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-rw-r--r--simon/midi.cpp704
-rw-r--r--simon/simon.cpp8794
-rw-r--r--simon/simon.h1069
-rw-r--r--simon/simonsys.cpp130
4 files changed, 10697 insertions, 0 deletions
diff --git a/simon/midi.cpp b/simon/midi.cpp
new file mode 100644
index 0000000000..79bcb47c8f
--- /dev/null
+++ b/simon/midi.cpp
@@ -0,0 +1,704 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+
+#include "stdafx.h"
+#include "scummsys.h"
+#include "system.h"
+#include "simon.h"
+
+
+void MidiPlayer::read_from_file(void *dst, uint size) {
+ if (fread(dst, size, 1, _input) != 1)
+ error("Midi read error");
+}
+
+byte MidiPlayer::read_byte_from_file() {
+ byte num;
+ read_from_file(&num, 1);
+ return num;
+}
+
+uint32 MidiPlayer::read_uint32_from_file() {
+ uint32 num;
+ read_from_file(&num, 4);
+ return swap32(num);
+}
+
+uint16 MidiPlayer::read_uint16_from_file() {
+ uint16 num;
+ read_from_file(&num, 2);
+ return swap16(num);
+}
+
+void MidiPlayer::read_all_songs(FILE *in) {
+ uint i,num;
+
+ _input = in;
+
+ _midi_cur_song_ptr = _midi_songs;
+
+ num = read_byte_from_file();
+
+ for(i=0; i!=num; i++) {
+ read_one_song(&_midi_songs[i]);
+ }
+}
+
+void MidiPlayer::read_all_songs_old(FILE *in) {
+ uint i,num;
+
+ _input = in;
+ _midi_cur_song_ptr = _midi_songs;
+
+ num = 1;
+
+ for(i=0; i!=num; i++) {
+ read_one_song(&_midi_songs[i]);
+ }
+}
+
+void MidiPlayer::read_mthd(Song *s, bool old) {
+ Track *t;
+ uint i;
+
+ if (!old) {
+ if (read_uint32_from_file() != 6)
+ error("Invalid 'MThd' chunk size");
+ s->midi_format = read_uint16_from_file();
+ s->num_tracks = read_uint16_from_file();
+ s->ppqn = read_uint16_from_file();
+ } else {
+ s->midi_format = 0;
+ s->num_tracks = 1;
+ s->ppqn = 0xc0;
+
+ read_uint16_from_file();
+ read_byte_from_file();
+ }
+
+ s->tracks = t = (Track*)calloc(s->num_tracks, sizeof(Track));
+ if (t == NULL)
+ error("Out of memory when allocating MIDI tracks");
+
+ for(i=0; i!=s->num_tracks; i++, t++) {
+ if (!old) {
+ if (read_uint32_from_file() != 'MTrk')
+ error("Midi track has no 'MTrk'");
+
+ t->data_size = read_uint32_from_file();
+ } else {
+ uint32 pos = ftell(_input);
+ fseek(_input, 0, SEEK_END);
+ uint32 end = ftell(_input);
+ fseek(_input, pos, SEEK_SET);
+ t->data_size = end - pos;
+ }
+
+ t->data_ptr = (byte*)calloc(t->data_size,1);
+ if (t->data_ptr == NULL)
+ error("Out of memory when allocating MIDI track data");
+
+ read_from_file(t->data_ptr, t->data_size);
+
+ t->data_cur_size = t->data_size;
+ t->data_cur_ptr = t->data_ptr;
+
+ t->a = 0;
+ t->last_cmd = 0;
+ t->delay = 0;
+
+ if (t->data_cur_size == 0) {
+ t->a |= 1;
+ continue;
+ }
+
+ t->delay = track_read_gamma(t);
+ }
+
+}
+
+
+void MidiPlayer::read_one_song(Song *s) {
+ _midi_var10 = 0;
+
+ s->ppqn = 0;
+ s->midi_format = 0;
+ s->num_tracks = 0;
+ s->tracks = NULL;
+
+ uint32 id = read_uint32_from_file();
+
+ switch(id) {
+ case 'MThd':
+ read_mthd(s, false);
+ break;
+
+ case 'GMF\x1':
+ warning("Old style songs not properly supported yet");
+ read_mthd(s, true);
+ break;
+
+ default:
+ error("Midi song has no 'MThd'");
+ }
+
+}
+
+uint32 MidiPlayer::track_read_gamma(Track *t) {
+ uint32 sum;
+ byte b;
+
+ sum = 0;
+ do {
+ b = track_read_byte(t);
+ sum = (sum<<7) | (b & 0x7F);
+ } while (b & 0x80);
+
+ return sum;
+}
+
+byte MidiPlayer::track_read_byte(Track *t) {
+ if (t->a & 1)
+ error("Trying to read byte from MIDI stream when end reached");
+
+ if (!--t->data_cur_size) {
+ t->a|=1;
+ }
+
+ return *t->data_cur_ptr++;
+}
+
+void MidiPlayer::initialize() {
+ uint i;
+ MyMidiHdr *mmh;
+ MIDIPROPTIMEDIV mptd;
+ uint x;
+
+ if (_midi_stream_handle == NULL) {
+ _midi_device_id = 0;
+ check_error(midiStreamOpen(&_midi_stream_handle, &_midi_device_id, 1,
+ (uint32)midi_callback, (uint32)this, CALLBACK_FUNCTION));
+ }
+
+ for(i=0,mmh=_prepared_headers; i!=NumPreparedHeaders; i++,mmh++) {
+ mmh->hdr.dwBufferLength = 0x400;
+ mmh->hdr.lpData = (LPSTR)calloc(0x400,1);
+ if (mmh->hdr.lpData == NULL)
+ error("Out of memory for prepared header");
+ }
+
+ for(i=0; i!=16; i++)
+ _midi_volume_table[i] = 100;
+
+ mptd.cbStruct = sizeof(mptd);
+ mptd.dwTimeDiv = _midi_songs[0].ppqn;
+
+ check_error(midiStreamProperty(_midi_stream_handle, (byte*)&mptd,
+ MIDIPROP_SET | MIDIPROP_TIMEDIV));
+
+ _midi_5 = 0;
+ x = 1;
+
+ for(i=0,mmh=_prepared_headers; i!=NumPreparedHeaders; i++,mmh++) {
+
+ fill(x, mmh);
+
+ mmh->hdr.dwBytesRecorded = mmh->b;
+
+ if (!_midi_var9) {
+ check_error(midiOutPrepareHeader((HMIDIOUT)_midi_stream_handle,
+ &mmh->hdr, sizeof(mmh->hdr)));
+ }
+
+ check_error(midiStreamOut(_midi_stream_handle,
+ &mmh->hdr, sizeof(mmh->hdr)));
+
+ x = 0;
+ }
+
+ _midi_var9 = true;
+}
+
+int MidiPlayer::fill(uint x, MyMidiHdr *mmh) {
+ uint32 best,i;
+ Track *best_track,*t;
+ bool did_reset;
+
+ mmh->a = 0;
+ mmh->size = 0x200;
+ mmh->c = 0;
+ mmh->d = 0;
+ mmh->b = 0;
+
+ did_reset = false;
+
+ for(;;) {
+ if (mmh->size - mmh->b < 12)
+ return 1;
+
+ best_track = NULL;
+ best = 0xFFFFFFFF;
+
+ /* Locate which track that's next */
+ t = _midi_cur_song_ptr->tracks;
+ for(i=0; i!=_midi_cur_song_ptr->num_tracks; i++,t++) {
+ if (!(t->a&1)) {
+ if (t->delay < best) {
+ best = t->delay;
+ best_track = t;
+ }
+ }
+ }
+
+ if (best_track == NULL) {
+ /* reset tracks if song ended? */
+ if (did_reset) {
+ return 0;
+ }
+ did_reset = true;
+ reset_tracks();
+ continue;
+ }
+
+ read_next_note(best_track, &_midi_tmp_note_rec);
+// if ((_midi_tmp_note_rec.cmd&0xF)==3) {
+// printf("%4d: %2X %d\n", _midi_tmp_note_rec.delay,
+// _midi_tmp_note_rec.cmd, _midi_tmp_note_rec.param_1);
+ fill_helper(&_midi_tmp_note_rec, mmh);
+// }
+
+ if (_midi_num_sysex) {
+ free(_midi_tmp_note_rec.sysex_data);
+ _midi_num_sysex--;
+ }
+ }
+}
+
+int MidiPlayer::fill_helper(NoteRec *nr, MyMidiHdr *mmh) {
+ byte *lpdata;
+ uint b;
+
+ lpdata = (byte*)mmh->hdr.lpData + mmh->a + mmh->b;
+
+ b = nr->delay - _midi_var10;
+ _midi_var10 = nr->delay;
+
+ if (nr->cmd<0xF0) {
+ ((MIDIEVENT*)lpdata)->dwDeltaTime = b;
+ ((MIDIEVENT*)lpdata)->dwStreamID = 0;
+ ((MIDIEVENT*)lpdata)->dwEvent = nr->cmd | (nr->param_1<<8) | (nr->param_2<<16);
+
+ if ((nr->cmd&0xF0) == 0xB0 && nr->param_1 == 7) {
+ _midi_volume_table[nr->cmd&0xF] = nr->param_2;
+
+ nr->param_1 = 0x76;
+
+ ((MIDIEVENT*)lpdata)->dwEvent = nr->cmd |
+ (nr->param_1<<8) | (nr->param_2<<16) | MEVT_F_CALLBACK;
+ }
+
+ mmh->b += 12;
+ } else if (nr->cmd==0xF0 || nr->cmd==0xF7) {
+ } else if (nr->param_1 != 0x51) {
+ return -105;
+ } else {
+ ((MIDIEVENT*)lpdata)->dwDeltaTime = b;
+ ((MIDIEVENT*)lpdata)->dwStreamID = 0;
+
+ _midi_tempo = nr->sysex_data[2] |
+ (nr->sysex_data[1]<<8) | (nr->sysex_data[0]<<16);
+
+ ((MIDIEVENT*)lpdata)->dwEvent = _midi_tempo | (MEVT_TEMPO<<24);
+
+ _midi_var8 = (_midi_cur_song_ptr->ppqn*60000) / _midi_tempo;
+
+ if(_midi_num_sysex) {
+ free(nr->sysex_data);
+ _midi_num_sysex--;
+ }
+
+ mmh->b += 12;
+ }
+
+ return 0;
+}
+
+#if 0
+int MidiPlayer::fill(uint x, MyMidiHdr *mmh) {
+ Track *t;
+ uint i;
+ uint32 best;
+ Track *best_track;
+ int result;
+
+ mmh->b = 0;
+
+ if (x&1) {
+ NoteRec *nr = &_midi_tmp_note_rec;
+
+ _midi_var1 = 0;
+ nr->delay = 0;
+ nr->big_cmd = 0;
+ nr->cmd_length = 0;
+ nr->sysex_data = NULL;
+
+ _midi_track_ptr = NULL;
+ _midi_tick_track_ptr = NULL;
+ }
+
+ if (_midi_var1 & 1) {
+ if (_midi_var2 == 0)
+ error("MidiPlayer::fill: Return -103");
+ reset_tracks();
+ _midi_var1 = 0;
+ } else if (_midi_var1 & 2) {
+ error("MidiPlayer::fill: Return -102");
+ } else if (_midi_var1 & 4) {
+ _midi_var1 ^= 4;
+
+ if (_midi_tmp_note_rec.cmd==0xFF && _midi_tmp_note_rec.param_1==0x2F) {
+ if (_midi_num_sysex) {
+ free(_midi_tmp_note_rec.sysex_data);
+ _midi_num_sysex--;
+ }
+ } else {
+ result = fill_helper(&_midi_tmp_note_rec, mmh);
+ if (result==-104) {
+ _midi_var1 |= 4;
+ return 0;
+ }
+ }
+ }
+
+ /* find_next_track_to_run */
+ for(;;) {
+ best_track = NULL;
+ best = 0xFFFFFFFF;
+
+ /* Locate which track that's next */
+ t = _midi_cur_song_ptr->tracks;
+ for(i=0; i!=_midi_cur_song_ptr->num_tracks; i++,t++) {
+ if (!(t->a&1)) {
+ if (t->delay < best) {
+ best = t->delay;
+ best_track = t;
+ }
+ }
+ }
+
+ if (best_track == NULL) {
+ _midi_var1 |= 1;
+ return 0;
+ }
+
+ read_next_note(best_track, &_midi_tmp_note_rec);
+
+ if (_midi_tmp_note_rec.cmd==0xFF && _midi_tmp_note_rec.param_1==0x2F) {
+ if (_midi_num_sysex) {
+ free(_midi_tmp_note_rec.sysex_data);
+ _midi_num_sysex--;
+ }
+ continue;
+ }
+
+ result = fill_helper(&_midi_tmp_note_rec, mmh);
+ if (result==-104) {
+ _midi_var1 |= 4;
+ return 0;
+ }
+ }
+}
+
+int MidiPlayer::fill_helper(NoteRec *nr, MyMidiHdr *mmh) {
+ byte *lpdata;
+ uint a,b;
+
+ lpdata = (byte*)mmh->hdr.lpData + mmh->a + mmh->b;
+
+ if (mmh->b == 0) {
+ mmh->c = _midi_var10;
+ }
+
+ if (_midi_var10 - mmh->c > _midi_var8) {
+ if (mmh->d!=0) {
+ mmh->d = 0;
+ return -104;
+ }
+ mmh->d = 1;
+ }
+
+ a = _midi_var10;
+ b = nr->delay - _midi_var10;
+ _midi_var10 = nr->delay;
+
+ if (nr->cmd<0xF0) {
+ if (mmh->size - mmh->b < 12)
+ return -104;
+
+ ((MIDIEVENT*)lpdata)->dwDeltaTime = b;
+ ((MIDIEVENT*)lpdata)->dwStreamID = 0;
+ ((MIDIEVENT*)lpdata)->dwEvent = nr->cmd | (nr->param_1<<8) | (nr->param_2<<16);
+
+ if ((nr->cmd&0xF0) == 0xB0 && nr->param_1 == 7) {
+ _midi_volume_table[nr->cmd&0xF] = nr->param_2;
+
+ nr->param_1 = 0x76;
+
+ ((MIDIEVENT*)lpdata)->dwEvent = nr->cmd |
+ (nr->param_1<<8) | (nr->param_2<<16) | MEVT_F_CALLBACK;
+ }
+
+ mmh->b += 12;
+ } else if (nr->cmd==0xF0 || nr->cmd==0xF7) {
+ if(_midi_num_sysex) {
+ free(nr->sysex_data);
+ _midi_num_sysex--;
+ }
+ } else if (nr->param_1 != 0x51) {
+ if(_midi_num_sysex) {
+ free(nr->sysex_data);
+ _midi_num_sysex--;
+ }
+
+ return -105;
+ } else if (mmh->size - mmh->b < 12) {
+ if(_midi_num_sysex) {
+ free(nr->sysex_data);
+ _midi_num_sysex--;
+ }
+ return -104;
+ } else {
+ ((MIDIEVENT*)lpdata)->dwDeltaTime = b;
+ ((MIDIEVENT*)lpdata)->dwStreamID = 0;
+
+ _midi_tempo = nr->sysex_data[2] |
+ (nr->sysex_data[1]<<8) | (nr->sysex_data[0]<<16);
+
+ ((MIDIEVENT*)lpdata)->dwEvent = _midi_tempo | (MEVT_TEMPO<<24);
+
+ _midi_var8 = (_midi_cur_song_ptr->ppqn*60000) / _midi_tempo;
+
+ if(_midi_num_sysex) {
+ free(nr->sysex_data);
+ _midi_num_sysex--;
+ }
+
+ mmh->b += 12;
+ }
+
+ return 0;
+}
+#endif
+
+void MidiPlayer::add_finished_hdrs() {
+ uint i;
+ MyMidiHdr *mmh = _prepared_headers;
+
+ for(i=0; i!=NumPreparedHeaders; i++,mmh++) {
+ if (!(mmh->hdr.dwFlags & MHDR_INQUEUE)) {
+ fill(0, mmh);
+ if (mmh->b == 0)
+ break;
+ mmh->hdr.dwBytesRecorded = mmh->b;
+ check_error(midiStreamOut(_midi_stream_handle, &mmh->hdr, sizeof(mmh->hdr)));
+ }
+ }
+}
+
+void CALLBACK MidiPlayer::midi_callback(HMIDIOUT hmo, UINT wMsg,
+ DWORD dwInstance, DWORD dwParam1, DWORD dwParam2) {
+
+ switch(wMsg) {
+ case MM_MOM_DONE:{
+ MidiPlayer *mp = ((MidiPlayer*)dwInstance);
+ if (!mp->_shutting_down)
+ mp->add_finished_hdrs();
+ break;
+ }
+ }
+}
+
+void MidiPlayer::check_error(MMRESULT result) {
+ char buf[200];
+ if (result != MMSYSERR_NOERROR) {
+ midiOutGetErrorText(result, buf, 200);
+ error("MM System Error '%s'", buf);
+ }
+}
+
+void MidiPlayer::reset_tracks() {
+ Track *t;
+ uint i;
+
+ _midi_var10 = 0;
+
+ for(i=0,t=_midi_cur_song_ptr->tracks; i!=_midi_cur_song_ptr->num_tracks; i++,t++) {
+ t->data_cur_size = t->data_size;
+ t->data_cur_ptr = t->data_ptr;
+ t->a = 0;
+ t->last_cmd = 0;
+ t->delay = 0;
+ if (t->data_cur_size==0) {
+ t->a|=1;
+ } else {
+ t->delay = track_read_gamma(t);
+ }
+ }
+}
+
+void MidiPlayer::read_next_note(Track *t, NoteRec *nr) {
+ byte cmd_byte;
+ uint i;
+
+ nr->delay = 0;
+ nr->big_cmd = 0;
+ nr->cmd_length = 0;
+ nr->sysex_data = NULL;
+
+ if(t->a&1 || t->data_cur_size==0)
+ error("read next note when track ended");
+
+ /* read next midi byte, but skip any pitch bends. */
+ for(;;) {
+ cmd_byte = track_read_byte(t);
+ if ((cmd_byte&0xF0) != 0xE0)
+ break;
+
+ track_read_byte(t);
+ track_read_byte(t);
+ }
+
+ if (!(cmd_byte & 0x80)) {
+ /* running status? */
+ if (t->last_cmd==0)
+ error("Last cmd = 0");
+ nr->cmd = t->last_cmd;
+ nr->param_1 = cmd_byte;
+ cmd_byte = nr->cmd&0xF0;
+ nr->cmd_length = 2;
+ if (cmd_byte!=0xC0 && cmd_byte!=0xD0) {
+ nr->param_2 = track_read_byte(t);
+ nr->cmd_length++;
+ }
+ } else if ((cmd_byte&0xF0)!=0xF0) {
+ nr->cmd = cmd_byte;
+ t->last_cmd = cmd_byte;
+ cmd_byte &= 0xF0;
+ nr->cmd_length = (cmd_byte==0xC0 || cmd_byte==0xD0) ? 2 : 3;
+
+ if (t->data_cur_size < nr->cmd_length-1) {
+ error("read_next_note: end of stream");
+ }
+
+ nr->param_1 = track_read_byte(t);
+ if (nr->cmd_length==3)
+ nr->param_2 = track_read_byte(t);
+
+ } else if (cmd_byte==0xF0 || cmd_byte==0xF7) {
+ nr->cmd = cmd_byte;
+ nr->cmd_length = track_read_gamma(t);
+ if (t->data_cur_size < nr->cmd_length)
+ error("read_next_note: end of stream 2");
+ nr->sysex_data = (byte*)malloc(nr->cmd_length);
+ if (nr->sysex_data==NULL)
+ error("read_next_note: out of memory");
+ for(i=0; i!=nr->cmd_length; i++)
+ nr->sysex_data[i] = track_read_byte(t);
+ _midi_num_sysex++;
+ } else if (cmd_byte==0xFF) {
+
+ nr->cmd = cmd_byte;
+ nr->param_1 = track_read_byte(t);
+ nr->cmd_length = track_read_gamma(t);
+ if (nr->cmd_length) {
+ if (t->data_cur_size < nr->cmd_length)
+ error("read_next_note: end of stream 3");
+ nr->sysex_data = (byte*)malloc(nr->cmd_length);
+ if (nr->sysex_data==NULL)
+ error("read_next_note: out of memory");
+ for(i=0; i!=nr->cmd_length; i++)
+ nr->sysex_data[i] = track_read_byte(t);
+ _midi_num_sysex++;
+ }
+ if (nr->param_1==0x2F)
+ t->a|=1;
+ } else {
+ error("Invalid sysex cmd");
+ }
+
+ nr->delay = t->delay;
+ if (!(t->a&1)) {
+ t->delay += track_read_gamma(t);
+ }
+}
+
+void MidiPlayer::shutdown() {
+
+ if (_midi_stream_handle != NULL) {
+ _shutting_down = true;
+
+ check_error(midiStreamStop(_midi_stream_handle));
+ check_error(midiOutReset((HMIDIOUT)_midi_stream_handle));
+
+ unload();
+ unprepare();
+
+ check_error(midiStreamClose(_midi_stream_handle));
+ _midi_stream_handle = NULL;
+
+ _shutting_down = false;
+ }
+}
+
+void MidiPlayer::unload() {
+ uint i,j;
+ Song *s;
+ Track *t;
+ for(i=0,s=_midi_songs; i!=8; i++,s++) {
+ if (s->tracks) {
+ for(j=0,t=s->tracks; j!=s->num_tracks;j++,t++) {
+ if (t->data_ptr)
+ free(t->data_ptr);
+ }
+ free(s->tracks);
+ s->tracks = NULL;
+ }
+ }
+}
+
+void MidiPlayer::unprepare() {
+ uint i;
+ MyMidiHdr *mmh = _prepared_headers;
+
+ for(i=0; i!=NumPreparedHeaders; i++,mmh++) {
+ check_error(midiOutUnprepareHeader(
+ (HMIDIOUT)_midi_stream_handle, &mmh->hdr, sizeof(mmh->hdr)));
+ free(mmh->hdr.lpData);
+ mmh->hdr.lpData = NULL;
+ }
+
+ _midi_var9 = false;
+}
+
+void MidiPlayer::play() {
+ check_error(midiStreamRestart(_midi_stream_handle));
+} \ No newline at end of file
diff --git a/simon/simon.cpp b/simon/simon.cpp
new file mode 100644
index 0000000000..2adbc59423
--- /dev/null
+++ b/simon/simon.cpp
@@ -0,0 +1,8794 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+
+#include "stdafx.h"
+#include "scummsys.h"
+#include "system.h"
+#include "simon.h"
+
+
+#include <time.h>
+#ifdef WIN32
+#include <malloc.h>
+#endif
+#include <sys/stat.h>
+
+int sdl_mouse_x, sdl_mouse_y;
+
+byte *sdl_buf_3;
+byte *sdl_buf;
+byte *sdl_buf_attached;
+
+SimonState *g_simon;
+
+static const GameSpecificSettings simon1_settings = {
+ 1, /* VGA_DELAY_BASE */
+ 1576/4, /* TABLE_INDEX_BASE */
+ 1460/4, /* TEXT_INDEX_BASE */
+ 1700/4, /* NUM_GAME_OFFSETS */
+ 64, /* NUM_VIDEO_OP_CODES */
+ 1000000, /* VGA_MEM_SIZE */
+ 50000, /* TABLES_MEM_SIZE */
+ 3624, /* NUM_VOICE_RESOURCES */
+ 1316/4, /* MUSIC_INDEX_BASE */
+ -1, /* SOUND_INDEX_BASE */
+ "simon.gme", /* gme_filename */
+ "simon.wav", /* wav_filename */
+ "gamepc", /* gamepc_filename */
+};
+
+static const GameSpecificSettings simon2_settings = {
+ 5, /* VGA_DELAY_BASE */
+ 1580/4, /* TABLE_INDEX_BASE */
+ 1500/4, /* TEXT_INDEX_BASE */
+ 2116/4, /* NUM_GAME_OFFSETS */
+ 75, /* NUM_VIDEO_OP_CODES */
+ 2000000, /* VGA_MEM_SIZE */
+ 100000, /* TABLES_MEM_SIZE */
+ 12256, /* NUM_VOICE_RESOURCES */
+ 1128/4, /* MUSIC_INDEX_BASE */
+ 1660/4, /* SOUND_INDEX_BASE */
+ "simon2.gme", /* gme_filename */
+ "simon2.wav", /* wav_filename */
+ "gsptr30", /* gamepc_filename */
+};
+
+//#ifdef USE_2xSAI
+//#define NUM_PALETTE_FADEOUT 32
+//#else
+#define NUM_PALETTE_FADEOUT 32
+//#endif
+
+void palette_fadeout(uint32 *pal_values,uint num) {
+ byte *p = (byte*)pal_values;
+
+//#ifdef USE_2xSAI
+ do {
+ if (p[0]>=8) p[0] -= 8; else p[0] = 0;
+ if (p[1]>=8) p[1] -= 8; else p[1] = 0;
+ if (p[2]>=8) p[2] -= 8; else p[2] = 0;
+ p += sizeof(uint32);
+ } while (--num);
+//#else
+// do {
+// if (p[0]) p[0] -= 4;
+// if (p[1]) p[1] -= 4;
+// if (p[2]) p[2] -= 4;
+// p += sizeof(uint32);
+// } while (--num);
+
+//#endif
+
+}
+
+
+uint fileReadItemID(FILE *in) {
+ uint32 val = fileReadBE32(in);
+ if (val==0xFFFFFFFF)
+ return 0;
+ return val + 2;
+}
+
+
+byte *SimonState::allocateItem(uint size) {
+ byte *org = _itemheap_ptr;
+ size = (size + 1) & ~1;
+
+ _itemheap_ptr += size;
+ _itemheap_curpos += size;
+
+ if (_itemheap_curpos > _itemheap_size)
+ error("Itemheap overflow");
+
+ return org;
+}
+
+byte *SimonState::allocateTable(uint size) {
+ byte *org = _tablesheap_ptr;
+ size = (size + 1) & ~1;
+
+ _tablesheap_ptr += size;
+ _tablesheap_curpos += size;
+
+ if (_tablesheap_curpos > _tablesheap_size)
+ error("Tablesheap overflow");
+
+ return org;
+}
+
+int SimonState::allocGamePcVars(FILE *in) {
+ uint item_array_size, item_array_inited, stringtable_num;
+ uint32 version;
+ uint i;
+
+ item_array_size = fileReadBE32(in);
+ version = fileReadBE32(in);
+ item_array_inited = fileReadBE32(in);
+ stringtable_num = fileReadBE32(in);
+
+ item_array_inited += 2; /* first two items are predefined */
+ item_array_size += 2;
+
+ if (version != 0x80)
+ error("Not a runtime database");
+
+ _itemarray_ptr = (Item**)calloc(item_array_size, sizeof(Item*));
+ if (_itemarray_ptr == NULL)
+ error("Out of memory for Item array");
+
+ _itemarray_size = item_array_size;
+ _itemarray_inited = item_array_inited;
+
+ for(i=2; i!=item_array_inited; i++) {
+ _itemarray_ptr[i] = (Item*)allocateItem(sizeof(Item));
+ }
+
+ /* The rest is cleared automatically by calloc */
+ allocateStringTable(stringtable_num + 10);
+ _stringtab_num = stringtable_num;
+
+ return item_array_inited;
+}
+
+
+Item *SimonState::allocItem1() {
+ Item *item = (Item*)allocateItem(sizeof(Item));
+ _itemarray_ptr[1] = item;
+ return item;
+}
+
+void SimonState::loginPlayerHelper(Item *item, int a, int b) {
+ Child9 *child;
+
+ child = (Child9*)findChildOfType(item, 9);
+ if (child == NULL) {
+ child = (Child9*)allocateChildBlock(item, 9, sizeof(Child9));
+ }
+
+ if (a>=0 && a<=3)
+ child->array[a] = b;
+}
+
+
+void SimonState::loginPlayer() {
+ Item *item;
+ Child *child;
+
+ item = _itemarray_ptr[1];
+ item->unk2 = -1;
+ item->unk1 = 10000;
+ _item_1 = item;
+
+ child = (Child*)allocateChildBlock(item, 3, sizeof(Child));
+ if (child == NULL)
+ error("player create failure");
+
+ loginPlayerHelper(item, 0, 0);
+}
+
+void SimonState::allocateStringTable(int num) {
+ _stringtab_ptr = (byte**)calloc(num, sizeof(byte*));
+ _stringtab_pos = 0;
+ _stringtab_numalloc = num;
+}
+
+void SimonState::setupStringTable(byte *mem, int num) {
+ int i = 0;
+ for(;;) {
+ _stringtab_ptr[i++] = mem;
+ if (--num == 0)
+ break;
+ for(;*mem;mem++);
+ mem++;
+ }
+
+ _stringtab_pos = i;
+}
+
+void SimonState::setupLocalStringTable(byte *mem, int num) {
+ int i = 0;
+ for(;;) {
+ _local_stringtable[i++] = mem;
+ if (--num == 0)
+ break;
+ for(;*mem;mem++);
+ mem++;
+ }
+}
+
+void SimonState::readGamePcText(FILE *in) {
+ uint text_size;
+ byte *text_mem;
+
+ _text_size = text_size = fileReadBE32(in);
+ text_mem = (byte*)malloc(text_size);
+ if (text_mem == NULL)
+ error("Out of text memory");
+
+ fread(text_mem, text_size, 1, in);
+
+ setupStringTable(text_mem, _stringtab_num);
+}
+
+void SimonState::readItemChildren(FILE *in, Item *item, uint tmp) {
+ if (tmp == 1) {
+ uint fr1 = fileReadBE16(in);
+ uint fr2 = fileReadBE16(in);
+ uint i, size;
+ uint j, k;
+ Child1 *child;
+
+ size = sizeof(Child1);
+ for(i=0,j=fr2; i!=6; i++, j>>=2)
+ if (j&3)
+ size += sizeof(child->array[0]);
+
+ child = (Child1*)allocateChildBlock(item, 1, size);
+ child->subroutine_id = fr1;
+ child->fr2 = fr2;
+
+ for(i=k=0,j=fr2; i!=6; i++, j>>=2)
+ if (j&3)
+ child->array[k++] = (uint16)fileReadItemID(in);
+ } else if (tmp == 2) {
+ uint32 fr = fileReadBE32(in);
+ uint i,k,size;
+ Child2 *child;
+
+ size = sizeof(Child2);
+ for(i=0; i!=16; i++)
+ if (fr & (1<<i))
+ size += sizeof(child->array[0]);
+
+ child = (Child2*)allocateChildBlock(item, 2, size);
+ child->avail_props = fr;
+
+ k = 0;
+ if (fr & 1) {
+ child->array[k++] = (uint16)fileReadBE32(in);
+ }
+ for(i=1; i!=16; i++)
+ if(fr & (1<<i))
+ child->array[k++] = fileReadBE16(in);
+
+ child->string_id = (uint16)fileReadBE32(in);
+ } else {
+ error("readItemChildren: invalid mode");
+ }
+}
+
+
+void SimonState::readItemFromGamePc(FILE *in, Item *item) {
+ uint32 tmp;
+
+ item->unk2 = fileReadBE16(in);
+ item->unk1 = fileReadBE16(in);
+ item->unk3 = fileReadBE16(in);
+ item->sibling = (uint16)fileReadItemID(in);
+ item->child = (uint16)fileReadItemID(in);
+ item->parent = (uint16)fileReadItemID(in);
+ fileReadBE16(in);
+ item->unk4 = fileReadBE16(in);
+ item->children = NULL;
+
+ tmp = fileReadBE32(in);
+ while (tmp) {
+ tmp = fileReadBE16(in);
+ if (tmp != 0)
+ readItemChildren(in, item, tmp);
+ }
+}
+
+
+static const char * const opcode_arg_table_simon1win[256] = {
+" ","I ","I ","I ","I ","I ","I ","II ","II ","II ","II ","B ","B ","BN ","BN ","BN ",
+"BN ","BB ","BB ","BB ","BB ","II ","II ","N ","I ","I ","I ","IN ","IB ","II ","I ","I ",
+"II ","II ","IBB ","BIB ","BB ","B ","BI ","IB ","B ","B ","BN ","BN ","BN ","BB ","BB ","BN ",
+"BN ","BB ","BB ","BN ","BB ","BN ","B ","I ","IB ","IB ","II ","I ","I ","IN ","B ","T ",
+"T ","NNNNNB ","BT ","BTS ","T "," ","B ","N ","IBN ","I ","I ","I ","NN "," "," ","IT ",
+"II ","I ","B "," ","IB ","IBB ","IIB ","T "," "," ","IB ","IB ","IB ","B ","BB ","IBB ",
+"NB ","N ","NBNNN ","N "," ","BNNNNNN ","B "," ","B ","B ","BB ","NNNNNIN ","N ","N ","N ","NNN ",
+"NBNN ","IBNN ","IB ","IB ","IB ","IB ","N ","N ","N ","BI "," "," ","N ","I ","IBB ","NN ",
+"N ","N ","Ban ","BB "," "," "," "," ","IB ","B "," ","II "," ","BI ","N ","I ",
+"IB ","IB ","IB ","IB ","IB ","IB ","IB ","BI ","BB ","B ","B ","B ","B ","IBB ","IBN ","IB ",
+"B ","BNBN ","BBTS ","N "," ","Ian ","B ","B ","B ","B ","T ","T ","B "," ","I "," ",
+" ","BBI ","NNBB ","BBB "," "," "," "," ","N ","N "," "," ",
+};
+
+static const char * const opcode_arg_table_simon1dos[256] = {
+" ","I ","I ","I ","I ","I ","I ","II ","II ","II ","II ","B ","B ","BN ","BN ","BN ",
+"BN ","BB ","BB ","BB ","BB ","II ","II ","N ","I ","I ","I ","IN ","IB ","II ","I ","I ",
+"II ","II ","IBB ","BIB ","BB ","B ","BI ","IB ","B ","B ","BN ","BN ","BN ","BB ","BB ","BN ",
+"BN ","BB ","BB ","BN ","BB ","BN ","B ","I ","IB ","IB ","II ","I ","I ","IN ","B ","T ",
+"T ","NNNNNB ","BT ","BT ","T "," ","B ","N ","IBN ","I ","I ","I ","NN "," "," ","IT ",
+"II ","I ","B "," ","IB ","IBB ","IIB ","T "," "," ","IB ","IB ","IB ","B ","BB ","IBB ",
+"NB ","N ","NBNNN ","N "," ","BNNNNNN ","B "," ","B ","B ","BB ","NNNNNIN ","N ","N ","N ","NNN ",
+"NBNN ","IBNN ","IB ","IB ","IB ","IB ","N ","N ","N ","BI "," "," ","N ","I ","IBB ","NN ",
+"N ","N ","Ban ","BB "," "," "," "," ","IB ","B "," ","II "," ","BI ","N ","I ",
+"IB ","IB ","IB ","IB ","IB ","IB ","IB ","BI ","BB ","B ","B ","B ","B ","IBB ","IBN ","IB ",
+"B ","BNBN ","BBT ","N "," ","Ian ","B ","B ","B ","B ","T ","T ","B "," ","I "," ",
+" ","BBI ","NNBB ","BBB "," "," "," "," ","N ","N "," "," ",
+};
+
+static const char * const opcode_arg_table_simon2win[256] = {
+" ","I ","I ","I ","I ","I ","I ","II ","II ","II ","II ","B ","B ","BN ","BN ","BN ",
+"BN ","BB ","BB ","BB ","BB ","II ","II ","N ","I ","I ","I ","IN ","IB ","II ","I ","I ",
+"II ","II ","IBB ","BIB ","BB ","B ","BI ","IB ","B ","B ","BN ","BN ","BN ","BB ","BB ","BN ",
+"BN ","BB ","BB ","BN ","BB ","BN ","B ","I ","IB ","IB ","II ","I ","I ","IN ","B ","T ",
+"T ","NNNNNB ","BT ","BTS ","T "," ","B ","N ","IBN ","I ","I ","I ","NN "," "," ","IT ",
+"II ","I ","B "," ","IB ","IBB ","IIB ","T "," "," ","IB ","IB ","IB ","B ","BB ","IBB ",
+"NB ","N ","NNBNNN ","NN "," ","BNNNNNN ","B "," ","B ","B ","BB ","NNNNNIN ","N ","N ","N ","NNN ",
+"NBNN ","IBNN ","IB ","IB ","IB ","IB ","N ","N ","N ","BI "," "," ","N ","I ","IBB ","NNB ",
+"N ","N ","Ban ","BB "," "," "," "," ","IB ","B "," ","II "," ","BI ","N ","I ",
+"IB ","IB ","IB ","IB ","IB ","IB ","IB ","BI ","BB ","B ","B ","B ","B ","IBB ","IBN ","IB ",
+"B ","BNBN ","BBTS ","N "," ","Ian ","B ","B ","B ","B ","T ","T ","B "," ","I "," ",
+" ","BBI ","NNBB ","BBB "," "," "," "," ","N ","N "," "," ","BT "," ","B "};
+
+/* read_single_opcode */
+byte *SimonState::readSingleOpcode(FILE *in, byte *ptr) {
+ int i,l;
+ const char *string_ptr;
+ uint val;
+
+ const char * const *table;
+
+ switch(_game) {
+ case GAME_SIMON1WIN: table = opcode_arg_table_simon1win; break;
+ case GAME_SIMON2WIN: table = opcode_arg_table_simon2win; break;
+ case GAME_SIMON1DOS: table = opcode_arg_table_simon1dos; break;
+ default:
+ error("Invalid game specified");
+ }
+
+ i = 0;
+
+ string_ptr = table[*ptr++];
+ for(;;) {
+ if (string_ptr[i] == ' ')
+ return ptr;
+
+ l = string_ptr[i++];
+ switch(l) {
+ case 'N':
+ case 'S':
+ case 'a':
+ case 'n':
+ case 'p':
+ case 'v':
+ val = fileReadBE16(in);
+ *ptr++ = val >> 8;
+ *ptr++ = val & 255;
+ break;
+
+ case 'B':
+ *ptr++ = fileReadByte(in);
+ if (ptr[-1] == 0xFF) {
+ *ptr++ = fileReadByte(in);
+ }
+ break;
+
+ case 'I':
+ val = fileReadBE16(in);
+ switch(val) {
+ case 1: val = 0xFFFF; break;
+ case 3: val = 0xFFFD; break;
+ case 5: val = 0xFFFB; break;
+ case 7: val = 0xFFF9; break;
+ case 9: val = 0xFFF7; break;
+ default:
+ val = fileReadItemID(in);;
+ }
+ *ptr++ = val >> 8;
+ *ptr++ = val & 255;
+ break;
+
+ case 'T':
+ val = fileReadBE16(in);
+ switch(val) {
+ case 0:
+ val = 0xFFFF;
+ break;
+ case 3:
+ val = 0xFFFD;
+ break;
+ default:
+ val = (uint16)fileReadBE32(in);
+ break;
+ }
+ *ptr++ = val >> 8;
+ *ptr++ = val & 255;
+ break;
+
+ default:
+ error("Bad cmd table entry %c", l);
+ }
+ }
+}
+
+void SimonState::readSubroutineLine(FILE *in, SubroutineLine *sl, Subroutine *sub) {
+ byte line_buffer[1024], *q = line_buffer;
+ int size;
+
+ if (sub->id == 0) {
+ sl->cond_a = fileReadBE16(in);
+ sl->cond_b = fileReadBE16(in);
+ sl->cond_c = fileReadBE16(in);
+ }
+
+ while ( (*q = fileReadByte(in)) != 0xFF) {
+ if (*q == 87) {
+ fileReadBE16(in);
+ } else {
+ q = readSingleOpcode(in, q);
+ }
+ }
+
+ size = q - line_buffer + 1;
+
+ memcpy(allocateTable(size), line_buffer, size);
+}
+
+SubroutineLine *SimonState::createSubroutineLine(Subroutine *sub, int where) {
+ SubroutineLine *sl, *cur_sl = NULL, *last_sl = NULL;
+
+ if (sub->id == 0)
+ sl = (SubroutineLine*)allocateTable(SUBROUTINE_LINE_BIG_SIZE);
+ else
+ sl = (SubroutineLine*)allocateTable(SUBROUTINE_LINE_SMALL_SIZE);
+
+ /* where is what offset to insert the line at, locate the proper beginning line */
+ if (sub->first != 0) {
+ cur_sl = (SubroutineLine*) ((byte*)sub + sub->first);
+ while (where) {
+ last_sl = cur_sl;
+ cur_sl = (SubroutineLine*) ((byte*)sub + cur_sl->next);
+ if ((byte*)cur_sl == (byte*)sub)
+ break;
+ where--;
+ }
+ }
+
+ if (last_sl != NULL) {
+ /* Insert the subroutine line in the middle of the link */
+ last_sl->next = (byte*)sl - (byte*)sub;
+ sl->next = (byte*)cur_sl - (byte*)sub;
+ } else {
+ /* Insert the subroutine line at the head of the link */
+ sl->next = sub->first;
+ sub->first = (byte*)sl - (byte*)sub;
+ }
+
+ return sl;
+}
+
+void SimonState::readSubroutine(FILE *in, Subroutine *sub) {
+ while (fileReadBE16(in) == 0) {
+ readSubroutineLine(in,createSubroutineLine(sub, 0xFFFF),sub);
+ }
+}
+
+Subroutine *SimonState::createSubroutine(uint id) {
+ Subroutine *sub = (Subroutine*)allocateTable(sizeof(Subroutine));
+ sub->id = id;
+ sub->first = 0;
+ sub->next = _subroutine_list;
+ _subroutine_list = sub;
+ return sub;
+}
+
+void SimonState::readSubroutineBlock(FILE *in) {
+ while (fileReadBE16(in) == 0) {
+ readSubroutine(in,createSubroutine(fileReadBE16(in)));
+ }
+}
+
+bool SimonState::loadGamePcFile(const char *filename) {
+ FILE *in;
+ int num_inited_objects;
+ int i, file_size;
+
+ /* read main gamepc file */
