimonState::vc_16_sleep_on_id() { +void SimonEngine::vc_16_sleep_on_id() { VgaSleepStruct *vfs = _vga_sleep_structs; while (vfs->ident) vfs++; @@ -1028,7 +1028,7 @@ void SimonState::vc_16_sleep_on_id() { _vc_ptr = (byte *)&vc_get_out_of_code; } -void SimonState::vc_17_set_pathfind_item() { +void SimonEngine::vc_17_set_pathfind_item() { uint a = vc_read_next_word(); _pathfind_array[a - 1] = (uint16 *)_vc_ptr; while (READ_BE_UINT16_UNALIGNED(_vc_ptr) != 999) @@ -1036,13 +1036,13 @@ void SimonState::vc_17_set_pathfind_item() { _vc_ptr += 2; } -void SimonState::vc_18_jump_rel() { +void SimonEngine::vc_18_jump_rel() { int16 offs = vc_read_next_word(); _vc_ptr += offs; } /* chain to script? */ -void SimonState::vc_19_chain_to_script() { +void SimonEngine::vc_19_chain_to_script() { /* XXX: not implemented */ error("vc_19_chain_to_script: not implemented"); } @@ -1061,14 +1061,14 @@ static uint16 read_16_le(void *p) { } /* FIXME: unaligned access */ -void SimonState::vc_20_set_code_word() { +void SimonEngine::vc_20_set_code_word() { uint16 a = vc_read_next_word(); write_16_le(_vc_ptr, a); _vc_ptr += 2; } /* FIXME: unaligned access */ -void SimonState::vc_21_jump_if_code_word() { +void SimonEngine::vc_21_jump_if_code_word() { if (!(_game & GF_SIMON2)) { int16 a = vc_read_next_word(); byte *tmp = _vc_ptr + a; @@ -1090,7 +1090,7 @@ void SimonState::vc_21_jump_if_code_word() { } } -void SimonState::vc_22_set_sprite_palette() { +void SimonEngine::vc_22_set_sprite_palette() { uint a = vc_read_next_word(); uint b = vc_read_next_word(); uint num = a == 0 ? 0x20 : 0x10; @@ -1114,7 +1114,7 @@ void SimonState::vc_22_set_sprite_palette() { _vga_sprite_changed++; } -void SimonState::vc_23_set_sprite_priority() { +void SimonEngine::vc_23_set_sprite_priority() { VgaSprite *vsp = find_cur_sprite(), *vus2; uint16 pri = vc_read_next_word(); VgaSprite bak; @@ -1153,7 +1153,7 @@ void SimonState::vc_23_set_sprite_priority() { _vga_sprite_changed++; } -void SimonState::vc_24_set_sprite_xy() { +void SimonEngine::vc_24_set_sprite_xy() { VgaSprite *vsp = find_cur_sprite(); vsp->image = vc_read_var_or_word(); @@ -1173,7 +1173,7 @@ void SimonState::vc_24_set_sprite_xy() { _vga_sprite_changed++; } -void SimonState::vc_25_halt_sprite() { +void SimonEngine::vc_25_halt_sprite() { VgaSprite *vsp = find_cur_sprite(); while (vsp->id != 0) { memcpy(vsp, vsp + 1, sizeof(VgaSprite)); @@ -1183,7 +1183,7 @@ void SimonState::vc_25_halt_sprite() { _vga_sprite_changed++; } -void SimonState::vc_26_set_window() { +void SimonEngine::vc_26_set_window() { uint16 *as = &_video_windows[vc_read_next_word() * 4]; as[0] = vc_read_next_word(); as[1] = vc_read_next_word(); @@ -1191,7 +1191,7 @@ void SimonState::vc_26_set_window() { as[3] = vc_read_next_word(); } -void SimonState::vc_27_reset_simon1() { +void SimonEngine::vc_27_reset_simon1() { VgaSprite bak, *vsp; VgaSleepStruct *vfs; VgaTimerEntry *vte, *vte2; @@ -1237,7 +1237,7 @@ void SimonState::vc_27_reset_simon1() { _lock_word &= ~8; } -void SimonState::vc_27_reset_simon2() { +void SimonEngine::vc_27_reset_simon2() { _lock_word |= 8; { @@ -1272,59 +1272,59 @@ void SimonState::vc_27_reset_simon2() { _lock_word &= ~8; } -void SimonState::vc_27_reset() { +void SimonEngine::vc_27_reset() { if (!