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-rw-r--r--simon/simon.cpp4
-rw-r--r--simon/sound.cpp8
2 files changed, 6 insertions, 6 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index cd6fcfde38..cb12bce8b4 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -666,7 +666,7 @@ int SimonEngine::init(GameDetector &detector) {
warning("Sound initialization failed. "
"Features of the game that depend on sound synchronization will most likely break");
set_volume(ConfMan.getInt("sfx_volume"));
- _mixer->setVolumeForSoundType(SoundMixer::kMusicAudioDataType, ConfMan.getInt("music_volume"));
+ _mixer->setVolumeForSoundType(SoundMixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_system->beginGFXTransaction();
initCommonGFX(detector);
@@ -4226,7 +4226,7 @@ void SimonEngine::dx_unlock_attached() {
}
void SimonEngine::set_volume(int volume) {
- _mixer->setVolumeForSoundType(SoundMixer::kSFXAudioDataType, volume);
+ _mixer->setVolumeForSoundType(SoundMixer::kSFXSoundType, volume);
}
byte SimonEngine::getByte() {
diff --git a/simon/sound.cpp b/simon/sound.cpp
index acd4dc0f16..4c2cb6a924 100644
--- a/simon/sound.cpp
+++ b/simon/sound.cpp
@@ -129,7 +129,7 @@ void WavSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) {
error("playWav(%d): can't read WAVE header", sound);
}
- _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, stream);
+ _mixer->playInputStream(SoundMixer::kSFXSoundType, handle, stream);
}
void VocSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) {
@@ -177,7 +177,7 @@ void MP3Sound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
uint32 size = _offsets[sound + i] - _offsets[sound];
- _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, makeMP3Stream(_file, size));
+ _mixer->playInputStream(SoundMixer::kSFXSoundType, handle, makeMP3Stream(_file, size));
}
#endif
@@ -201,7 +201,7 @@ void VorbisSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
uint32 size = _offsets[sound + i] - _offsets[sound];
- _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, makeVorbisStream(_file, size));
+ _mixer->playInputStream(SoundMixer::kSFXSoundType, handle, makeVorbisStream(_file, size));
}
#endif
@@ -225,7 +225,7 @@ void FlacSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags)
uint32 size = _offsets[sound + i] - _offsets[sound];
- _mixer->playInputStream(SoundMixer::kSFXAudioDataType, handle, makeFlacStream(_file, size));
+ _mixer->playInputStream(SoundMixer::kSFXSoundType, handle, makeFlacStream(_file, size));
}
#endif