+ in = fopen(filename, "rb");
+ if (in==NULL) return false;
+
+ num_inited_objects = allocGamePcVars(in);
+
+ allocItem1();
+ loginPlayer();
+ readGamePcText(in);
+
+ for(i=2; i<num_inited_objects; i++) {
+ readItemFromGamePc(in, _itemarray_ptr[i]);
+ }
+
+ readSubroutineBlock(in);
+
+ fclose(in);
+
+ /* Read list of TABLE resources */
+ in = fopen("tbllist", "rb");
+ if (in==NULL) return false;
+
+ fseek(in, 0, SEEK_END);
+ file_size = ftell(in);
+
+ _tbl_list = (byte*)malloc(file_size);
+ if (_tbl_list == NULL)
+ error("Out of memory for strip table list");
+ rewind(in);
+ fread(_tbl_list, file_size, 1, in);
+ fclose(in);
+
+ /* Remember the current state */
+ _subroutine_list_org = _subroutine_list;
+ _tablesheap_ptr_org = _tablesheap_ptr;
+ _tablesheap_curpos_org = _tablesheap_curpos;
+
+ /* Read list of TEXT resources */
+ in = fopen("stripped.txt", "rb");
+ if (in==NULL) return false;
+
+ fseek(in, 0, SEEK_END);
+ file_size = ftell(in);
+ _stripped_txt_mem = (byte*)malloc(file_size);
+ if (_stripped_txt_mem == NULL)
+ error("Out of memory for strip text list");
+ rewind(in);
+ fread(_stripped_txt_mem, file_size, 1, in);
+ fclose(in);
+
+ return true;
+}
+
+Child *SimonState::findChildOfType(Item *i, uint type) {
+ Child *child = i->children;
+ for(;child; child = child->next)
+ if (child->type == type)
+ return child;
+ return NULL;
+}
+
+bool SimonState::hasChildOfType1(Item *item) {
+ return findChildOfType1(item) != NULL;
+}
+
+bool SimonState::hasChildOfType2(Item *item) {
+ return findChildOfType2(item) != NULL;
+}
+
+Child1 *SimonState::findChildOfType1(Item *item) {
+ return (Child1*)findChildOfType(item, 1);
+}
+
+Child2 *SimonState::findChildOfType2(Item *item) {
+ return (Child2*)findChildOfType(item, 2);
+}
+
+Child3 *SimonState::findChildOfType3(Item *item) {
+ return (Child3*)findChildOfType(item, 3);
+}
+
+uint SimonState::getOffsetOfChild2Param(Child2 *child, uint prop) {
+ uint m = 1;
+ uint offset = 0;
+ while (m != prop) {
+ if (child->avail_props & m)
+ offset++;
+ m<<=1;
+ }
+ return offset;
+}
+
+
+Child *SimonState::allocateChildBlock(Item *i, uint type, uint size) {
+ Child *child = (Child*)allocateItem(size);
+ child->next = i->children;
+ i->children = child;
+ child->type = type;
+ return child;
+}
+
+void SimonState::allocItemHeap() {
+ _itemheap_size = 10000;
+ _itemheap_curpos = 0;
+ _itemheap_ptr = (byte*)calloc(10000, 1);
+}
+
+void SimonState::allocTablesHeap() {
+ _tablesheap_size = gss->TABLES_MEM_SIZE;
+ _tablesheap_curpos = 0;
+ _tablesheap_ptr = (byte*)calloc(gss->TABLES_MEM_SIZE, 1);
+}
+
+void SimonState::setItemUnk3(Item *item, int value) {
+ item->unk3 = value;
+}
+
+int SimonState::startSubroutine(Subroutine *sub) {
+ int result = -1;
+ SubroutineLine *sl;
+ byte *old_code_ptr;
+
+// warning("startSubroutine(%d)", sub->id);
+#ifdef DUMP_START_MAINSCRIPT
+ dumpSubroutine(sub);
+#endif
+
+ old_code_ptr = _code_ptr;
+
+ if (++_recursion_depth > 40)
+ error("Recursion error");
+
+ sl = (SubroutineLine*)((byte*)sub + sub->first);
+
+ while ((byte*)sl != (byte*)sub) {
+ if (checkIfToRunSubroutineLine(sl, sub)) {
+ result = 0;
+ _code_ptr = (byte*)sl;
+ if (sub->id) _code_ptr += 2; else _code_ptr += 8;
+
+#ifdef DUMP_CONTINOUS_MAINSCRIPT
+ fprintf(_dump_file,"; %d\n", sub->id);
+#endif
+ result = runScript();
+ if (result != 0) {
+ /* result -10 means restart subroutine */
+ if (result == -10) {
+ delay(0); /* maybe leave control to the VGA */
+ sl = (SubroutineLine*)((byte*)sub + sub->first);
+ continue;
+ }
+ break;
+ }
+ }
+ sl = (SubroutineLine*)((byte*)sub + sl->next);
+ }
+
+ _code_ptr = old_code_ptr;
+
+ _recursion_depth--;
+ return result;
+}
+
+int SimonState::startSubroutineEx(Subroutine *sub) {
+ _item_1_ptr = _item_1;
+ return startSubroutine(sub);
+}
+
+bool SimonState::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub) {
+ if (sub->id)
+ return true;
+
+ if (sl->cond_a != -1 && sl->cond_a != _script_cond_a &&
+ (sl->cond_a != -2 || _script_cond_a != -1))
+ return false;
+
+ if (sl->cond_b != -1 && sl->cond_b != _script_cond_b &&
+ (sl->cond_b != -2 || _script_cond_b != -1))
+ return false;
+
+ if (sl->cond_c != -1 && sl->cond_c != _script_cond_c &&
+ (sl->cond_c != -2 || _script_cond_c != -1))
+ return false;
+
+ return true;
+}
+
+int SimonState::runScript() {
+ byte opcode;
+ bool flag, condition;
+
+ do {
+#ifdef DUMP_CONTINOUS_MAINSCRIPT
+ dumpOpcode(_code_ptr);
+#endif
+
+ opcode = getByte();
+ if (opcode==0xFF)
+ return 0;
+
+ if (_run_script_return_1)
+ return 1;
+
+ /* Invert condition? */
+ flag = false;
+ if (opcode==0) {
+ flag = true;
+ opcode = getByte();
+ if (opcode==0xFF)
+ return 0;
+ }
+
+ condition = true;
+
+ switch(opcode) {
+ case 1: { /* ptrA parent is */
+ condition = (getItem1Ptr()->parent == getNextItemID());
+ } break;
+
+ case 2: { /* ptrA parent is not */
+ condition = (getItem1Ptr()->parent != getNextItemID());
+ } break;
+
+ case 5: { /* parent is 1 */
+ condition = (getNextItemPtr()->parent == getItem1ID());
+ } break;
+
+ case 6: { /* parent isnot 1 */
+ condition = (getNextItemPtr()->parent != getItem1ID());
+ } break;
+
+ case 7: { /* parent is */
+ Item *item = getNextItemPtr();
+ condition = (item->parent == getNextItemID());
+ } break;
+
+ case 11: { /* is zero */
+ condition = (getNextVarContents() == 0);
+ } break;
+
+ case 12: { /* isnot zero */
+ condition = (getNextVarContents() != 0);
+ } break;
+
+ case 13: { /* equal */
+ uint tmp = getNextVarContents();
+ condition = (tmp == getVarOrWord());
+ } break;
+
+ case 14: { /* not equal */
+ uint tmp = getNextVarContents();
+ condition = (tmp != getVarOrWord());
+ } break;
+
+ case 15: { /* is greater */
+ uint tmp = getNextVarContents();
+ condition = (tmp > getVarOrWord());
+ } break;
+
+ case 16: { /* is less */
+ uint tmp = getNextVarContents();
+ condition = (tmp < getVarOrWord());
+ } break;
+
+ case 17: { /* is eq f */
+ uint tmp = getNextVarContents();
+ condition = (tmp == getNextVarContents());
+ } break;
+
+ case 18: { /* is not equal f */
+ uint tmp = getNextVarContents();
+ condition = (tmp != getNextVarContents());
+ } break;
+
+ case 19: { /* is greater f */
+ uint tmp = getNextVarContents();
+ condition = (tmp < getNextVarContents());
+ } break;
+
+ case 20: { /* is less f */
+ uint tmp = getNextVarContents();
+ condition = (tmp > getNextVarContents());
+ } break;
+
+ case 23: {
+ condition = o_unk_23(getVarOrWord());
+ } break;
+
+ case 25: { /* has child of type 1 */
+ condition = hasChildOfType1(getNextItemPtr());
+ } break;
+
+ case 26: { /* has child of type 2 */
+ condition = hasChildOfType2(getNextItemPtr());
+ } break;
+
+ case 27: { /* item unk3 is */
+ Item *item = getNextItemPtr();
+ condition = ((uint)item->unk3 == getVarOrWord());
+ } break;
+
+ case 28: { /* item has prop */
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ byte num = getVarOrByte();
+ condition = child!=NULL && (child->avail_props & (1<<num)) != 0;
+ } break;
+
+ case 31: { /* set no parent */
+ setItemParent(getNextItemPtr(), NULL);
+ } break;
+
+ case 33: { /* set item parent */
+ Item *item = getNextItemPtr();
+ setItemParent(item, getNextItemPtr());
+ } break;
+
+ case 36: { /* copy var */
+ uint value = getNextVarContents();
+ writeNextVarContents(value);
+ } break;
+
+ case 41: { /* zero var */
+ writeNextVarContents(0);
+ } break;
+
+ case 42: { /* set var */
+ uint var = getVarOrByte();
+ writeVariable(var, getVarOrWord());
+ } break;
+
+ case 43: { /* add */
+ uint var = getVarOrByte();
+ writeVariable(var, readVariable(var) + getVarOrWord());
+ } break;
+
+ case 44: { /* sub */
+ uint var = getVarOrByte();
+ writeVariable(var, readVariable(var) - getVarOrWord());
+ } break;
+
+ case 45: { /* add f */
+ uint var = getVarOrByte();
+ writeVariable(var, readVariable(var) + getNextVarContents());
+ } break;
+
+ case 46: { /* sub f */
+ uint var = getVarOrByte();
+ writeVariable(var, readVariable(var) - getNextVarContents());
+ } break;
+
+ case 47: { /* mul */
+ uint var = getVarOrByte();
+ writeVariable(var, readVariable(var) * getVarOrWord());
+ } break;
+
+ case 48: { /* div */
+ uint var = getVarOrByte();
+ int value = getVarOrWord();
+ if (value == 0)
+ error("Division by zero in div");
+ writeVariable(var, readVariable(var) / value);
+ } break;
+
+ case 49: { /* mul f */
+ uint var = getVarOrByte();
+ writeVariable(var, readVariable(var) * getNextVarContents());
+ } break;
+
+ case 50: { /* div f */
+ uint var = getVarOrByte();
+ int value = getNextVarContents();
+ if (value == 0)
+ error("Division by zero in div f");
+ writeVariable(var, readVariable(var) / value);
+ } break;
+
+ case 51: { /* mod */
+ uint var = getVarOrByte();
+ int value = getVarOrWord();
+ if (value == 0)
+ error("Division by zero in mod");
+ writeVariable(var, readVariable(var) % value);
+ } break;
+
+ case 52: { /* mod f */
+ uint var = getVarOrByte();
+ int value = getNextVarContents();
+ if (value == 0)
+ error("Division by zero in mod f");
+ writeVariable(var, readVariable(var) % value);
+ } break;
+
+ case 53: { /* random */
+ uint var = getVarOrByte();
+ uint value = (uint16)getVarOrWord();
+ uint rand_value;
+
+ for(;;) {
+ uint value_2 = value;
+ rand_value = rand() & 0x7FFF;
+
+ if (value == 0)
+ error("Invalid random range");
+
+ value = 0x8000 / value;
+
+ if (value == 0)
+ error("Invalid random range");
+
+ if (rand_value / value != value_2)
+ break;
+
+ value = value_2;
+ }
+
+ writeVariable(var, rand_value / value);
+ } break;
+
+ case 55: { /* set itemA parent */
+ setItemParent(getItem1Ptr(), getNextItemPtr());
+ } break;
+
+ case 56: { /* set child2 fr bit */
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ int value = getVarOrByte();
+ if (child != NULL && value >= 0x10)
+ child->avail_props |= 1<<value;
+ } break;
+
+ case 57: { /* clear child2 fr bit */
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ int value = getVarOrByte();
+ if (child != NULL && value >= 0x10)
+ child->avail_props &= ~(1<<value);
+ } break;
+
+ case 58: { /* make siblings */
+ Item *item = getNextItemPtr();
+ setItemParent(item, derefItem(getNextItemPtr()->parent));
+ } break;
+
+ case 59: { /* item inc unk3 */
+ Item *item = getNextItemPtr();
+ if (item->unk3<=30000)
+ setItemUnk3(item, item->unk3 + 1);
+ } break;
+
+ case 60: { /* item dec unk3 */
+ Item *item = getNextItemPtr();
+ if (item->unk3>=0)
+ setItemUnk3(item, item->unk3 - 1);
+ } break;
+
+ case 61: { /* item set unk3 */
+ Item *item = getNextItemPtr();
+ int value = getVarOrWord();
+ if (value<0) value = 0;
+ if (value>30000) value = 30000;
+ setItemUnk3(item, value);
+ } break;
+
+ case 62: { /* show int */
+ showMessageFormat("%d", getNextVarContents());
+ } break;
+
+ case 63: { /* show string nl */
+ showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
+ } break;
+
+ case 64: { /* show string */
+ showMessageFormat("%s", getStringPtrByID(getNextStringID()));
+ } break;
+
+ case 65: { /* add hit area */
+ int id = getVarOrWord();
+ int x = getVarOrWord();
+ int y = getVarOrWord();
+ int w = getVarOrWord();
+ int h = getVarOrWord();
+ int number = getVarOrByte();
+ if (number < 20)
+ addNewHitArea(id, x, y, w, h, (number<<8) + 129, 0xD0, &_dummy_item_2);
+ } break;
+
+ case 66: { /* set array 2 */
+ uint var = getVarOrByte();
+ uint string_id = getNextStringID();
+ if (var < 20)
+ _stringid_array_2[var] = string_id;
+ } break;
+
+ case 67: { /* set array 3 and 4 */
+ if (_game == GAME_SIMON1WIN || _game&GAME_SIMON2) {
+ uint var = getVarOrByte();
+ uint string_id = getNextStringID();
+ uint value = getNextWord();
+ if (var < 20) {
+ _stringid_array_3[var] = string_id;
+ _array_4[var] = value;
+ }
+ } else {
+ uint var = getVarOrByte();
+ uint string_id = getNextStringID();
+ if (var < 20) {
+ _stringid_array_3[var] = string_id;
+ }
+ }
+ } break;
+
+ case 68: { /* exit interpreter */
+ error("Exit interpreter opcode");
+ } break;
+
+ case 69: { /* return 1 */
+ return 1;
+ }
+
+ case 70: { /* show string from array */
+ const char *str = (const char*)getStringPtrByID(_stringid_array_3[getVarOrByte()]);
+
+ if (_game & GAME_SIMON2) {
+ writeVariable(51, strlen(str)/53 * 8 + 8);
+ }
+
+ showMessageFormat("%s\n", str);
+ } break;
+
+ case 71: { /* start subroutine */
+ Subroutine *sub = getSubroutineByID(getVarOrWord());
+ if (sub != NULL)
+ startSubroutine(sub);
+ } break;
+
+ case 76: { /* add event */
+ uint timeout = getVarOrWord();
+ addTimeEvent(timeout, getVarOrWord());
+ } break;
+
+ case 77: { /* has item minus 1 */
+ condition = _subject_item != NULL;
+ } break;
+
+ case 78: { /* has item minus 3 */
+ condition = _object_item != NULL;
+ } break;
+
+ case 79: { /* childstruct fr2 is */
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ uint string_id = getNextStringID();
+ condition = (child != NULL) && child->string_id == string_id;
+ } break;
+
+ case 80: { /* item equal */
+ condition = getNextItemPtr() == getNextItemPtr();
+ } break;
+
+ case 82: { /* dummy opcode? */
+ getVarOrByte();
+ } break;
+
+ case 83: { /* restart subroutine */
+ return -10;
+ }
+
+ case 87: { /* dummy opcode? */
+ getNextStringID();
+ } break;
+
+ case 88: { /* or_lock_word */
+ _lock_word |= 0x10;
+ } break;
+
+ case 89: { /* and lock word */
+ _lock_word &= ~0x10;
+ } break;
+
+ case 90: { /* set minusitem to parent */
+ Item *item = derefItem(getNextItemPtr()->parent);
+ switch(getVarOrByte()) {
+ case 0:
+ _object_item = item;
+ break;
+ case 1:
+ _subject_item = item;
+ break;
+ default:
+ error("set minusitem to parent, invalid subcode");
+ }
+ } break;
+
+ case 91: { /* set minusitem to sibling */
+ Item *item = derefItem(getNextItemPtr()->sibling);
+ switch(getVarOrByte()) {
+ case 0:
+ _object_item = item;
+ break;
+ case 1:
+ _subject_item = item;
+ break;
+ default:
+ error("set minusitem to sibling, invalid subcode");
+ }
+ } break;
+
+ case 92: { /* set minusitem to child */
+ Item *item = derefItem(getNextItemPtr()->child);
+ switch(getVarOrByte()) {
+ case 0:
+ _object_item = item;
+ break;
+ case 1:
+ _subject_item = item;
+ break;
+ default:
+ error("set minusitem to child, invalid subcode");
+ }
+ } break;
+
+ case 96: {
+ uint val = getVarOrWord();
+ o_set_video_mode(getVarOrByte(), val);
+ } break;
+
+ case 97: { /* load vga */
+ ensureVgaResLoadedC(getVarOrWord());
+ } break;
+
+ case 98: {
+ if (!(_game & GAME_SIMON2)) {
+ uint a = getVarOrWord();
+ uint b = getVarOrByte();
+ uint c = getVarOrWord();
+ uint d = getVarOrWord();
+ uint f = getVarOrWord();
+ start_vga_code(b, a/100, a, c, d, f);
+ } else {
+ uint a = getVarOrWord();
+ uint b = getVarOrWord();
+ uint c = getVarOrByte();
+ uint d = getVarOrWord();
+ uint e = getVarOrWord();
+ uint f = getVarOrWord();
+ start_vga_code(c,a,b,d,e,f);
+ }
+ } break;
+
+ case 99: {
+ if (!(_game & GAME_SIMON2)) {
+ o_unk_99_simon1(getVarOrWord());
+ } else {
+ uint a = getVarOrWord();
+ uint b = getVarOrWord();
+ o_unk_99_simon2(a,b);
+ }
+ } break;
+
+ case 100: {
+ o_vga_reset();
+ } break;
+
+ case 101: {
+ uint a = getVarOrByte();
+ uint b = getVarOrWord();
+ uint c = getVarOrWord();
+ uint d = getVarOrWord();
+ uint e = getVarOrWord();
+ uint f = getVarOrWord();
+ uint g = getVarOrWord();
+ o_unk26_helper(a, b, c, d, e, f, g, 0);
+ } break;
+
+ case 102: {
+ fcs_unk_2(getVarOrByte() & 7);
+ } break;
+
+ case 103: {
+ o_unk_103();
+ } break;
+
+ case 104: {
+ fcs_delete(getVarOrByte() & 7);
+ } break;
+
+ case 107: { /* ADD_ITEM_HITAREA(id,x,y,w,h,item,unk3) */
+ uint flags = 0;
+ uint id = getVarOrWord();
+ uint params = id / 1000;
+ uint x,y,w,h,unk3;
+ Item *item;
+
+ id = id % 1000;
+
+ if (params & 1) flags |= 8;
+ if (params & 2) flags |= 4;
+ if (params & 4) flags |= 0x80;
+ if (params & 8) flags |= 1;
+ if (params & 16) flags |= 0x10;
+
+ x = getVarOrWord();
+ y = getVarOrWord();
+ w = getVarOrWord();
+ h = getVarOrWord();
+ item = getNextItemPtrStrange();
+ unk3 = getVarOrWord();
+ if (x >= 1000) {
+ unk3 += 0x4000;
+ x -= 1000;
+ }
+ addNewHitArea(id, x, y, w, h, flags, unk3, item);
+ } break;
+
+ case 108: { /* delete hitarea */
+ delete_hitarea(getVarOrWord());
+ } break;
+
+ case 109: { /* clear hitarea bit 0x40 */
+ clear_hitarea_bit_0x40(getVarOrWord());
+ } break;
+
+ case 110: { /* set hitarea bit 0x40 */
+ set_hitarea_bit_0x40(getVarOrWord());
+ } break;
+
+ case 111: { /* set hitarea xy */
+ uint hitarea_id = getVarOrWord();
+ uint x = getVarOrWord();
+ uint y = getVarOrWord();
+ set_hitarea_x_y(hitarea_id, x, y);
+ } break;
+
+ case 114: {
+ Item *item = getNextItemPtr();
+ uint fcs_index = getVarOrByte();
+ lock();
+ fcs_unk_proc_1(fcs_index, item, 0, 0);
+ unlock();
+ } break;
+
+ case 115: { /* item has flag */
+ Item *item = getNextItemPtr();
+ condition = (item->unk4 & (1 << getVarOrByte())) != 0;
+ } break;
+
+ case 116: { /* item set flag */
+ Item *item = getNextItemPtr();
+ item->unk4 |= (1 << getVarOrByte());
+ } break;
+
+ case 117: { /* item clear flag */
+ Item *item = getNextItemPtr();
+ item->unk4 &= ~(1 << getVarOrByte());
+ } break;
+
+ case 119: { /* WAIT_VGA */
+ uint var = getVarOrWord();
+ _scriptvar_2 = (var==200);
+
+ if (var!=200 || !_skip_vga_wait)
+ o_wait_for_vga(var);
+ _skip_vga_wait = false;
+ } break;
+
+ case 120: {
+ o_unk_120(getVarOrWord());
+ } break;
+
+ case 121: { /* SET_VGA_ITEM */
+ uint slot = getVarOrByte();
+ _vc_item_array[slot] = getNextItemPtr();
+ } break;
+
+ case 125: { /* item is sibling with item 1 */
+ Item *item = getNextItemPtr();
+ condition = (getItem1Ptr()->parent == item->parent);
+ } break;
+
+ case 126: {
+ Item *item = getNextItemPtr();
+ uint fcs_index = getVarOrByte();
+ uint a = 1<<getVarOrByte();
+ lock();
+ fcs_unk_proc_1(fcs_index, item, 1, a);
+ unlock();
+ } break;
+
+ case 127: { /* deals with music */
+ o_unk_127();
+ } break;
+
+ case 128: { /* dummy instruction? */
+ getVarOrWord();
+ } break;
+
+ case 129: { /* dummy instruction? */
+ getVarOrWord();
+ condition = true;
+ } break;
+
+ case 130: { /* set script cond */
+ uint a = getVarOrByte();
+ if (a == 1) {
+ getNextWord();
+ _script_cond_b = getNextWord();
+ } else {
+ getNextWord();
+ _script_cond_c = getNextWord();
+ }
+ } break;
+
+ case 132: {
+ o_save_game();
+ } break;
+
+ case 133: {
+ o_load_game();
+ } break;
+
+ case 134: {
+ warning("stopMidiMusic: not implemented");
+ /* dummy proc */
+ } break;
+
+ case 135: {
+ error("Quit if user presses Y unimplemented");
+ } break;
+
+ case 136: { /* set var to item unk3 */
+ Item *item = getNextItemPtr();
+ writeNextVarContents(item->unk3);
+ } break;
+
+ case 137: {
+ o_unk_137(getVarOrByte());
+ } break;
+
+ case 138: {
+ o_unk_138();
+ } break;
+
+ case 139: { /* SET_PARENT_SPECIAL */
+ Item *item = getNextItemPtr();
+ _no_parent_notify = true;
+ setItemParent(item, getNextItemPtr());
+ _no_parent_notify = false;
+ } break;
+
+ case 140: {
+ killAllTimers();
+ addTimeEvent(3, 0xA0);
+ } break;
+
+ case 141: {
+ uint which = getVarOrByte();
+ Item *item = getNextItemPtr();
+ if(which == 1) {
+ _subject_item = item;
+ } else {
+ _object_item = item;
+ }
+ } break;
+
+ case 142: {
+ condition = is_hitarea_0x40_clear(getVarOrWord());
+ } break;
+
+ case 143: { /* start item sub */
+ Child1 *child = findChildOfType1(getNextItemPtr());
+ if (child != NULL) {
+ Subroutine *sub = getSubroutineByID(child->subroutine_id);
+ if (sub)
+ startSubroutine(sub);
+ }
+ } break;
+
+ case 151: { /* set array6 to item */
+ uint var = getVarOrByte();
+ Item *item = getNextItemPtr();
+ _item_array_6[var] = item;
+ } break;
+
+ case 152: { /* set m1 or m3 to array6 */
+ Item *item = _item_array_6[getVarOrByte()];
+ uint var = getVarOrByte();
+ if (var==1) {
+ _subject_item = item;
+ } else {
+ _object_item = item;
+ }
+ } break;
+
+ case 153: { /* set bit */
+ uint bit = getVarOrByte();
+ _bit_array[bit>>4] |= 1<<(bit&15);
+ break;
+ }
+
+ case 154: { /* clear bit */
+ uint bit = getVarOrByte();
+ _bit_array[bit>>4] &= ~(1<<(bit&15));
+ break;
+ }
+
+ case 155: { /* is bit clear? */
+ uint bit = getVarOrByte();
+ condition = (_bit_array[bit>>4] & (1<<(bit&15))) == 0;
+ } break;
+
+ case 156: { /* is bit set? */
+ uint bit = getVarOrByte();
+ condition = (_bit_array[bit>>4] & (1<<(bit&15))) != 0;
+ } break;
+
+ case 157: { /* get item int prop */
+ Item *item = getNextItemPtr();
+ Child2 *child = findChildOfType2(item);
+ uint prop = getVarOrByte();
+
+ if (child != NULL && child->avail_props&(1<<prop) && prop < 16) {
+ uint offs = getOffsetOfChild2Param(child, 1<<prop);
+ writeNextVarContents(child->array[offs]);
+ } else {
+ writeNextVarContents(0);
+ }
+ } break;
+
+ case 158: { /* set item prop */
+ Item *item = getNextItemPtr();
+ Child2 *child = findChildOfType2(item);
+ uint prop = getVarOrByte();
+ int value = getVarOrWord();
+
+ if (child != NULL && child->avail_props&(1<<prop) && prop < 16) {
+ uint offs = getOffsetOfChild2Param(child, 1<<prop);
+ child->array[offs] = value;
+ }
+ } break;
+
+ case 160: {
+ o_unk_160(getVarOrByte());
+ } break;
+
+ case 161: { /* setup text */
+ uint value = getVarOrByte();
+ ThreeValues *tv;
+
+ switch(value) {
+ case 1: tv = &_threevalues_1; break;
+ case 2: tv = &_threevalues_2; break;
+ case 101: tv = &_threevalues_3; break;
+ case 102: tv = &_threevalues_4; break;
+ default:
+ error("setup text, invalid value %d", value);
+ }
+
+ tv->a = getVarOrWord();
+ tv->b = getVarOrByte();
+ tv->c = getVarOrWord();
+ } break;
+
+ case 162: {
+ o_print_str();
+ } break;
+
+ case 163: {
+ o_unk_163(getVarOrWord());
+ } break;
+
+ case 164: {
+ _show_preposition = true;
+ o_setup_cond_c();
+ _show_preposition = false;
+ } break;
+
+ case 165: {
+ Item *item = getNextItemPtr();
+ int16 a = getNextWord(),
+ b = getNextWord();
+ condition = (item->unk2 == a && item->unk1 == b);
+ } break;
+
+ case 166: { /* set bit2 */
+ uint bit = getVarOrByte();
+ _bit_array[(bit>>4)+16] |= 1<<(bit&15);
+ } break;
+
+ case 167: { /* clear bit2 */
+ uint bit = getVarOrByte();
+ _bit_array[(bit>>4)+16] &= ~(1<<(bit&15));
+ } break;
+
+ case 168: { /* is bit clear? */
+ uint bit = getVarOrByte();
+ condition = (_bit_array[(bit>>4)+16] & (1<<(bit&15))) == 0;
+ } break;
+
+ case 169: { /* is bit set? */
+ uint bit = getVarOrByte();
+ condition = (_bit_array[(bit>>4)+16] & (1<<(bit&15))) != 0;
+ } break;
+
+ case 175: {
+ o_unk_175();
+ } break;
+
+ case 176: {
+ o_unk_176();
+ } break;
+
+ case 177: {
+ o_177();
+ } break;
+
+ case 178: { /* path find */
+ uint a = getVarOrWord();
+ uint b = getVarOrWord();
+ uint c = getVarOrByte();
+ uint d = getVarOrByte();
+ o_pathfind(a,b,c,d);
+ } break;
+
+ case 179: {
+ if (_game == GAME_SIMON1WIN) {
+ uint b = getVarOrByte();
+ uint c = getVarOrByte();
+ uint a = getVarOrByte();
+ uint d = _array_4[a];
+ if (d!=0)
+ talk_with_speech(d, b);
+ } else if (_game == GAME_SIMON1DOS) {
+ uint b = getVarOrByte();
+ uint c = getVarOrByte();
+ uint a = getVarOrByte();
+ const char *s = (const char*)getStringPtrByID(_stringid_array_3[a]);
+ ThreeValues *tv;
+
+ switch(b) {
+ case 1: tv = &_threevalues_1; break;
+ case 2: tv = &_threevalues_2; break;
+ case 101: tv = &_threevalues_3; break;
+ case 102: tv = &_threevalues_4; break;
+ default:
+ error("setup text, invalid value %d", b);
+ }
+
+ talk_with_text(b, c, s, tv->a, tv->b, tv->c);
+ } else if (_game == GAME_SIMON2WIN) {
+ uint b = getVarOrByte();
+ uint c = getVarOrByte();
+ uint a = getVarOrByte();
+ uint d;
+ const char *s = (const char*)getStringPtrByID(_stringid_array_3[a]);
+ ThreeValues *tv;
+
+ switch(b) {
+ case 1: tv = &_threevalues_1; break;
+ case 2: tv = &_threevalues_2; break;
+ case 101: tv = &_threevalues_3; break;
+ case 102: tv = &_threevalues_4; break;
+ default:
+ error("setup text, invalid value %d", b);
+ }
+
+ d = _array_4[a];
+ if (d!=0 && !_vk_t_toggle)
+ talk_with_speech(d, b);
+
+ if (s!=NULL && _vk_t_toggle)
+ talk_with_text(b, c, s, tv->a, tv->b, tv->c);
+ }
+ } break;
+
+ case 180: {
+ o_force_unlock();
+ } break;
+
+ case 181: {
+ o_force_lock();
+ if (_game == GAME_SIMON2WIN) {
+ fcs_unk_2(1);
+ showMessageFormat("\xC");
+ }
+ } break;
+
+ case 182: {
+ if (_game & GAME_SIMON2) goto invalid_opcode;
+ o_read_vgares_328();
+ } break;
+
+ case 183: {
+ if (_game & GAME_SIMON2) goto invalid_opcode;
+ o_read_vgares_23();
+ } break;
+
+ case 184: {
+ o_clear_vgapointer_entry(getVarOrWord());
+ } break;
+
+ case 185: {
+ if (_game & GAME_SIMON2) goto invalid_opcode;
+ getVarOrWord();
+ } break;
+
+ case 186: {
+ o_unk_186();
+ } break;
+
+ case 187: {
+ if (_game & GAME_SIMON2) goto invalid_opcode;
+ o_fade_to_black();
+ } break;
+
+ case 188:
+ if (!(_game & GAME_SIMON2)) goto invalid_opcode;
+ {
+ uint i = getVarOrByte();
+ uint str = getNextStringID();
+ condition = (str<20 && _stringid_array_2[i] == str);
+ } break;
+
+ case 189: {
+ if (!(_game & GAME_SIMON2)) goto invalid_opcode;
+ _op_189_flags = 0;
+ } break;
+
+ case 190: {
+ uint i;
+ if (!(_game & GAME_SIMON2)) goto invalid_opcode;
+ i = getVarOrByte();
+ if (!(_op_189_flags&(1<<i)))
+ o_190_helper(i);
+ } break;
+
+ default:
+invalid_opcode:;
+ error("Invalid opcode '%d'", opcode);
+ }
+
+ } while (condition != flag);
+
+ return 0;
+}
+
+void SimonState::o_190_helper(uint i) {
+ warning("o_190_helper not implemented");
+}
+
+
+bool SimonState::o_unk_23(uint a) {
+ if (a == 0)
+ return 0;
+
+ if (a == 100)
+ return 1;
+
+ a += _script_unk_1;
+ if (a<=0) {
+ _script_unk_1 = 0;
+ return 0;
+ }
+
+ if (((uint)(rand()>>5))%100 < a) {
+ if (_script_unk_1 <= 0)
+ _script_unk_1 -= 5;
+ else
+ _script_unk_1 = 0;
+ return 1;
+ }
+
+ if (_script_unk_1 >= 0)
+ _script_unk_1 += 5;
+ else
+ _script_unk_1 = 0;
+
+ return 0;
+}
+
+void SimonState::o_177() {
+ if (_game == GAME_SIMON1WIN) {
+ uint a = getVarOrByte();
+ uint b = getVarOrByte();
+ uint offs;
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ if (child != NULL && child->avail_props&0x200) {
+ offs = getOffsetOfChild2Param(child, 0x200);
+ talk_with_speech(child->array[offs], a);
+ } else if (child != NULL && child->avail_props&0x100) {
+ offs = getOffsetOfChild2Param(child, 0x100);
+ talk_with_speech(child->array[offs]+3550, a);
+ }
+ } else if (_game == GAME_SIMON1DOS) {
+ uint a = getVarOrByte();
+ uint b = getVarOrByte();
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ if (child!=NULL && child->avail_props&1) {
+ const char *s = (const char*)getStringPtrByID(child->array[0]);
+ ThreeValues *tv;
+ char buf[256];
+ switch(a) {
+ case 1: tv = &_threevalues_1; break;
+ case 2: tv = &_threevalues_2; break;
+ case 101: tv = &_threevalues_3; break;
+ case 102: tv = &_threevalues_4; break;
+ default:
+ error("setup text, invalid value %d", a);
+ }
+
+ if (child->avail_props&0x100) {
+ uint x = getOffsetOfChild2Param(child,0x100);
+ sprintf(buf,"%d%s",child->array[x],s);
+ s = buf;
+ }
+
+ talk_with_text(a,b,s,tv->a, tv->b,tv->c);
+ }
+ } else if (_game == GAME_SIMON2WIN) {
+ uint a = getVarOrByte();
+ uint b = getVarOrByte();
+ Child2 *child = findChildOfType2(getNextItemPtr());
+ const char *s;
+ ThreeValues *tv;
+ char buf[256];
+
+ if (child != NULL && child->avail_props&1) {
+ s = (const char*)getStringPtrByID(child->array[0]);
+ switch(a) {
+ case 1: tv = &_threevalues_1; break;
+ case 2: tv = &_threevalues_2; break;
+ case 101: tv = &_threevalues_3; break;
+ case 102: tv = &_threevalues_4; break;
+ default:
+ error("setup text, invalid value %d", a);
+ }
+ }
+
+ if (child != NULL && child->avail_props&0x200) {
+ uint var200 = child->array[getOffsetOfChild2Param(child, 0x200)];
+
+ if (child->avail_props&0x100) {
+ uint var100 = child->array[getOffsetOfChild2Param(child, 0x100)];
+
+ if (var200 == 116) var200 = var100 + 115;
+ if (var200 == 92) var200 = var100 + 98;
+ if (var200 == 99) var200 = 9;
+ if (var200 == 97) {
+ switch(var100) {
+ case 12: var200 = 109; break;
+ case 14: var200 = 108; break;
+ case 18: var200 = 107; break;
+ case 20: var200 = 106; break;
+ case 22: var200 = 105; break;
+ case 28: var200 = 104; break;
+ case 90: var200 = 103; break;
+ case 92: var200 = 102; break;
+ case 100: var200 = 51; break;
+ default:
+ error("o_177: invalid case %d", var100);
+ }
+ }
+ }
+
+ if (!_vk_t_toggle)
+ talk_with_speech(var200, a);
+ }
+
+ if (!_vk_t_toggle)
+ return;
+
+ if (child==NULL || !(child->avail_props&1))
+ return;
+
+ if (child->avail_props&0x100) {
+ sprintf(buf, "%d%s", child->array[getOffsetOfChild2Param(child, 0x100)], s);
+ s = buf;
+ }
+
+ talk_with_text(a,b,s,tv->a, tv->b,tv->c);
+ }
+}