(_game & GF_SIMON2)) vc_27_reset_simon1(); else vc_27_reset_simon2(); } -void SimonState::vc_28_dummy_op() { +void SimonEngine::vc_28_dummy_op() { /* dummy opcode */ _vc_ptr += 8; error("vc_28 - Please report error message and where in game it occured"); } -void SimonState::vc_29_stop_all_sounds() { +void SimonEngine::vc_29_stop_all_sounds() { _sound->stopAll(); } -void SimonState::vc_30_set_base_delay() { +void SimonEngine::vc_30_set_base_delay() { _vga_base_delay = vc_read_next_word(); } -void SimonState::vc_31_set_palette_mode() { +void SimonEngine::vc_31_set_palette_mode() { _video_palette_mode = vc_read_next_word(); } -uint SimonState::vc_read_var(uint var) { +uint SimonEngine::vc_read_var(uint var) { assert(var < 255); return (uint16)_variableArray[var]; } -void SimonState::vc_write_var(uint var, int16 value) { +void SimonEngine::vc_write_var(uint var, int16 value) { _variableArray[var] = value; } -void SimonState::vc_32_copy_var() { +void SimonEngine::vc_32_copy_var() { uint16 a = vc_read_var(vc_read_next_word()); vc_write_var(vc_read_next_word(), a); } -void SimonState::vc_33_force_unlock() { +void SimonEngine::vc_33_force_unlock() { if (_lock_counter != 0) { _lock_counter = 1; unlock(); } } -void SimonState::vc_34_force_lock() { +void SimonEngine::vc_34_force_lock() { lock(); _lock_counter = 200; _left_button_down = 0; } -void SimonState::vc_35() { +void SimonEngine::vc_35() { /* unknown function is simon1dos/simon2dos */ /* dummy op in simon1win/simon2win */ /* not used? */ @@ -1333,7 +1333,7 @@ void SimonState::vc_35() { error("vc_35 - Please report error message and where in game it occured"); } -void SimonState::vc_36_saveload_thing() { +void SimonEngine::vc_36_saveload_thing() { _video_var_8 = false; uint vga_res = vc_read_next_word(); uint mode = vc_read_next_word(); @@ -1349,25 +1349,25 @@ void SimonState::vc_36_saveload_thing() { } } -void SimonState::vc_37_set_sprite_offset_y() { +void SimonEngine::vc_37_set_sprite_offset_y() { VgaSprite *vsp = find_cur_sprite(); vsp->y += vc_read_var(vc_read_next_word()); _vga_sprite_changed++; } -void SimonState::vc_38_skip_if_var_zero() { +void SimonEngine::vc_38_skip_if_var_zero() { uint var = vc_read_next_word(); if (vc_read_var(var) == 0) vc_skip_next_instruction(); } -void SimonState::vc_39_set_var() { +void SimonEngine::vc_39_set_var() { uint var = vc_read_next_word(); int16 value = vc_read_next_word(); vc_write_var(var, value); } -void SimonState::vc_40_var_add() { +void SimonEngine::vc_40_var_add() { uint var = vc_read_next_word(); int16 value = vc_read_var(var) + vc_read_next_word(); @@ -1396,7 +1396,7 @@ no_scroll:; vc_write_var(var, value); } -void SimonState::vc_41_var_sub() { +void SimonEngine::vc_41_var_sub() { uint var = vc_read_next_word(); int16 value = vc_read_var(var) - vc_read_next_word(); @@ -1425,7 +1425,7 @@ no_scroll:; vc_write_var(var, value); } -void SimonState::vc_42_delay_if_not_eq() { +void SimonEngine::vc_42_delay_if_not_eq() { uint val = vc_read_var(vc_read_next_word()); if (val == vc_read_next_word()) { @@ -1434,36 +1434,36 @@ void SimonState::vc_42_delay_if_not_eq() { } } -void SimonState::vc_43_skip_if_bit_clear() { +void SimonEngine::vc_43_skip_if_bit_clear() { if (!vc_get_bit(vc_read_next_word())) { vc_skip_next_instruction(); } } -void SimonState::vc_44_skip_if_bit_set() { +void SimonEngine::vc_44_skip_if_bit_set() { if (vc_get_bit(vc_read_next_word())) { vc_skip_next_instruction(); } } -void SimonState::vc_45_set_sprite_x() { +void SimonEngine::vc_45_set_sprite_x() { VgaSprite *vsp = find_cur_sprite(); vsp->x = vc_read_var(vc_read_next_word()); _vga_sprite_changed++; } -void SimonState::vc_46_set_sprite_y() { +void SimonEngine::vc_46_set_sprite_y() { VgaSprite *vsp = find_cur_sprite(); vsp->y = vc_read_var(vc_read_next_word()); _vga_sprite_changed++; } -void SimonState::vc_47_add_var_f() { +void SimonEngine::vc_47_add_var_f() { uint var = vc_read_next_word(); vc_write_var(var, vc_read_var(var) + vc_read_var(vc_read_next_word())); } -void SimonState::vc_48() { +void SimonEngine::vc_48() { uint a = (uint16)_variableArray[12]; uint b = (uint16)_variableArray[13]; int c = _variableArray[14]; @@ -1494,29 +1494,29 @@ void SimonState::vc_48() { } while (--c); } -void SimonState::vc_set_bit_to(uint bit, bool value) { +void SimonEngine::vc_set_bit_to(uint bit, bool value) { uint16 *bits = &_bit_array[bit >> 4]; *bits = (*bits & ~(1 << (bit & 15))) | (value << (bit & 15)); } -bool SimonState::vc_get_bit(uint bit) { +bool SimonEngine::vc_get_bit(uint bit) { uint16 *bits = &_bit_array[bit >> 4]; return (*bits & (1 << (bit & 15))) != 0; } -void SimonState::vc_49_set_bit() { +void SimonEngine::vc_49_set_bit() { vc_set_bit_to(vc_read_next_word(), true); } -void SimonState::vc_50_clear_bit() { +void SimonEngine::vc_50_clear_bit() { vc_set_bit_to(vc_read_next_word(), false); } -void SimonState::vc_51_clear_hitarea_bit_0x40() { +void SimonEngine::vc_51_clear_hitarea_bit_0x40() { clear_hitarea_bit_0x40(vc_read_next_word()); } -void SimonState::vc_52_play_sound() { +void SimonEngine::vc_52_play_sound() { uint16 a = vc_read_next_word(); if (_game == GAME_SIMON1DOS) { @@ -1533,19 +1533,19 @@ void SimonState::vc_52_play_sound() { } } -void SimonState::vc_53_no_op() { +void SimonEngine::vc_53_no_op() { /* dummy op in simon1dos/talkie */ /* no op in simon1win */ error("vc_53 - Please report error message and where in game it occured"); } -void SimonState::vc_54_no_op() { +void SimonEngine::vc_54_no_op() { /* dummy op in simon1dos/talkie */ /* no op in simon1win */ error("vc_54 - Please report error message and where in game it occured"); } -void SimonState::vc_55_offset_hit_area() { +void SimonEngine::vc_55_offset_hit_area() { HitArea *ha = _hit_areas; uint count = ARRAYSIZE(_hit_areas); uint16 id = vc_read_next_word(); @@ -1566,7 +1566,7 @@ void SimonState::vc_55_offset_hit_area() { _need_hitarea_recalc++; } -void SimonState::vc_56() { +void SimonEngine::vc_56() { /* no op in simon1 */ if (_game & GF_SIMON2) { uint num = vc_read_var_or_word() * _vga_base_delay; @@ -1581,7 +1581,7 @@ void SimonState::vc_56() { } } -void SimonState::vc_59() { +void SimonEngine::vc_59() { if (_game & GF_SIMON2) { uint file = vc_read_next_word(); uint start = vc_read_next_word(); @@ -1596,7 +1596,7 @@ void SimonState::vc_59() { } } -void SimonState::vc_58() { +void SimonEngine::vc_58() { /* no op in simon1dos */ /* not used in simon1win? */ if (!(_game & GF_SIMON2)) @@ -1620,14 +1620,14 @@ void SimonState::vc_58() { _vga_cur_file_id = file; } -void SimonState::vc_57_no_op() { +void SimonEngine::vc_57_no_op() { /* unknown function in simon1dos/simon2dos */ /* no op in simon1win/simon2win */ /* not used? */ error("vc_57 - Please report error message and where in game it occured"); } -void SimonState::vc_kill_sprite(uint file, uint sprite) { +void SimonEngine::vc_kill_sprite(uint file, uint sprite) { uint16 old_sprite_id, old_cur_file_id; VgaSleepStruct *vfs; VgaSprite *vsp; @@ -1676,7 +1676,7 @@ void