diff options
Diffstat (limited to 'simon/vga.cpp')
-rw-r--r-- | simon/vga.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/simon/vga.cpp b/simon/vga.cpp index 3fc4bb7758..1bb43e62f9 100644 --- a/simon/vga.cpp +++ b/simon/vga.cpp @@ -33,7 +33,7 @@ static const VgaOpcodeProc vga_opcode_table[] = { NULL, &SimonState::vc_1_dummy_op, &SimonState::vc_2_call, - &SimonState::vc_3_new_thread, + &SimonState::vc_3_new_sprite, &SimonState::vc_4_dummy_op, &SimonState::vc_5_skip_if_neq, &SimonState::vc_6_skip_ifn_sib_with_a, @@ -52,10 +52,10 @@ static const VgaOpcodeProc vga_opcode_table[] = { &SimonState::vc_19_chain_to_script, &SimonState::vc_20_set_code_word, &SimonState::vc_21_jump_if_code_word, - &SimonState::vc_22_set_pal, - &SimonState::vc_23_set_pri, - &SimonState::vc_24_set_image_xy, - &SimonState::vc_25_halt_thread, + &SimonState::vc_22_set_palette, + &SimonState::vc_23_set_priority, + &SimonState::vc_24_set_sprite_xy, + &SimonState::vc_25_halt_sprite, &SimonState::vc_26_set_window, &SimonState::vc_27_reset, &SimonState::vc_28_dummy_op, @@ -90,7 +90,7 @@ static const VgaOpcodeProc vga_opcode_table[] = { &SimonState::vc_57_no_op, &SimonState::vc_58, &SimonState::vc_59, - &SimonState::vc_60_kill_thread, + &SimonState::vc_60_kill_sprite, &SimonState::vc_61_sprite_change, &SimonState::vc_62_palette_thing, &SimonState::vc_63_palette_thing_2, @@ -264,7 +264,7 @@ void SimonState::vc_2_call() { _vc_ptr = vc_ptr_org; } -void SimonState::vc_3_new_thread() { +void SimonState::vc_3_new_sprite() { uint16 a, b, c, d, e, f; uint16 res; VgaSprite *vsp; @@ -1089,7 +1089,7 @@ void SimonState::vc_21_jump_if_code_word() { } } -void SimonState::vc_22_set_pal() { +void SimonState::vc_22_set_palette() { uint a = vc_read_next_word(); uint b = vc_read_next_word(); uint num = a == 0 ? 0x20 : 0x10; @@ -1113,7 +1113,7 @@ void SimonState::vc_22_set_pal() { _vga_sprite_changed++; } -void SimonState::vc_23_set_pri() { +void SimonState::vc_23_set_priority() { VgaSprite *vsp = find_cur_sprite(), *vus2; uint16 pri = vc_read_next_word(); VgaSprite bak; @@ -1152,7 +1152,7 @@ void SimonState::vc_23_set_pri() { _vga_sprite_changed++; } -void SimonState::vc_24_set_image_xy() { +void SimonState::vc_24_set_sprite_xy() { VgaSprite *vsp = find_cur_sprite(); vsp->image = vc_read_var_or_word(); @@ -1172,7 +1172,7 @@ void SimonState::vc_24_set_image_xy() { _vga_sprite_changed++; } -void SimonState::vc_25_halt_thread() { +void SimonState::vc_25_halt_sprite() { VgaSprite *vsp = find_cur_sprite(); while (vsp->id != 0) { memcpy(vsp, vsp + 1, sizeof(VgaSprite)); @@ -1598,7 +1598,7 @@ void SimonState::vc_58() { vc_ptr = _vc_ptr; _vc_ptr = (byte *)&tmp; - vc_23_set_pri(); + vc_23_set_priority(); _vc_ptr = vc_ptr; _vga_cur_sprite_id = sprite; @@ -1639,7 +1639,7 @@ void SimonState::vc_kill_thread(uint file, uint sprite) { vsp = find_cur_sprite(); if (vsp->id) { - vc_25_halt_thread(); + vc_25_halt_sprite(); vte = _vga_timer_list; while (vte->delay != 0) { @@ -1658,7 +1658,7 @@ void SimonState::vc_kill_thread(uint file, uint sprite) { _vc_ptr = vc_org; } -void SimonState::vc_60_kill_thread() { +void SimonState::vc_60_kill_sprite() { uint file; if (_game & GF_SIMON2) { |