+
+
+void SimonState::o_unk_137(uint fcs_index) {
+ FillOrCopyStruct *fcs;
+
+ fcs = _fcs_ptr_array_3[fcs_index & 7];
+ if (fcs->fcs_data == NULL)
+ return;
+ fcs_unk_proc_1(fcs_index, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
+}
+
+byte SimonState::getByte() {
+ return *_code_ptr++;
+}
+
+int SimonState::getNextWord() {
+ _code_ptr += 2;
+ return (int16)((_code_ptr[-2]<<8) | _code_ptr[-1]);
+}
+
+uint SimonState::getNextStringID() {
+ return (uint16)getNextWord();
+}
+
+uint SimonState::getVarOrByte() {
+ uint a = *_code_ptr++;
+ if (a!=255)
+ return a;
+ return readVariable(*_code_ptr++);
+}
+
+uint SimonState::getVarOrWord() {
+ uint a = (_code_ptr[0]<<8) | _code_ptr[1];
+ _code_ptr += 2;
+ if (a>=30000 && a<30512)
+ return readVariable(a - 30000);
+ return a;
+}
+
+Item *SimonState::getNextItemPtr() {
+ int a = getNextWord();
+ switch(a) {
+ case -1: return _subject_item;
+ case -3: return _object_item;
+ case -5: return getItem1Ptr();
+ case -7: return getItemPtrB();
+ case -9: return derefItem(getItem1Ptr()->parent);
+ default:
+ return derefItem(a);
+ }
+}
+
+Item *SimonState::getNextItemPtrStrange() {
+ int a = getNextWord();
+ switch(a) {
+ case -1: return _subject_item;
+ case -3: return _object_item;
+ case -5: return &_dummy_item_2;
+ case -7: return NULL;
+ case -9: return &_dummy_item_3;
+ default:
+ return derefItem(a);
+ }
+}
+
+
+uint SimonState::getNextItemID() {
+ int a = getNextWord();
+ switch(a) {
+ case -1: return itemPtrToID(_subject_item);
+ case -3: return itemPtrToID(_object_item);
+ case -5: return getItem1ID();
+ case -7: return 0;
+ case -9: return getItem1Ptr()->parent;
+ default:
+ return a;
+ }
+}
+
+Item *SimonState::getItem1Ptr() {
+ if (_item_1_ptr)
+ return _item_1_ptr;
+ return &_dummy_item_1;
+}
+
+Item *SimonState::getItemPtrB() {
+ error("getItemPtrB: is this code ever used?");
+ if (_item_ptr_B)
+ return _item_ptr_B;
+ return &_dummy_item_1;
+}
+
+uint SimonState::getNextVarContents() {
+ return (uint16)readVariable(getVarOrByte());
+}
+
+uint SimonState::readVariable(uint variable) {
+ if (variable >= 255)
+ error("Variable %d out of range in read", variable);
+ return _variableArray[variable];
+}
+
+void SimonState::writeNextVarContents(uint16 contents) {
+ writeVariable(getVarOrByte(), contents);
+}
+
+void SimonState::writeVariable(uint variable, uint16 contents) {
+ if (variable >= 256)
+ error("Variable %d out of range in write", variable);
+ _variableArray[variable] = contents;
+}
+
+void SimonState::setItemParent(Item *item, Item *parent) {
+ Item *old_parent = derefItem(item->parent);
+
+ if (item==parent)
+ error("Trying to set item as its own parent");
+
+ /* unlink it if it has a parent */
+ if (old_parent)
+ unlinkItem(item);
+ itemChildrenChanged(old_parent);
+ linkItem(item, parent);
+ itemChildrenChanged(parent);
+}
+
+void SimonState::itemChildrenChanged(Item *item) {
+ int i;
+ FillOrCopyStruct *fcs;
+
+ if (_no_parent_notify)
+ return;
+
+ lock();
+
+ for(i=0; i!=8; i++) {
+ fcs = _fcs_ptr_array_3[i];
+ if (fcs && fcs->fcs_data && fcs->fcs_data->item_ptr == item) {
+ if (_fcs_data_1[i]) {
+ _fcs_data_2[i] = true;
+ } else {
+ _fcs_data_2[i] = false;
+ fcs_unk_proc_1(i, item, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
+ }
+ }
+ }
+
+ unlock();
+}
+
+void SimonState::unlinkItem(Item *item) {
+ Item *first, *parent, *next;
+
+ /* cannot unlink item without parent */
+ if (item->parent == 0)
+ return;
+
+ /* get parent and first child of parent */
+ parent = derefItem(item->parent);
+ first = derefItem(parent->child);
+
+ /* the node to remove is first in the parent's children? */
+ if (first == item) {
+ parent->child = item->sibling;
+ item->parent = 0;
+ item->sibling = 0;
+ return;
+ }
+
+ for(;;) {
+ if (!first)
+ error("unlinkItem: parent empty");
+ if (first->sibling == 0)
+ error("unlinkItem: parent does not contain child");
+
+ next = derefItem(first->sibling);
+ if (next == item) {
+ first->sibling = next->sibling;
+ item->parent = 0;
+ item->sibling = 0;
+ return;
+ }
+ first = next;
+ }
+}
+
+void SimonState::linkItem(Item *item, Item *parent) {
+ uint id;
+ /* Don't allow that an item that is already linked is relinked */
+ if (item->parent)
+ return;
+
+ id = itemPtrToID(parent);
+ item->parent = id;
+
+ if (parent != 0) {
+ item->sibling = parent->child;
+ parent->child = itemPtrToID(item);
+ } else {
+ item->sibling = 0;
+ }
+}
+
+const byte *SimonState::getStringPtrByID(uint string_id) {
+ const byte *string_ptr;
+ byte *dst;
+
+ _free_string_slot ^= 1;
+
+ if (string_id < 0x8000) {
+ string_ptr = _stringtab_ptr[string_id];
+ } else {
+ string_ptr = getLocalStringByID(string_id);
+ }
+
+ dst = &_stringReturnBuffer[_free_string_slot][0];
+ strcpy((char*)dst, (const char*)string_ptr);
+ return dst;
+}
+
+const byte *SimonState::getLocalStringByID(uint string_id) {
+ if (string_id < _string_id_local_min || string_id >= _string_id_local_max) {
+ loadTextIntoMem(string_id);
+ }
+ return _local_stringtable[string_id - _string_id_local_min];
+}
+
+void SimonState::loadTextIntoMem(uint string_id) {
+ byte *p;
+ char filename[30];
+ int i;
+ uint base_min = 0x8000, base_max, size;
+
+ _tablesheap_ptr = _tablesheap_ptr_new;
+ _tablesheap_curpos = _tablesheap_curpos_new;
+
+ p = _stripped_txt_mem;
+
+ /* get filename */
+ while (*p) {
+ for(i=0;*p;p++,i++)
+ filename[i] = *p;
+ filename[i] = 0;
+ p++;
+
+ base_max = (p[0]<<8) | p[1];
+ p += 2;
+
+ if (string_id < base_max) {
+ _string_id_local_min = base_min;
+ _string_id_local_max = base_max;
+
+ _local_stringtable = (byte**)_tablesheap_ptr;
+
+ size = (base_max - base_min + 1) * sizeof(byte*);
+ _tablesheap_ptr += size;
+ _tablesheap_curpos += size;
+
+ size = loadTextFile(filename, _tablesheap_ptr);
+
+ setupLocalStringTable(_tablesheap_ptr, base_max - base_min + 1);
+
+ _tablesheap_ptr += size;
+ _tablesheap_curpos += size;
+
+ if (_tablesheap_curpos > _tablesheap_size) {
+ error("loadTextIntoMem: Out of table memory");
+ }
+ return;
+ }
+
+ base_min = base_max;
+ }
+
+ error("loadTextIntoMem: didn't find %d", string_id);
+}
+
+void SimonState::loadTablesIntoMem(uint subr_id) {
+ byte *p;
+ int i;
+ uint min_num, max_num;
+ char filename[30];
+ FILE *in;
+
+ p = _tbl_list;
+ if (p == NULL)
+ return;
+
+ while (*p) {
+ for(i=0;*p;p++,i++)
+ filename[i] = *p;
+ filename[i] = 0;
+ p++;
+
+ for(;;) {
+ min_num = (p[0]<<8) | p[1];
+ p += 2;
+
+ if (min_num==0)
+ break;
+
+ max_num = (p[0]<<8) | p[1];
+ p += 2;
+
+ if (subr_id >= min_num && subr_id <= max_num) {
+ _subroutine_list = _subroutine_list_org;
+ _tablesheap_ptr = _tablesheap_ptr_org;
+ _tablesheap_curpos = _tablesheap_curpos_org;
+ _string_id_local_min = 1;
+ _string_id_local_max = 0;
+
+ in = openTablesFile(filename);
+ readSubroutineBlock(in);
+ closeTablesFile(in);
+
+ memcpy(filename, "SFXXXX", 6);
+ readSfxFile(filename);
+
+ _tablesheap_ptr_new = _tablesheap_ptr;
+ _tablesheap_curpos_new = _tablesheap_curpos;
+
+ if (_tablesheap_curpos > _tablesheap_size)
+ error("loadTablesIntoMem: Out of table memory");
+ return;
+ }
+ }
+ }
+
+ warning("loadTablesIntoMem: didn't find %d", subr_id);
+}
+
+Subroutine *SimonState::getSubroutineByID(uint subroutine_id) {
+ Subroutine *cur;
+
+ for(cur=_subroutine_list; cur; cur = cur->next) {
+ if (cur->id == subroutine_id)
+ return cur;
+ }
+
+ loadTablesIntoMem(subroutine_id);
+
+ for(cur=_subroutine_list; cur; cur = cur->next) {
+ if (cur->id == subroutine_id)
+ return cur;
+ }
+
+ warning("getSubroutineByID: subroutine %d not found", subroutine_id);
+ return NULL;
+}
+
+uint SimonState::loadTextFile_gme(const char *filename, byte *dst) {
+ uint res;
+ uint32 offs;
+ uint32 size;
+
+ res = atoi(filename + 4) + gss->TEXT_INDEX_BASE - 1;
+ offs = _game_offsets_ptr[res];
+ size = _game_offsets_ptr[res+1] - offs;
+
+ resfile_read(dst, offs, size);
+
+ return size;
+}
+
+FILE *SimonState::openTablesFile_gme(const char *filename) {
+ uint res;
+ uint32 offs;
+
+ res = atoi(filename + 6) + gss->TABLE_INDEX_BASE - 1;
+ offs = _game_offsets_ptr[res];
+
+ fseek(_game_file, offs, SEEK_SET);
+ return _game_file;
+}
+
+void SimonState::closeTablesFile_gme(FILE *in) {
+ /* not needed */
+}
+
+/* Simon1DOS load tables file */
+uint SimonState::loadTextFile_simon1(const char *filename, byte *dst) {
+ FILE *fo = fopen(filename, "rb");
+ uint32 size;
+
+ if (fo==NULL)
+ error("loadTextFile: Cannot open '%s'", filename);
+
+ fseek(fo, 0, SEEK_END);
+ size = ftell(fo);
+ rewind(fo);
+
+ if (fread(dst, size,1, fo) != 1)
+ error("loadTextFile: fread failed");
+ fclose(fo);
+
+ return size;
+}
+
+
+FILE *SimonState::openTablesFile_simon1(const char *filename) {
+ FILE *fo = fopen(filename, "rb");
+ if (fo==NULL)
+ error("openTablesFile: Cannot open '%s'", filename);
+ return fo;
+}
+
+void SimonState::closeTablesFile_simon1(FILE *in) {
+ fclose(in);
+}
+
+uint SimonState::loadTextFile(const char *filename, byte *dst) {
+ if (_game == GAME_SIMON1DOS)
+ return loadTextFile_simon1(filename, dst);
+ else
+ return loadTextFile_gme(filename, dst);
+}
+
+FILE *SimonState::openTablesFile(const char *filename) {
+ if (_game == GAME_SIMON1DOS)
+ return openTablesFile_simon1(filename);
+ else
+ return openTablesFile_gme(filename);
+}
+
+void SimonState::closeTablesFile(FILE *in) {
+ if (_game == GAME_SIMON1DOS)
+ closeTablesFile_simon1(in);
+ else
+ closeTablesFile_gme(in);
+}
+
+void SimonState::addTimeEvent(uint timeout, uint subroutine_id) {
+ TimeEvent *te = (TimeEvent*)malloc(sizeof(TimeEvent)), *first, *last = NULL;
+ time_t cur_time;
+
+ time(&cur_time);
+
+ te->time = cur_time + timeout - _base_time;
+ te->subroutine_id = subroutine_id;
+
+ first = _first_time_struct;
+ while (first) {
+ if (te->time <= first->time) {
+ if (last) {
+ last->next = te;
+ te->next = first;
+ return;
+ }
+ te->next = _first_time_struct;
+ _first_time_struct = te;
+ return;
+ }
+
+ last = first;
+ first = first->next;
+ }
+
+ if (last) {
+ last->next = te;
+ te->next = NULL;
+ } else {
+ _first_time_struct = te;
+ te->next = NULL;
+ }
+}
+
+void SimonState::delTimeEvent(TimeEvent *te) {
+ TimeEvent *cur;
+
+ if (te == _pending_delete_time_event)
+ _pending_delete_time_event = NULL;
+
+ if (te == _first_time_struct) {
+ _first_time_struct = te->next;
+ free(te);
+ return;
+ }
+
+ cur = _first_time_struct;
+ if (cur == NULL)
+ error("delTimeEvent: none available");
+
+ for(;;) {
+ if (cur->next == NULL)
+ error("delTimeEvent: no such te");
+ if (te == cur->next) {
+ cur->next = te->next;
+ free(te);
+ return;
+ }
+ cur = cur->next;
+ }
+}
+
+void SimonState::killAllTimers() {
+ TimeEvent *cur, *next;
+
+ for(cur=_first_time_struct; cur; cur = next) {
+ next = cur->next;
+ delTimeEvent(cur);
+ }
+}
+
+bool SimonState::kickoffTimeEvents() {
+ time_t cur_time;
+ TimeEvent *te;
+ bool result = false;
+
+ time(&cur_time);
+ cur_time -= _base_time;
+
+ while ((te=_first_time_struct) != NULL && te->time<=(uint32)cur_time) {
+ result = true;
+ _pending_delete_time_event = te;
+ invokeTimeEvent(te);
+ if (_pending_delete_time_event) {
+ _pending_delete_time_event = NULL;
+ delTimeEvent(te);
+ }
+ }
+
+ return result;
+}
+
+void SimonState::invokeTimeEvent(TimeEvent *te) {
+ Subroutine *sub;
+
+ _script_cond_a = 0;
+ if (_run_script_return_1)
+ return;
+ sub = getSubroutineByID(te->subroutine_id);
+ if (sub != NULL)
+ startSubroutineEx(sub);
+ _run_script_return_1 = false;
+}
+
+void SimonState::o_setup_cond_c() {
+ Item *item = _item_1;
+
+ setup_cond_c_helper();
+
+ _item_1_ptr = item;
+ _object_item = _hitarea_object_item;
+
+ if (_object_item == &_dummy_item_2)
+ _object_item = getItem1Ptr();
+
+ if (_object_item == &_dummy_item_3)
+ _object_item = derefItem(getItem1Ptr()->parent);
+
+ if (_object_item != NULL) {
+ _script_cond_c = _object_item->unk1;
+ } else {
+ _script_cond_c = -1;
+ }
+}
+
+void SimonState::setup_cond_c_helper() {
+ HitArea *last;
+
+ if (_game == GAME_SIMON2WIN) {
+ _mouse_cursor = 0;
+ if (_hitarea_unk_4!=999) {
+ _mouse_cursor = 9;
+ _need_hitarea_recalc++;
+ _hitarea_unk_4 = 0;
+ }
+ }
+
+ _last_hitarea = 0;
+ _hitarea_object_item = NULL;
+ _hitarea_unk_6 = true;
+
+ last = _last_hitarea_2_ptr;
+ defocusHitarea();
+ _last_hitarea_2_ptr = last;
+
+ for(;;) {
+ _last_hitarea = NULL;
+ _last_hitarea_3 = 0;
+ _left_button_down = 0;
+
+ do {
+ if (GetAsyncKeyState(VK_F5) != 0 && _bit_array[0]&0x200) {
+ startSubroutine170();
+ goto out_of_here;
+ }
+
+ delay(100);
+ } while (_last_hitarea_3 == (HitArea*)0xFFFFFFFF || _last_hitarea_3 == 0);
+
+ if (_last_hitarea == NULL) {
+ } else if (_last_hitarea->id == 0x7FFB) {
+ handle_unk2_hitarea(_last_hitarea->fcs);
+ } else if (_last_hitarea->id == 0x7FFC) {
+ handle_unk_hitarea(_last_hitarea->fcs);
+ } else if (_last_hitarea->item_ptr != NULL) {
+ _hitarea_object_item = _last_hitarea->item_ptr;
+ _variableArray[0x78/2] = (_last_hitarea->flags&1) ? (_last_hitarea->flags>>8) : 0xFFFF;
+ break;
+ }
+ }
+
+out_of_here:
+ _last_hitarea_3 = 0;
+ _last_hitarea = 0;
+ _last_hitarea_2_ptr = NULL;
+ _hitarea_unk_6 = false;
+}
+
+void SimonState::startSubroutine170() {
+ Subroutine *sub;
+
+ /* XXX: stop speech */
+
+ sub = getSubroutineByID(170);
+ if (sub != NULL)
+ startSubroutineEx(sub);
+
+ _run_script_return_1 = true;
+}
+
+void SimonState::defocusHitarea() {
+ HitArea *last;
+ HitArea *ha;
+
+ if (_game == GAME_SIMON2WIN) {
+ if (_bit_array[4]&0x8000) {
+ o_unk_120(202);
+ _last_hitarea_2_ptr = NULL;
+ return;
+ }
+ }
+
+ last = _hitarea_ptr_5;
+
+ if (last == _hitarea_ptr_7)
+ return;
+
+ hitareaChangedHelper();
+ _hitarea_ptr_7 = last;
+
+ if (last != NULL && _hitarea_unk_6 &&
+ (ha = findHitAreaByID(200)) && (ha->flags&0x40) &&
+ !(last->flags&0x40))
+ focusVerb(last->id);
+}
+
+static const char * const verb_names[] = {
+ "Walk to",
+ "Look at",
+ "Open",
+ "Move",
+
+ "Consume",
+ "Pick up",
+ "Close",
+ "Use",
+
+ "Talk to",
+ "Remove",
+ "Wear",
+ "Give"
+};
+
+static const char * const verb_prep_names[] = {
+ "","","","",
+ "","","","with what ?",
+ "","","","to whom ?"
+};
+
+void SimonState::focusVerb(uint hitarea_id) {
+ uint x;
+ const char *txt;
+
+ hitarea_id -= 101;
+
+ CHECK_BOUNDS(hitarea_id, verb_prep_names);
+
+ if (_show_preposition) {
+ txt = verb_prep_names[hitarea_id];
+ } else {
+ txt = verb_names[hitarea_id];
+ }
+ x = (53 - strlen(txt)) * 3;
+ showActionString(x, (const byte*)txt);
+
+}
+
+void SimonState::showActionString(uint x, const byte *string) {
+ FillOrCopyStruct *fcs;
+
+ fcs = _fcs_ptr_array_3[1];
+ if (fcs == NULL || fcs->text_color==0)
+ return;
+
+ fcs->unk1 = x >> 3;
+ fcs->unk3 = x & 7;
+
+ for(;*string;string++)
+ video_putchar(fcs, *string);
+}
+
+
+void SimonState::hitareaChangedHelper() {
+ FillOrCopyStruct *fcs;
+
+ if (_game == GAME_SIMON2WIN) {
+ if (_bit_array[4]&0x8000)
+ return;
+ }
+
+ fcs = _fcs_ptr_array_3[1];
+ if (fcs != NULL && fcs->text_color != 0)
+ video_fill_or_copy_from_3_to_2(fcs);
+
+ _last_hitarea_2_ptr = NULL;
+ _hitarea_ptr_7 = NULL;
+}
+
+HitArea *SimonState::findHitAreaByID(uint hitarea_id) {
+ HitArea *ha = _hit_areas;
+ uint count = ARRAYSIZE(_hit_areas);
+
+ do{
+ if (ha->id == hitarea_id)
+ return ha;
+ } while(ha++,--count);
+ return NULL;
+}
+
+HitArea *SimonState::findEmptyHitArea() {
+ HitArea *ha = _hit_areas;
+ uint count = ARRAYSIZE(_hit_areas);
+
+ do{
+ if (ha->flags == 0)
+ return ha;
+ } while(ha++,--count);
+ return NULL;
+}
+
+void SimonState::clear_hitarea_bit_0x40(uint hitarea) {
+ HitArea *ha = findHitAreaByID(hitarea);
+ if (ha != NULL)
+ ha->flags &= ~0x40;
+}
+
+void SimonState::set_hitarea_bit_0x40(uint hitarea) {
+ HitArea *ha = findHitAreaByID(hitarea);
+ if (ha != NULL) {
+ ha->flags |= 0x40;
+ ha->flags &= ~2;
+ if (hitarea == 102)
+ hitarea_proc_1();
+ }
+}
+
+void SimonState::set_hitarea_x_y(uint hitarea, int x, int y) {
+ HitArea *ha = findHitAreaByID(hitarea);
+ if (ha != NULL) {
+ ha->x = x;
+ ha->y = y;
+ }
+}
+
+void SimonState::delete_hitarea(uint hitarea) {
+ HitArea *ha = findHitAreaByID(hitarea);
+ if (ha != NULL) {
+ ha->flags = 0;
+ if (ha == _last_hitarea_2_ptr)
+ defocusHitarea();
+ _need_hitarea_recalc++;
+ }
+}
+
+bool SimonState::is_hitarea_0x40_clear(uint hitarea) {
+ HitArea *ha = findHitAreaByID(hitarea);
+ if (ha == NULL)
+ return false;
+ return (ha->flags & 0x40) == 0;
+}
+
+void SimonState::addNewHitArea(int id, int x, int y, int width, int height,
+ int flags, int unk3,Item *item_ptr) {
+
+ HitArea *ha;
+ delete_hitarea(id);
+
+ ha = findEmptyHitArea();
+ ha->x = x;
+ ha->y = y;
+ ha->width = width;
+ ha->height = height;
+ ha->flags = flags | 0x20;
+ ha->id = ha->layer = id;
+ ha->unk3 = unk3;
+ ha->item_ptr = item_ptr;
+
+ _need_hitarea_recalc++;
+}
+
+void SimonState::hitarea_proc_1() {
+ uint id;
+ HitArea *ha;
+
+ if (_game & GAME_SIMON2) {
+ id=2;
+ if (!(_bit_array[4]&0x8000))
+ id = (_mouse_y >= 136) ? 102 : 101;
+ } else {
+ id = (_mouse_y >= 136) ? 102 : 101;
+
+ }
+
+ _hitarea_unk_4 = id;
+
+ ha = findHitAreaByID(id);
+ if (ha == NULL)
+ return;
+
+ if (ha->flags & 0x40) {
+ _hitarea_unk_4 = 999;
+ _hitarea_ptr_5 = NULL;
+ } else {
+ _verb_hitarea = ha->unk3;
+ handle_verb_hitarea(ha);
+ }
+}
+
+void SimonState::handle_verb_hitarea(HitArea *ha) {
+ HitArea *tmp = _hitarea_ptr_5;
+
+ if (ha == tmp)
+ return;
+
+ if (!(_game & GAME_SIMON2)) {
+ if (tmp != NULL) {
+ tmp->flags |= 8;
+ video_toggle_colors(tmp, 0xd5, 0xd0, 0xd5, 0xA);
+ }
+
+ if (ha->flags & 2)
+ video_toggle_colors(ha, 0xda, 0xd5, 0xd5, 5);
+ else
+ video_toggle_colors(ha, 0xdf, 0xda, 0xda, 0xA);
+
+ ha->flags &= ~ (2 + 8);
+
+ } else {
+ if (ha->id<101)
+ return;
+ _mouse_cursor = ha->id - 101;
+ _need_hitarea_recalc++;
+
+ }
+
+ _hitarea_ptr_5 = ha;
+}
+
+void SimonState::hitarea_leave(HitArea *ha) {
+ if (!(_game & GAME_SIMON2)) {
+ video_toggle_colors(ha, 0xdf, 0xd5, 0xda, 5);
+ } else {
+ video_toggle_colors(ha, 0xe7, 0xe5, 0xe6, 1);
+ }
+}
+
+void SimonState::leaveHitAreaById(uint hitarea_id) {
+ HitArea *ha = findHitAreaByID(hitarea_id);
+ if (ha)
+ hitarea_leave(ha);
+}
+
+void SimonState::handle_unk2_hitarea(FillOrCopyStruct *fcs) {
+ uint index;
+
+ index = get_fcs_ptr_3_index(fcs);
+
+ if (fcs->fcs_data->unk1 == 0)
+ return;
+
+ lock();
+ fcs_unk_proc_1(index, fcs->fcs_data->item_ptr,
+ fcs->fcs_data->unk1-1, fcs->fcs_data->unk2);
+ unlock();
+}
+
+void SimonState::handle_unk_hitarea(FillOrCopyStruct *fcs) {
+ uint index;
+
+ index = get_fcs_ptr_3_index(fcs);
+
+ lock();
+ fcs_unk_proc_1(index, fcs->fcs_data->item_ptr,
+ fcs->fcs_data->unk1+1, fcs->fcs_data->unk2);
+ unlock();
+}
+
+void SimonState::setup_hitarea_from_pos(uint x, uint y, uint mode) {
+ HitArea *best_ha;
+
+ if (_game & GAME_SIMON2) {
+ if (_bit_array[4]&0x8000 || y < 134) {
+ x += _x_scroll * 8;
+ }
+ }
+
+ {
+ HitArea *ha = _hit_areas;
+ uint count = ARRAYSIZE(_hit_areas);
+ uint16 layer = 0;
+ const uint16 x_ = x;
+ const uint16 y_ = y;
+
+ best_ha = NULL;
+
+ do{
+ if (ha->flags & 0x20) {
+ if (!(ha->flags & 0x40)) {
+ if (x_ >= ha->x && y_ >= ha->y &&
+ x_ - ha->x < ha->width && y_- ha->y < ha->height &&
+ layer <= ha->layer) {
+ layer = ha->layer;
+ best_ha = ha;
+ } else {
+ if (ha->flags & 2) {
+ hitarea_leave(ha);
+ ha->flags &=~2;
+ }
+ }
+ } else {
+ ha->flags &= ~2;
+ }
+ }
+ } while(ha++,--count);
+ }
+
+ if (best_ha == NULL) {
+ defocusHitarea();
+ return;
+ }
+
+ if (mode != 0 && mode != 3) {
+ _last_hitarea = best_ha;
+ _variableArray[1] = x;
+ _variableArray[2] = y;
+ }
+
+ if (best_ha->flags&4) {
+ defocusHitarea();
+ } else if (best_ha != _last_hitarea_2_ptr) {
+ new_current_hitarea(best_ha);
+ }
+
+ if (best_ha->flags&8 && !(best_ha->flags&2)) {
+ hitarea_leave(best_ha);
+ best_ha->flags |= 2;
+ }
+
+ return;
+}
+
+void SimonState::new_current_hitarea(HitArea *ha) {
+ bool result;
+
+ hitareaChangedHelper();
+ if (ha->flags & 1) {
+ result = hitarea_proc_2(ha->flags>>8);
+ } else {
+ result = hitarea_proc_3(ha->item_ptr);
+ }
+
+ if (result)
+ _last_hitarea_2_ptr = ha;
+}
+
+bool SimonState::hitarea_proc_2(uint a) {
+ uint x;
+ const byte *string_ptr;
+
+ if (_game & GAME_SIMON2) {
+ if (_bit_array[4]&0x8000) {
+ Subroutine *sub;
+ _variableArray[0xA8/2] = a;
+ sub = getSubroutineByID(5003);
+ if (sub != NULL)
+ startSubroutineEx(sub);
+ return true;
+ }
+ }
+
+ if (a >= 20)
+ return false;
+
+ string_ptr = getStringPtrByID(_stringid_array_2[a]);
+ x = (53 - (strlen((const char*)string_ptr) - 1)) * 3;
+ showActionString(x, string_ptr);
+
+ return true;
+}
+
+bool SimonState::hitarea_proc_3(Item *item) {
+ Child2 *child2;
+ uint x;
+ const byte *string_ptr;
+
+ if (item == 0 || item==&_dummy_item_2 || item == &_dummy_item_3)
+ return false;
+
+ child2 = findChildOfType2(item);
+ if (child2 == NULL)
+ return false;
+
+ string_ptr = getStringPtrByID(child2->string_id);
+ x = (53 - (strlen((const char*)string_ptr) - 1)) * 3;
+ showActionString(x, string_ptr);
+ return true;
+}
+
+uint SimonState::get_fcs_ptr_3_index(FillOrCopyStruct *fcs) {
+ uint i;
+
+ for(i=0; i!=ARRAYSIZE(_fcs_ptr_array_3); i++)
+ if (_fcs_ptr_array_3[i] == fcs)
+ return i;
+
+ error("get_fcs_ptr_3_index: not found");
+}
+
+/* Used only in Simon1 */
+void SimonState::o_read_vgares_328() {
+ if (_vga_res_328_loaded == false) {
+ _vga_res_328_loaded = true;
+ _lock_word |= 0x4000;
+ read_vga_from_datfile_1(328);
+ _lock_word &= ~0x4000;
+ }
+}
+
+/* Used only in Simon1 */
+void SimonState::o_read_vgares_23() {
+ if (_vga_res_328_loaded == true) {
+ _vga_res_328_loaded = false;
+ _lock_word |= 0x4000;
+ read_vga_from_datfile_1(23);
+ _lock_word &= ~0x4000;
+ }
+}
+
+
+void SimonState::lock() {
+ _lock_counter++;
+}
+
+void SimonState::unlock() {
+ _lock_word |= 1;
+
+ if (_lock_counter != 0) {
+ if (_lock_counter==1) {
+ GetAsyncKeyState(VK_LBUTTON);
+ }
+ _lock_counter--;
+ }
+ _lock_word &= ~1;
+}
+
+void SimonState::handle_mouse_moved() {
+ uint x;
+
+ if (_lock_counter)
+ return;
+
+ pollMouseXY();
+
+ if (_mouse_x >= 32768)
+ _mouse_x = 0;
+ if (_mouse_x >= 638/2)
+ _mouse_x = 638/2;
+
+ if (_mouse_y >= 32768)
+ _mouse_y = 0;
+ if (_mouse_y >= 199)
+ _mouse_y = 199;
+
+ if (_hitarea_unk_4) {
+ uint id = 101;
+ if (_mouse_y >= 136)
+ id = 102;
+ if (_hitarea_unk_4 != id)
+ hitarea_proc_1();
+ }
+
+
+ if (_game & GAME_SIMON2) {
+ if (_bit_array[4]&0x8000) {
+ if (!_vga_var9) {
+ if (_mouse_x >= 630/2 || _mouse_x < 9)
+ goto get_out2;
+ _vga_var9 = 1;
+ }
+ if (_vga_var2==0) {
+ if (_mouse_x >= 631/2) {
+ if (_x_scroll != _vga_var1)
+ _vga_var3 = 1;
+ } else if (_mouse_x < 8) {
+ if (_x_scroll != 0)
+ _vga_var3 = -1;
+ }
+ }
+ } else {
+ get_out2:;
+ _vga_var9 = 0;
+ }
+ }
+
+
+ if (_mouse_x != _mouse_x_old || _mouse_y != _mouse_y_old)
+ _need_hitarea_recalc++;
+
+ x = 0;
+ if (_last_hitarea_3 == 0 && _left_button_down != 0) {
+ _left_button_down = 0;
+ x = 1;
+ } else {
+ if (_hitarea_unk_3==0 && _need_hitarea_recalc==0) goto get_out;
+ }
+
+ setup_hitarea_from_pos(_mouse_x, _mouse_y, x);
+ _last_hitarea_3 = _last_hitarea;
+ if (x==1 && _last_hitarea==NULL)
+ _last_hitarea_3 = (HitArea*)-1;
+
+get_out:
+ draw_mouse_pointer();
+ _need_hitarea_recalc = 0;
+}
+
+void SimonState::fcs_unk_proc_1(uint fcs_index, Item *item_ptr, int unk1, int unk2) {
+ Item *item_ptr_org = item_ptr;
+ FillOrCopyStruct *fcs_ptr;
+ uint width_div_3, height_div_3;
+ uint j,k,i,num_sibs_with_flag;
+ bool item_again;
+ uint x_pos, y_pos;
+
+ fcs_ptr = _fcs_ptr_array_3[fcs_index&7];
+
+ if (!(_game & GAME_SIMON2)) {
+ width_div_3 = fcs_ptr->width / 3;
+ height_div_3 = fcs_ptr->height / 3;
+ } else {
+ width_div_3 = 100;
+ height_div_3 = 40;
+ }
+
+ i = 0;
+
+ if (fcs_ptr == NULL)
+ return;
+
+ if (fcs_ptr->fcs_data)
+ fcs_unk1(fcs_index);
+
+ fcs_ptr->fcs_data = (FillOrCopyData*)malloc(sizeof(FillOrCopyData));
+ fcs_ptr->fcs_data->item_ptr = item_ptr;
+ fcs_ptr->fcs_data->unk3 = -1;
+ fcs_ptr->fcs_data->unk4 = -1;
+ fcs_ptr->fcs_data->unk1 = unk1;
+ fcs_ptr->fcs_data->unk2 = unk2;
+
+ item_ptr = derefItem(item_ptr->child);
+
+ while (item_ptr && unk1-- != 0) {
+ num_sibs_with_flag = 0;
+ while (item_ptr && width_div_3 > num_sibs_with_flag) {
+ if ((unk2==0 || item_ptr->unk4&unk2) && has_item_childflag_0x10(item_ptr))
+ if (!(_game & GAME_SIMON2)) {
+ num_sibs_with_flag++;
+ } else {
+ num_sibs_with_flag+=20;
+ }
+ item_ptr = derefItem(item_ptr->sibling);
+ }
+ }
+
+ if (item_ptr == NULL) {
+ fcs_ptr->fcs_data->unk1 = 0;
+ item_ptr = derefItem(item_ptr_org->child);
+ }
+
+ x_pos = 0;
+ y_pos = 0;
+ item_again = false;
+ k = 0;
+ j = 0;
+
+ while (item_ptr) {
+ if ((unk2==0 || item_ptr->unk4&unk2) && has_item_childflag_0x10(item_ptr)) {
+ if (item_again == false) {
+ fcs_ptr->fcs_data->e[k].item = item_ptr;
+ if (!(_game & GAME_SIMON2)) {
+ draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos*3, y_pos);
+ fcs_ptr->fcs_data->e[k].hit_area =
+ setup_icon_hit_area(fcs_ptr, x_pos*3, y_pos,
+ item_get_icon_number(item_ptr), item_ptr);
+ } else {
+ draw_icon_c(fcs_ptr, item_get_icon_number(item_ptr), x_pos, y_pos);
+ fcs_ptr->fcs_data->e[k].hit_area =
+ setup_icon_hit_area(fcs_ptr, x_pos, y_pos,
+ item_get_icon_number(item_ptr), item_ptr);
+ }
+ k++;
+ } else {
+ fcs_ptr->fcs_data->e[k].item = NULL;
+ j = 1;
+ }
+ x_pos+= (_game & GAME_SIMON2) ? 20 : 1;
+
+ if (x_pos >= width_div_3) {
+ x_pos = 0;
+
+ y_pos+= (_game & GAME_SIMON2) ? 20 : 1;
+ if (y_pos >= height_div_3)
+ item_again = true;
+ }
+ }
+ item_ptr = derefItem(item_ptr->sibling);
+ }
+
+ fcs_ptr->fcs_data->e[k].item = NULL;
+
+ if (j!=0 || fcs_ptr->fcs_data->unk1!=0) {
+ fcs_unk_proc_2(fcs_ptr, fcs_index);
+ }
+}
+
+void SimonState::fcs_unk_proc_2(FillOrCopyStruct *fcs, uint fcs_index) {
+ setup_hit_areas(fcs, fcs_index);
+
+ fcs->fcs_data->unk3 = _scroll_up_hit_area;
+ fcs->fcs_data->unk4 = _scroll_down_hit_area;
+}
+
+void SimonState::setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index) {
+ HitArea *ha;
+
+ ha = findEmptyHitArea();
+ _scroll_up_hit_area = ha - _hit_areas;
+ if (!(_game & GAME_SIMON2)) {
+ ha->x = 308;
+ ha->y = 149;
+ ha->width = 12;
+ ha->height = 17;
+ ha->flags = 0x24;
+ ha->id = 0x7FFB;
+ ha->layer = 100;
+ ha->fcs = fcs;
+ ha->unk3 = 1;
+ } else {
+ ha->x = 81;
+ ha->y = 158;
+ ha->width = 12;
+ ha->height = 26;
+ ha->flags = 36;
+ ha->id = 0x7FFB;
+ ha->layer = 100;
+ ha->fcs = fcs;
+ ha->unk3 = 1;
+ }
+
+ ha = findEmptyHitArea();
+ _scroll_down_hit_area = ha - _hit_areas;
+
+ if (!(_game & GAME_SIMON2)) {
+ ha->x = 308;
+ ha->y = 176;
+ ha->width = 12;
+ ha->height = 17;
+ ha->flags = 0x24;
+ ha->id = 0x7FFC;
+ ha->layer = 100;
+ ha->fcs = fcs;
+ ha->unk3 = 1;
+
+ /* Simon1 specific */
+ o_unk_99_simon1(0x80);
+ start_vga_code(0, 1, 0x80, 0, 0, 0xE);
+ } else {
+ ha->x = 227;
+ ha->y = 162;
+ ha->width = 12;
+ ha->height = 26;
+ ha->flags = 36;
+ ha->id = 0x7FFC;
+ ha->layer = 100;
+ ha->fcs = fcs;
+ ha->unk3 = 1;
+ }
+}
+
+
+bool SimonState::has_item_childflag_0x10(Item *item) {
+ Child2 *child = findChildOfType2(item);
+ return child && (child->avail_props & 0x10) != 0;
+}
+
+uint SimonState::item_get_icon_number(Item *item) {
+ Child2 *child = findChildOfType2(item);
+ uint offs;
+
+ if (child==NULL || !(child->avail_props & 0x10))
+ return 0;
+
+ offs = getOffsetOfChild2Param(child, 0x10);
+ return child->array[offs];
+}
+
+void SimonState::loadIconFile() {
+ FILE *in = fopen("icon.dat", "rb");
+ uint size;
+
+ if (in==NULL)
+ error("Cannot open icon.dat");
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+
+ _icon_file_ptr = (byte*)malloc(size);
+ if (_icon_file_ptr == NULL)
+ error("Out of icon memory");
+
+ rewind(in);
+
+ fread(_icon_file_ptr, size, 1, in);
+ fclose(in);
+}
+
+
+uint SimonState::setup_icon_hit_area(FillOrCopyStruct *fcs,uint x, uint y, uint icon_number, Item *item_ptr) {
+ HitArea *ha;
+
+ ha = findEmptyHitArea();
+
+ if (!(_game & GAME_SIMON2)) {
+ ha->x = (x+fcs->x) << 3;
+ ha->y = y*25 + fcs->y;
+ ha->item_ptr = item_ptr;
+ ha->width = 24;
+ ha->height = 24;
+ ha->flags = 0xB0;
+ ha->id = 0x7FFD;
+ ha->layer = 100;
+ ha->unk3 = 0xD0;
+ } else {
+ ha->x = x + 110;
+ ha->y = fcs->y + y;
+ ha->item_ptr = item_ptr;
+ ha->width = 20;
+ ha->height = 20;
+ ha->flags = 0xB0;
+ ha->id = 0x7FFD;
+ ha->layer = 100;
+ ha->unk3 = 0xD0;
+ }
+
+ return ha - _hit_areas;
+}
+
+void SimonState::hitarea_stuff() {
+ HitArea *ha;
+ uint id;
+
+ _left_button_down = 0;
+ _last_hitarea = 0;
+ _verb_hitarea = 0;
+ _hitarea_subject_item = NULL;
+ _hitarea_object_item = NULL;
+
+ hitarea_proc_1();
+
+startOver:
+ for(;;) {
+ _last_hitarea = NULL;