SimonState::vc_kill_sprite(uint file, uint sprite) { _vc_ptr = vc_org; } -void SimonState::vc_60_kill_sprite() { +void SimonEngine::vc_60_kill_sprite() { uint file; if (_game & GF_SIMON2) { @@ -1688,7 +1688,7 @@ void SimonState::vc_60_kill_sprite() { vc_kill_sprite(file, sprite); } -void SimonState::vc_61_sprite_change() { +void SimonEngine::vc_61_sprite_change() { VgaSprite *vsp = find_cur_sprite(); vsp->image = vc_read_var_or_word(); @@ -1700,7 +1700,7 @@ void SimonState::vc_61_sprite_change() { _vga_sprite_changed++; } -void SimonState::vc_62_palette_thing() { +void SimonEngine::vc_62_palette_thing() { uint i; byte *vc_ptr_org = _vc_ptr; @@ -1766,7 +1766,7 @@ void SimonState::vc_62_palette_thing() { } -void SimonState::vc_63_palette_thing_2() { +void SimonEngine::vc_63_palette_thing_2() { _palette_color_count = 208; if (_video_palette_mode != 4) { _palette_color_count = 256; @@ -1774,13 +1774,13 @@ void SimonState::vc_63_palette_thing_2() { _video_var_3 = false; } -void SimonState::vc_64_skip_if_no_speech() { +void SimonEngine::vc_64_skip_if_no_speech() { // Simon2 if (_sound->_voice_handle == 0) vc_skip_next_instruction(); } -void SimonState::vc_65_palette_thing_3() { +void SimonEngine::vc_65_palette_thing_3() { // Simon2 _palette_color_count = 0x270; _video_num_pal_colors = 0x0D0; @@ -1792,7 +1792,7 @@ void SimonState::vc_65_palette_thing_3() { _video_var_3 = false; } -void SimonState::vc_66_skip_if_nz() { +void SimonEngine::vc_66_skip_if_nz() { // Simon2 uint a = vc_read_next_word(); uint b = vc_read_next_word(); @@ -1801,7 +1801,7 @@ void SimonState::vc_66_skip_if_nz() { vc_skip_next_instruction(); } -void SimonState::vc_67_skip_if_ge() { +void SimonEngine::vc_67_skip_if_ge() { // Simon2 uint a = vc_read_next_word(); uint b = vc_read_next_word(); @@ -1810,7 +1810,7 @@ void SimonState::vc_67_skip_if_ge() { vc_skip_next_instruction(); } -void SimonState::vc_68_skip_if_le() { +void SimonEngine::vc_68_skip_if_le() { // Simon2 uint a = vc_read_next_word(); uint b = vc_read_next_word(); @@ -1819,7 +1819,7 @@ void SimonState::vc_68_skip_if_le() { vc_skip_next_instruction(); } -void SimonState::vc_69_play_track() { +void SimonEngine::vc_69_play_track() { // Simon2 int16 track = vc_read_next_word(); int16 loop = vc_read_next_word(); @@ -1843,7 +1843,7 @@ void SimonState::vc_69_play_track() { midi.startTrack (track); } -void SimonState::vc_70_queue_music() { +void SimonEngine::vc_70_queue_music() { // Simon2 uint16 track = vc_read_next_word(); uint16 loop = vc_read_next_word(); @@ -1858,7 +1858,7 @@ void SimonState::vc_70_queue_music() { midi.queueTrack (track, 0); } -void SimonState::vc_71_check_music_queue() { +void SimonEngine::vc_71_check_music_queue() { // Simon2 // Jamieson630: // This command skips the next instruction @@ -1868,7 +1868,7 @@ void SimonState::vc_71_check_music_queue() { vc_skip_next_instruction(); } -void SimonState::vc_72_play_track_2() { +void SimonEngine::vc_72_play_track_2() { // Simon2 // Jamieson630: // This is a "play or stop track". Note that @@ -1894,13 +1894,13 @@ void SimonState::vc_72_play_track_2() { } } -void SimonState::vc_73_set_op189_flag() { +void SimonEngine::vc_73_set_op189_flag() { // Simon2 vc_read_next_byte(); _op_189_flags |= 1 << vc_read_next_byte(); } -void SimonState::vc_74_clear_op189_flag() { +void SimonEngine::vc_74_clear_op189_flag() { // Simon2 vc_read_next_byte(); _op_189_flags &= ~(1 << vc_read_next_byte()); |