+ _last_hitarea_3 = NULL;
+ for(;;) {
+ processSpecialKeys();
+ if (_last_hitarea_3 == (HitArea*)0xFFFFFFFF) goto startOver;
+ if (_last_hitarea_3 != 0)
+ break;
+ hitarea_stuff_helper();
+ delay(100);
+ }
+
+ ha = _last_hitarea;
+
+ if (ha == NULL) {
+ } else if(ha->id == 0x7FFB) {
+ handle_unk2_hitarea(ha->fcs);
+ } else if (ha->id == 0x7FFC) {
+ handle_unk_hitarea(ha->fcs);
+ } else if (ha->id>=101 && ha->id<113) {
+ _verb_hitarea = ha->unk3;
+ handle_verb_hitarea(ha);
+ _hitarea_unk_4 = 0;
+ } else {
+ if ( (_verb_hitarea != 0 || _hitarea_subject_item != ha->item_ptr && ha->flags&0x80) &&
+ ha->item_ptr) {
+if_1:;
+ _hitarea_subject_item = ha->item_ptr;
+ id = 0xFFFF;
+ if (ha->flags&1)
+ id = ha->flags>>8;
+ _variableArray[0x78/2] = id;
+ new_current_hitarea(ha);
+ if (_verb_hitarea != 0)
+ break;
+ } else {
+ /* else 1 */
+ if (ha->unk3 == 0) {
+ if(ha->item_ptr) goto if_1;
+ } else {
+ _verb_hitarea = ha->unk3 & 0xBFFF;
+ if (ha->unk3 & 0x4000) {
+ _hitarea_subject_item = ha->item_ptr;
+ break;
+ }
+ if (_hitarea_subject_item != NULL)
+ break;
+ }
+ }
+ }
+ }
+
+ _need_hitarea_recalc++;
+}
+
+void SimonState::hitarea_stuff_helper() {
+ time_t cur_time;
+
+ if (!(_game & GAME_SIMON2)) {
+ uint subr_id = _variableArray[0x1FC/2];
+ if (subr_id != 0) {
+ Subroutine *sub = getSubroutineByID(subr_id);
+ if (sub != NULL) {
+ startSubroutineEx(sub);
+ startUp_helper_2();
+ }
+ _variableArray[0x1FC/2] = 0;
+ _run_script_return_1 = false;
+ }
+ } else {
+ if (_variableArray[0x1FC/2] || _variableArray[0x1F2/2]) {
+ hitarea_stuff_helper_2();
+ }
+ }
+
+ time(&cur_time);
+ if ((uint)cur_time != _last_time) {
+ _last_time = cur_time;
+ if (kickoffTimeEvents())
+ startUp_helper_2();
+ }
+}
+
+/* Simon 2 specific */
+void SimonState::hitarea_stuff_helper_2() {
+ uint subr_id;
+ Subroutine *sub;
+
+ subr_id = _variableArray[0x1F2/2];
+ if (subr_id != 0) {
+ sub = getSubroutineByID(subr_id);
+ if (sub != NULL) {
+ _variableArray[0x1F2/2] = 0;
+ startSubroutineEx(sub);
+ startUp_helper_2();
+ }
+ _variableArray[0x1F2/2] = 0;
+ }
+
+ subr_id = _variableArray[0x1FC/2];
+ if (subr_id != 0) {
+ sub = getSubroutineByID(subr_id);
+ if (sub != NULL) {
+ _variableArray[0x1FC/2] = 0;
+ startSubroutineEx(sub);
+ startUp_helper_2();
+ }
+ _variableArray[0x1FC/2] = 0;
+ }
+
+ _run_script_return_1 = false;
+}
+
+
+void SimonState::startUp_helper_2() {
+ if (!_mortal_flag) {
+ _mortal_flag = true;
+ startUp_helper_3();
+ _fcs_unk_1 = 0;
+ if(_fcs_ptr_array_3[0]!=0) {
+ _fcs_ptr_1 = _fcs_ptr_array_3[0];
+ showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
+ }
+ _mortal_flag = false;
+ }
+}
+
+void SimonState::startUp_helper_3() {
+ showmessage_print_char(0);
+}
+
+void SimonState::showmessage_helper_3(uint a, uint b) {
+ _print_char_unk_1 = a;
+ _print_char_unk_2 = b;
+ _num_letters_to_print = 0;
+}
+
+void SimonState::pollMouseXY() {
+ _mouse_x = sdl_mouse_x;
+ _mouse_y = sdl_mouse_y;
+}
+
+void SimonState::handle_verb_clicked(uint verb) {
+ Subroutine *sub;
+ int result;
+
+ _item_1_ptr = _item_1;
+
+ _object_item = _hitarea_object_item;
+ if (_object_item == &_dummy_item_2) {
+ _object_item = getItem1Ptr();
+ }
+ if (_object_item == &_dummy_item_3) {
+ _object_item = derefItem(getItem1Ptr()->parent);
+ }
+
+ _subject_item = _hitarea_subject_item;
+ if (_subject_item == &_dummy_item_2) {
+ _subject_item = getItem1Ptr();
+ }
+ if (_subject_item == &_dummy_item_3) {
+ _subject_item = derefItem(getItem1Ptr()->parent);
+ }
+
+ if (_subject_item) {
+ _script_cond_b = _subject_item->unk1;
+ } else {
+ _script_cond_b = -1;
+ }
+
+ if (_object_item) {
+ _script_cond_c = _object_item->unk1;
+ } else {
+ _script_cond_c = -1;
+ }
+
+ _script_cond_a = _verb_hitarea;
+
+ sub = getSubroutineByID(0);
+ if (sub==NULL)
+ return;
+
+ result = startSubroutine(sub);
+ if (result == -1)
+ showMessageFormat("I don't understand");
+
+ _run_script_return_1 = false;
+
+ sub = getSubroutineByID(100);
+ if(sub) startSubroutine(sub);
+
+ if (_game & GAME_SIMON2)
+ _run_script_return_1 = false;
+
+ startUp_helper_2();
+}
+
+void SimonState::o_print_str() {
+ uint num_1 = getVarOrByte();
+ uint num_2 = getVarOrByte();
+ uint string_id = getNextStringID();
+ const byte *string_ptr;
+ uint speech_id;
+ ThreeValues *tv;
+
+
+ switch(_game) {
+ case GAME_SIMON1WIN:
+ if (string_id != 0xFFFF)
+ string_ptr = getStringPtrByID(string_id);
+ else
+ string_ptr = NULL;
+
+ speech_id = (uint16)getNextWord();
+ break;
+
+ case GAME_SIMON2WIN:
+ if (string_id != 0xFFFF)
+ string_ptr = getStringPtrByID(string_id);
+ else
+ string_ptr = NULL;
+
+ speech_id = (uint16)getNextWord();
+ break;
+
+ case GAME_SIMON1DOS:
+ string_ptr = getStringPtrByID(string_id);
+ break;
+ }
+
+ switch(num_1) {
+ case 1: tv = &_threevalues_1; break;
+ case 2: tv = &_threevalues_2; break;
+ case 101: tv = &_threevalues_3; break;
+ case 102: tv = &_threevalues_4; break;
+ default:
+ error("o_print_str, invalid value %d", num_1);
+ }
+
+
+ switch(_game) {
+ case GAME_SIMON1WIN:
+#ifdef USE_TEXT_HACK
+ if (speech_id != 0) {
+ if (string_ptr==NULL)
+ talk_with_speech(speech_id, num_1);
+ else if(speech_id!=9999)
+ playVoice(speech_id);
+ }
+
+ if (string_ptr != NULL) {
+ talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
+ }
+#else
+ if (speech_id != 0) {
+ talk_with_speech(speech_id, num_1);
+ } else if(string_ptr != NULL) {
+ talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
+ }
+#endif
+ break;
+
+ case GAME_SIMON1DOS:
+ talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
+ break;
+
+ case GAME_SIMON2WIN:
+ if (speech_id!=0 && num_1 == 1 && !_vk_t_toggle)
+ talk_with_speech(speech_id, num_1);
+
+ if (speech_id != 0 && !_vk_t_toggle)
+ return;
+
+ if (speech_id == 0)
+ o_unk_99_simon2(2, num_1+2);
+
+ talk_with_text(num_1, num_2, (char*)string_ptr, tv->a, tv->b, tv->c);
+ break;
+ }
+}
+
+void SimonState::ensureVgaResLoadedC(uint vga_res) {
+ _lock_word |= 0x80;
+ ensureVgaResLoaded(vga_res);
+ _lock_word &= ~0x80;
+}
+
+void SimonState::ensureVgaResLoaded(uint vga_res) {
+ VgaPointersEntry *vpe;
+
+ CHECK_BOUNDS(vga_res, _vga_buffer_pointers);
+
+ vpe = _vga_buffer_pointers + vga_res;
+ if (vpe->vgaFile1 != NULL)
+ return;
+
+ vpe->vgaFile2 = read_vga_from_datfile_2(vga_res*2+1);
+ vpe->vgaFile1 = read_vga_from_datfile_2(vga_res*2);
+
+}
+
+byte *SimonState::setup_vga_destination(uint32 size) {
+ byte *dest, *end;
+
+ _video_var_4 = 0;
+
+ for(;;) {
+ dest = _vga_buf_free_start;
+
+ end = dest + size;
+
+ if (end >= _vga_buf_end) {
+ _vga_buf_free_start = _vga_buf_start;
+ } else {
+ _video_var_5 = false;
+ vga_buf_unk_proc3(end);
+ if (_video_var_5)
+ continue;
+ vga_buf_unk_proc1(end);
+ if (_video_var_5)
+ continue;
+ delete_memptr_range(end);
+ _vga_buf_free_start = end;
+ return dest;
+ }
+ }
+}
+
+void SimonState::setup_vga_file_buf_pointers() {
+ byte *alloced;
+
+ alloced = (byte*)malloc(gss->VGA_MEM_SIZE);
+
+ _vga_buf_free_start = alloced;
+ _vga_buf_start = alloced;
+ _vga_file_buf_org = alloced;
+ _vga_file_buf_org_2 = alloced;
+ _vga_buf_end = alloced + gss->VGA_MEM_SIZE;
+}
+
+void SimonState::vga_buf_unk_proc3(byte *end) {
+ VgaPointersEntry *vpe;
+
+ if (_video_var_7==0xFFFF)
+ return;
+
+ if (_video_var_4 == 2)
+ error("vga_buf_unk_proc3: _video_var_4 == 2");
+
+ vpe = &_vga_buffer_pointers[_video_var_7];
+
+ if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
+ _vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
+ _video_var_5 = 1;
+ _video_var_4++;
+ _vga_buf_free_start = vpe->vgaFile1 + 0x5000;
+ } else {
+ _video_var_5 = 0;
+ }
+}
+
+void SimonState::vga_buf_unk_proc1(byte *end) {
+ VgaSprite *vsp;
+ if (_lock_word & 0x20)
+ return;
+
+ for(vsp = _vga_sprites; vsp->id; vsp++) {
+ vga_buf_unk_proc2(vsp->unk7, end);
+ if (_video_var_5 == true)
+ return;
+ }
+}
+
+void SimonState::delete_memptr_range(byte *end) {
+ uint count = ARRAYSIZE(_vga_buffer_pointers);
+ VgaPointersEntry *vpe = _vga_buffer_pointers;
+ do {
+ if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
+ _vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
+ vpe->dd = NULL;
+ vpe->vgaFile1 = NULL;
+ vpe->vgaFile2 = NULL;
+ }
+
+ } while (++vpe,--count);
+}
+
+void SimonState::vga_buf_unk_proc2(uint a, byte *end) {
+ VgaPointersEntry *vpe;
+
+ vpe = &_vga_buffer_pointers[a];
+
+ if (_vga_buf_free_start <= vpe->vgaFile1 && end >= vpe->vgaFile1 ||
+ _vga_buf_free_start <= vpe->vgaFile2 && end >= vpe->vgaFile2) {
+ _video_var_5 = true;
+ _video_var_4++;
+ _vga_buf_free_start = vpe->vgaFile1 + 0x5000;
+ } else {
+ _video_var_5 = false;
+ }
+}
+
+void SimonState::o_unk_138() {
+ _vga_buf_start = _vga_buf_free_start;
+ _vga_file_buf_org = _vga_buf_free_start;
+}
+
+void SimonState::o_unk_186() {
+ _vga_buf_free_start = _vga_file_buf_org_2;
+ _vga_buf_start = _vga_file_buf_org_2;
+ _vga_file_buf_org = _vga_file_buf_org_2;
+}
+
+void SimonState::o_unk_175() {
+ _vga_buf_start = _vga_buf_free_start;
+}
+
+void SimonState::o_unk_176() {
+ _vga_buf_free_start = _vga_file_buf_org;
+ _vga_buf_start = _vga_file_buf_org;
+}
+
+void SimonState::o_clear_vgapointer_entry(uint a) {
+ VgaPointersEntry *vpe;
+
+ vpe = &_vga_buffer_pointers[a];
+
+ vpe->dd = NULL;
+ vpe->vgaFile1 = NULL;
+ vpe->vgaFile2 = NULL;
+}
+
+void SimonState::o_set_video_mode(uint mode, uint vga_res) {
+ if (mode == 4)
+ vc_29_stop_all_sounds();
+
+ if (_lock_word & 0x10) {
+ error("o_set_video_mode_ex: _lock_word & 0x10");
+// _unk21_word_array[a] = b;
+ } else {
+ set_video_mode(mode,vga_res);
+ }
+}
+
+void SimonState::set_video_mode_internal(uint mode, uint vga_res_id) {
+ uint num;
+ VgaPointersEntry *vpe;
+ byte *bb,*b;
+ uint16 c;
+ byte *vc_ptr_org;
+
+ warning("Set video mode internal: %d, %d", mode, vga_res_id);
+
+ _video_palette_mode = mode;
+ _lock_word |= 0x20;
+
+ if (vga_res_id == 0) {
+
+ if (!(_game & GAME_SIMON2)) {
+ _unk_pal_flag = true;
+ } else {
+ _dx_use_3_or_4_for_lock = true;
+ _vga_var6 = true;
+ }
+ }
+
+ _vga_cur_file_2 = num = vga_res_id / 100;
+
+ for(;;) {
+ vpe = &_vga_buffer_pointers[num];
+
+ _cur_vga_file_1 = vpe->vgaFile1;
+ _cur_vga_file_2 = vpe->vgaFile2;
+
+ if (vpe->vgaFile1 != NULL)
+ break;
+
+ ensureVgaResLoaded(num);
+ }
+
+ /* ensure flipping complete */
+
+ bb = _cur_vga_file_1;
+ b = bb + swap16(((VgaFile1Header*)bb)->hdr2_start);
+ c = swap16(((VgaFile1Header2*)b)->unk1);
+ b = bb + swap16(((VgaFile1Header2*)b)->unk2_offs);
+
+ while (swap16(((VgaFile1Struct0x8*)b)->id) != vga_res_id)
+ b += sizeof(VgaFile1Struct0x8);
+
+ if (!(_game & GAME_SIMON2)) {
+ if (num == 16300) {
+ dx_clear_attached_from_top(134);
+ _use_palette_delay = true;
+ }
+ } else {
+ _x_scroll = 0;
+ _vga_var1 = 0;
+ _vga_var2 = 0;
+ _vga_var3 = 0;
+ _vga_var5 = 134;
+ if(_variableArray[34] != -1)
+ _variableArray[502/2] = 0;
+ }
+
+ vc_ptr_org = _vc_ptr;
+
+ _vc_ptr = _cur_vga_file_1 + swap16(((VgaFile1Struct0x8*)b)->script_offs);
+// dump_vga_script(_vc_ptr, num, vga_res_id);
+ run_vga_script();
+ _vc_ptr = vc_ptr_org;
+
+
+ if (_game & GAME_SIMON2) {
+ if (!_dx_use_3_or_4_for_lock) {
+ uint num_lines = _video_palette_mode==4 ? 134: 200;
+ _vga_var8 = num_lines;
+ dx_copy_from_attached_to_2(0, 0, 320, num_lines);
+ dx_copy_from_attached_to_3(num_lines);
+ _sync_flag_2 = 1;
+ }
+ _dx_use_3_or_4_for_lock = false;
+ } else {
+ uint num_lines = _video_palette_mode==4 ? 134: 200;
+ dx_copy_from_attached_to_2(0, 0, 320, num_lines);
+ dx_copy_from_attached_to_3(num_lines);
+ _sync_flag_2 = 1;
+ _timer_5 = 0;
+ }
+
+ _lock_word &= ~0x20;
+ /* XXX: fix */
+
+
+ if (!(_game & GAME_SIMON2)) {
+ if (_unk_pal_flag) {
+ _unk_pal_flag = false;
+ while (*(volatile int*)&_palette_color_count!=0) {
+ delay(10);
+ }
+ }
+ }
+}
+
+void SimonState::set_video_mode(uint mode, uint vga_res_id) {
+
+ if (_lock_counter == 0) {
+ lock();
+ if (_lock_word == 0) {
+ _sync_flag_1 = true;
+ while ((*(volatile bool*)&_sync_flag_1) == true) {
+ delay(10);
+ }
+ }
+ }
+
+ _lock_word |= 0x20;
+
+// while ((*(volatile uint16*)&_lock_word) & 2) {
+// delay(10);
+// }
+
+ unlock();
+
+ set_video_mode_internal(mode, vga_res_id);
+}
+
+
+
+typedef void (SimonState::*VgaOpcodeProc)();
+
+static const uint16 vc_get_out_of_code = 0;
+
+void SimonState::run_vga_script() {
+ static const VgaOpcodeProc vga_opcode_table[] = {
+ NULL,
+ &SimonState::vc_1,
+ &SimonState::vc_2,
+ &SimonState::vc_3,
+ &SimonState::vc_4,
+ &SimonState::vc_5,
+ &SimonState::vc_6_maybe_skip_3_inv,
+ &SimonState::vc_7_maybe_skip_3,
+ &SimonState::vc_8_maybe_skip_2,
+ &SimonState::vc_9_maybe_skip,
+ &SimonState::vc_10,
+ &SimonState::vc_11_clear_pathfind_array,
+ &SimonState::vc_12_sleep_variable,
+ &SimonState::vc_13_offset_x,
+ &SimonState::vc_14_offset_y,
+ &SimonState::vc_15_start_funkystruct_by_id,
+ &SimonState::vc_16_setup_funkystruct,
+ &SimonState::vc_17_set_pathfind_item,
+ &SimonState::vc_18_jump_rel,
+ &SimonState::vc_19,
+ &SimonState::vc_20,
+ &SimonState::vc_21,
+ &SimonState::vc_22,
+ &SimonState::vc_23_set_pri,
+ &SimonState::vc_24_set_image_xy,
+ &SimonState::vc_25_del_sprite_and_get_out,
+ &SimonState::vc_26,
+ &SimonState::vc_27_reset,
+ &SimonState::vc_28,
+ &SimonState::vc_29_stop_all_sounds,
+ &SimonState::vc_30_set_base_delay,
+ &SimonState::vc_31_set_palette_mode,
+ &SimonState::vc_32_copy_var,
+ &SimonState::vc_33,
+ &SimonState::vc_34,
+ &SimonState::vc_35,
+ &SimonState::vc_36,
+ &SimonState::vc_37_sprite_unk3_add,
+ &SimonState::vc_38_skip_if_var_zero,
+ &SimonState::vc_39_set_var,
+ &SimonState::vc_40_var_add,
+ &SimonState::vc_41_var_sub,
+ &SimonState::vc_42_delay_if_not_eq,
+ &SimonState::vc_43_skip_if_bit_clear,
+ &SimonState::vc_44_skip_if_bit_set,
+ &SimonState::vc_45_set_x,
+ &SimonState::vc_46_set_y,
+ &SimonState::vc_47_add_var_f,
+ &SimonState::vc_48,
+ &SimonState::vc_49_set_bit,
+ &SimonState::vc_50_clear_bit,
+ &SimonState::vc_51_clear_hitarea_bit_0x40,
+ &SimonState::vc_52,
+//#ifdef SIMON2
+// NULL,
+// NULL,
+//#endif
+//#ifdef SIMON1
+ &SimonState::vc_53_no_op,
+ &SimonState::vc_54_no_op,
+//#endif
+ &SimonState::vc_55_offset_hit_area,
+ &SimonState::vc_56_no_op,
+ &SimonState::vc_57_no_op,
+//#ifdef SIMON2
+ &SimonState::vc_58,
+//#endif
+//#ifdef SIMON1
+// NULL,
+//#endif
+ &SimonState::vc_59,
+ &SimonState::vc_60,
+ &SimonState::vc_61_sprite_change,
+ &SimonState::vc_62,
+ &SimonState::vc_63,
+
+//#ifdef SIMON2
+ &SimonState::vc_64,
+ &SimonState::vc_65,
+ &SimonState::vc_66,
+ &SimonState::vc_67,
+ &SimonState::vc_68,
+ &SimonState::vc_69,
+ &SimonState::vc_70,
+ &SimonState::vc_71,
+ &SimonState::vc_72,
+ &SimonState::vc_73,
+ &SimonState::vc_74,
+//#endif
+ };
+
+
+ for(;;) {
+ uint opcode;
+
+#ifdef DUMP_CONTINOUS_VGASCRIPT
+ if ((void*)_vc_ptr != (void*)&vc_get_out_of_code) {
+ fprintf(_dump_file,"%.5X: %5d %4d ", _vc_ptr -_cur_vga_file_1, _vga_cur_sprite_id, _vga_cur_file_id);
+ dump_video_script(_vc_ptr, true);
+ }
+#endif
+
+ if (!(_game & GAME_SIMON2)) {
+ opcode = swap16(*(uint16*)_vc_ptr);
+ _vc_ptr += 2;
+ } else {
+ opcode = *_vc_ptr++;
+ }
+
+ if (opcode >= gss->NUM_VIDEO_OP_CODES)
+ error("Invalid VGA opcode '%d' encountered", opcode);
+
+ if (opcode == 0)
+ return;
+
+ (this->*vga_opcode_table[opcode])();
+ }
+}
+
+int SimonState::vc_read_var_or_word(void *ptr) {
+ int16 var = swap16(*(uint16*)ptr);
+ if (var < 0)
+ var = vc_read_var(-var);
+ return var;
+}
+
+uint SimonState::vc_read_next_word() {
+ uint a = swap16(*(uint16*)_vc_ptr);
+ _vc_ptr += 2;
+ return a;
+}
+
+uint SimonState::vc_read_next_byte() {
+ return *_vc_ptr++;
+}
+
+
+void SimonState::vc_skip_next_instruction() {
+ static const byte opcode_param_len_simon1[] = {
+ 0, 6, 2,10, 6, 4, 2, 2,
+ 4, 4,10, 0, 2, 2, 2, 2,
+ 2, 0, 2, 0, 4, 2, 4, 2,
+ 8, 0,10, 0, 8, 0, 2, 2,
+ 4, 0, 0, 4, 4, 2, 2, 4,
+ 4, 4, 4, 2, 2, 2, 2, 4,
+ 0, 2, 2, 2, 2, 4, 6, 6,
+ 0, 0, 0, 0, 2, 6, 0, 0,
+ };
+
+ static const byte opcode_param_len_simon2[] = {
+ 0, 6, 2, 12, 6, 4, 2, 2,
+ 4, 4, 9, 0, 1, 2, 2, 2,
+ 2, 0, 2, 0, 4, 2, 4, 2,
+ 7, 0, 10, 0, 8, 0, 2, 2,
+ 4, 0, 0, 4, 4, 2, 2, 4,
+ 4, 4, 4, 2, 2, 2, 2, 4,
+ 0, 2, 2, 2, 2, 4, 6, 6,
+ 2, 0, 6, 6, 4, 6, 0, 0,
+ 0, 0, 4, 4, 4, 4, 4, 0,
+ 4, 2, 2
+ };
+
+ if (_game & GAME_SIMON2) {
+ uint opcode = vc_read_next_byte();
+ _vc_ptr += opcode_param_len_simon2[opcode];
+ } else {
+ uint opcode = vc_read_next_word();
+ _vc_ptr += opcode_param_len_simon1[opcode];
+ }
+
+#ifdef DUMP_CONTINOUS_VGASCRIPT
+ fprintf(_dump_file,"; skipped\n");
+#endif
+}
+
+void SimonState::vc_1() {
+ /* dummy opcode */
+ _vc_ptr += 6;
+}
+
+void SimonState::vc_2() {
+ VgaPointersEntry *vpe;
+ uint num;
+ uint res;
+ byte *old_file_1, *old_file_2;
+ byte *b,*bb, *vc_ptr_org;
+
+ num = vc_read_var_or_word(_vc_ptr);
+
+ old_file_1 = _cur_vga_file_1;
+ old_file_2 = _cur_vga_file_2;
+
+ for(;;) {
+ res = num / 100;
+ vpe = &_vga_buffer_pointers[res];
+
+ _cur_vga_file_1 = vpe->vgaFile1;
+ _cur_vga_file_2 = vpe->vgaFile2;
+ if (vpe->vgaFile1 != NULL)
+ break;
+ if (_vga_cur_file_2 != res)
+ _video_var_7 = _vga_cur_file_2;
+
+ ensureVgaResLoaded(res);
+ _video_var_7 = 0xFFFF;
+ }
+
+
+ bb = _cur_vga_file_1;
+ b = bb + swap16(((VgaFile1Header*)bb)->hdr2_start);
+ b = bb + swap16(((VgaFile1Header2*)b)->unk2_offs);
+
+ while (swap16(((VgaFile1Struct0x8*)b)->id) != num)
+ b += sizeof(VgaFile1Struct0x8);
+
+ vc_ptr_org = _vc_ptr;
+
+ _vc_ptr = _cur_vga_file_1 + swap16(((VgaFile1Struct0x8*)b)->script_offs);
+
+
+// dump_vga_script(_vc_ptr, res, num);
+ run_vga_script();
+
+ _cur_vga_file_1 = old_file_1;
+ _cur_vga_file_2 = old_file_2;
+
+ _vc_ptr = vc_ptr_org + 2;
+}
+
+void SimonState::vc_3() {
+ uint16 a,b,c,d,e,f;
+ uint16 res;
+ VgaSprite *vsp;
+ VgaPointersEntry *vpe;
+ byte *p,*pp;
+
+ a = vc_read_next_word(); /* 0 */
+
+ if (_game & GAME_SIMON2) {
+ f = vc_read_next_word(); /* 0 */
+ b = vc_read_next_word(); /* 2 */
+ } else {
+ b = vc_read_next_word(); /* 2 */
+ f = b / 100;
+ }
+
+ c = vc_read_next_word(); /* 4 */
+ d = vc_read_next_word(); /* 6 */
+ e = vc_read_next_word(); /* 8 */
+
+ /* 2nd param ignored with simon1 */
+ if (has_vgastruct_with_id(b,f))
+ return;
+
+ vsp = _vga_sprites;
+ while (vsp->id) vsp++;
+
+ vsp->base_color = e;
+ vsp->unk6 = a;
+ vsp->unk5 = 0;
+ vsp->unk4 = 0;
+ vsp->image = 0;
+ vsp->x = c;
+ vsp->y = d;
+ vsp->id = b;
+ vsp->unk7 = res = f;
+
+ for(;;) {
+ vpe = &_vga_buffer_pointers[res];
+ _cur_vga_file_1 = vpe->vgaFile1;
+
+ if (vpe->vgaFile1 != NULL)
+ break;
+ if (res != _vga_cur_file_2)
+ _video_var_7 = res;
+
+ ensureVgaResLoaded(res);
+ _video_var_7 = 0xFFFF;
+ }
+
+ pp = _cur_vga_file_1;
+ p = pp + swap16(((VgaFile1Header*)pp)->hdr2_start);
+ p = pp + swap16(((VgaFile1Header2*)p)->id_table);
+
+ while (swap16(((VgaFile1Struct0x6*)p)->id) != b)
+ p += sizeof(VgaFile1Struct0x6);
+
+#ifdef DUMP_FILE_NR
+{
+ static bool dumped=false;
+ if (res == DUMP_FILE_NR && !dumped) {
+ dumped = true;
+ dump_vga_file(_cur_vga_file_1);
+ }
+}
+#endif
+
+#ifdef DUMP_BITMAPS_FILE_NR
+{
+ static bool dumped=false;
+ if (res == DUMP_BITMAPS_FILE_NR && !dumped) {
+ dumped = true;
+ dump_vga_bitmaps(_cur_vga_file_2, _cur_vga_file_1, res);
+ }
+}
+#endif
+
+ dump_vga_script(_cur_vga_file_1 + swap16(((VgaFile1Struct0x6*)p)->script_offs), res, b);
+
+ add_vga_timer(gss->VGA_DELAY_BASE,
+ _cur_vga_file_1 + swap16(((VgaFile1Struct0x6*)p)->script_offs),b , res);
+}
+
+void SimonState::vc_4() {
+ /* dummy opcode */
+ _vc_ptr += 6;
+}
+
+void SimonState::vc_5() {
+ uint var = vc_read_next_word();
+ uint value = vc_read_next_word();
+ if (vc_read_var(var) != value)
+ vc_skip_next_instruction();
+}
+
+void SimonState::vc_6_maybe_skip_3_inv() {
+ if (!vc_maybe_skip_proc_3(vc_read_next_word()))
+ vc_skip_next_instruction();
+}
+
+void SimonState::vc_7_maybe_skip_3() {
+ if (vc_maybe_skip_proc_3(vc_read_next_word()))
+ vc_skip_next_instruction();
+}
+
+void SimonState::vc_8_maybe_skip_2() {
+ uint a = vc_read_next_word();
+ uint b = vc_read_next_word();
+ if (!vc_maybe_skip_proc_2(a,b))
+ vc_skip_next_instruction();
+}
+
+void SimonState::vc_9_maybe_skip() {
+ uint a = vc_read_next_word();
+ uint b = vc_read_next_word();
+ if (!vc_maybe_skip_proc_1(a,b))
+ vc_skip_next_instruction();
+}
+
+struct VC10_state {
+ int image;
+ uint16 e;
+ int x,y;
+
+ byte base_color;
+
+ uint draw_width, draw_height;
+ uint x_skip, y_skip;
+
+ byte *surf2_addr;
+ uint surf2_pitch;
+
+ byte *surf_addr;
+ uint surf_pitch;
+
+ byte dl,dh;
+
+ byte *depack_src;
+ int8 depack_cont;
+
+ byte depack_dest[200];
+};
+
+byte *vc_10_depack_column(VC10_state *vs) {
+ int8 a = vs->depack_cont;
+ byte *src = vs->depack_src;
+ byte *dst = vs->depack_dest;
+ byte dh = vs->dh;
+ byte color;
+
+ if (a != -0x80)
+ goto start_here;
+
+ for(;;) {
+ a = *src++;
+start_here:;
+ if (a>=0) {
+ color = *src++;
+ do {
+ *dst++ = color;
+ if (!--dh) {
+ if (--a<0)
+ a = -0x80;
+ else
+ src--;
+ goto get_out;
+ }
+ } while(--a>=0);
+ } else {
+ do {
+ *dst++ = *src++;
+ if (!--dh) {
+ if (++a==0)
+ a = -0x80;
+ goto get_out;
+ }
+ } while (++a!=0);
+ }
+ }
+
+get_out:;
+ vs->depack_src = src;
+ vs->depack_cont = a;
+ return vs->depack_dest + vs->y_skip;
+}
+
+void vc_10_skip_cols(VC10_state *vs) {
+ vs->depack_cont = -0x80;
+ while(vs->x_skip) {
+ vc_10_depack_column(vs);
+ vs->x_skip--;
+ }
+}
+
+byte *SimonState::vc_10_depack_swap(byte *src, uint w, uint h) {
+ w<<=3;
+
+ {
+ byte *dst_org = _video_buf_1 + w;
+ byte color;
+ int8 cur = -0x80;
+ uint w_cur = w;
+
+ do {
+ byte *dst = dst_org;
+ uint h_cur = h;
+
+ if (cur == -0x80)
+ cur = *src++;
+
+ for(;;) {
+ if (cur >= 0) {
+ /* rle_same */
+ color = *src++;
+ do {
+ *dst = color;
+ dst += w;
+ if (!--h_cur) {
+ if (--cur<0)
+ cur = -0x80;
+ else
+ src--;
+ goto next_line;
+ }
+ } while (--cur>=0);
+ } else {
+ /* rle_diff */
+ do {
+ *dst = *src++;
+ dst += w;
+ if (!--h_cur) {
+ if (++cur == 0)
+ cur = -0x80;
+ goto next_line;
+ }
+ } while (++cur != 0);
+ }
+ cur = *src++;
+ }
+ next_line:
+ dst_org++;
+ } while(--w_cur);
+ }
+
+ {
+ byte *dst_org, *src_org;
+ uint i;
+
+ src_org = dst_org = _video_buf_1 + w;
+
+ do {
+ byte *dst = dst_org;
+ for(i=0; i!=w; ++i) {
+ byte b = src_org[i];
+ b = (b>>4) | (b<<4);
+ *--dst = b;
+ }
+
+ src_org += w;
+ dst_org += w;
+ } while (--h);
+
+ }
+
+ return _video_buf_1;
+
+}
+
+byte *vc_10_no_depack_swap(byte *src) {
+ error("vc_10_no_depack_swap unimpl");
+}
+
+/* must not be const */
+static uint16 _video_windows[128] = {
+ 0, 0, 20, 200,
+ 0, 0, 3, 136,
+ 17,0, 3, 136,
+ 0, 0, 20, 200,
+ 0, 0, 20, 134
+};
+
+/* simon2 specific */
+void SimonState::vc_10_helper_8(byte *dst, byte *src) {
+ const uint pitch = _dx_surface_pitch;
+ int8 reps = (int8)0x80;
+ byte color;
+ byte *dst_org = dst;
+ uint h = _vga_var5, w = 8;
+
+ for(;;) {
+ reps = *src++;
+ if (reps >= 0) {
+ color = *src++;
+
+ do {
+ *dst = color;
+ dst += pitch;
+
+ /* reached bottom? */
+ if (--h == 0) {
+ /* reached right edge? */
+ if (--w == 0)
+ return;
+ dst = ++dst_org;
+ h = _vga_var5;
+ }
+ } while (--reps >=0);
+ } else {
+
+ do {
+ *dst = *src++;
+ dst += pitch;
+
+ /* reached bottom? */
+ if (--h == 0) {
+ /* reached right edge? */
+ if (--w == 0)
+ return;
+ dst = ++dst_org;
+ h = _vga_var5;
+ }
+ } while (++reps != 0);
+ }
+ }
+}
+
+void SimonState::vc_10() {
+ byte *p2;
+ uint width,height;
+ byte flags;
+ const uint16 *vlut;
+ VC10_state state;
+
+ int cur;
+
+ state.image = (int16)vc_read_next_word();
+ if (state.image==0)
+ return;
+
+// if (_vga_cur_sprite_id != 802)
+// return;
+
+ state.base_color = (_vc_ptr[1]<<4);
+ _vc_ptr += 2;
+ state.x = (int16)vc_read_next_word();
+ if (_game & GAME_SIMON2) {
+ state.x -= _x_scroll;
+ }
+ state.y = (int16)vc_read_next_word();
+
+ if (!(_game & GAME_SIMON2)) {
+ state.e = vc_read_next_word();
+ } else {
+ state.e = vc_read_next_byte();
+ }
+
+ if (state.image < 0)
+ state.image = vc_read_var(-state.image);
+
+ p2 = _cur_vga_file_2 + state.image * 8;
+ state.depack_src = _cur_vga_file_2 + swap32(*(uint32*)p2);
+
+ width = swap16(*(uint16*)(p2+6))>>4;
+ height = p2[5];
+ flags = p2[4];
+
+ if (height==0 || width==0)
+ return;
+
+#ifdef DUMP_DRAWN_BITMAPS
+ dump_single_bitmap(_vga_cur_file_id, state.image, state.depack_src, width*16, height, state.base_color);
+#endif
+
+ if (flags&0x80 && !(state.e&0x10)) {
+ if (state.e&1) {
+ state.e&=~1;
+ state.e|=0x10;
+ } else {
+ state.e|=0x8;
+ }
+ }
+
+ if (_game & GAME_SIMON2 && width>=21) {
+ byte *src,*dst;
+ uint w;
+
+ _vga_var1 = width*2-40;
+ _vga_var7 = state.depack_src;
+ _vga_var5 = height;
+ if (_variableArray[34]==-1)
+ state.x = _variableArray[502/2];
+
+ _x_scroll = state.x;
+
+ vc_write_var(0xfb, _x_scroll);
+
+ dst = dx_lock_attached();
+ src = state.depack_src + _x_scroll * 4;
+
+ w = 40;
+ do {
+ vc_10_helper_8(dst, src + swap32(*(uint32*)src));
+ dst += 8;
+ src += 4;
+ } while (--w);
+
+ dx_unlock_attached();
+
+
+ return;
+ }
+
+ if (state.e&0x10)
+ state.depack_src = vc_10_depack_swap(state.depack_src, width, height);
+ else if (state.e&1)
+ state.depack_src = vc_10_no_depack_swap(state.depack_src);
+
+
+ vlut = &_video_windows[_video_palette_mode * 4];
+
+ state.draw_width = width << 1; /* cl */
+ state.draw_height = height; /* ch */
+
+ state.x_skip = 0; /* colums to skip = bh */
+ state.y_skip = 0; /* rows to skip = bl */
+
+ cur = state.x;
+ if (cur < 0) {
+ do {
+ if (!--state.draw_width) return;
+ state.x_skip++;
+ } while(++cur);
+ }
+ state.x = cur;
+
+ cur += state.draw_width - (vlut[2]<<1);
+ if (cur > 0) {
+ do {
+ if (!--state.draw_width) return;
+ } while (--cur);
+ }
+
+ cur = state.y;
+ if (cur < 0) {
+ do {
+ if (!--state.draw_height) return;
+ state.y_skip++;
+ } while(++cur);
+ }
+ state.y = cur;
+
+ cur += state.draw_height - vlut[3];
+ if (cur > 0) {
+ do {
+ if (!--state.draw_height) return;
+ } while (--cur);
+ }
+
+ assert(state.draw_width!=0 && state.draw_height!=0);
+
+ state.draw_width<<=2;
+
+ state.surf2_addr = dx_lock_2();
+ state.surf2_pitch = _dx_surface_pitch;
+
+ state.surf_addr = dx_lock_attached();
+ state.surf_pitch = _dx_surface_pitch;
+
+ {
+ uint offs = ((vlut[0] - _video_windows[16])*2 + state.x) * 8;
+ uint offs2 = (vlut[1] - _video_windows[17] + state.y);
+
+ state.surf2_addr += offs + offs2 * state.surf2_pitch;
+ state.surf_addr += offs + offs2 * state.surf_pitch;
+ }
+
+ if (state.e & 0x20) {
+ byte *mask, *src, *dst;
+ byte h;
+ uint w;
+
+ state.x_skip<<=2;
+ state.dl = width;
+ state.dh = height;
+
+ vc_10_skip_cols(&state);
+
+ /* XXX: implement transparency */
+
+ w = 0;
+ do {
+ mask = vc_10_depack_column(&state); /* esi */
+ src = state.surf2_addr + w*2; /* ebx */
+ dst = state.surf_addr + w*2; /* edi */
+
+ h = state.draw_height;
+ do {
+ if (mask[0] & 0xF0) dst[0] = src[0];
+ if (mask[0] & 0x0F) dst[1] = src[1];
+ mask++;
+ dst += state.surf_pitch;
+ src += state.surf2_pitch;
+ } while(--h);
+ } while(++w != state.draw_width);
+
+ /* vc_10_helper_5 */
+ } else if (_lock_word&0x20 && state.base_color==0 || state.base_color==0xC0) {
+ byte *src,*dst;
+ uint h,i;
+
+ if (!(state.e&8)) {
+ src = state.depack_src + (width * state.y_skip<<4) + (state.x_skip<<3);
+ dst = state.surf_addr;
+
+ state.draw_width *= 2;
+
+ if(state.e&2) {
+ /* no transparency */
+ h = state.draw_height;
+ do {
+ memcpy(dst,src,state.draw_width);
+ dst += 320;
+ src += width * 16;
+ } while(--h);
+ } else {
+ /* transparency */
+ h = state.draw_height;
+ do {
+ for(i=0; i!=state.draw_width; i++)
+ if(src[i])
+ dst[i] = src[i];
+ dst += 320;
+ src += width * 16;
+ } while(--h);
+ }
+
+ } else {
+ byte *dst_org = state.surf_addr;
+ src = state.depack_src;
+ /* AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD EEEEEEEE
+ * aaaaabbb bbcccccd ddddeeee efffffgg ggghhhhh
+ */
+
+ if (state.e & 2) {
+ /* no transparency */
+ do {
+ uint count = state.draw_width>>2;
+
+ dst = dst_org;
+ do {
+ uint32 bits = (src[0]<<24) | (src[1]<<16) | (src[2]<<8) | (src[3]);
+
+ dst[0] = (byte)((bits >> (32-5)) & 31);
+ dst[1] = (byte)((bits >> (32-10)) & 31);
+ dst[2] = (byte)((bits >> (32-15)) & 31);
+ dst[3] = (byte)((bits >> (32-20)) & 31);
+ dst[4] = (byte)((bits >> (32-25)) & 31);
+ dst[5] = (byte)((bits >> (32-30)) & 31);
+
+ bits = (bits<<8) | src[4];
+
+ dst[6] = (byte)((bits >> (40-35)) & 31);
+ dst[7] = (byte)((bits) & 31);
+
+ dst += 8;
+ src += 5;
+ } while (--count);
+ dst_org += 320;
+ } while (--state.draw_height);
+ } else {
+ /* transparency */
+ do {
+ uint count = state.draw_width>>2;
+
+ dst = dst_org;
+ do {
+ uint32 bits = (src[0]<<24) | (src[1]<<16) | (src[2]<<8) | (src[3]);
+ byte tmp;
+
+ tmp = (byte)((bits >> (32-5)) & 31); if (tmp) dst[0] = tmp;
+ tmp = (byte)((bits >> (32-10)) & 31); if (tmp) dst[1] = tmp;
+ tmp = (byte)((bits >> (32-15)) & 31); if (tmp) dst[2] = tmp;
+ tmp = (byte)((bits >> (32-20)) & 31); if (tmp) dst[3] = tmp;
+ tmp = (byte)((bits >> (32-25)) & 31); if (tmp) dst[4] = tmp;
+ tmp = (byte)((bits >> (32-30)) & 31); if (tmp) dst[5] = tmp;
+
+ bits = (bits<<8) | src[4];
+
+ tmp = (byte)((bits >> (40-35)) & 31); if (tmp) dst[6] = tmp;
+ tmp = (byte)((bits) & 31); if (tmp) dst[7] = tmp;
+
+ dst += 8;
+ src += 5;
+ } while (--count);
+ dst_org += 320;
+ } while (--state.draw_height);
+ }
+ }
+ /* vc_10_helper_4 */
+ } else {
+ if (_game&GAME_SIMON2 && state.e&0x4 && _bit_array[10]&0x800) {
+ state.surf_addr = state.surf2_addr;
+ state.surf_pitch = state.surf2_pitch;
+ warning("vc_10: (state.e&0x4)");
+ }
+
+ if (state.e & 0x8) {
+ uint w,h;
+ byte *src, *dst,*dst_org;
+
+ state.x_skip <<= 2; /* reached */
+ state.dl = width;
+ state.dh = height;
+
+ vc_10_skip_cols(&state);
+
+ if (state.e&2) {
+ dst_org = state.surf_addr;
+ w = 0;
+ do {
+ src = vc_10_depack_column(&state);
+ dst = dst_org;
+
+ h = 0;
+ do {
+ dst[0] = (*src >> 4) | state.base_color;
+ dst[1] = (*src&15) | state.base_color;
+ dst += 320;
+ src++;
+ } while (++h != state.draw_height);
+ dst_org += 2;
+ } while (++w != state.draw_width);
+ } else {
+ dst_org = state.surf_addr;
+ if (state.e & 0x40) { /* reached */
+ dst_org += vc_read_var(252);
+ }
+ w = 0;
+ do {
+ byte color;
+
+ src = vc_10_depack_column(&state);
+ dst = dst_org;
+
+ h = 0;
+ do {
+ color = (*src >> 4);
+ if (color) dst[0] = color | state.base_color;
+ color = (*src&15);
+ if (color) dst[1] = color | state.base_color;
+ dst += 320;
+ src++;
+ } while (++h != state.draw_height);
+ dst_org += 2;
+ } while (++w != state.draw_width);
+ }
+ /* vc_10_helper_6 */
+ } else {
+ byte *src,*dst;
+ uint count;
+
+ src = state.depack_src + (width * state.y_skip) * 8;
+ dst = state.surf_addr;
+ state.x_skip <<= 2;
+ if (state.e&2) {
+ do {
+ for(count=0; count!=state.draw_width; count++) {
+ dst[count*2] = (src[count+state.x_skip]>>4) | state.base_color;
+ dst[count*2+1] = (src[count+state.x_skip]&15) | state.base_color;
+ }
+ dst += 320;
+ src += width * 8;
+ } while (--state.draw_height);
+ } else {
+ do {
+ for(count=0; count!=state.draw_width; count++) {
+ byte color;
+ color = (src[count+state.x_skip]>>4);
+ if(color) dst[count*2] = color | state.base_color;
+ color = (src[count+state.x_skip]&15);
+ if (color) dst[count*2+1] = color | state.base_color;
+ }
+ dst += 320;
+ src += width * 8;
+ } while (--state.draw_height);
+
+ }
+
+ /* vc_10_helper_7 */
+ }
+ }
+
+ dx_unlock_2();
+ dx_unlock_attached();
+
+}
+
+void SimonState::vc_11_clear_pathfind_array() {
+ memset(&_pathfind_array, 0, sizeof(_pathfind_array));
+}
+
+void SimonState::vc_12_sleep_variable() {
+ uint num;
+
+ if (!(_game & GAME_SIMON2)) {
+ num = vc_read_var_or_word(_vc_ptr);
+ _vc_ptr += 2;
+ } else {
+ num = vc_read_next_byte() * _vga_base_delay;
+ }
+
+ add_vga_timer(num + gss->VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id);
+ _vc_ptr = (byte*)&vc_get_out_of_code;
+}
+
+void SimonState::vc_13_offset_x() {
+ VgaSprite *vsp = find_cur_sprite();
+ int16 a = vc_read_next_word();
+ vsp->x += a;
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_14_offset_y() {
+ VgaSprite *vsp = find_cur_sprite();
+ int16 a = vc_read_next_word();
+ vsp->y += a;
+ _vga_sprite_changed++;
+}
+
+/* wakeup_id */
+void SimonState::vc_15_start_funkystruct_by_id() {
+ VgaSleepStruct *vfs = _vga_sleep_structs, *vfs_tmp;
+ uint16 id = vc_read_next_word();
+ while (vfs->ident != 0) {
+ if (vfs->ident == id) {
+ add_vga_timer(gss->VGA_DELAY_BASE, vfs->code_ptr, vfs->sprite_id, vfs->cur_vga_file);
+ vfs_tmp = vfs;
+ do {
+ memcpy(vfs_tmp, vfs_tmp + 1, sizeof(VgaSleepStruct));
+ vfs_tmp++;
+ } while (vfs_tmp->ident != 0);
+ } else {
+ vfs++;
+ }
+ }
+
+ /* clear a wait event */
+ if (id == _vga_wait_for)
+ _vga_wait_for = 0;
+}
+
+
+/* sleep_on_id */
+void SimonState::vc_16_setup_funkystruct() {
+ VgaSleepStruct *vfs = _vga_sleep_structs;
+ while (vfs->ident)
+ vfs++;
+
+ vfs->ident = vc_read_next_word();
+ vfs->code_ptr = _vc_ptr;
+ vfs->sprite_id = _vga_cur_sprite_id;
+ vfs->cur_vga_file = _vga_cur_file_id;
+
+ _vc_ptr = (byte*)&vc_get_out_of_code;
+}
+
+void SimonState::vc_17_set_pathfind_item() {
+ uint a = vc_read_next_word();
+ _pathfind_array[a - 1] = (uint16*)_vc_ptr;
+ while ( *(uint16*)_vc_ptr != 0xE703) /* this is a byte swapped 999 */
+ _vc_ptr += 4;
+ _vc_ptr += 2;
+}
+
+void SimonState::vc_18_jump_rel() {
+ int16 offs = vc_read_next_word();
+ _vc_ptr += offs;
+}
+
+/* chain to script? */
+void SimonState::vc_19() {
+ /* XXX: not implemented */
+ error("vc_19: chain to script not implemented");
+}
+
+void SimonState::vc_20() {
+ /* no idea what's going on */
+ uint16 a = vc_read_next_word();
+ *(uint16*)_vc_ptr = a;
+ _vc_ptr += 2;
+}
+
+void SimonState::vc_21() {
+ if (!(_game & GAME_SIMON2)) {
+ int16 a = vc_read_next_word();
+ uint16 *tmp = (uint16*)(_vc_ptr + a);
+
+ if (tmp[2] != 0) {
+ tmp[2]--;
+ _vc_ptr = (byte*)tmp + 6;
+ }
+ } else {
+ int16 a = vc_read_next_word();
+ byte *tmp = _vc_ptr + a;
+
+ if (*(uint16*)(tmp+3) != 0) {
+ (*(uint16*)(tmp+3))--;
+ _vc_ptr = (byte*)tmp + 5;
+ }
+ }
+}
+
+void SimonState::vc_22() {
+ uint a = vc_read_next_word();
+ uint b = vc_read_next_word();
+ uint num = a==0 ? 0x20 : 0x10;
+ byte *palptr, *src;
+
+ palptr = &_palette[(a<<6)];
+
+ src = _cur_vga_file_1 + 6 + b*96;
+
+ do {
+ palptr[0] = src[0]<<2;
+ palptr[1] = src[1]<<2;
+ palptr[2] = src[2]<<2;
+ palptr[3] = 0;
+
+ palptr += 4;
+ src += 3;
+ } while (--num);
+
+ _video_var_9 = 2;
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_23_set_pri() {
+ VgaSprite *vsp = find_cur_sprite(), *vus2;
+ uint16 pri = vc_read_next_word();
+ VgaSprite bak;
+
+ if (vsp->id == 0) {
+ warning("tried to set pri for unknown id %d", _vga_cur_sprite_id);
+ return;
+ }
+
+ memcpy(&bak, vsp, sizeof(bak));
+ bak.unk5 = pri;
+ bak.unk6 |= 0x8000;
+
+ vus2 = vsp;
+
+ if (vsp != _vga_sprites && pri < vsp[-1].unk5) {
+ do {
+ vsp--;
+ } while (vsp != _vga_sprites && pri < vsp[-1].unk5);
+ do {
+ memcpy(vus2, vus2-1, sizeof(VgaSprite));
+ } while (--vus2 != vsp);
+ memcpy(vus2, &bak, sizeof(VgaSprite));
+ } else if (vsp[1].id!=0 && pri >= vsp[1].unk5) {
+ do {
+ vsp++;
+ } while (vsp[1].id!=0 && pri >= vsp[1].unk5);
+ do {
+ memcpy(vus2, vus2+1,sizeof(VgaSprite));
+ } while (++vus2 != vsp);
+ memcpy(vus2, &bak, sizeof(VgaSprite));
+ } else {
+ vsp->unk5 = pri;
+ }
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_24_set_image_xy() {
+ VgaSprite *vsp = find_cur_sprite();
+ vsp->image = vc_read_var_or_word(_vc_ptr);
+ _vc_ptr += 2;
+
+ if (vsp->id==0) {
+ warning("Trying to set XY of nonexistent sprite '%d'", _vga_cur_sprite_id);
+ }
+
+ vsp->x += (int16)vc_read_next_word();
+ vsp->y += (int16)vc_read_next_word();
+ if (!(_game & GAME_SIMON2)) {
+ vsp->unk4 = vc_read_next_word();
+ } else {
+ vsp->unk4 = vc_read_next_byte();
+ }
+
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_25_del_sprite_and_get_out() {
+ VgaSprite *vsp = find_cur_sprite();
+ while (vsp->id != 0) {
+ memcpy(vsp,vsp+1,sizeof(VgaSprite));
+ vsp++;
+ }
+ _vc_ptr = (byte*)&vc_get_out_of_code;
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_26() {
+ uint16 *as = &_video_windows[vc_read_next_word()*4];
+ as[0] = vc_read_next_word();
+ as[1] = vc_read_next_word();
+ as[2] = vc_read_next_word();
+ as[3] = vc_read_next_word();
+}
+
+void SimonState::vc_27_reset_simon1() {
+ VgaSprite bak,*vsp;
+ VgaSleepStruct *vfs;
+ VgaTimerEntry *vte,*vte2;
+
+ _lock_word |= 8;
+
+ memset(&bak,0,sizeof(bak));
+
+ vsp = _vga_sprites;
+ while (vsp->id) {
+ if (vsp->id == 128) {
+ memcpy(&bak,vsp,sizeof(VgaSprite));
+ }
+ vsp->id = 0;
+ vsp++;
+ }
+
+ if (bak.id != 0)
+ memcpy(_vga_sprites, &bak, sizeof(VgaSprite));
+
+ vfs = _vga_sleep_structs;
+ while (vfs->ident) {
+ vfs->ident = 0;
+ vfs++;
+ }
+
+
+ vte = _vga_timer_list;
+ while (vte->delay) {
+ if (vte->sprite_id != 0x80) {
+ vte2 = vte;
+ while (vte2->delay) {
+ memcpy(vte2,vte2+1,sizeof(VgaTimerEntry));
+ vte2++;
+ }
+ } else {
+ vte++;
+ }
+ }
+
+ vc_write_var(0xFE, 0);
+
+ _lock_word &= ~8;
+}
+
+
+void SimonState::vc_27_reset_simon2() {
+ _lock_word |= 8;
+
+ {
+ VgaSprite *vsp = _vga_sprites;
+ while (vsp->id) {
+ vsp->id = 0;
+ vsp++;
+ }
+ }
+
+ {
+ VgaSleepStruct *vfs = _vga_sleep_structs;
+ while (vfs->ident) {
+ vfs->ident = 0;
+ vfs++;
+ }
+ }
+
+ {
+ VgaTimerEntry *vte = _vga_timer_list;
+ while (vte->delay) {
+ VgaTimerEntry *vte2 = vte;
+ while (vte2->delay) {
+ memcpy(vte2,vte2+1,sizeof(VgaTimerEntry));
+ vte2++;
+ }
+ }
+ }
+
+ vc_write_var(0xFE, 0);
+
+ _lock_word &= ~8;
+}
+
+void SimonState::vc_27_reset() {
+ if (!(_game & GAME_SIMON2))
+ vc_27_reset_simon1();
+ else
+ vc_27_reset_simon2();
+}
+
+void SimonState::vc_28() {
+ /* dummy opcode */
+ _vc_ptr += 8;
+}
+
+void SimonState::vc_29_stop_all_sounds() {
+ /* XXX: implement */
+// warning("vc_29_stop_all_sounds unimplemented");
+
+ _voice_size = 0;
+ _sound_size = 0;
+}
+
+void SimonState::vc_30_set_base_delay() {
+ _vga_base_delay = vc_read_next_word();
+}
+
+void SimonState::vc_31_set_palette_mode() {
+ _video_palette_mode = vc_read_next_word();
+}
+
+uint SimonState::vc_read_var(uint var) {
+ assert(var<255);
+ return (uint16)_variableArray[var];
+}
+
+void SimonState::vc_write_var(uint var, int16 value) {
+ _variableArray[var] = value;
+}
+
+void SimonState::vc_32_copy_var() {
+ uint16 a = vc_read_var(vc_read_next_word());
+ vc_write_var(vc_read_next_word(), a);
+}
+
+void SimonState::vc_33() {
+ if (_lock_counter != 0) {
+ _lock_counter = 1;
+ unlock();
+ }
+}
+
+void SimonState::vc_34() {
+ lock();
+ _lock_counter = 200;
+ _left_button_down = 0;
+}
+
+void SimonState::vc_35() {
+ /* not used? */
+ _vc_ptr += 4;
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_36() {
+ uint vga_res = vc_read_next_word();
+ uint mode = vc_read_next_word();
+
+ if (!(_game & GAME_SIMON2)) {
+ if (mode == 16) {
+ _copy_partial_mode = 2;
+ } else {
+ set_video_mode_internal(mode,vga_res);
+ }
+ } else {
+ set_video_mode_internal(mode,vga_res);
+ }
+}
+
+void SimonState::vc_37_sprite_unk3_add() {
+ VgaSprite *vsp = find_cur_sprite();
+ vsp->y += vc_read_var(vc_read_next_word());
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_38_skip_if_var_zero() {
+ uint var = vc_read_next_word();
+ if (vc_read_var(var) == 0)
+ vc_skip_next_instruction();
+}
+
+void SimonState::vc_39_set_var() {
+ uint var = vc_read_next_word();
+ int16 value = vc_read_next_word();
+ vc_write_var(var,value);
+}
+
+void SimonState::vc_40_var_add() {
+ uint var = vc_read_next_word();
+ int16 value = vc_read_var(var) + vc_read_next_word();
+
+ if (_game&GAME_SIMON2 && var==0xF && !(_bit_array[5]&1)) {
+ int16 tmp;
+
+ if (_vga_var2!=0) {
+ if (_vga_var2>=0) goto no_scroll;
+ _vga_var2 = 0;
+ } else {
+ if (_vga_var3 != 0) goto no_scroll;
+ }
+
+ if (value - _x_scroll >= 30) {
+ _vga_var2 = 20;
+ tmp = _vga_var1 - _x_scroll;
+ if (tmp < 20)
+ _vga_var2 = tmp;
+ add_vga_timer(10, NULL, 0, 0); /* special timer */
+ }
+ }
+no_scroll:;
+
+ vc_write_var(var, value);
+}
+
+void SimonState::vc_41_var_sub() {
+ uint var = vc_read_next_word();
+ int16 value = vc_read_var(var) - vc_read_next_word();
+
+ if (_game&GAME_SIMON2 && var==0xF && !(_bit_array[5]&1)) {
+ int16 tmp;
+
+ if (_vga_var2!=0) {
+ if (_vga_var2<0) goto no_scroll;
+ _vga_var2 = 0;
+ } else {
+ if (_vga_var3 != 0) goto no_scroll;
+ }
+
+ if ((uint16)(value - _x_scroll) < 11) {
+ _vga_var2 = -20;
+ tmp = _vga_var1 - _x_scroll;
+ if (_x_scroll < 20)
+ _vga_var2 = -_x_scroll;
+ add_vga_timer(10, NULL, 0, 0); /* special timer */
+ }
+ }
+no_scroll:;
+
+ vc_write_var(var, value);
+}
+
+void SimonState::vc_42_delay_if_not_eq() {
+ uint val = vc_read_var(vc_read_next_word());
+ if (val == vc_read_next_word()) {
+
+ add_vga_timer(_vga_base_delay + 1, _vc_ptr - 4, _vga_cur_sprite_id, _vga_cur_file_id);
+ _vc_ptr = (byte*)&vc_get_out_of_code;
+ }
+}
+
+void SimonState::vc_43_skip_if_bit_clear() {
+ if (!vc_get_bit(vc_read_next_word())) {
+ vc_skip_next_instruction();
+ }
+}
+
+void SimonState::vc_44_skip_if_bit_set() {
+ if (vc_get_bit(vc_read_next_word())) {
+ vc_skip_next_instruction();
+ }
+}
+
+void SimonState::vc_45_set_x() {
+ VgaSprite *vsp = find_cur_sprite();
+ vsp->x = vc_read_var(vc_read_next_word());
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_46_set_y() {
+ VgaSprite *vsp = find_cur_sprite();
+ vsp->y = vc_read_var(vc_read_next_word());
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_47_add_var_f() {
+ uint var = vc_read_next_word();
+ vc_write_var(var, vc_read_var(var) + vc_read_var(vc_read_next_word()));
+}
+
+void SimonState::vc_48() {
+ uint a = (uint16)_variableArray[12];
+ uint b = (uint16)_variableArray[13];
+ int c = _variableArray[14];
+ uint16 *p = _pathfind_array[a-1];
+ int step;
+ int y1,y2;
+ int16 *vp;
+
+ p += b*2 + 1;
+
+ step = 2;
+ if (c<0) {
+ c = -c;
+ step = -2;
+ }
+
+ vp = &_variableArray[20];
+
+ do{
+ y2 = swap16(*p);
+ p += step;
+ y1 = swap16(*p) - y2;
+
+// assert(swap16(p[1]) != 999);
+
+ vp[0] = y1>>1;
+ vp[1] = y1 - (y1>>1);
+
+ vp += 2;
+ } while (--c);
+
+}
+
+void SimonState::vc_set_bit_to(uint bit, bool value) {
+ uint16 *bits = &_bit_array[bit>>4];
+ *bits = (*bits & ~(1<<(bit&15))) | (value << (bit&15));
+}
+
+bool SimonState::vc_get_bit(uint bit) {
+ uint16 *bits = &_bit_array[bit>>4];
+ return (*bits & (1<<(bit&15))) != 0;
+}
+
+void SimonState::vc_49_set_bit() {
+ vc_set_bit_to(vc_read_next_word(), true);
+}
+
+void SimonState::vc_50_clear_bit() {
+ vc_set_bit_to(vc_read_next_word(), false);
+}
+
+void SimonState::vc_51_clear_hitarea_bit_0x40() {
+ clear_hitarea_bit_0x40(vc_read_next_word());
+}
+
+void SimonState::vc_52() {
+ uint16 a = vc_read_next_word();
+
+ if (!(_game & GAME_SIMON2)) {
+ playSound(a);
+ } else {
+ if (a >= 0x8000) {
+ a = -a;
+ warning("vc_52(%d): unimpl");
+ } else {
+ playSound(a);
+ }
+ }
+}
+
+void SimonState::vc_53_no_op() {
+ /* no op */
+}
+
+void SimonState::vc_54_no_op() {
+ /* no op */
+}
+
+void SimonState::vc_55_offset_hit_area() {
+ HitArea *ha = _hit_areas;
+ uint count = ARRAYSIZE(_hit_areas);
+ uint16 id = vc_read_next_word();
+ int16 x = vc_read_next_word();
+ int16 y = vc_read_next_word();
+
+ for(;;) {
+ if (ha->id == id) {
+ ha->x += x;
+ ha->y += y;
+ break;
+ }
+ ha++;
+ if (!--count)
+ break;
+ }
+
+ _need_hitarea_recalc++;
+}
+
+void SimonState::vc_56_no_op() {
+ /* No-Op in simon1 */
+ if (_game & GAME_SIMON2) {
+ uint num = vc_read_var_or_word(_vc_ptr) * _vga_base_delay;
+ _vc_ptr += 2;
+ add_vga_timer(num + gss->VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id);
+ _vc_ptr = (byte*)&vc_get_out_of_code;
+ }
+}
+
+void SimonState::vc_59() {
+ if (_game & GAME_SIMON2) {
+ uint file = vc_read_next_word();
+ uint start = vc_read_next_word();
+ uint end = vc_read_next_word() + 1;
+
+ do {
+ vc_kill_thread(file, start);
+ } while (++start != end);
+ } else {
+ if (vc_59_helper())
+ vc_skip_next_instruction();
+ }
+}
+
+void SimonState::vc_58() {
+ uint sprite = _vga_cur_sprite_id;
+ uint file = _vga_cur_file_id;
+ byte *vc_ptr;
+ uint16 tmp;
+
+ _vga_cur_file_id = vc_read_next_word();
+ _vga_cur_sprite_id = vc_read_next_word();
+
+ tmp = swap16(vc_read_next_word());
+
+ vc_ptr = _vc_ptr;
+ _vc_ptr = (byte*)&tmp;
+ vc_23_set_pri();
+
+ _vc_ptr = vc_ptr;
+ _vga_cur_sprite_id = sprite;
+ _vga_cur_file_id = file;
+}
+
+void SimonState::vc_57_no_op() {
+ /* no op */
+
+}
+
+void SimonState::vc_kill_thread(uint file, uint sprite) {
+ uint16 old_sprite_id, old_cur_file_id;
+ VgaSleepStruct *vfs;
+ VgaSprite *vsp;
+ VgaTimerEntry *vte;
+ byte *vc_org;
+
+ old_sprite_id = _vga_cur_sprite_id;
+ old_cur_file_id = _vga_cur_file_id;
+ vc_org = _vc_ptr;
+
+ _vga_cur_file_id = file;
+ _vga_cur_sprite_id = sprite;
+
+ vfs = _vga_sleep_structs;
+ while (vfs->ident != 0) {
+ if (vfs->sprite_id == _vga_cur_sprite_id
+ && (vfs->cur_vga_file == _vga_cur_file_id || !(_game & GAME_SIMON2))
+ ) {
+ while (vfs->ident != 0){
+ memcpy(vfs, vfs+1, sizeof(VgaSleepStruct));
+ vfs++;
+ }
+ break;
+ }
+ vfs++;
+ }
+
+ vsp = find_cur_sprite();
+ if (vsp->id) {
+ vc_25_del_sprite_and_get_out();
+
+ vte = _vga_timer_list;
+ while (vte->delay != 0) {
+ if (vte->sprite_id == _vga_cur_sprite_id
+ && (vte->cur_vga_file == _vga_cur_file_id || !(_game & GAME_SIMON2) )
+ ) {
+ delete_vga_timer(vte);
+ break;
+ }
+ vte++;
+ }
+ }
+
+ _vga_cur_file_id = old_cur_file_id;
+ _vga_cur_sprite_id = old_sprite_id;
+ _vc_ptr = vc_org;
+}
+
+
+/* kill thread */
+void SimonState::vc_60() {
+ uint file;
+
+ if (_game & GAME_SIMON2) {
+ file = vc_read_next_word();
+ } else {
+ file = _vga_cur_file_id;
+ }
+ uint sprite = vc_read_next_word();
+ vc_kill_thread(file, sprite);
+}
+
+void SimonState::vc_61_sprite_change() {
+ VgaSprite *vsp = find_cur_sprite();
+
+ vsp->image = vc_read_var_or_word(_vc_ptr);
+ _vc_ptr += 2;
+
+ vsp->x += vc_read_next_word();
+ vsp->y += vc_read_next_word();
+ vsp->unk4 = 36;
+
+ _vga_sprite_changed++;
+}
+
+void SimonState::vc_62() {
+ uint i;
+ byte *vc_ptr_org = _vc_ptr;
+
+
+ vc_29_stop_all_sounds();
+
+// if (!_video_var_3) {
+ _video_var_3 = true;
+ _video_num_pal_colors = 256;
+ if (_video_palette_mode == 4)
+ _video_num_pal_colors = 208;
+// }
+
+ memcpy(_video_buf_1, _palette_backup, _video_num_pal_colors * sizeof(uint32));
+ for(i=NUM_PALETTE_FADEOUT;i!=0;--i) {
+ palette_fadeout((uint32*)_video_buf_1, _video_num_pal_colors);
+ _system->set_palette(_video_buf_1, 0, _video_num_pal_colors);
+ _system->update_screen();
+ delay(5);
+ }
+
+ if (!(_game & GAME_SIMON2)) {
+ uint16 params[5]; /* parameters to vc_10 */
+ VgaSprite *vsp;
+ VgaPointersEntry *vpe;
+
+ vsp = _vga_sprites;
+ while (vsp->id != 0) {
+ if (vsp->id == 128) {
+ byte *f1 = _cur_vga_file_1;
+ byte *f2 = _cur_vga_file_2;
+ uint palmode = _video_palette_mode;
+
+ vpe = &_vga_buffer_pointers[vsp->unk7];
+ _cur_vga_file_1 = vpe->vgaFile1;
+ _cur_vga_file_2 = vpe->vgaFile2;
+ _video_palette_mode = vsp->unk6;
+
+ params[0] = swap16(vsp->image);
+ params[1] = swap16(vsp->base_color);
+ params[2] = swap16(vsp->x);
+ params[3] = swap16(vsp->y);
+ params[4] = swap16(vsp->unk4);
+ _vc_ptr = (byte*)params;
+ vc_10();
+
+ _video_palette_mode = palmode;
+ _cur_vga_file_1 = f1;
+ _cur_vga_file_2 = f2;
+ break;
+ }
+ vsp++;
+ }
+ }
+
+ dx_clear_surfaces(_video_palette_mode==4 ? 134 : 200);
+
+ _vc_ptr = vc_ptr_org;
+}
+
+void SimonState::vc_63() {
+ _palette_color_count = 208;
+ if(_video_palette_mode != 4) {
+ _palette_color_count = 256;
+ }
+ _video_var_3 = false;
+}
+
+/* Simon2 specific */
+void SimonState::vc_64() {
+ if (vc_59_helper())
+ vc_skip_next_instruction();
+
+}
+
+/* Simon2 specific */
+void SimonState::vc_65() {
+ error("vc_65 unimplemented");
+}
+
+/* Simon2 specific */
+void SimonState::vc_66() {
+ uint a = vc_read_next_word();
+ uint b = vc_read_next_word();
+
+ if (vc_read_var(a) != vc_read_var(b))
+ vc_skip_next_instruction();
+}
+
+/* Simon2 specific */
+void SimonState::vc_67() {
+ uint a = vc_read_next_word();
+ uint b = vc_read_next_word();
+
+ if (vc_read_var(a) >= vc_read_var(b))
+ vc_skip_next_instruction();
+}
+
+/* Simon2 specific */
+void SimonState::vc_68() {
+ uint a = vc_read_next_word();
+ uint b = vc_read_next_word();
+
+ if (vc_read_var(a) <= vc_read_var(b))
+ vc_skip_next_instruction();
+}
+
+/* Simon2 specific */
+void SimonState::vc_69() {
+ uint16 a = vc_read_next_word();
+ uint16 b = vc_read_next_word();
+
+ warning("vc_69(%d,%d): music stuff?", a, b);
+}
+
+/* Simon2 specific */
+void SimonState::vc_70() {
+ uint16 a = vc_read_next_word();
+ uint16 b = vc_read_next_word();
+
+ _vc70_var1 = a;
+ _vc70_var2 = b;
+
+ warning("vc_70(%d,%d): music stuff?", a, b);
+}
+
+/* Simon2 specific */
+void SimonState::vc_71() {
+ if (_vc72_var3==0xFFFF && _vc72_var1==0xFFFF)
+ vc_skip_next_instruction();
+}
+
+/* Simon2 specific */
+void SimonState::vc_72() {
+ uint16 a = vc_read_next_word();
+ uint16 b = vc_read_next_word();
+ if (a != _vc72_var1) {
+ _vc72_var2 = b;
+ _vc72_var3 = a;
+ }
+
+ warning("vc_72(%d,%d): music stuff?", a, b);
+}
+
+/* Simon2 specific */
+void SimonState::vc_73() {
+ vc_read_next_byte();
+ _op_189_flags |= 1<<vc_read_next_byte();
+}
+
+/* Simon2 specific */
+void SimonState::vc_74() {
+ vc_read_next_byte();
+ _op_189_flags &= ~(1<<vc_read_next_byte());
+}
+
+
+void SimonState::o_fade_to_black() {
+ uint i;
+
+ memcpy(_video_buf_1, _palette_backup, 256*sizeof(uint32));
+
+ i = NUM_PALETTE_FADEOUT;
+ do {
+ palette_fadeout((uint32*)_video_buf_1, 32);
+ palette_fadeout((uint32*)_video_buf_1 + 32+16, 144);
+ palette_fadeout((uint32*)_video_buf_1 + 32+16+144+16, 48);
+
+ _system->set_palette(_video_buf_1, 0, 256);
+ _system->update_screen();
+ delay(5);
+ } while (--i);
+
+ memcpy(_palette_backup, _video_buf_1, 256*sizeof(uint32));
+ memcpy(_palette, _video_buf_1, 256*sizeof(uint32));
+}
+
+void SimonState::delete_vga_timer(VgaTimerEntry *vte) {
+ _lock_word |= 1;
+
+ if (vte+1 <= _next_vga_timer_to_process) {
+ _next_vga_timer_to_process--;
+ }
+
+ do {
+ memcpy(vte,vte+1,sizeof(VgaTimerEntry));
+ vte++;
+ } while (vte->delay);
+
+ _lock_word &= ~1;
+}
+
+void SimonState::expire_vga_timers() {
+ if (_game & GAME_SIMON2) {
+ VgaTimerEntry *vte = _vga_timer_list;
+
+ _vga_tick_counter++;
+
+ while (vte->delay) {
+ /* not quite ok, good enough */
+ if ((int16)(vte->delay-=5)<=0) {
+ uint16 cur_file = vte->cur_vga_file;
+ uint16 cur_unk = vte->sprite_id;
+ byte *script_ptr = vte->script_pointer;
+
+ _next_vga_timer_to_process = vte+1;
+ delete_vga_timer(vte);
+
+ if (script_ptr == NULL) {
+ /* special scroll timer */
+ scroll_timeout();
+ } else {
+ vc_resume_thread(script_ptr, cur_file, cur_unk);
+ }
+ vte = _next_vga_timer_to_process;
+ } else {
+ vte++;
+ }
+ }
+ } else {
+ VgaTimerEntry *vte = _vga_timer_list;
+
+ _vga_tick_counter++;
+
+ while (vte->delay) {
+ if (!--vte->delay) {
+ uint16 cur_file = vte->cur_vga_file;
+ uint16 cur_unk = vte->sprite_id;
+ byte *script_ptr = vte->script_pointer;
+
+ _next_vga_timer_to_process = vte+1;
+ delete_vga_timer(vte);
+
+ vc_resume_thread(script_ptr, cur_file, cur_unk);
+ vte = _next_vga_timer_to_process;
+ } else {
+ vte++;
+ }
+ }
+ }
+}
+
+/* Simon2 specific */
+void SimonState::scroll_timeout() {
+ if (_vga_var2 == 0)
+ return;
+
+ if (_vga_var2 < 0) {
+ if (_vga_var3!=-1) {
+ _vga_var3 = -1;
+ if (++_vga_var2 == 0)
+ return;
+ }
+ } else {
+ if (_vga_var3!=1) {
+ _vga_var3 = 1;
+ if (--_vga_var2 == 0)
+ return;
+ }
+ }
+
+ add_vga_timer(10, NULL, 0, 0);
+}
+
+void SimonState::vc_resume_thread(byte *code_ptr, uint16 cur_file, uint16 cur_sprite) {
+ VgaPointersEntry *vpe;
+
+ _vga_cur_sprite_id = cur_sprite;
+
+ _vga_cur_file_id = cur_file;
+ _vga_cur_file_2 = cur_file;
+ vpe = &_vga_buffer_pointers[cur_file];
+
+ _cur_vga_file_1 = vpe->vgaFile1;
+ _cur_vga_file_2 = vpe->vgaFile2;
+
+ _vc_ptr = code_ptr;
+
+ run_vga_script();
+}
+
+
+void SimonState::add_vga_timer(uint num, byte *code_ptr, uint cur_sprite, uint cur_file) {
+ VgaTimerEntry *vte;
+
+// assert( (uint)swap16(*(uint16*)code_ptr) <= 63);
+
+ _lock_word |= 1;
+
+ for(vte = _vga_timer_list; vte->delay; vte++) { }
+
+ vte->delay = num;
+ vte->script_pointer = code_ptr;
+ vte->sprite_id = cur_sprite;
+ vte->cur_vga_file = cur_file;
+
+ _lock_word &= ~1;
+}
+
+void SimonState::o_force_unlock() {
+ if (_game&GAME_SIMON2 && _bit_array[4]&0x8000)
+ _mouse_cursor = 0;
+ _lock_counter = 0;
+}
+
+void SimonState::o_force_lock() {
+ _lock_word |= 0x4000;
+ vc_34();
+ _lock_word &= ~0x4000;
+}
+
+void SimonState::o_save_game() {
+ if (!save_game(123, "TEST"))
+ error("save failed");
+// error("o_save_game: not implemented yet");
+}
+
+void SimonState::o_load_game() {
+ if (!load_game(123))
+ error("load failed");
+}
+
+void SimonState::o_unk_127() {
+ if (_game & GAME_SIMON2) {
+ uint a = getVarOrWord();
+ uint b = getVarOrWord();
+ uint c = getVarOrByte();
+
+ warning("o_unk_127(%d,%d,%d) not implemented properly", a, b, c);
+
+ if (a!=_last_music_played) {
+ _last_music_played = a;
+ playMusic(a);
+ }
+ } else {
+ uint a = getVarOrWord();
+ uint b = getVarOrWord();
+
+ if (a!=_last_music_played) {
+ _last_music_played = a;
+ playMusic(a);
+ }
+ }
+}
+
+void SimonState::o_unk_120(uint a) {
+ uint16 id = swap16(a);
+ _lock_word |= 0x4000;
+ _vc_ptr = (byte*)&id;
+ vc_15_start_funkystruct_by_id();
+ _lock_word &= ~0x4000;
+}
+
+void SimonState::o_wait_for_vga(uint a) {
+ _vga_wait_for = a;
+ _timer_1 = 0;
+ _exit_cutscene = false;
+ while (_vga_wait_for != 0) {
+ if (_exit_cutscene) {
+ if (vc_get_bit(9)) {
+ startSubroutine170();
+ break;
+ }
+ } else {
+ processSpecialKeys();
+ }
+
+ delay(10);
+
+// if (_timer_1 >= 500) {
+// warning("wait timed out");
+// break;
+// }
+
+ }
+// warning("waiting on %d done", a);
+}
+
+void SimonState::timer_vga_sprites() {
+ VgaSprite *vsp;
+ VgaPointersEntry *vpe;
+ byte *vc_ptr_org = _vc_ptr;
+ uint16 params[5]; /* parameters to vc_10 */
+
+ if (_video_var_9 == 2)
+ _video_var_9 = 1;
+
+#ifdef DRAW_THREE_STARS
+ fprintf(_dump_file,"***\n");
+#endif
+
+ if (_game&GAME_SIMON2 && _vga_var3) {
+ timer_vga_sprites_helper();
+ }
+
+ vsp = _vga_sprites;
+ while (vsp->id != 0) {
+ vsp->unk6 &= 0x7FFF;
+
+ vpe = &_vga_buffer_pointers[vsp->unk7];
+ _cur_vga_file_1 = vpe->vgaFile1;
+ _cur_vga_file_2 = vpe->vgaFile2;
+ _video_palette_mode = vsp->unk6;
+ _vga_cur_sprite_id = vsp->id;
+
+ params[0] = swap16(vsp->image);
+ params[1] = swap16(vsp->base_color);
+ params[2] = swap16(vsp->x);
+ params[3] = swap16(vsp->y);
+
+ if(_game & GAME_SIMON2) {
+ *(byte*)(&params[4]) = (byte)vsp->unk4;
+ } else {
+ params[4] = swap16(vsp->unk4);
+ }
+
+ _vc_ptr = (byte*)params;
+ vc_10();
+
+ vsp++;
+ }
+
+#ifdef DRAW_IMAGES_DEBUG
+ memset(sdl_buf_attached, 0, 320*200);
+#endif
+ _video_var_8++;
+ _vc_ptr = vc_ptr_org;
+}
+
+void SimonState::timer_vga_sprites_helper() {
+ byte *dst = dx_lock_2(), *src;
+ uint x;
+
+ if (_vga_var3<0) {
+ memmove(dst+8,dst,320*_vga_var5-8);
+ } else {
+ memmove(dst, dst+8, 320*_vga_var5-8);
+ }
+
+ x = _x_scroll-1;
+
+ if (_vga_var3>0) {
+ dst += 320-8;
+ x += 41;
+ }
+
+ src = _vga_var7 + x*4;
+ vc_10_helper_8(dst,src+swap32(*((uint32*)src)));
+
+ dx_unlock_2();
+
+
+ memcpy(sdl_buf_attached, sdl_buf, 320*200);
+ dx_copy_from_attached_to_3(_vga_var5);
+
+
+ _x_scroll += _vga_var3;
+
+ vc_write_var(0xfB, _x_scroll);
+
+ _vga_var3 = 0;
+}
+
+#ifdef DRAW_IMAGES_DEBUG
+void SimonState::timer_vga_sprites_2() {
+ VgaSprite *vsp;
+ VgaPointersEntry *vpe;
+ byte *vc_ptr_org = _vc_ptr;
+ uint16 params[5]; /* parameters to vc_10 */
+
+ if (_video_var_9 == 2)
+ _video_var_9 = 1;
+
+ vsp = _vga_sprites;
+ while (vsp->id != 0) {
+ vsp->unk6 &= 0x7FFF;
+
+ vpe = &_vga_buffer_pointers[vsp->unk7];
+ _cur_vga_file_1 = vpe->vgaFile1;
+ _cur_vga_file_2 = vpe->vgaFile2;
+ _video_palette_mode = vsp->unk6;
+ _vga_cur_sprite_id = vsp->id;
+
+ if (vsp->image)
+ fprintf(_dump_file,"id:%5d image:%3d base-color:%3d x:%3d y:%3d flags:%x\n",
+ vsp->id, vsp->image, vsp->base_color, vsp->x, vsp->y, vsp->unk4 );
+ params[0] = swap16(vsp->image);
+ params[1] = swap16(vsp->base_color);
+ params[2] = swap16(vsp->x);
+ params[3] = swap16(vsp->y);
+ params[4] = swap16(vsp->unk4);
+ _vc_ptr = (byte*)params;
+ vc_10();
+
+ vsp++;
+ }
+
+#ifdef DRAW_THREE_STARS
+ fprintf(_dump_file,"***\n");
+#endif
+
+ _video_var_8++;
+ _vc_ptr = vc_ptr_org;
+}
+#endif
+
+void SimonState::timer_proc1() {
+ _timer_4++;
+
+ if(_lock_word & 0xC0E9 || _lock_word & 2)
+ return;
+
+ _timer_1++;
+
+ _lock_word |= 2;
+
+ if (!(_lock_word&0x10)) {
+ if (!(_game & GAME_SIMON2)) {
+ expire_vga_timers();
+ expire_vga_timers();
+ _cepe_flag^=1;
+ if (!_cepe_flag)
+ expire_vga_timers();
+
+ _sync_flag_2 ^= 1;
+ } else {
+ _sync_flag_2^=1;
+
+ if (!_sync_flag_2)
+ expire_vga_timers();
+
+ if (_lock_counter!=0 && !_sync_flag_2) {
+ _lock_word &= ~2;
+ return;
+ }
+ }
+
+// if (_lock_counter !=0 && _sync_flag_2==1) {
+// printf("skipping draw...\n");
+// goto get_out;
+// }
+ }
+
+ timer_vga_sprites();
+#ifdef DRAW_IMAGES_DEBUG
+ timer_vga_sprites_2();
+#endif
+
+ if (!(_game&GAME_SIMON2) && _copy_partial_mode==2) {
+ /* copy partial from attached to 2 */
+ dx_copy_from_attached_to_2(176, 61, 320-176, 134-61);
+ _copy_partial_mode = 0;
+ }
+
+ /* XXX: more stuff here */
+ if (_video_var_8){
+ handle_mouse_moved();
+ /* XXX: more stuff here */
+ dx_update_screen_and_palette();
+ _sync_flag_1 = false;
+ _video_var_8 = false;
+ }
+
+
+ _lock_word &= ~2;
+}
+
+void SimonState::timer_callback() {
+// uint32 start, end;
+
+ if (_timer_5 != 0) {
+ _sync_flag_2 = true;
+ _timer_5 --;
+ } else {
+// start = timeGetTime();
+ timer_proc1();
+// end = timeGetTime();
+
+// if (start + 45 < end) {
+// _timer_5 = (uint16)( (end - start) / 45);
+// }
+ }
+}
+
+void SimonState::checkTimerCallback() {
+ if (_invoke_timer_callback && !_in_callback) {
+ _in_callback = true;
+ _invoke_timer_callback = 0;
+ timer_callback();
+ _in_callback = false;
+ }
+}
+
+
+void SimonState::o_unk_163(uint a) {
+ playSound(a);
+}
+
+void SimonState::o_unk_160(uint a) {
+ fcs_proc_1(_fcs_ptr_array_3[_fcs_unk_1], a);
+}
+
+void SimonState::fcs_proc_1(FillOrCopyStruct *fcs, uint value) {
+ fcs->text_color = value;
+}
+
+void SimonState::o_unk_103() {
+ lock();
+ fcs_unk1(_fcs_unk_1);
+ showMessageFormat("\x0C");
+ unlock();
+}
+
+void SimonState::o_vga_reset() {
+ _lock_word |= 0x4000;
+ vc_27_reset();
+ _lock_word &= ~0x4000;
+}
+
+void SimonState::o_unk_99_simon1(uint a) {
+ uint16 b = swap16(a);
+ _lock_word |= 0x4000;
+ _vc_ptr = (byte*)&b;
+ vc_60();
+ _lock_word &= ~0x4000;
+}
+
+void SimonState::o_unk_99_simon2(uint a, uint b) {
+ uint16 items[2];
+
+ items[0] = swap16(a);
+ items[1] = swap16(b);
+
+ _lock_word |= 0x4000;
+ _vc_ptr = (byte*)&items;
+ vc_60();
+ _lock_word &= ~0x4000;
+}
+
+bool SimonState::vc_maybe_skip_proc_3(uint16 a) {
+ Item *item;
+
+ CHECK_BOUNDS(a, _vc_item_array);
+
+ item = _vc_item_array[a];
+ if (item == NULL)
+ return true;
+
+ return getItem1Ptr()->parent == item->parent;
+}
+
+bool SimonState::vc_maybe_skip_proc_2(uint16 a, uint16 b) {
+ Item *item_a, *item_b;
+
+ CHECK_BOUNDS(a, _vc_item_array);
+ CHECK_BOUNDS(b, _vc_item_array);
+
+ item_a = _vc_item_array[a];
+ item_b = _vc_item_array[b];
+
+ if (item_a == NULL || item_b == NULL)
+ return true;
+
+ return derefItem(item_a->parent) == item_b;
+}
+
+bool SimonState::vc_maybe_skip_proc_1(uint16 a, int16 b) {
+ Item *item;
+
+ CHECK_BOUNDS(a, _vc_item_array);
+
+ item = _vc_item_array[a];
+ if (item == NULL)
+ return true;
+ return item->unk3 == b;
+}
+
+
+/* OK */
+void SimonState::fcs_delete(uint a) {
+ if (_fcs_ptr_array_3[a] == NULL)
+ return;
+ fcs_unk1(a);
+ video_copy_if_flag_0x8_c(_fcs_ptr_array_3[a]);
+ _fcs_ptr_array_3[a] = NULL;
+ if (_fcs_unk_1 == a) {
+ _fcs_ptr_1 = NULL;
+ fcs_unk_2(0);
+ }
+}
+
+/* OK */
+void SimonState::fcs_unk_2(uint a) {
+ a &= 7;
+
+ if (_fcs_ptr_array_3[a] == NULL || _fcs_unk_1 == a)
+ return;
+
+ _fcs_unk_1 = a;
+ startUp_helper_3();
+ _fcs_ptr_1 = _fcs_ptr_array_3[a];
+
+ showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
+}
+
+/* OK */
+void SimonState::o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h) {
+ a &= 7;
+
+ if (_fcs_ptr_array_3[a])
+ fcs_delete(a);
+
+ _fcs_ptr_array_3[a] = fcs_alloc(b,c,d,e,f,g,h);
+
+ if (a == _fcs_unk_1) {
+ _fcs_ptr_1 = _fcs_ptr_array_3[a];
+ showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
+ }
+}
+
+/* OK */
+FillOrCopyStruct *SimonState::fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint unk4) {
+ FillOrCopyStruct *fcs;
+
+ fcs = _fcs_list;
+ while(fcs->mode != 0) fcs++;
+
+ fcs->mode = 2;
+ fcs->x = x;
+ fcs->y = y;
+ fcs->width = w;
+ fcs->height = h;
+ fcs->flags = flags;
+ fcs->fill_color = fill_color;
+ fcs->text_color = unk4;
+ fcs->unk1 = 0;
+ fcs->unk2 = 0;
+ fcs->unk3 = 0;
+ fcs->unk7 = fcs->width * 8 / 6;
+ return fcs;
+}
+
+Item *SimonState::derefItem(uint item) {
+ if (item >= _itemarray_size)
+ error("derefItem: invalid item %d", item);
+ return _itemarray_ptr[item];
+}
+
+uint SimonState::itemPtrToID(Item *id) {
+ uint i;
+ for(i = 0; i!=_itemarray_size; i++)
+ if (_itemarray_ptr[i] == id)
+ return i;
+ error("itemPtrToID: not found");
+}
+
+void SimonState::o_pathfind(int x,int y,uint var_1,uint var_2) {
+ uint16 *p;
+ uint i, j;
+ uint prev_i;
+ uint x_diff, y_diff;
+ uint best_i, best_j, best_dist = 0xFFFFFFFF;
+
+ prev_i = 21 - _variableArray[12];
+ for(i=20; i!=0; --i) {
+ p = (uint16*)_pathfind_array[20-i];
+ if (!p)
+ continue;
+ for(j=0; p[0] != 0xE703; j++,p+=2) { /* 0xE703 = byteswapped 999 */
+ x_diff = abs(swap16(p[0]) - x);
+ y_diff = abs(swap16(p[1]) - 12 - y);
+
+ if (x_diff < y_diff) {
+ x_diff >>= 2;
+ y_diff <<= 2;
+ }
+ x_diff += y_diff >> 2;
+
+ if (x_diff < best_dist || x_diff==best_dist && prev_i==i) {
+ best_dist = x_diff;
+ best_i = 21 - i;
+ best_j = j;
+ }
+ }
+ }
+
+ _variableArray[var_1] = best_i;
+ _variableArray[var_2] = best_j;
+}
+
+
+/* ok */
+void SimonState::fcs_unk1(uint fcs_index) {
+ FillOrCopyStruct *fcs;
+ uint16 fcsunk1;
+ uint16 i;
+
+ fcs = _fcs_ptr_array_3[fcs_index&7];
+ fcsunk1 = _fcs_unk_1;
+
+ if (fcs==NULL || fcs->fcs_data==NULL)
+ return;
+
+ fcs_unk_2(fcs_index);
+ fcs_putchar(12);
+ fcs_unk_2(fcsunk1);
+
+ for(i = 0;fcs->fcs_data->e[i].item != NULL;i++) {
+ delete_hitarea_by_index(fcs->fcs_data->e[i].hit_area);
+ }
+
+ if (fcs->fcs_data->unk3 != -1) {
+ delete_hitarea_by_index(fcs->fcs_data->unk3);
+ }
+
+ if (fcs->fcs_data->unk4 != -1) {
+ delete_hitarea_by_index(fcs->fcs_data->unk4);
+ fcs_unk_5(fcs, fcs_index);
+ }
+
+ free(fcs->fcs_data);
+ fcs->fcs_data = NULL;
+
+ _fcs_data_1[fcs_index] = 0;
+ _fcs_data_2[fcs_index] = 0;
+}
+
+/* ok */
+void SimonState::fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index) {
+ if (!(_game & GAME_SIMON2)) {
+ o_unk_99_simon1(0x80);
+ }
+}
+
+void SimonState::delete_hitarea_by_index(uint index) {
+ CHECK_BOUNDS(index, _hit_areas);
+ _hit_areas[index].flags = 0;
+}
+
+/* ok */
+void SimonState::fcs_putchar(uint a) {
+ if (_fcs_ptr_1 != _fcs_ptr_array_3[0])
+ video_putchar(_fcs_ptr_1, a);
+}
+
+/* ok */
+void SimonState::video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs) {
+ if (fcs->flags & 0x10)
+ copy_img_from_3_to_2(fcs);
+ else
+ video_erase(fcs);
+
+ fcs->unk1 = 0;
+ fcs->unk2 = 0;
+ fcs->unk3 = 0;
+ fcs->unk6 = 0;
+}
+
+/* ok */
+void SimonState::copy_img_from_3_to_2(FillOrCopyStruct *fcs) {
+ _lock_word |= 0x8000;
+
+ if (!(_game & GAME_SIMON2)) {
+ dx_copy_rgn_from_3_to_2(
+ fcs->y + fcs->height*8 + ((fcs==_fcs_ptr_array_3[2])?1:0),
+ (fcs->x+fcs->width)*8,
+ fcs->y,
+ fcs->x*8);
+ } else {
+ if (_vga_var6 && _fcs_ptr_array_3[2]==fcs) {
+ fcs = _fcs_ptr_array_3[0x18/4];
+ _vga_var6 = 0;
+ }
+
+ dx_copy_rgn_from_3_to_2(
+ fcs->y + fcs->height*8,
+ (fcs->x+fcs->width)*8,
+ fcs->y,
+ fcs->x*8);
+ }
+
+ _lock_word &= ~0x8000;
+}
+
+void SimonState::video_erase(FillOrCopyStruct *fcs) {
+ byte *dst;
+ uint h;
+
+ _lock_word |= 0x8000;
+
+ dst = dx_lock_2();
+ dst += _dx_surface_pitch * fcs->y + fcs->x*8;
+
+ h = fcs->height * 8;
+ do {
+ memset(dst, fcs->fill_color, fcs->width*8);
+ dst += _dx_surface_pitch;
+ } while (--h);
+
+ dx_unlock_2();
+ _lock_word &= ~0x8000;
+}
+
+VgaSprite *SimonState::find_cur_sprite() {
+ if (_game & GAME_SIMON2) {
+ VgaSprite *vsp = _vga_sprites;
+ while (vsp->id) {
+ if (vsp->id == _vga_cur_sprite_id
+ && vsp->unk7 == _vga_cur_file_id)
+ break;
+ vsp++;
+ }
+ return vsp;
+ } else {
+ VgaSprite *vsp = _vga_sprites;
+ while (vsp->id) {
+ if (vsp->id == _vga_cur_sprite_id)
+ break;
+ vsp++;
+ }
+ return vsp;
+ }
+}
+
+bool SimonState::has_vgastruct_with_id(uint16 id, uint16 file) {
+ if (_game & GAME_SIMON2) {
+ VgaSprite *vsp = _vga_sprites;
+ while (vsp->id) {
+ if (vsp->id == id && vsp->unk7==file)
+ return true;
+ vsp++;
+ }
+ return false;
+ } else {
+ VgaSprite *vsp = _vga_sprites;
+ while (vsp->id) {
+ if (vsp->id == id)
+ return true;
+ vsp++;
+ }
+ return false;
+ }
+}
+
+void SimonState::processSpecialKeys() {
+}
+
+void SimonState::draw_mouse_pointer() {
+}
+
+
+void decompress_icon(byte *dst, byte *src, uint w, uint h_org, byte base, uint pitch) {
+ int8 reps;
+ byte color_1, color_2;
+ byte *dst_org = dst;
+ uint h = h_org;
+
+ for(;;) {
+ reps = *src++;
+ if (reps < 0) {
+ reps--;
+ color_1 = *src >> 4;
+ if (color_1 != 0) color_1 |= base;
+ color_2 = *src++ & 0xF;
+ if (color_2 != 0) color_2 |= base;
+
+ do {
+ if (color_1 != 0) *dst = color_1;
+ dst += pitch;
+ if (color_2 != 0) *dst = color_2;
+ dst += pitch;
+
+ /* reached bottom? */
+ if (--h == 0) {
+ /* reached right edge? */
+ if (--w == 0)
+ return;
+ dst = ++dst_org;
+ h = h_org;
+ }
+ } while (++reps != 0);
+ } else {
+ do {
+ color_1 = *src >> 4;
+ if (color_1 != 0) *dst = color_1 | base;
+ dst += pitch;
+
+ color_2 = *src++ & 0xF;
+ if (color_2 != 0) *dst = color_2 | base;
+ dst += pitch;
+
+ /* reached bottom? */
+ if (--h == 0) {
+ /* reached right edge? */
+ if (--w == 0)
+ return;
+ dst = ++dst_org;
+ h = h_org;
+ }
+ } while (--reps >= 0);
+ }
+ }
+}
+
+
+void SimonState::draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y) {
+ byte *dst;
+ byte *src;
+
+ if (!(_game & GAME_SIMON2)) {
+ _lock_word |= 0x8000;
+
+ dst = dx_lock_2();
+ dst += (x + fcs->x) * 8;
+ dst += (y*25 + fcs->y) * _dx_surface_pitch;
+
+ src = _icon_file_ptr;
+ src += ((uint16*)src)[icon];
+
+ decompress_icon(dst, src, 24, 12, 0xE0,_dx_surface_pitch);
+
+ dx_unlock_2();
+ _lock_word &= ~0x8000;
+ } else {
+ _lock_word |= 0x8000;
+ dst = dx_lock_2();
+
+ dst += 110;
+ dst += x;
+ dst += (y+fcs->y)*_dx_surface_pitch;
+
+ src = _icon_file_ptr;
+ src += ((uint16*)src)[icon*2+0];
+ decompress_icon(dst, src, 20, 10, 0xE0,_dx_surface_pitch);
+
+ src = _icon_file_ptr;
+ src += ((uint16*)src)[icon*2+1];
+ decompress_icon(dst, src, 20, 10, 0xD0,_dx_surface_pitch);
+
+ dx_unlock_2();
+ _lock_word &= ~0x8000;
+ }
+}
+
+void SimonState::video_toggle_colors(HitArea *ha, byte a, byte b, byte c, byte d) {
+ byte *src, color;
+ uint w,h,i;
+
+ _lock_word |= 0x8000;
+ src = dx_lock_2() + ha->y*_dx_surface_pitch + ha->x;
+
+ w = ha->width;
+ h = ha->height;
+
+ if(!(h>0 && w>0 && ha->x + w<=320 && ha->y+h<=200)) {
+ warning("Invalid coordinates in video_toggle_colors (%d,%d,%d,%d)", ha->x, ha->y,ha->width, ha->height);
+ return;
+ }
+
+ do {
+ for(i=0; i!=w; ++i) {
+ color = src[i];
+ if (a>=color && b<color) {
+ if (c >= color)
+ color += d;
+ else
+ color -= d;
+ src[i] = color;
+ }
+ }
+ src += _dx_surface_pitch;
+ } while(--h);
+
+
+ dx_unlock_2();
+ _lock_word &= ~0x8000;
+}
+
+bool SimonState::vc_59_helper() {
+#ifdef USE_TEXT_HACK
+ return true;
+#else
+ if (_voice_file==NULL)
+ return false;
+ return _voice_size == 0;
+#endif
+}
+
+void SimonState::video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs) {
+ if (fcs->flags&8)
+ copy_img_from_3_to_2(fcs);
+ fcs->mode = 0;
+}
+
+void SimonState::showMessageFormat(const char *s, ...) {
+ char buf[1024],*str;
+ va_list va;
+
+ va_start(va, s);
+ vsprintf(buf, s, va);
+ va_end(va);
+
+ if (!_fcs_data_1[_fcs_unk_1]) {
+ showmessage_helper_2();
+ if (!_showmessage_flag) {
+ _fcs_ptr_array_3[0] = _fcs_ptr_1;
+ showmessage_helper_3(_fcs_ptr_1->unk6, _fcs_ptr_1->unk7);
+ }
+ _showmessage_flag = true;
+ _fcs_data_1[_fcs_unk_1] = 1;
+ }
+
+ for(str=buf;*str;str++)
+ showmessage_print_char(*str);
+}
+
+void SimonState::showmessage_helper_2() {
+ if (_fcs_ptr_1)
+ return;
+
+ _fcs_ptr_1 = fcs_alloc(8, 0x90, 0x18, 6, 1, 0, 0xF);
+}
+
+void SimonState::readSfxFile(const char *filename) {
+ if (!(_game & GAME_SIMON2)) {
+ FILE *in;
+ uint32 size;
+
+ in = fopen(filename, "rb");
+
+ if(in==NULL) {
+ warning("readSfxFile: Cannot load sfx file %s", filename);
+ return;
+ }
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+
+ rewind(in);
+
+ /* if a sound is playing, stop it */
+ _sound_size = 0;
+
+
+ if (_sfx_heap) free(_sfx_heap);
+
+ _sfx_heap = (byte*)malloc(size);
+
+ if (_sfx_heap == NULL)
+ error("readSfxFile: Not enough SFX memory");
+
+ fread(_sfx_heap, size, 1, in);
+
+ fclose(in);
+ } else {
+ int res;
+ uint32 offs;
+ int size;
+
+ vc_29_stop_all_sounds();
+
+ /* if a sound is playing, stop it */
+ _sound_size = 0;
+
+
+ if (_sfx_heap) free(_sfx_heap);
+
+ res = atoi(filename + 6) + gss->SOUND_INDEX_BASE - 1;
+ offs = _game_offsets_ptr[res];
+ size = _game_offsets_ptr[res+1] - offs;
+
+ if (size == 0)
+ return;
+
+ _sfx_heap = (byte*)malloc(size);
+
+ resfile_read(_sfx_heap, offs, size);
+ }
+}
+
+void SimonState::video_putchar(FillOrCopyStruct *fcs, byte c) {
+ if (c == 0xC) {
+ video_fill_or_copy_from_3_to_2(fcs);
+ } else if (c == 0xD || c==0xA) {
+ video_putchar_helper(fcs);
+ } else if (c==8 || c==1) {
+ int8 val = (c==8) ? 6 : 4;
+ if (fcs->unk6!=0) {
+ fcs->unk6--;
+ fcs->unk3 -= val;
+ if ((int8)fcs->unk3 < val) {
+ fcs->unk3 += 8;
+ fcs->unk1--;
+ }
+ }
+ } else if (c>=0x20) {
+ if (fcs->unk6 == fcs->unk7) {
+ video_putchar_helper(fcs);
+ } else if (fcs->unk2 == fcs->height) {
+ video_putchar_helper(fcs);
+ fcs->unk2--;
+ }
+
+ video_putchar_helper_2(fcs, fcs->unk1 + fcs->x, fcs->unk2 * 8 + fcs->y, c);
+
+ fcs->unk6++;
+ fcs->unk3 += 4;
+ if (c != 'i' && c != 'l')
+ fcs->unk3 += 2;
+
+ if (fcs->unk3 >= 8) {
+ fcs->unk3 -= 8;
+ fcs->unk1++;
+ }
+ }
+}
+
+void SimonState::video_putchar_helper(FillOrCopyStruct *fcs) {
+ fcs->unk3 = 0;
+ fcs->unk6 = 0;
+ fcs->unk1 = 0;
+
+ if (fcs->unk2 != fcs->height)
+ fcs->unk2++;
+}
+
+static const byte video_font[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 32,112,112, 32, 32, 0, 32, 0,
+ 48, 48, 96, 0, 0, 0, 0, 0,
+ 0,144, 0, 96,144,144,104, 0,
+ 0,144, 0, 96,144,144, 96, 0,
+ 0,144, 0,144,144,144, 96, 0,
+ 0, 16, 40, 16, 42, 68, 58, 0,
+ 48, 48, 96, 0, 0, 0, 0, 0,
+ 0, 4, 8, 8, 8, 8, 4, 0,
+ 0, 32, 16, 16, 16, 16, 32, 0,
+ 0, 0, 20, 8, 62, 8, 20, 0,
+ 0,112,136,240,136,136,240, 0,
+ 0, 0, 0, 0, 0, 48, 48, 96,
+ 0, 0, 0,240, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 48, 48, 0,
+ 16, 32, 0,120,112, 64, 56, 0,
+112,136,152,168,200,136,112, 0,
+ 32, 96, 32, 32, 32, 32,112, 0,
+112,136, 8, 48, 64,136,248, 0,
+112,136, 8, 48, 8,136,112, 0,
+ 16, 48, 80,144,248, 16, 56, 0,
+248,128,240, 8, 8,136,112, 0,
+ 48, 64,128,240,136,136,112, 0,
+248,136, 8, 16, 32, 32, 32, 0,
+112,136,136,112,136,136,112, 0,
+112,136,136,120, 8, 16, 96, 0,
+ 0, 0, 48, 48, 0, 48, 48, 0,
+ 32, 16, 0,112, 8,248,120, 0,
+ 32, 80, 0,144,144,144,104, 0,
+ 32, 16, 0,112,248,128,112, 0,
+ 32, 80, 0,112,248,128,112, 0,
+112,136, 8, 16, 32, 0, 32, 0,
+ 32, 80, 0,192, 64, 64,224, 0,
+112,136,136,248,136,136,136, 0,
+240, 72, 72,112, 72, 72,240, 0,
+ 48, 72,128,128,128, 72, 48, 0,
+224, 80, 72, 72, 72, 80,224, 0,
+248, 72, 64,112, 64, 72,248, 0,
+248, 72, 64,112, 64, 64,224, 0,
+ 48, 72,128,152,136, 72, 56, 0,
+136,136,136,248,136,136,136, 0,
+248, 32, 32, 32, 32, 32,248, 0,
+ 24, 8, 8, 8,136,136,112, 0,
+200, 72, 80, 96, 80, 72,200, 0,
+224, 64, 64, 64, 64, 72,248, 0,
+136,216,168,168,136,136,136, 0,
+136,200,168,152,136,136,136, 0,
+112,136,136,136,136,136,112, 0,
+240, 72, 72,112, 64, 64,224, 0,
+112,136,136,136,136,168,112, 8,
+240, 72, 72,112, 72, 72,200, 0,
+112,136,128,112, 8,136,112, 0,
+248,168, 32, 32, 32, 32,112, 0,
+136,136,136,136,136,136,120, 0,
+136,136,136, 80, 80, 32, 32, 0,
+136,136,136,136,168,216,136, 0,
+136,136, 80, 32, 80,136,136, 0,
+136,136,136,112, 32, 32,112, 0,
+248,136, 16, 32, 64,136,248, 0,
+ 0, 14, 8, 8, 8, 8, 14, 0,
+ 0,128, 64, 32, 16, 8, 4, 0,
+ 0,112, 16, 16, 16, 16,112, 0,
+ 0, 48, 72, 64, 72, 48, 16, 48,
+ 0, 80, 0, 96, 32, 40, 48, 0,
+ 32, 16, 0,152,144,144,232, 0,
+ 0, 0,112, 8,120,136,120, 0,
+192, 64, 80,104, 72, 72,112, 0,
+ 0, 0,112,136,128,136,112, 0,
+ 24, 16, 80,176,144,144,112, 0,
+ 0, 0,112,136,248,128,112, 0,
+ 48, 72, 64,224, 64, 64,224, 0,
+ 0, 0,104,144,144,112,136,112,
+192, 64, 80,104, 72, 72,200, 0,
+ 64, 0,192, 64, 64, 64,224, 0,
+ 8, 0, 8, 8, 8, 8,136,112,
+192, 64, 72, 80, 96, 80,200, 0,
+192, 64, 64, 64, 64, 64,224, 0,
+ 0, 0,144,216,168,136,136, 0,
+ 0, 0,240,136,136,136,136, 0,
+ 0, 0,112,136,136,136,112, 0,
+ 0, 0,176, 72, 72,112, 64,224,
+ 0, 0,104,144,144,112, 16, 56,
+ 0, 0,176, 72, 72, 64,224, 0,
+ 0, 0,120,128,112, 8,240, 0,
+ 64, 64,240, 64, 64, 72, 48, 0,
+ 0, 0,144,144,144,144,104, 0,
+ 0, 0,136,136,136, 80, 32, 0,
+ 0, 0,136,136,168,216,144, 0,
+ 0, 0,136, 80, 32, 80,136, 0,
+ 0, 0,136,136,136,112, 32,192,
+ 0, 0,248,144, 32, 72,248, 0,
+ 32, 80, 0, 96,144,144, 96, 0,
+ 0, 14, 8, 48, 8, 8, 14, 0,
+ 0, 8, 8, 8, 8, 8, 8, 0,
+ 0,112, 16, 12, 16, 16,112, 0,
+ 0, 0, 0, 0, 0, 0,248, 0,
+252,252,252,252,252,252,252,252,
+240,240,240,240,240,240,240,240,
+};
+
+void SimonState::video_putchar_helper_2(FillOrCopyStruct *fcs, uint x, uint y, byte chr) {
+ const byte *src;
+ byte color, *dst;
+ uint h,i;
+
+ _lock_word |= 0x8000;
+
+ dst = dx_lock_2();
+ dst += y * _dx_surface_pitch + x*8 + fcs->unk3;
+
+ src = video_font + (chr-0x20) * 8;
+
+ color = fcs->text_color;
+
+ h = 8;
+ do {
+ int8 b = *src++;
+ i = 0;
+ do {
+ if (b<0) dst[i] = color;
+ b<<=1;
+ } while (++i!=6);
+ dst += _dx_surface_pitch;
+ } while (--h);
+
+ dx_unlock_2();
+ _lock_word &= ~0x8000;
+}
+
+void SimonState::start_vga_code(uint b, uint vga_res, uint vga_struct_id,
+ uint c, uint d, uint f) {
+ VgaSprite *vsp;
+ VgaPointersEntry *vpe;
+ byte *p,*pp;
+ uint count;
+
+ _lock_word |= 0x40;
+
+ if (has_vgastruct_with_id(vga_struct_id,vga_res))
+ return;
+
+ vsp = _vga_sprites;
+ while(vsp->id!=0) vsp++;
+
+ vsp->unk6 = b;
+ vsp->unk5 = 0;
+ vsp->unk4 = 0;
+
+ vsp->y = d;
+ vsp->x = c;
+ vsp->image = 0;
+ vsp->base_color = f;
+ vsp->id = vga_struct_id;
+ vsp->unk7 = vga_res;
+
+ for(;;) {
+ vpe = &_vga_buffer_pointers[vga_res];
+ _vga_cur_file_2 = vga_res;
+ _cur_vga_file_1 = vpe->vgaFile1;
+ if (vpe->vgaFile1 != NULL)
+ break;
+ ensureVgaResLoaded(vga_res);
+ }
+
+ pp = _cur_vga_file_1;
+ p = pp + swap16(((VgaFile1Header*)pp)->hdr2_start);
+
+ count = swap16(((VgaFile1Header2*)p)->id_count);
+ p = pp + swap16(((VgaFile1Header2*)p)->id_table);
+
+ for(;;) {
+ if (swap16(((VgaFile1Struct0x6*)p)->id) == vga_struct_id) {
+
+ dump_vga_script(pp + swap16(((VgaFile1Struct0x6*)p)->script_offs), vga_res, vga_struct_id);
+
+ add_vga_timer(gss->VGA_DELAY_BASE,
+ pp + swap16(((VgaFile1Struct0x6*)p)->script_offs),
+ vga_struct_id, vga_res);
+ break;
+ }
+ p += sizeof(VgaFile1Struct0x6);
+ if (!--count) {
+ vsp->id = 0;
+ break;
+ }
+ }
+
+ _lock_word &= ~0x40;
+}
+
+void SimonState::dump_vga_script_always(byte *ptr, uint res, uint sprite_id) {
+ fprintf(_dump_file,"; address=%x, vgafile=%d vgasprite=%d\n",
+ ptr - _vga_buffer_pointers[res].vgaFile1, res, sprite_id);
+ dump_video_script(ptr, false);
+ fprintf(_dump_file,"; end\n");
+}
+
+void SimonState::dump_vga_script(byte *ptr, uint res, uint sprite_id) {
+#ifdef DUMP_START_VGASCRIPT
+ dump_Vga_script_always(ptr,res,sprite_id);
+#endif
+}
+
+void SimonState::talk_with_speech(uint speech_id, uint num_1) {
+ if (!(_game & GAME_SIMON2)) {
+ if (speech_id == 9999) {
+ if (!(_bit_array[0] & 0x4000) && !(_bit_array[1]&0x1000)) {
+ _bit_array[0]|=0x4000;
+ _variableArray[0xc8/2] = 0xF;
+ start_vga_code(4, 1, 0x82, 0, 0, 0);
+ o_wait_for_vga(0x82);
+ }
+ _skip_vga_wait = true;
+ return;
+ }
+
+ if (num_1 < 100) {
+ o_unk_99_simon1(num_1 + 201);
+ }
+
+ playVoice(speech_id);
+
+ if (num_1 < 100) {
+ start_vga_code(4, 2, num_1+201,0,0,0);
+ }
+ } else {
+ if (speech_id == 0xFFFF) {
+ if (_vk_t_toggle)
+ return;
+ if (!(_bit_array[0] & 0x4000 || _bit_array[1] & 0x1000)) {
+ _bit_array[0] |= 0x4000;
+
+ start_vga_code(4, 1, 0x1e, 0, 0, 0);
+ o_wait_for_vga(0x82);
+ }
+ _skip_vga_wait = true;
+ } else {
+ if (_vk_t_toggle && _scriptvar_2) {
+ start_vga_code(4, 2, 5, 0, 0, 0);
+ o_wait_for_vga(0xcd);
+ o_unk_99_simon2(2,5);
+ }
+ o_unk_99_simon2(2,num_1+2);
+ playVoice(speech_id);
+
+ start_vga_code(4, 2, num_1+2, 0, 0, 0);
+ }
+ }
+}
+
+void SimonState::talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint threeval_a, int threeval_b, uint width) {
+ char print_str_buf[0x140];
+ char *char_buf;
+ const char *string_ptr_2, *string_ptr_3;
+ int j;
+ uint letters_per_row, len_div_3, num_of_rows;
+ uint m, n;
+ uint height;
+
+ char_buf = print_str_buf;
+ string_ptr_3 = string_ptr_2 = string_ptr;
+
+ height = 10;
+ j = 0;
+
+ letters_per_row = width / 6;
+
+ len_div_3 = (strlen(string_ptr) + 3) / 3;
+
+ if (_variableArray[0x11a/2] == 0)
+ _variableArray[0x11a/2] = 9;
+
+ _variableArray[0xAA/2] = _variableArray[0x11A/2] * len_div_3;
+ num_of_rows = strlen(string_ptr) / letters_per_row;
+
+ while(num_of_rows==1 && j!=-1) {
+ m = strlen(string_ptr) >> 1;
+ m -= j;
+ string_ptr_2 += m;
+
+ while (*string_ptr_2++ != ' ' && m <= letters_per_row) m++;
+
+ if (m <= letters_per_row && strlen(string_ptr_2) < letters_per_row) {
+ /* if_1 */
+ n = (letters_per_row - m + 1) >> 1;
+
+ while (n != 0) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++= 10;
+
+ height += 10;
+ threeval_b -= 10;
+
+ if (threeval_b < 2)
+ threeval_b = 2;
+ j = -1;
+ } else {
+ /* else_1 */
+ j -= 4;
+ if (j == -12) {
+ j = 0;
+ num_of_rows = 2;
+ }
+ string_ptr_2 = string_ptr_3;
+ }
+ }
+
+ if (j != -1 && width*30 > 8000)
+ num_of_rows = 4;
+
+ while (num_of_rows==2 && j!=-1) {
+ m = strlen(string_ptr) / 3;
+ m += j;
+ string_ptr_2 += m;
+
+ while (*string_ptr_2++ != ' ' && m <= letters_per_row) m++;
+
+ if (m <= letters_per_row) {
+ /* if_4 */
+ n = (letters_per_row - m + 1) >> 1;
+ while (n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++= 10;
+
+ string_ptr = string_ptr_2;
+ string_ptr_2 += m;
+
+ while (*string_ptr_2-- != ' ' && m > 0) m--;
+ /* while_6_end */
+
+ string_ptr_2 += 2;
+
+ if (strlen(string_ptr_2) <= m && m>0) {
+ /* if_6 */
+ n = (letters_per_row - m + 1) >> 1;
+ while (n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++ = 10;
+ height += 20;
+ threeval_b -= 20;
+
+ if (threeval_b < 2) threeval_b = 2;
+ j = -1;
+ } else {
+ /* else_6 */
+ j += 2;
+ string_ptr_2 = string_ptr_3;
+ string_ptr = string_ptr_3;
+ char_buf = print_str_buf;
+ }
+ } else {
+ num_of_rows = 3;
+ string_ptr_2 = string_ptr_3;
+ string_ptr = string_ptr_3;
+ char_buf = print_str_buf;
+ j = 0;
+ }
+ }
+
+ if (j!=-1 && width*40 > 8000)
+ num_of_rows = 4;
+
+ /* while_8 */
+ while (num_of_rows==3 && j!=-1) {
+ m = strlen(string_ptr) >> 2;
+ m += j;
+ string_ptr_2 += m;
+ while (*string_ptr_2++ != ' ' && m <= letters_per_row) m++;
+
+ if (m <= letters_per_row) {
+ /* if_10 */
+ n = (letters_per_row - m + 1) >> 1;
+ while(n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++ = ' ';
+ string_ptr = string_ptr_2;
+ string_ptr_2 += m;
+ while (*string_ptr_2-- != ' ' && m>0) m--;
+ string_ptr_2 += 2;
+
+ if (strlen(string_ptr_2) < m*2 && m>0) {
+ /* if_11 */
+ n = (letters_per_row - m + 1) >> 1;
+ while (n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++ = 10;
+ string_ptr = string_ptr_2;
+ string_ptr_2 += m;
+
+ while(*string_ptr_2-- != ' ' && m>0) m--;
+ string_ptr_2 += 2;
+
+ if (strlen(string_ptr_2) <= m && m>0) {
+ /* if_15 */
+ n = (letters_per_row - m + 1) >> 1;
+ while (n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++ = ' ';
+ height += 30;
+ threeval_b -= 30;
+ if (threeval_b < 2) threeval_b = 2;
+ j = -1;
+ } else {
+ /* else_15 */
+ j += 2;
+ string_ptr_2 = string_ptr_3;
+ string_ptr = string_ptr_3;
+ char_buf = print_str_buf;
+ }
+ } else {
+ /* else_11 */
+ j += 2;
+ string_ptr_2 = string_ptr_3;
+ string_ptr = string_ptr_3;
+ char_buf = print_str_buf;
+ }
+ } else {
+ /* else_10 */
+ num_of_rows = 4;
+ string_ptr = string_ptr_3;
+ string_ptr_2 = string_ptr_3;
+ char_buf = print_str_buf;
+ }
+ }
+
+ /* while_8_end */
+ if (num_of_rows == 4) {
+ while (strlen(string_ptr) > letters_per_row) {
+ m = letters_per_row;
+ string_ptr_2 += m;
+ while (*string_ptr_2-- != ' ') m--;
+ string_ptr_2 += 2;
+ n = (letters_per_row - m + 1) >> 1;
+ while (n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+ strncpy(char_buf, string_ptr, m);
+ char_buf += m;
+ *char_buf++ = 10;
+ height += 10;
+ threeval_b -= 10;
+ if (threeval_b < 2) threeval_b = 2;
+ string_ptr = string_ptr_2;
+ }
+ }
+
+ n = (letters_per_row - strlen(string_ptr_2) + 1) >> 1;
+ while(n) {
+ *char_buf++ = ' ';
+ n--;
+ }
+
+ strcpy(char_buf, string_ptr_2);
+ if (!(_game & GAME_SIMON2)) {
+ o_unk_99_simon1(199 + num_1);
+ } else {
+ o_unk_99_simon2(2, num_1);
+ }
+ num_2 = num_2 * 3 + 192;
+
+ render_string(num_1, num_2, width, height, print_str_buf);
+ num_of_rows = 4;
+ if (!(_bit_array[8] & 0x20))
+ num_of_rows = 3;
+
+ if (!(_game & GAME_SIMON2)) {
+ start_vga_code(num_of_rows, 2, 199 + num_1, threeval_a >> 3, threeval_b, 12);
+ } else {
+ start_vga_code(num_of_rows, 2, num_1, threeval_a >> 3, threeval_b, 12);
+ }
+}
+
+void SimonState::render_string(uint num_1, uint color, uint width, uint height, const char *txt) {
+ VgaPointersEntry *vpe = &_vga_buffer_pointers[2];
+ byte *src,*dst,*p,*dst_org,chr;
+ uint count;
+
+ if (num_1 >= 100) {
+ num_1 -= 100;
+ vpe++;
+ }
+
+ src = dst = vpe->vgaFile2;
+
+ count = 4000;
+ if (num_1 == 1)
+ count *= 2;
+
+ p = dst + num_1 * 8;
+
+ *(uint16*)(p+4) = swap16(height);
+ *(uint16*)(p+6) = swap16(width);
+ dst += swap32(*(uint32*)p);
+
+ memset(dst, 0, count);
+
+ dst_org = dst;
+ while (chr=*txt++) {
+ if (chr == 10) {
+ dst_org += width * 10;
+ dst = dst_org;
+ } else if ((chr -= ' ') == 0) {
+ dst += 6;
+ } else {
+ byte *img_hdr = src + 48 + chr * 4;
+ uint img_height = img_hdr[2];
+ uint img_width = img_hdr[3],i;
+ byte *img = src + *(uint16*)img_hdr;
+ byte *cur_dst = dst;
+
+ assert(img_width > 0 && img_width < 50 && img_height>0 && img_height<50);
+
+ do {
+ for(i=0; i!=img_width; i++) {
+ chr = *img++;
+ if (chr) {
+ if (chr == 0xF) chr = 207; else chr += color;
+ cur_dst[i] = chr;
+ }
+ }
+ cur_dst += width;
+ } while(--img_height);
+
+ dst += img_width - 1;
+ }
+ }
+
+}
+
+void SimonState::showmessage_print_char(byte chr) {
+ if (chr == 12) {
+ _num_letters_to_print = 0;
+ _print_char_unk_1 = 0;
+ print_char_helper_1(&chr, 1);
+ print_char_helper_5(_fcs_ptr_1);
+ } else if (chr==0 || chr==' ' || chr==10) {
+ if (_print_char_unk_2 - _print_char_unk_1 >= _num_letters_to_print) {
+ _print_char_unk_1 += _num_letters_to_print;
+ print_char_helper_1(_letters_to_print_buf, _num_letters_to_print);
+
+ if (_print_char_unk_1 == _print_char_unk_2) {
+ _print_char_unk_1 = 0;
+ } else {
+ if (chr)
+ print_char_helper_1(&chr, 1);
+ if (chr==10)
+ _print_char_unk_1 = 0;
+ else if (chr!=0)
+ _print_char_unk_1++;
+ }
+ } else {
+ const byte newline_character = 10;
+ _print_char_unk_1 = _num_letters_to_print;
+ print_char_helper_1(&newline_character, 1);
+ print_char_helper_1(_letters_to_print_buf, _num_letters_to_print);
+ if (chr == ' ') {
+ print_char_helper_1(&chr, 1);
+ _print_char_unk_1++;
+ } else {
+ print_char_helper_1(&chr,1);
+ _print_char_unk_1 = 0;
+ }
+ }
+ _num_letters_to_print = 0;
+ } else {
+ _letters_to_print_buf[_num_letters_to_print++] = chr;
+ }
+}
+
+void SimonState::print_char_helper_1(const byte *src, uint len) {
+ uint ind;
+
+ if (_fcs_ptr_1 == NULL)
+ return;
+
+ while (len-- != 0) {
+ if (*src != 12 && _fcs_ptr_1->fcs_data!=NULL &&
+ _fcs_data_1[ind=get_fcs_ptr_3_index(_fcs_ptr_1)]!=2) {
+
+ _fcs_data_1[ind] = 2;
+ _fcs_data_2[ind] = 1;
+ }
+
+ fcs_putchar(*src++);
+ }
+}
+
+void SimonState::print_char_helper_5(FillOrCopyStruct *fcs) {
+ uint index = get_fcs_ptr_3_index(fcs);
+ print_char_helper_6(index);
+ _fcs_data_1[index] = 0;
+}
+
+void SimonState::print_char_helper_6(uint i) {
+ FillOrCopyStruct *fcs;
+
+ if (_fcs_data_2[i]) {
+ lock();
+ fcs = _fcs_ptr_array_3[i];
+ fcs_unk_proc_1(i, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
+ _fcs_data_2[i] = 0;
+ unlock();
+ }
+}
+
+void SimonState::read_vga_from_datfile_1(uint vga_id) {
+ if (_game == GAME_SIMON1DOS) {
+ FILE *in;
+ char buf[50];
+ uint32 size;
+
+ sprintf(buf, "%.3d%d.VGA", vga_id>>1, (vga_id&1)+1);
+
+ in = fopen(buf, "rb");
+ if (in==NULL)
+ error("read_vga_from_datfile_1: cannot open %s", buf);
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ rewind(in);
+
+ if (fread(_vga_buffer_pointers[11].vgaFile2, size, 1, in) != 1)
+ error("read_vga_from_datfile_1: read failed");
+
+ fclose(in);
+ } else {
+ uint32 offs_a = _game_offsets_ptr[vga_id];
+ uint32 size = _game_offsets_ptr[vga_id + 1] - offs_a;
+
+ resfile_read(_vga_buffer_pointers[11].vgaFile2, offs_a, size);
+ }
+}
+
+byte *SimonState::read_vga_from_datfile_2(uint id) {
+ if (_game == GAME_SIMON1DOS) {
+ FILE *in;
+ char buf[50];
+ uint32 size;
+ byte *dst;
+
+ sprintf(buf, "%.3d%d.VGA", id>>1, (id&1)+1);
+
+ in = fopen(buf, "rb");
+ if (in==NULL)
+ error("read_vga_from_datfile_2: cannot open %s", buf);
+
+ fseek(in, 0, SEEK_END);
+ size = ftell(in);
+ rewind(in);
+
+ dst = setup_vga_destination(size);
+
+ if (fread(dst, size, 1, in) != 1)
+ error("read_vga_from_datfile_2: read failed");
+
+ fclose(in);
+
+ return dst;
+ } else {
+ uint32 offs_a = _game_offsets_ptr[id];
+ uint32 size = _game_offsets_ptr[id + 1] - offs_a;
+ byte *dst;
+
+ dst = setup_vga_destination(size);
+ resfile_read(dst, offs_a, size);
+
+ return dst;
+ }
+}
+
+void SimonState::resfile_read(void *dst, uint32 offs, uint32 size) {
+ if (fseek(_game_file, offs, SEEK_SET) != 0)
+ error("resfile_read(%d,%d) seek failed", offs, size);
+ if (fread(dst, size, 1, _game_file)!=1)
+ error("resfile_read(%d,%d) read failed", offs, size);
+}
+
+
+void SimonState::openGameFile() {
+ if (_game != GAME_SIMON1DOS) {
+ _game_file = fopen(gss->gme_filename, "rb");
+
+ if (_game_file==NULL)
+ error("cannot open game file '%s'", gss->gme_filename);
+
+ _game_offsets_ptr = (uint32*)malloc(gss->NUM_GAME_OFFSETS*sizeof(uint32));
+ if (_game_offsets_ptr == NULL)
+ error("out of memory, game offsets");
+
+ resfile_read(_game_offsets_ptr, 0, gss->NUM_GAME_OFFSETS*sizeof(uint32));
+ }
+
+ loadIconFile();
+
+ _system->init_size(320,200,OSystem::SOUND_8BIT);
+
+ startUp(1);
+}
+
+void SimonState::startUp(uint a) {
+ if (a == 1)
+ startUp_helper();
+}
+
+void SimonState::startUp_helper() {
+ runSubroutine101();
+ startUp_helper_2();
+}
+
+void SimonState::runSubroutine101() {
+ Subroutine *sub;
+
+ sub = getSubroutineByID(101);
+ if (sub != NULL)
+ startSubroutineEx(sub);
+
+ startUp_helper_2();
+}
+
+void SimonState::generateSound(byte *ptr, int len) {
+ uint cur;
+
+ cur = _voice_size;
+ if (cur > (uint)len) cur=(uint)len;
+ _voice_size -= cur;
+
+ if (cur!=0) {
+ fread(ptr, cur, 1, _voice_file);
+ }
+
+ memset(ptr + cur, 0x80, len - cur);
+
+ cur = _sound_size;
+ if (cur) {
+ uint i;
+
+ if (cur > (uint)len) cur = (uint)len;
+
+ for(i=0;i!=cur;i++) {
+ ptr[i] += _sound_ptr[i] ^0x80;
+ }
+
+ _sound_size -= cur;
+ _sound_ptr += cur;
+ }
+}
+
+static void fill_sound(void *userdata, int16 *stream, int len) {
+ ((SimonState*)userdata)->generateSound((byte*)stream, len*2);
+}
+
+void SimonState::dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x) {
+ byte *dst, *src;
+ uint i;
+
+ dst = dx_lock_2();
+ src = sdl_buf_3;
+
+ dst += y * _dx_surface_pitch;
+ src += y * _dx_surface_pitch;
+
+ while (y < b) {
+ for(i=x; i<r; i++)
+ dst[i] = src[i];
+ y++;
+ dst += _dx_surface_pitch;
+ src += _dx_surface_pitch;
+ }
+
+ dx_unlock_2();
+}
+
+void SimonState::dx_clear_surfaces(uint num_lines) {
+ memset(sdl_buf_attached, 0, num_lines*320);
+
+ _system->copy_rect(sdl_buf_attached, 320, 0, 0, 320, 200);
+
+ if (_dx_use_3_or_4_for_lock) {
+ memset(sdl_buf, 0, num_lines*320);
+ memset(sdl_buf_3, 0, num_lines*320);
+ }
+}
+
+void SimonState::dx_clear_attached_from_top(uint lines) {
+ memset(sdl_buf_attached, 0, lines*320);
+}
+
+void SimonState::dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h) {
+ uint offs = x + y*320;
+ byte *s = sdl_buf_attached + offs;
+ byte *d = sdl_buf + offs;
+
+ do {
+ memcpy(d,s,w);
+ d+=320;
+ s+=320;
+ } while(--h);
+}
+
+
+void SimonState::dx_copy_from_attached_to_3(uint lines) {
+ memcpy(sdl_buf_3, sdl_buf_attached, lines*320);
+}
+
+void SimonState::dx_update_screen_and_palette() {
+ _num_screen_updates++;
+
+ if (_palette_color_count == 0 && _video_var_9==1) {
+ _video_var_9 = 0;
+ if (memcmp(_palette,_palette_backup,256*4)!=0) {
+ memcpy(_palette_backup, _palette, 256*4);
+ _system->set_palette(_palette, 0, 256);
+ }
+ }
+
+ if (!_fast_mode || !(rand()&7)) {
+
+ if (_mouse_pos_changed) {
+ _mouse_pos_changed = false;
+ _system->set_mouse_pos(sdl_mouse_x, sdl_mouse_y);
+ }
+ _system->copy_rect(sdl_buf_attached, 320, 0, 0, 320, 200);
+ _system->update_screen();
+ }
+
+ memcpy(sdl_buf_attached, sdl_buf, 320*200);
+
+ if (_palette_color_count != 0) {
+ if (!(_game&GAME_SIMON2) && _use_palette_delay) {
+ delay(100);
+ _use_palette_delay = false;
+ }
+ realizePalette();
+ }
+}
+
+
+void SimonState::realizePalette() {
+ if (_palette_color_count&0x8000) {
+ error("_palette_color_count&0x8000");
+ }
+ _video_var_9 = false;
+ memcpy(_palette_backup, _palette, 256*4);
+
+ _system->set_palette(_palette, 0, _palette_color_count);
+ _palette_color_count = 0;
+
+}
+
+
+void SimonState::go(OSystem *syst) {
+ _system = syst;
+
+ if (!_dump_file)
+ _dump_file = stdout;
+
+ /* allocate buffers */
+ sdl_buf_3 = (byte*)calloc(320*200,1);
+ sdl_buf = (byte*)calloc(320*200,1);
+ sdl_buf_attached = (byte*)calloc(320*200,1);
+
+ if (_game & GAME_SIMON2) {
+ gss = &simon2_settings;
+ } else {
+ gss = &simon1_settings;
+ }
+
+ allocItemHeap();
+ allocTablesHeap();
+
+ setup_vga_file_buf_pointers();
+
+ initSound();
+
+ if (!loadGamePcFile(gss->gamepc_filename))
+ error("Error loading gamepc file '%s' (or one of the files it depends on)", gss->gamepc_filename);
+
+ addTimeEvent(0, 1);
+ openGameFile();
+
+ _last_music_played = (uint)-1;
+ _vga_base_delay = 1;
+ _vk_t_toggle = true;
+
+ _system->set_param(OSystem::PARAM_SHOW_DEFAULT_CURSOR, 1);
+ _system->set_sound_proc(this, fill_sound);
+
+ while(1) {
+ hitarea_stuff();
+ handle_verb_clicked(_verb_hitarea);
+ delay(100);
+ }
+}
+
+void SimonState::shutdown() {
+ if (_game_file) {
+ fclose(_game_file);
+ _game_file = NULL;
+ }
+}
+
+void SimonState::delay(uint delay) {
+ OSystem::Event event;
+
+ uint32 start = _system->get_msecs();
+ uint32 cur = start;
+ const uint vga_period = _fast_mode ? 10 : 50;
+
+ do {
+ while (!_in_callback && cur >= _last_vga_tick + vga_period) {
+ _last_vga_tick += vga_period;
+
+ /* don't get too many frames behind */
+ if (cur >= _last_vga_tick + vga_period*2)
+ _last_vga_tick = cur;
+
+ _in_callback = true;
+ timer_callback();
+ _in_callback = false;
+ }
+
+ while (_system->poll_event(&event)) {
+ switch(event.event_code) {
+ case OSystem::EVENT_KEYDOWN:
+ if (event.kbd.keycode=='f' && event.kbd.flags==OSystem::KBD_CTRL) {
+ _fast_mode^=1;
+ } else if (event.kbd.keycode=='t') {
+ _vk_t_toggle ^= 1;
+ } else if (event.kbd.keycode>='0' && event.kbd.keycode<='9' &&
+ event.kbd.flags == OSystem::KBD_ALT|OSystem::KBD_CTRL) {
+ if (!_system->set_param(OSystem::PARAM_HOTSWAP_GFX_MODE, event.kbd.keycode - '1'))
+ warning("Unable to hotswap graphics mode");
+ }
+
+ break;
+ case OSystem::EVENT_MOUSEMOVE:
+ sdl_mouse_x = event.mouse.x;
+ sdl_mouse_y = event.mouse.y;
+ _mouse_pos_changed = true;
+ break;
+
+ case OSystem::EVENT_LBUTTONDOWN:
+ _left_button_down++;
+ break;
+
+ case OSystem::EVENT_RBUTTONDOWN:
+ _exit_cutscene = true;
+ break;
+ }
+ }
+
+ if (delay==0) break;
+
+ _system->delay_msecs(_fast_mode ? 1 : 10);
+ cur = _system->get_msecs();
+ } while (cur < start + delay);
+}
+
+
+bool SimonState::save_game(uint slot, const char *caption) {
+ char filename[32];
+ FILE *f;
+ uint item_index, num_item, i;
+ TimeEvent *te;
+
+ _lock_word |= 0x100;
+
+ sprintf(filename, "SAVE.%.3d", slot);
+
+ errno = 0;
+
+ f = fopen(filename, "wb");
+ if (f==NULL)
+ return false;
+
+ fwrite(caption, 1, 0x12, f);
+
+ fileWriteBE32(f, _itemarray_inited-1);
+ fileWriteBE32(f, 0xFFFFFFFF);
+ fileWriteBE32(f, 0);
+ fileWriteBE32(f, 0);
+
+ i=0;
+ for(te = _first_time_struct; te; te = te->next)
+ i++;
+
+ fileWriteBE32(f, i);
+ for(te = _first_time_struct; te; te = te->next) {
+ fileWriteBE32(f, te->time + _base_time);
+ fileWriteBE16(f, te->subroutine_id);
+ }
+
+ item_index = 1;
+ for(num_item = _itemarray_inited-1; num_item; num_item--) {
+ Item *item = _itemarray_ptr[item_index++];
+
+ fileWriteBE16(f, item->parent);
+ fileWriteBE16(f, item->sibling);
+ fileWriteBE16(f, item->unk3);
+ fileWriteBE16(f, item->unk4);
+
+ {
+ Child1 *child1 = findChildOfType1(item);
+ if (child1) {
+ fileWriteBE16(f, child1->fr2);
+ }
+ }
+
+ {
+ Child2 *child2 = findChildOfType2(item);
+ uint i,j;
+
+ if (child2) {
+ fileWriteBE32(f, child2->avail_props);
+ i = child2->avail_props&1;
+
+ for(j=1; j<16; j++) {
+ if ((1<<j) & child2->avail_props) {
+ fileWriteBE16(f, child2->array[i++]);
+ }
+ }
+ }
+ }
+
+ {
+ Child9 *child9 = (Child9*)findChildOfType(item, 9);
+ if (child9) {
+ uint i;
+ for(i=0; i!=4; i++) {
+ fileWriteBE16(f, child9->array[i]);
+ }
+ }
+ }
+ }
+
+ /* write the 255 variables */
+ for(i=0; i!=255; i++) {
+ fileWriteBE16(f, readVariable(i));
+ }
+
+ /* write the items in array 6 */
+ for(i=0; i!=10; i++) {
+ fileWriteBE16(f, itemPtrToID(_item_array_6[i]));
+ }
+
+ /* Write the bits in array 1 & 2*/
+ for(i=0; i!=32; i++)
+ fileWriteBE16(f, _bit_array[i]);
+
+ fclose(f);
+
+ _lock_word &= ~0x100;
+
+ return true;
+}
+
+bool SimonState::load_game(uint slot) {
+ char filename[32];
+ char ident[18];
+ FILE *f;
+ uint num, item_index, i;
+
+ _lock_word |= 0x100;
+
+ sprintf(filename, "SAVE.%.3d", slot);
+
+ errno = 0;
+
+ f = fopen(filename, "rb");
+ if (f==NULL)
+ return false;
+
+ fread(ident, 1, 18, f);
+
+ num = fileReadBE32(f);
+
+ if (fileReadBE32(f) != 0xFFFFFFFF || num != _itemarray_inited-1) {
+ fclose(f);
+ return false;
+ }
+
+ fileReadBE32(f);
+ fileReadBE32(f);
+
+ _no_parent_notify = true;
+
+
+ /* add all timers */
+ killAllTimers();
+ for(num = fileReadBE32(f);num;num--) {
+ uint32 timeout = fileReadBE32(f);
+ uint16 func_to_call = fileReadBE16(f);
+ addTimeEvent(timeout, func_to_call);
+ }
+
+ item_index = 1;
+ for(num=_itemarray_inited-1; num; num--) {
+ Item *item = _itemarray_ptr[item_index++], *parent_item;
+
+ uint parent = fileReadBE16(f);
+ uint sibling = fileReadBE16(f);
+
+ parent_item = derefItem(parent);
+
+ setItemParent(item, parent_item);
+
+ if (parent_item == NULL) {
+ item->parent = parent;
+ item->sibling = sibling;
+ }
+
+ item->unk3 = fileReadBE16(f);
+ item->unk4 = fileReadBE16(f);
+
+ {
+ Child1 *child1 = findChildOfType1(item);
+ if (child1 != NULL) {
+ child1->fr2 = fileReadBE16(f);
+ }
+ }
+
+ {
+ Child2 *child2 = findChildOfType2(item);
+ uint i,j;
+ if (child2 != NULL) {
+ child2->avail_props = fileReadBE32(f);
+ i = child2->avail_props&1;
+
+ for(j=1; j<16; j++) {
+ if ((1<<j) & child2->avail_props) {
+ child2->array[i++] = fileReadBE16(f);
+ }
+ }
+ }
+ }
+
+ {
+ Child9 *child9 = (Child9*)findChildOfType(item, 9);
+ if (child9) {
+ uint i;
+ for(i=0; i!=4; i++) {
+ child9->array[i] = fileReadBE16(f);
+ }
+ }
+ }
+ }
+
+
+ /* read the 255 variables */
+ for(i=0; i!=255; i++) {
+ writeVariable(i, fileReadBE16(f));
+ }
+
+ /* write the items in array 6 */
+ for(i=0; i!=10; i++) {
+ _item_array_6[i] = derefItem(fileReadBE16(f));
+ }
+
+ /* Write the bits in array 1 & 2*/
+ for(i=0; i!=32; i++)
+ _bit_array[i] = fileReadBE16(f);
+
+ fclose(f);
+
+ _no_parent_notify = false;
+
+ _lock_word &= ~0x100;
+
+ if (errno != 0)
+ error("load failed");
+
+ return true;
+}
+
+void SimonState::initSound() {
+ const char *s = gss->wav_filename;
+
+ _voice_offsets = NULL;
+
+ _voice_file = fopen(s, "rb");
+ if (_voice_file == NULL) {
+ warning("Cannot open %s",s);
+ return;
+ }
+
+ _voice_offsets = (uint32*)malloc(gss->NUM_VOICE_RESOURCES * sizeof(uint32));
+ if (_voice_offsets == NULL)
+ error("Out of memory for voice offsets");
+
+ if (fread(_voice_offsets, gss->NUM_VOICE_RESOURCES * sizeof(uint32), 1, _voice_file) != 1)
+ error("Cannot read voice offsets");
+}
+
+struct WaveHeader {
+ uint32 riff;
+ uint32 unk;
+ uint32 wave;
+ uint32 fmt;
+
+ uint32 size;
+
+ uint16 format_tag;
+ uint16 channels;
+ uint32 samples_per_sec;
+ uint32 avg_bytes;
+
+ uint16 block_align;
+ uint16 bits_per_sample;
+};
+
+void SimonState::playVoice(uint voice) {
+ WaveHeader wave_hdr;
+ uint32 data[2];
+
+// assert(voice < 14496/4);
+
+ _voice_size = 0;
+
+ if (_voice_offsets == NULL)
+ return;
+
+ fseek(_voice_file, _voice_offsets[voice], SEEK_SET);
+
+ if (fread(&wave_hdr, sizeof(wave_hdr), 1, _voice_file)!=1 ||
+ wave_hdr.riff!='FFIR' || wave_hdr.wave!='EVAW' || wave_hdr.fmt!=' tmf' ||
+ wave_hdr.format_tag!=1 || wave_hdr.channels!=1 || wave_hdr.bits_per_sample!=8) {
+ warning("playVoice(%d): cannot read RIFF header", voice);
+ return;
+ }
+
+ fseek(_voice_file, wave_hdr.size - sizeof(wave_hdr) + 20, SEEK_CUR);
+
+ if (fread(data, sizeof(data), 1, _voice_file) != 1 ||
+ data[0] != 'atad' ) {
+ warning("playVoice(%d): cannot read data header",voice);
+ return;
+ }
+
+ _voice_size = data[1];
+}
+
+
+void SimonState::playSound(uint sound) {
+ if (_game & GAME_WIN) {
+ byte *p;
+
+ /* stop any currently playing sound */
+ _sound_size = 0;
+
+ p = _sfx_heap + ((uint32*)_sfx_heap)[sound];
+
+ for(;;) {
+ p = (byte*)memchr(p, 'd', 1000);
+ if (!p) {
+ error("playSound(%d): didn't find", sound);
+ return;
+ }
+ if (p[1]=='a' && p[2]=='t' && p[3]=='a')
+ break;
+
+ p++;
+ }
+
+ _sound_ptr = p + 8;
+ _sound_size = ((uint32*)p)[1];
+ } else {
+ warning("playSound(%d)", sound);
+ }
+}
+
+void SimonState::playMusic(uint music) {
+ FILE *f;
+
+ midi.shutdown();
+
+ /* FIXME: not properly implemented */
+ if (_game & GAME_WIN) {
+ fseek(_game_file, _game_offsets_ptr[gss->MUSIC_INDEX_BASE + music],SEEK_SET);
+ f = _game_file;
+
+ midi.read_all_songs(f);
+ } else {
+ char buf[50];
+ sprintf(buf, "mod%d.mus", music);
+ f = fopen(buf, "rb");
+ if (f==NULL) {
+ warning("Cannot load music from '%s'", buf);
+ return;
+ }
+ midi.read_all_songs_old(f);
+ fclose(f);
+ }
+
+ midi.initialize();
+ midi.play();
+}
+
+byte *SimonState::dx_lock_2() {
+ _dx_surface_pitch = 320;
+ return sdl_buf;
+}
+
+void SimonState::dx_unlock_2() {
+}
+
+byte *SimonState::dx_lock_attached() {
+ _dx_surface_pitch = 320;
+ return _dx_use_3_or_4_for_lock ? sdl_buf_3 : sdl_buf_attached;
+}
+
+void SimonState::dx_unlock_attached() {
+}
+
+
+
+/**********************************************************************/
+/**********************************************************************/
+/**********************************************************************/
+/**********************************************************************/
+
+void decompressIcon(byte *dst, byte *src, uint pitch, byte base) {
+ int8 reps = (int8)0x80;
+ byte color_1, color_2;
+ byte *dst_org = dst;
+ uint h = 12, w = 24;
+
+ for(;;) {
+ reps = *src++;
+ if (reps < 0) {
+ color_1 = *src & 0xF;
+ if (color_1 != 0) color_1 += base;
+ color_2 = *src++ >> 4;
+ if (color_2 != 0) color_2 += base;
+
+ do {
+ if (color_1 != 0) *dst = color_1;
+ dst += pitch;
+ if (color_2 != 0) *dst = color_2;
+ dst += pitch;
+
+ /* reached bottom? */
+ if (--h == 0) {
+ /* reached right edge? */
+ if (--w == 0)
+ return;
+ dst = ++dst_org;
+ h = 12;
+ }
+ } while (++reps != 0);
+ } else {
+
+ do {
+ color_1 = *src & 0xF;
+ if (color_1 != 0) *dst = color_1 | base;
+ dst += pitch;
+
+ color_2 = *src++ >> 4;
+ if (color_2 != 0) *dst = color_2 | base;
+ dst += pitch;
+
+ /* reached bottom? */
+ if (--h == 0) {
+ /* reached right edge? */
+ if (--w == 0)
+ return;
+ dst = ++dst_org;
+ h = 12;
+ }
+ } while (--reps >= 0);
+ }
+ }
+}
+
+static const char * const opcode_name_table[256] = {
+ /* 0 */
+ "|INV_COND",
+ "IJ|PTRA_PARENT_IS",
+ "IJ|PTRA_PARENT_ISNOT",
+ NULL,
+ /* 4 */
+ NULL,
+ "IJ|PARENT_IS_1",
+ "IJ|PARENT_ISNOT_1",
+ "IIJ|PARENT_IS",
+ /* 8 */
+ NULL,
+ NULL,
+ NULL,
+ "VJ|IS_ZERO",
+ /* 12 */
+ "VJ|ISNOT_ZERO",
+ "VWJ|IS_EQ",
+ "VWJ|IS_NEQ",
+ "VWJ|IS_LE",
+ /* 16 */
+ "VWJ|IS_GE",
+ "VVJ|IS_EQF",
+ "VVJ|IS_NEQF",
+ "VVJ|IS_LEF",
+ /* 20 */
+ "VVJ|IS_GEF",
+ NULL,
+ NULL,
+ "WJ|UNK23",
+ /* 24 */
+ NULL,
+ "IJ|HAS_CHILD_1",
+ "IJ|HAS_CHILD_2",
+ "IWJ|ITEM_UNK3_IS",
+ /* 28 */
+ "IBJ|CHILD_HAS_FLAG",
+ NULL,
+ NULL,
+ "I|SET_NO_PARENT",
+ /* 32 */
+ NULL,
+ "II|SET_PARENT",
+ NULL,
+ NULL,
+ /* 36 */
+ "VV|MOVE",
+ NULL,
+ NULL,
+ NULL,
+ /* 40 */
+ NULL,
+ "V|ZERO",
+ "VW|SET",
+ "VW|ADD",
+ /* 44 */
+ "VW|SUB",
+ "VV|ADDF",
+ "VV|SUBF",
+ "VW|MUL",
+ /* 48 */
+ "VW|DIV",
+ "VV|MULF",
+ "VV|DIVF",
+ "VW|MOD",
+ /* 52 */
+ "VV|MODF",
+ "VW|RANDOM",
+ NULL,
+ "I|SET_A_PARENT",
+ /* 56 */
+ "IB|SET_CHILD2_BIT",
+ "IB|CLEAR_CHILD2_BIT",
+ "II|MAKE_SIBLING",
+ "I|INC_UNK3",
+ /* 60 */
+ "I|DEC_UNK3",
+ "IW|SET_UNK3",
+ "V|SHOW_INT",
+ "T|SHOW_STRING_NL",
+ /* 64 */
+ "T|SHOW_STRING",
+ "WWWWWB|ADD_HITAREA",
+ "BT|SET_ITEM_NAME",
+#if defined SIMON1WIN || defined SIMON2
+ "BTw|SET_ITEM_DESC",
+#endif
+#ifdef SIMON1DOS
+ "BT|SET_ITEM_DESC",
+#endif
+ /* 68 */
+ "x|HALT",
+ "x|RET1",
+ "V|SHOW_STRING_AR3",
+ "W|START_SUB",
+ /* 72 */
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ /* 76 */
+ "WW|ADD_TIMEOUT",
+ "J|IS_M1_EMPTY",
+ "J|IS_M3_EMPTY",
+ "ITJ|CHILD_FR2_IS",
+ /* 80 */
+ "IIJ|IS_ITEM_EQ",
+ NULL,
+ "B|UNK82",
+ "|RETM10",
+ /* 84 */
+ NULL,
+ NULL,
+ NULL,
+ "W|UNK87",
+ /* 88 */
+ "|OR_SCRIPT_WORD_10",
+ "|AND_SCRIPT_WORD_10",
+ "IB|SET_M_TO_PARENT",
+ "IB|SET_M_TO_SIBLING",
+ /* 92 */
+ "IB|SET_M_TO_CHILD",
+ NULL,
+ NULL,
+ NULL,
+ /* 96 */
+ "WB|UNK96",
+ "W|LOAD_VGA",
+#ifdef SIMON2
+ "WWBWWW|START_VGA",
+#else
+ "WBWWW|START_VGA",
+#endif
+#ifdef SIMON2
+ "WW|KILL_THREAD",
+#else
+ "W|KILL_THREAD",
+#endif
+ /* 100 */
+ "|VGA_RESET",
+ "BWWWWWW|UNK101",
+ "B|UNK102",
+ "|UNK103",
+ /* 104 */
+ "B|UNK104",
+ NULL,
+ NULL,
+ "WWWWWIW|ADD_ITEM_HITAREA",
+ /* 108 */
+ "W|DEL_HITAREA",
+ "W|CLEAR_HITAREA_0x40",
+ "W|SET_HITAREA_0x40",
+ "WWW|SET_HITAREA_XY",
+ /* 112 */
+ NULL,
+ NULL,
+ "IB|UNK114",
+ "IBJ|HAS_FLAG",
+ /* 116 */
+ "IB|SET_FLAG",
+ "IB|CLEAR_FLAG",
+ NULL,
+ "W|WAIT_VGA",
+ /* 120 */
+ "W|UNK120",
+ "BI|SET_VGA_ITEM",
+ NULL,
+ NULL,
+ /* 124 */
+ NULL,
+ "IJ|IS_SIBLING_WITH_A",
+ "IBB|UNK126",
+ "WW|UNK127",
+ /* 128 */
+ "W|GET_DUMMY_WORD",
+ "W|GET_WORD_COND_TRUE",
+ "Bww|UNK131",
+ NULL, /* opcode 131 doesn't exist */
+ /* 132 */
+ "|SAVE_GAME",
+ "|LOAD_GAME",
+ "|DUMMYPROC_134",
+ "|QUIT_IF_USER_PRESSES_Y",
+ /* 136 */
+ "IV|GET_ITEM_UNK3",
+ "B|UNK137",
+ "|VGA_POINTER_OP_4",
+ "II|SET_PARENT_SPECIAL",
+ /* 140 */
+ "|DEL_TE_AND_ADD_ONE",
+ "BI|SET_M1_OR_M3",
+ "WJ|IS_HITAREA_0x40_CLEAR",
+ "I|START_ITEM_SUB",
+ /* 144 */
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ /* 148 */
+ NULL,
+ NULL,
+ NULL,
+ "BI|SET_ARRAY6_TO",
+ /* 152 */
+ "BB|SET_M1_M3_TO_ARRAY6",
+ "B|SET_BIT",
+ "B|CLEAR_BIT",
+ "BJ|IS_BIT_CLEAR",
+ /* 156 */
+ "BJ|IS_BIT_SET",
+ "IBB|GET_ITEM_PROP",
+ "IBW|SET_ITEM_PROP",
+ NULL,
+ /* 160 */
+ "B|UNK160",
+ "BWBW|SETUP_TEXT",
+#if defined SIMON1WIN || defined SIMON2
+ "BBTW|PRINT_STR",
+#endif
+#ifdef SIMON1DOS
+ "BBT|PRINT_STR",
+#endif
+ "W|SOUND_1",
+ /* 164 */
+ "|UNK164",
+ "IWWJ|ITEM_UNK1_UNK2_IS",
+ "B|SET_BIT2",
+ "B|CLEAR_BIT2",
+ /* 168 */
+ "BJ|IS_BIT2_CLEAR",
+ "BJ|IS_BIT2_SET",
+ NULL,
+ NULL,
+ /* 172 */
+ NULL,
+ NULL,
+ NULL,
+ "|VGA_POINTER_OP_1",
+ /* 176 */
+ "|VGA_POINTER_OP_2",
+ "BBI|UNK177",
+ "WWBB|PATHFIND",
+ "BBB|UNK179",
+ /* 180 */
+ "|FORCE_UNLOCK",
+ "|FORCE_LOCK",
+ "|READ_VGARES_328",
+ "|READ_VGARES_23",
+ /* 184 */
+ "W|CLEAR_VGAPOINTER_ENTRY",
+ "W|DUMMY_185",
+ "|VGA_POINTER_OP_3",
+ "|FADE_TO_BLACK",
+#ifdef SIMON2
+ /* 188 */
+ "BSJ|STRING2_IS",
+ "|UNK189",
+ "B|UNK190",
+#endif
+};
+
+byte *SimonState::dumpOpcode(byte *p) {
+ byte opcode;
+ const char *s, *st;
+
+ opcode = *p++;
+ if (opcode == 255)
+ return NULL;
+ st = s = opcode_name_table[opcode];
+ if (s == NULL) {
+ error("INVALID OPCODE %d\n", opcode);
+ return NULL;
+ }
+ while (*st != '|') st++;
+ fprintf(_dump_file,"%s ", st+1);
+
+ for(;;) {
+ switch(*s++) {
+ case 'x':
+ fprintf(_dump_file,"\n");
+ return NULL;
+ case '|':
+ fprintf(_dump_file,"\n");
+ return p;
+ case 'B': {
+ byte b = *p++;
+ if (b==255)
+ fprintf(_dump_file,"[%d] ", *p++);
+ else
+ fprintf(_dump_file,"%d ", b);
+ break;
+ }
+ case 'V': {
+ byte b = *p++;
+ if (b==255)
+ fprintf(_dump_file,"[[%d]] ", *p++);
+ else
+ fprintf(_dump_file,"[%d] ", b);
+ break;
+ }
+
+ case 'W': {
+ int n = (int16)((p[0]<<8)|p[1]);
+ p+=2;
+ if (n>=30000 && n<30512)
+ fprintf(_dump_file,"[%d] ", n - 30000);
+ else
+ fprintf(_dump_file,"%d ", n);
+ break;
+ }
+
+ case 'w': {
+ int n = (int16)((p[0]<<8)|p[1]);
+ p+=2;
+ fprintf(_dump_file,"%d ", n);
+ break;
+ }
+
+ case 'I': {
+ int n = (int16)((p[0]<<8)|p[1]);;
+ p+=2;
+ if (n == -1)
+ fprintf(_dump_file,"ITEM_M1 ");
+ else if (n == -3)
+ fprintf(_dump_file,"ITEM_M3 ");
+ else if (n == -5)
+ fprintf(_dump_file,"ITEM_1 ");
+ else if (n == -7)
+ fprintf(_dump_file,"ITEM_0 ");
+ else if (n == -9)
+ fprintf(_dump_file,"ITEM_A_PARENT ");
+ else
+ fprintf(_dump_file,"<%d> ", n);
+ break;
+ }
+ case 'J': {
+ fprintf(_dump_file,"-> ");
+ } break;
+
+
+ case 'T': {
+ uint n = ((p[0]<<8)|p[1]);
+ p+=2;
+ if (n != 0xFFFF)
+ fprintf(_dump_file,"\"%s\"(%d) ", getStringPtrByID(n), n);
+ else
+ fprintf(_dump_file,"NULL_STRING ");
+ } break;
+ }
+ }
+}
+
+void SimonState::dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub) {
+ byte *p;
+
+
+ printf("; ****\n");
+
+ p = (byte*)sl + SUBROUTINE_LINE_SMALL_SIZE;
+ if (sub->id == 0) {
+ fprintf(_dump_file,"; cond_a=%d, cond_b=%d, cond_c=%d\n", sl->cond_a, sl->cond_b, sl->cond_c);
+ p = (byte*)sl + SUBROUTINE_LINE_BIG_SIZE;
+ }
+
+ for(;;) {
+ p = dumpOpcode(p);
+ if (p==NULL)
+ break;
+ }
+}
+
+void SimonState::dumpSubroutine(Subroutine *sub) {
+ SubroutineLine *sl;
+
+ fprintf(_dump_file,"\n******************************************\n;Subroutine, ID=%d:\nSUB_%d:\n", sub->id, sub->id);
+ sl = (SubroutineLine*) ((byte*)sub + sub->first);
+ for(;(byte*)sl != (byte*)sub; sl = (SubroutineLine*) ((byte*)sub + sl->next) ) {
+ dumpSubroutineLine(sl, sub);
+ }
+ fprintf(_dump_file,"\nEND ******************************************\n");
+ fflush(_dump_file);
+}
+
+void SimonState::dumpSubroutines() {
+ Subroutine *sub = _subroutine_list;
+ for(;sub;sub = sub->next) {
+ dumpSubroutine(sub);
+ }
+}
+
+
+
+const char * const video_opcode_name_table[] = {
+ /* 0 */
+ "x|RET",
+ "ddd|DUMMY",
+ "d|CALL",
+ "ddddd|NEW_THREAD",
+ /* 4 */
+ "ddd|DUMMY_2",
+ "vd|SKIP_IF_NEQ",
+ "d|SKIP_IFN_SIB_WITH_A",
+ "d|SKIP_IF_SIB_WITH_A",
+ /* 8 */
+ "dd|SKIP_IF_PARENT_IS",
+ "dd|SKIP_IF_UNK3_IS",
+#ifdef SIMON2
+ "ddddb|DRAW",
+#else
+ "ddddd|DRAW",
+#endif
+ "|CLEAR_PATHFIND_ARRAY",
+ /* 12 */
+#ifdef SIMON2
+ "b|DELAY",
+#else
+ "d|DELAY",
+#endif
+ "d|OFFSET_X",
+ "d|OFFSET_Y",
+ "d|IDENT_WAKEUP",
+ /* 16 */
+ "d|IDENT_SLEEP",
+ "dq|SET_PATHFIND_ITEM",
+ "i|JUMP_REL",
+ "|CHAIN_TO",
+ /* 20 */
+ "dd|SET_CODE_WORD",
+ "i|JUMP_IF_CODE_WORD",
+ "dd|SET_PAL",
+ "d|SET_PRI",
+ /* 24 */
+ "diid|SET_IMG_XY",
+ "x|HALT_THREAD",
+ "ddddd|SET_WINDOW",
+ "|RESET",
+ /* 28 */
+ "dddd|DUMMY_3",
+ "|STOP_ALL_SOUNDS",
+ "d|SET_BASE_DELAY",
+ "d|SET_PALETTE_MODE",
+ /* 32 */
+ "vv|COPY_VAR",
+ "|FORCE_UNLOCK",
+ "|FORCE_LOCK",
+ "dd|DUMMY_4",
+ /* 36 */
+ "dd|SAVELOAD_THING",
+ "v|OFFSET_Y_F",
+ "v|SKIP_IF_VAR_ZERO",
+ "vd|SET_VAR",
+ /* 40 */
+ "vd|ADD_VAR",
+ "vd|SUB_VAR",
+ "vd|SLEEP_UNTIL_SET",
+ "d|SKIP_IF_BIT_CLEAR",
+ /* 44 */
+ "d|SKIP_IF_BIT_SET",
+ "v|SET_X_F",
+ "v|SET_Y_F",
+ "vv|ADD_VAR_F",
+ /* 48 */
+ "|VC_48",
+ "d|SET_BIT",
+ "d|CLEAR_BIT",
+ "d|CLEAR_HITAREA_BIT_0x40",
+ /* 52 */
+ "d|VC_52",
+ "dd|DUMMY_5",
+ "ddd|DUMMY_6",
+ "ddd|OFFSET_HIT_AREA",
+ /* 56 */
+#ifdef SIMON2
+ "d|SLEEP_EX",
+#else
+ "|DUMMY_7",
+#endif
+ "|DUMMY_8",
+ "|DUMMY_9",
+#ifdef SIMON2
+ "ddd|KILL_MULTI_THREAD",
+#else
+ "|SKIP_IF_SOUND??",
+#endif
+ /* 60 */
+#ifdef SIMON2
+ "dd|KILL_THREAD",
+#else
+ "d|KILL_THREAD",
+#endif
+ "ddd|INIT_SPRITE",
+ "|PALETTE_THING",
+ "|PALETTE_THING_2",
+#ifdef SIMON2
+ /* 64 */
+ "|UNK64",
+ "|UNK65",
+ "|UNK66",
+ "|UNK67",
+ /* 68 */
+ "|UNK68",
+ "dd|UNK69",
+ "dd|UNK70",
+ "|UNK71",
+ /* 72 */
+ "dd|UNK72",
+ "bb|UNK73",
+ "bb|UNK74",
+#endif
+};
+
+void SimonState::dump_video_script(byte *src, bool one_opcode_only) {
+ uint opcode;
+ const char *str, *strn;
+
+ do {
+ if (!(_game & GAME_SIMON2)) {
+ opcode = swap16(*(uint16*)src);
+ src+=2;
+ } else {
+ opcode = *src++;
+ }
+
+ if (opcode >= gss->NUM_VIDEO_OP_CODES) {
+ error("Invalid opcode %x\n", opcode);
+ return;
+ }
+
+ strn = str = video_opcode_name_table[opcode];
+ while (*strn != '|') strn++;
+ fprintf(_dump_file,"%.2d: %s ", opcode, strn + 1);
+
+ for (;*str != '|';str++) {
+ switch(*str) {
+ case 'x': fprintf(_dump_file,"\n"); return;
+ case 'b': fprintf(_dump_file,"%d ", *src++); break;
+ case 'd': fprintf(_dump_file,"%d ", swap16(*(uint16*)src)); src+=2; break;
+ case 'v': fprintf(_dump_file,"[%d] ", swap16(*(uint16*)src)); src+=2; break;
+ case 'i': fprintf(_dump_file,"%d ", (int16)swap16(*(uint16*)src)); src+=2; break;
+ case 'q':
+ while (*(uint16*)src != 0xE703) {
+ fprintf(_dump_file,"(%d,%d) ", swap16(((uint16*)src)[0]), swap16(((uint16*)src)[1]));
+ src += 4;
+ }
+ src++;
+ break;
+ default:
+ error("Invalid fmt string '%c' in decompile VGA", *str);
+ }
+ }
+
+ fprintf(_dump_file,"\n");
+ } while(!one_opcode_only);
+}
+
+void SimonState::dump_vga_file(byte *vga) {
+ {
+ byte *pp;
+ byte *p;
+ int count;
+
+ pp = vga;
+ p = pp + swap16(((VgaFile1Header*)pp)->hdr2_start);
+ count = swap16(((VgaFile1Header2*)p)->id_count);
+ p = pp + swap16(((VgaFile1Header2*)p)->id_table);
+ while (--count >= 0) {
+ int id = swap16(((VgaFile1Struct0x6*)p)->id);
+
+ dump_vga_script_always(vga + swap16(((VgaFile1Struct0x6*)p)->script_offs), id/100, id);
+ p += sizeof(VgaFile1Struct0x6);
+ }
+ }
+
+ {
+ byte *bb, *b;
+ int c;
+
+ bb = vga;
+ b = bb + swap16(((VgaFile1Header*)bb)->hdr2_start);
+ c = swap16(((VgaFile1Header2*)b)->unk1);
+ b = bb + swap16(((VgaFile1Header2*)b)->unk2_offs);
+
+ while (--c >= 0) {
+ int id = swap16(((VgaFile1Struct0x8*)b)->id);
+
+ dump_vga_script_always(vga + swap16(((VgaFile1Struct0x8*)b)->script_offs), id/100, id);
+ b += sizeof(VgaFile1Struct0x8);
+ }
+ }
+}
+
+
+
+const byte bmp_hdr[] = {
+0x42,0x4D,
+0x9E,0x14,0x00,0x00, /* offset 2, file size */
+0x00,0x00,0x00,0x00,
+0x36,0x04,0x00,0x00,
+0x28,0x00,0x00,0x00,
+
+0x3C,0x00,0x00,0x00, /* image width */
+0x46,0x00,0x00,0x00, /* image height */
+0x01,0x00,0x08,0x00,0x00,0x00,0x00,0x00,
+0x00,0x00,0x00,0x00,
+0x00,0x00,0x00,0x00,
+0x00,0x00,0x00,0x00,
+
+0x00,0x01,0x00,0x00,
+0x00,0x01,0x00,0x00,
+};
+
+void dump_bmp(const char *filename, int w, int h, const byte *bytes, const uint32 *palette) {
+ FILE *out = fopen(filename, "wb");
+ byte my_hdr[sizeof(bmp_hdr)];
+ int i;
+
+ if (out == NULL) {
+ printf("DUMP ERROR\n");
+ return;
+ }
+
+ memcpy(my_hdr, bmp_hdr, sizeof(bmp_hdr));
+
+ *(uint32*)(my_hdr + 2) = w*h + 1024 + sizeof(bmp_hdr);
+ *(uint32*)(my_hdr + 18) = w;
+ *(uint32*)(my_hdr + 22) = h;
+
+
+ fwrite(my_hdr, 1, sizeof(my_hdr), out);
+
+ for(i=0; i!=256; i++,palette++) {
+ byte color[4];
+ color[0] = (byte)(*palette >> 16);
+ color[1] = (byte)(*palette >> 8);
+ color[2] = (byte)(*palette);
+ color[3] = 0;
+ fwrite(color, 1, 4, out);
+ }
+
+ while (--h >= 0) {
+ fwrite(bytes + h * ((w+3)&~3), ((w+3)&~3), 1, out);
+ }
+
+ fclose(out);
+}
+
+void dump_bitmap(const char *filename, byte *offs, int w, int h, int flags, const byte *palette, byte base) {
+ /* allocate */
+ byte *b = (byte*)malloc(w*h);
+ int i,j;
+
+ VC10_state state;
+
+ state.depack_cont = -0x80;
+ state.depack_src = offs;
+ state.dh = h;
+ state.y_skip = 0;
+
+ for(i=0; i!=w; i+=2) {
+ byte *c = vc_10_depack_column(&state);
+ for(j=0;j!=h;j++) {
+ byte pix = c[j];
+ b[j*w+i] = (pix>>4)|base;
+ b[j*w+i+1] = (pix&0xF)|base;
+
+ }
+ }
+
+ dump_bmp(filename, w, h, b, (uint32*)palette);
+ free(b);
+}
+
+void SimonState::dump_single_bitmap(int file, int image, byte *offs, int w, int h, byte base) {
+ char buf[255], buf2[255];
+ struct stat statbuf;
+
+ sprintf(buf, "bmp_%d\\%d.bmp", file, image);
+
+ if (stat(buf, &statbuf) == 0)
+ return;
+
+ sprintf(buf2, "bmp_%d", file);
+ mkdir(buf2);
+
+ dump_bitmap(buf, offs, w, h, 0, _palette, base);
+}
+
+SimonState *SimonState::create() {
+ return new SimonState;
+}
+
+#if 0
+
+
+void pal_load(byte *pal, const byte *vga1, int a, int b) {
+ uint num = a==0 ? 0x20 : 0x10;
+ byte *palptr;
+ const byte *src;
+
+ palptr = (byte*)&pal[a<<4];
+
+ src = vga1 + 6 + b*96;
+
+ do {
+ palptr[0] = src[0]<<2;
+ palptr[1] = src[1]<<2;
+ palptr[2] = src[2]<<2;
+ palptr[3] = 0;
+
+ palptr += 4;
+ src += 3;
+ } while (--num);
+}
+
+void SimonState::dump_vga_bitmaps(byte *vga, byte *vga1, int res) {
+ int i;
+ uint32 offs;
+ byte *p2;
+
+ byte pal[768];
+
+ {
+ memset(pal, 0, sizeof(pal));
+ pal_load(pal, vga1, 2, 0);
+ pal_load(pal, vga1, 3, 1);
+ pal_load(pal, vga1, 4, 2);
+ pal_load(pal, vga1, 5, 3);
+ }
+
+
+ {
+ char buf[255];
+ sprintf(buf, "bmp_%d", res);
+ mkdir(buf2);
+ }
+
+
+ int width, height, flags;
+
+// i = 538;
+
+ for(i=1; ; i++) {
+ p2 = vga + i * 8;
+ offs = swap32(*(uint32*)p2);
+
+ /* try to detect end of images.
+ * assume the end when offset >= 200kb */
+ if (offs >= 200*1024)
+ return;
+
+ width = swap16(*(uint16*)(p2+6));
+ height = p2[5];
+ flags = p2[4];
+
+ fprintf(_dump_file, "Image %d. Width=%d, Height=%d, Flags=0x%X\n", i, width, height, flags);
+ fflush(_dump_file);
+
+ /* dump bitmap */
+ {
+ char buf[255];
+ sprintf(buf, "bmp_%d\\%d.bmp", res, i);
+
+ dump_bitmap(buf, vga + offs, width, height, flags, pal, 0);
+ }
+ }
+}
+#endif
+ \ No newline at end of file
diff --git a/simon/simon.h b/simon/simon.h
new file mode 100644
index 0000000000..ead19c42cb
--- /dev/null
+++ b/simon/simon.h
@@ -0,0 +1,1069 @@
+/* Copyright ©2002, The ScummVM Team.
+ *
+ * Current status:
+ * Save/Load dialog doesn't work. You can still save, but only to ONE slot.
+ * There is possibly one or two problems that makes it impossible to finish SIMON1WIN.
+ * Sound & Music only works with SIMON1WIN.
+ * SIMON1DOS works, but without sound & music.
+ * Simon 2 works a little.
+ * The code only compiles in win32. It's currently not alignment safe and not endian safe.
+ */
+
+/* GFX Settings. Sound & Music only works properly with SIMON1WIN */
+#define USE_SOUND
+#define USE_MUSIC
+
+/* Various other settings */
+//#define DUMP_CONTINOUS_MAINSCRIPT
+//#define DUMP_START_MAINSCRIPT
+//#define DUMP_CONTINOUS_VGASCRIPT
+//#define USE_TEXT_HACK
+//#define DRAW_IMAGES_DEBUG
+//#define DRAW_THREE_STARS
+//#define DUMP_START_VGASCRIPT
+//#define DUMP_FILE_NR 8
+//#define DUMP_BITMAPS_FILE_NR 8
+//#define DUMP_DRAWN_BITMAPS
+
+uint fileReadByte(FILE *in);
+uint fileReadBE16(FILE *in);
+uint fileReadLE16(FILE *in);
+uint32 fileReadBE32(FILE *in);
+uint32 fileReadLE32(FILE *in);
+void fileWriteBE32(FILE *in, uint32 value);
+void fileWriteBE16(FILE *in, uint16 value);
+
+
+#define ARRAYSIZE(x) (sizeof(x)/sizeof(x[0]))
+#define CHECK_BOUNDS(x,y) assert((uint)(x)<ARRAYSIZE(y))
+
+#ifdef WIN32
+/* don't complain about zero sized arrays */
+#pragma warning (disable: 4200)
+#endif
+
+struct Child {
+ Child *next;
+ uint16 type;
+};
+
+struct Child2 {
+ Child hdr;
+
+ uint16 string_id;
+ uint32 avail_props;
+ int16 array[0];
+};
+
+struct Child1 {
+ Child hdr;
+
+ uint16 subroutine_id;
+ uint16 fr2;
+ uint16 array[0];
+};
+
+struct Child9 {
+ Child hdr;
+
+ uint16 array[4];
+};
+
+struct Child3 {
+ Child hdr;
+};
+
+struct ThreeValues {
+ uint16 a, b, c;
+};
+
+
+struct Item {
+ uint16 parent;
+ uint16 child;
+ uint16 sibling;
+ int16 unk1;
+ int16 unk2;
+ int16 unk3; /* signed int */
+ uint16 unk4;
+ uint16 xxx_1; /* unused? */
+ Child *children;
+};
+
+struct Subroutine {
+ uint16 id; /* subroutine ID */
+ uint16 first; /* offset from subroutine start to first subroutine line */
+ Subroutine *next; /* next subroutine in linked list */
+};
+
+struct FillOrCopyDataEntry {
+ Item *item;
+ uint16 hit_area;
+ uint16 xxx_1;
+};
+
+struct FillOrCopyData {
+ int16 unk1;
+ Item *item_ptr;
+ FillOrCopyDataEntry e[64];
+ int16 unk3, unk4;
+ uint16 unk2;
+};
+
+struct FillOrCopyStruct {
+ byte mode;
+ byte flags;
+ uint16 x, y;
+ uint16 width,height;
+ uint16 unk1, unk2;
+ uint8 unk3, unk6, unk7, fill_color, text_color, unk5;
+ FillOrCopyData *fcs_data;
+};
+
+
+enum {
+ SUBROUTINE_LINE_SMALL_SIZE = 2,
+ SUBROUTINE_LINE_BIG_SIZE = 8,
+};
+
+struct SubroutineLine {
+ uint16 next;
+ int16 cond_a;
+ int16 cond_b;
+ int16 cond_c;
+};
+
+struct TimeEvent {
+ uint32 time;
+ uint16 subroutine_id;
+ TimeEvent *next;
+};
+
+struct HitArea {
+ uint16 x, y;
+ uint16 width, height;
+ uint16 flags;
+ uint16 id;
+ FillOrCopyStruct *fcs;
+ Item *item_ptr;
+ uint16 unk3;
+ uint16 layer;
+};
+
+struct VgaPointersEntry {
+ byte *vgaFile1;
+ byte *vgaFile2;
+ uint32 dd;
+};
+
+struct VgaSprite {
+ uint16 id;
+ uint16 image;
+ uint16 base_color;
+ uint16 x,y; /* actually signed numbers */
+ uint16 unk4,unk5,unk6,unk7;
+};
+
+struct VgaSleepStruct {
+ uint16 ident;
+ byte *code_ptr;
+ uint16 sprite_id;
+ uint16 cur_vga_file;
+};
+
+struct VgaTimerEntry {
+ uint16 delay;
+ byte *script_pointer;
+ uint16 sprite_id;
+ uint16 cur_vga_file;
+};
+
+struct VgaFile1Header {
+ uint16 x_1, x_2;
+ uint16 hdr2_start;
+ uint16 x_3, x_4;
+};
+
+struct VgaFile1Header2 {
+ uint16 x_1;
+ uint16 unk1;
+ uint16 x_2;
+ uint16 id_count;
+ uint16 x_3;
+ uint16 unk2_offs;
+ uint16 x_4;
+ uint16 id_table;
+ uint16 x_5;
+};
+
+struct VgaFile1Struct0x8 {
+ uint16 id;
+ uint16 x_1;
+ uint16 x_2;
+ uint16 script_offs;
+};
+
+struct VgaFile1Struct0x6 {
+ uint16 id;
+ uint16 x_2;
+ uint16 script_offs;
+};
+
+/* dummy typedefs to make it compile in *nix */
+#ifdef UNIX
+typedef void* HMIDISTRM;
+typedef void* HMIDIOUT;
+typedef uint32 UINT;
+typedef void* MIDIHDR;
+typedef uint32 MMRESULT;
+#define CALLBACK
+typedef uint32 DWORD;
+
+enum {
+ VK_F5 = 1,
+ VK_LBUTTON = 2,
+ VK_SHIFT = 3,
+
+};
+
+int GetAsyncKeyState(int key);
+
+#endif
+
+
+class MidiPlayer {
+public:
+ void read_all_songs(FILE *in);
+ void read_all_songs_old(FILE *in);
+ void initialize();
+ void shutdown();
+ void play();
+
+private:
+ struct Track {
+ uint32 a;
+ uint32 data_size;
+ uint32 data_cur_size;
+ byte *data_ptr;
+ byte *data_cur_ptr;
+ uint32 delay;
+ byte last_cmd;
+ };
+
+ struct Song {
+ uint ppqn;
+ uint midi_format;
+ uint num_tracks;
+ Track *tracks;
+ };
+
+ struct MyMidiHdr {
+ MIDIHDR hdr;
+ uint32 a;
+ uint32 size;
+ uint32 b;
+ uint32 c;
+ uint32 d;
+ };
+
+ struct NoteRec {
+#ifdef WIN32
+ uint32 delay;
+ union {
+ struct {
+ byte cmd;
+ byte param_1;
+ byte param_2;
+ };
+ uint32 big_cmd;
+ };
+ uint cmd_length;
+ byte *sysex_data;
+#endif
+ };
+
+ enum {
+ NumPreparedHeaders = 2,
+ };
+
+ FILE *_input;
+
+ HMIDISTRM _midi_stream_handle;
+ UINT _midi_device_id;
+
+ uint _midi_var10, _midi_5;
+ bool _midi_var9;
+ byte _midi_var1;
+ bool _shutting_down;
+ uint _midi_var8;
+
+ uint _midi_var11;
+
+ uint _midi_num_sysex;
+
+ uint32 _midi_tempo;
+
+ Track *_midi_tick_track_ptr;
+ Track *_midi_track_ptr;
+ int16 _midi_song_id;
+ int16 _midi_song_id_2;
+ int16 _midi_var2;
+
+ Song *_midi_cur_song_ptr;
+
+ NoteRec _midi_tmp_note_rec;
+
+ uint32 _midi_volume_table[16];
+
+ Song _midi_songs[8];
+ MyMidiHdr _prepared_headers[NumPreparedHeaders];
+
+ void read_mthd(Song *s, bool old);
+
+ void read_from_file(void *dst, uint size);
+ void read_one_song(Song *s);
+ byte read_byte_from_file();
+ uint32 read_uint32_from_file();
+ uint16 read_uint16_from_file();
+
+ static uint32 track_read_gamma(Track *t);
+ static byte track_read_byte(Track *t);
+
+ static void check_error(MMRESULT result);
+
+ int fill(uint x, MyMidiHdr *mmh);
+ int fill_helper(NoteRec *nr, MyMidiHdr *mmh);
+
+ void reset_tracks();
+ void read_next_note(Track *t, NoteRec *nr);
+
+ static void CALLBACK midi_callback(HMIDIOUT hmo, UINT wMsg,
+ DWORD dwInstance, DWORD dwParam1, DWORD dwParam2);
+
+
+ void unload();
+ void unprepare();
+
+ void add_finished_hdrs();
+
+};
+
+
+struct GameSpecificSettings {
+ uint VGA_DELAY_BASE;
+ uint TABLE_INDEX_BASE;
+ uint TEXT_INDEX_BASE;
+ uint NUM_GAME_OFFSETS;
+ uint NUM_VIDEO_OP_CODES;
+ uint VGA_MEM_SIZE;
+ uint TABLES_MEM_SIZE;
+ uint NUM_VOICE_RESOURCES;
+ uint MUSIC_INDEX_BASE;
+ uint SOUND_INDEX_BASE;
+ const char *gme_filename;
+ const char *wav_filename;
+ const char *gamepc_filename;
+};
+
+
+class SimonState {
+public:
+ OSystem *_system;
+
+ byte *_vc_ptr; /* video code ptr */
+
+ uint32 *_game_offsets_ptr;
+
+ const GameSpecificSettings *gss;
+
+ byte _game;
+
+ enum {
+ GAME_SIMON2 = 1,
+ GAME_WIN = 2,
+
+ GAME_SIMON1DOS = 0,
+ GAME_SIMON1WIN = 2,
+ GAME_SIMON2DOS = 1,
+ GAME_SIMON2WIN = 3,
+ };
+
+
+ FILE *_game_file;
+ FILE *_voice_file;
+ uint32 *_voice_offsets;
+
+ byte *_stripped_txt_mem;
+ uint _text_size;
+ uint _stringtab_num, _stringtab_pos, _stringtab_numalloc;
+ byte **_stringtab_ptr;
+
+ Item **_itemarray_ptr;
+ uint _itemarray_size;
+ uint _itemarray_inited;
+
+ byte *_itemheap_ptr;
+ uint _itemheap_curpos;
+ uint _itemheap_size;
+
+ byte *_icon_file_ptr;
+
+ byte *_tbl_list;
+
+ byte *_code_ptr;
+
+ byte **_local_stringtable;
+ uint _string_id_local_min, _string_id_local_max;
+
+ byte *_tablesheap_ptr, *_tablesheap_ptr_org, *_tablesheap_ptr_new;
+ uint _tablesheap_size,_tablesheap_curpos,_tablesheap_curpos_org;
+ uint _tablesheap_curpos_new;
+
+ Subroutine *_subroutine_list, *_subroutine_list_org;
+
+ uint _dx_surface_pitch;
+
+ uint _recursion_depth;
+
+ uint32 _last_vga_tick;
+
+//#ifdef SIMON2
+ uint16 _op_189_flags;
+//#endif
+
+ bool _scriptvar_2;
+ bool _run_script_return_1;
+ bool _skip_vga_wait;
+ bool _no_parent_notify;
+ bool _vga_res_328_loaded;
+ bool _hitarea_unk_3;
+ bool _mortal_flag;
+ bool _sync_flag_1;
+ bool _video_var_8;
+ bool _use_palette_delay;
+ bool _sync_flag_2;
+ bool _hitarea_unk_6;
+ bool _in_callback;
+ bool _cepe_flag;
+ byte _copy_partial_mode;
+ bool _fast_mode;
+ bool _dx_use_3_or_4_for_lock;
+
+ bool _mouse_pos_changed;
+
+//#ifdef SIMON2
+ bool _vk_t_toggle;
+ byte _mouse_cursor;
+ bool _vga_var9;
+//#endif
+
+//#ifdef SIMON2
+ int16 _script_unk_1;
+ bool _vga_var6;
+ int _x_scroll,_vga_var1,_vga_var2,_vga_var3,_vga_var5;
+ byte _vga_var8;
+
+ uint16 _vc72_var1, _vc72_var2, _vc72_var3;
+ uint16 _vc70_var1, _vc70_var2;
+ byte *_vga_var7;
+//#else
+// int _script_unk_1;
+//#endif
+
+ int16 _script_cond_a, _script_cond_b, _script_cond_c;
+
+ uint16 _fcs_unk_1;
+ FillOrCopyStruct *_fcs_ptr_1;
+
+ Item *_subject_item, *_object_item;
+ Item *_item_1_ptr, *_item_ptr_B;
+ Item *_item_1;
+
+ byte *_sfx_heap;
+
+ Item *_hitarea_object_item;
+ HitArea *_last_hitarea;
+ HitArea*_last_hitarea_2_ptr;
+ HitArea*_last_hitarea_3;
+ byte _left_button_down;
+ Item *_hitarea_subject_item;
+ HitArea *_hitarea_ptr_5, *_hitarea_ptr_7;
+ uint _need_hitarea_recalc;
+ uint _verb_hitarea;
+ uint16 _hitarea_unk_4;
+ uint _lock_counter;
+
+ uint16 _video_palette_mode;
+
+ uint _print_char_unk_1, _print_char_unk_2;
+ uint _num_letters_to_print;
+
+ uint _last_time;
+
+ TimeEvent *_first_time_struct, *_pending_delete_time_event;
+
+ uint _base_time;
+
+ uint _mouse_x, _mouse_y;
+ uint _mouse_x_old, _mouse_y_old;
+
+ Item _dummy_item_1;
+ Item _dummy_item_2;
+ Item _dummy_item_3;
+
+ uint16 _lock_word;
+ uint16 _scroll_up_hit_area;
+ uint16 _scroll_down_hit_area;
+
+ uint16 _video_var_7;
+ uint16 _palette_color_count;
+
+ byte _video_var_4;
+ bool _video_var_5;
+ bool _video_var_3;
+ bool _unk_pal_flag;
+ bool _exit_cutscene;
+ byte _video_var_9;
+
+ uint _last_music_played;
+
+ bool _show_preposition;
+ bool _showmessage_flag;
+
+ uint _video_num_pal_colors;
+
+ uint _invoke_timer_callback;
+
+ uint32 _voice_size;
+
+ uint32 _sound_size;
+ byte *_sound_ptr;
+
+ uint _vga_sprite_changed;
+
+ byte *_vga_buf_free_start, *_vga_buf_end, *_vga_buf_start;
+ byte *_vga_file_buf_org, *_vga_file_buf_org_2;
+
+ byte *_cur_vga_file_1;
+ byte *_cur_vga_file_2;
+
+ uint16 _timer_1, _timer_5, _timer_4;
+
+ uint16 _vga_base_delay;
+
+ uint16 _vga_cur_file_2;
+ uint16 _vga_wait_for, _vga_cur_file_id;
+ uint16 _vga_cur_sprite_id;
+
+ VgaTimerEntry *_next_vga_timer_to_process;
+
+ Item *_vc_item_array[20];
+ Item *_item_array_6[20];
+
+ uint16 _stringid_array_2[20];
+ uint16 _stringid_array_3[20];
+ uint16 _array_4[20];
+
+ uint16 _bit_array[32];
+ int16 _variableArray[256];
+
+ FillOrCopyStruct *_fcs_ptr_array_3[8];
+
+ byte _fcs_data_1[8];
+ bool _fcs_data_2[8];
+
+ ThreeValues _threevalues_1, _threevalues_2, _threevalues_3, _threevalues_4;
+
+ int _free_string_slot;
+
+ byte _stringReturnBuffer[2][180];
+
+ HitArea _hit_areas[90];
+
+ VgaPointersEntry _vga_buffer_pointers[180];
+ VgaSprite _vga_sprites[180];
+ VgaSleepStruct _vga_sleep_structs[30];
+
+// uint16 _unk21_word_array[32]; /* should be initialized to ones */
+
+ uint16 *_pathfind_array[20];
+
+ uint8 _palette_backup[1024];
+ uint8 _palette[1024];
+
+ byte _video_buf_1[3000];
+
+ VgaTimerEntry _vga_timer_list[95];
+
+ FillOrCopyStruct _fcs_list[16];
+
+ byte _letters_to_print_buf[80];
+
+ MidiPlayer midi;
+
+ int _num_screen_updates;
+ int _vga_tick_counter;
+
+ int _timer_id;
+
+ FILE *_dump_file;
+
+ int allocGamePcVars(FILE *in);
+ Item *allocItem1();
+ void loginPlayerHelper(Item *item, int a, int b);
+ void loginPlayer();
+ void allocateStringTable(int num);
+ void setupStringTable(byte *mem, int num);
+ void setupLocalStringTable(byte *mem, int num);
+ void readGamePcText(FILE *in);
+ void readItemChildren(FILE *in, Item *item, uint tmp);
+ void readItemFromGamePc(FILE *in, Item *item);
+ bool loadGamePcFile(const char *filename);
+
+ byte *allocateItem(uint size);
+ byte *allocateTable(uint size);
+
+ Child *findChildOfType(Item *i, uint child);
+ Child *allocateChildBlock(Item *i, uint type, uint size);
+
+ void allocItemHeap();
+ void allocTablesHeap();
+
+ Subroutine *createSubroutine(uint a);
+ void readSubroutine(FILE *in, Subroutine *sub);
+ SubroutineLine *createSubroutineLine(Subroutine *sub, int a);
+ void readSubroutineLine(FILE *in, SubroutineLine *new_table, Subroutine *sub);
+ byte *readSingleOpcode(FILE *in, byte *ptr);
+ void readSubroutineBlock(FILE *in);
+
+ Subroutine *getSubroutineByID(uint subroutine_id);
+
+ /* used in debugger */
+ void dumpSubroutines();
+ void dumpSubroutine(Subroutine *sub);
+ void dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub);
+ byte *dumpOpcode(byte *p);
+
+ int startSubroutine(Subroutine *sub);
+ int startSubroutineEx(Subroutine *sub);
+
+ bool checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub);
+
+ int runScript();
+
+ Item *getNextItemPtr();
+ uint getNextItemID();
+ uint getItem1ID() { return 1; }
+ Item *getItem1Ptr();
+ Item *getItemPtrB();
+
+ byte getByte();
+ int getNextWord();
+
+ uint getNextVarContents();
+ uint getVarOrWord();
+ uint getVarOrByte();
+ uint readVariable(uint variable);
+ void writeNextVarContents(uint16 contents);
+ void writeVariable(uint variable, uint16 contents);
+
+ void setItemParent(Item *item, Item *parent);
+
+ uint itemPtrToID(Item *id);
+
+ Item *derefItem(uint item);
+ void setItemUnk3(Item *item, int value);
+
+ void showMessageFormat(const char *s, ...);
+ const byte *getStringPtrByID(uint string_id);
+ const byte *getLocalStringByID(uint string_id);
+ uint getNextStringID();
+
+ void addTimeEvent(uint timeout, uint subroutine_id);
+ void delTimeEvent(TimeEvent *te);
+
+ bool hasChildOfType1(Item *item);
+ bool hasChildOfType2(Item *item);
+
+ Child1 *findChildOfType1(Item *item);
+ Child2 *findChildOfType2(Item *item);
+ Child3 *findChildOfType3(Item *item);
+
+ void itemChildrenChanged(Item *item);
+ void unlinkItem(Item *item);
+ void linkItem(Item *item, Item *parent);
+
+ bool o_unk_23(uint a);
+
+ void o_unk_99_simon1(uint a);
+ void o_unk_99_simon2(uint a, uint b);
+
+ void o_vga_reset();
+ void o_unk_101();
+ void fcs_unk_2(uint a);
+ void o_unk_103();
+ void fcs_delete(uint a);
+ void o_unk_108(uint a);
+ void clear_hitarea_bit_0x40(uint hitarea);
+ void set_hitarea_bit_0x40(uint hitarea);
+ void set_hitarea_x_y(uint hitarea, int x, int y);
+ bool is_hitarea_0x40_clear(uint hitarea);
+ void delete_hitarea(uint hitarea);
+ void addNewHitArea(int id, int x, int y, int width, int height,
+ int flags, int unk3,Item *item_ptr);
+ HitArea *findEmptyHitArea();
+ void hitarea_proc_1();
+ void handle_verb_hitarea(HitArea *ha);
+ void hitarea_leave(HitArea *ha);
+ void leaveHitAreaById(uint hitarea_id);
+
+ void o_unk_114();
+ void o_wait_for_vga(uint a);
+ void o_unk_120(uint a);
+ void o_unk_126();
+ void o_unk_127();
+ void o_save_game();
+ void o_load_game();
+ void o_unk_137(uint a);
+ void o_unk_138();
+ void killAllTimers();
+
+ uint getOffsetOfChild2Param(Child2 *child, uint prop);
+ void o_unk_160(uint a);
+ void o_unk_163(uint a);
+ void o_unk_175();
+ void o_unk_176();
+ void o_pathfind(int x,int y,uint var_1,uint var_2);
+ void o_unk_179();
+ void o_force_unlock();
+ void o_force_lock();
+ void o_read_vgares_328();
+ void o_read_vgares_23();
+ void o_clear_vgapointer_entry(uint a);
+ void o_unk_186();
+ void o_fade_to_black();
+ void o_print_str();
+ void o_setup_cond_c();
+ void setup_cond_c_helper();
+
+ void o_177();
+
+ void lock();
+ void unlock();
+
+ void fcs_unk_proc_1(uint i, Item *item_ptr, int unk1, int unk2);
+
+ void loadTextIntoMem(uint string_id);
+ void loadTablesIntoMem(uint subr_id);
+
+
+ uint loadTextFile(const char *filename, byte *dst);
+ FILE *openTablesFile(const char *filename);
+ void closeTablesFile(FILE *in);
+
+ uint loadTextFile_simon1(const char *filename, byte *dst);
+ FILE *openTablesFile_simon1(const char *filename);
+ void closeTablesFile_simon1(FILE *in);
+
+ uint loadTextFile_gme(const char *filename, byte *dst);
+ FILE *openTablesFile_gme(const char *filename);
+ void closeTablesFile_gme(FILE *in);
+
+ void readSfxFile(const char *filename);
+
+ void invokeTimeEvent(TimeEvent *te);
+ bool kickoffTimeEvents();
+
+ void defocusHitarea();
+ void startSubroutine170();
+ void runSubroutine101();
+ void handle_unk2_hitarea(FillOrCopyStruct *fcs);
+ void handle_unk_hitarea(FillOrCopyStruct *fcs);
+ void hitareaChangedHelper();
+ void focusVerb(uint hitarea_id);
+ HitArea *findHitAreaByID(uint hitarea_id);
+
+ void showActionString(uint x, const byte *string);
+ void video_putchar(FillOrCopyStruct *fcs, byte c);
+ void video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs);
+ void video_toggle_colors(HitArea *ha, byte a, byte b, byte c, byte d);
+
+ void read_vga_from_datfile_1(uint vga_id);
+
+ uint get_fcs_ptr_3_index(FillOrCopyStruct *fcs);
+
+ void setup_hitarea_from_pos(uint x, uint y, uint mode);
+ void new_current_hitarea(HitArea *ha);
+ bool hitarea_proc_2(uint a);
+ bool hitarea_proc_3(Item *item);
+ void hitarea_stuff();
+
+ void handle_mouse_moved();
+ void pollMouseXY();
+ void draw_mouse_pointer();
+
+ void fcs_unk1(uint fcs_index);
+ void draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y);
+ bool has_item_childflag_0x10(Item *item);
+ uint item_get_icon_number(Item *item);
+ uint setup_icon_hit_area(FillOrCopyStruct *fcs,uint x, uint y, uint icon_number, Item *item_ptr);
+ void fcs_unk_proc_2(FillOrCopyStruct *fcs, uint fcs_index);
+
+ void loadIconFile();
+ void processSpecialKeys();
+ void hitarea_stuff_helper();
+
+ void startUp(uint a);
+ void startUp_helper_2();
+ void startUp_helper_3();
+ void startUp_helper();
+ void showmessage_helper_3(uint a, uint b);
+ void showmessage_print_char(byte chr);
+
+ void handle_verb_clicked(uint verb);
+
+ void o_set_video_mode(uint mode, uint vga_res);
+ void set_video_mode(uint a, uint b);
+ void set_video_mode_internal(uint mode, uint vga_res_id);
+
+ void ensureVgaResLoadedC(uint vga_res);
+ void ensureVgaResLoaded(uint vga_res);
+
+ void start_vga_code(uint b, uint vga_res, uint vga_struct_id, uint c, uint d, uint f);
+ void o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h);
+ void talk_with_speech(uint speech_id, uint num_1);
+ void talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint a, int b, uint c);
+ FillOrCopyStruct *fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint unk4);
+
+ void render_string(uint num_1, uint color, uint width, uint height, const char *txt);
+
+ void setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index);
+
+ byte *setup_vga_destination(uint32 size);
+ void vga_buf_unk_proc3(byte *end);
+ void vga_buf_unk_proc1(byte *end);
+ void vga_buf_unk_proc2(uint a,byte *end);
+ void delete_memptr_range(byte *end);
+
+ void setup_vga_file_buf_pointers();
+
+ void run_vga_script();
+
+ void vc_1();
+ void vc_2();
+ void vc_3();
+ void vc_4();
+ void vc_5();
+ void vc_6_maybe_skip_3_inv();
+ void vc_7_maybe_skip_3();
+ void vc_8_maybe_skip_2();
+ void vc_9_maybe_skip();
+ void vc_10();
+ void vc_11_clear_pathfind_array();
+ void vc_12_sleep_variable();
+ void vc_13_offset_x();
+ void vc_14_offset_y();
+ void vc_15_start_funkystruct_by_id();
+ void vc_16_setup_funkystruct();
+ void vc_17_set_pathfind_item();
+ void vc_18_jump_rel();
+ void vc_19();
+ void vc_20();
+ void vc_21();
+ void vc_22();
+ void vc_23_set_pri();
+ void vc_24_set_image_xy();
+ void vc_25_del_sprite_and_get_out();
+ void vc_26();
+ void vc_27_reset();
+ void vc_27_reset_simon1();
+ void vc_27_reset_simon2();
+ void vc_28();
+ void vc_29_stop_all_sounds();
+ void vc_30_set_base_delay();
+ void vc_31_set_palette_mode();
+ void vc_32_copy_var();
+ void vc_33();
+ void vc_34();
+ void vc_35();
+ void vc_36();
+ void vc_37_sprite_unk3_add();
+ void vc_38_skip_if_var_zero();
+ void vc_39_set_var();
+ void vc_40_var_add();
+ void vc_41_var_sub();
+ void vc_42_delay_if_not_eq();
+ void vc_43_skip_if_bit_clear();
+ void vc_44_skip_if_bit_set();
+ void vc_45_set_x();
+ void vc_46_set_y();
+ void vc_47_add_var_f();
+ void vc_48();
+ void vc_49_set_bit();
+ void vc_50_clear_bit();
+ void vc_51_clear_hitarea_bit_0x40();
+ void vc_52();
+ void vc_53_no_op();
+ void vc_54_no_op();
+ void vc_55_offset_hit_area();
+ void vc_56_no_op();
+ void vc_57_no_op();
+ void vc_59();
+ void vc_60();
+ void vc_61_sprite_change();
+ void vc_62();
+ void vc_63();
+
+//#ifdef SIMON2
+ void vc_64();
+ void vc_65();
+ void vc_66();
+ void vc_67();
+ void vc_68();
+ void vc_69();
+ void vc_70();
+ void vc_71();
+ void vc_72();
+ void vc_73();
+ void vc_74();
+//#endif
+
+ void delete_vga_timer(VgaTimerEntry *vte);
+ void vc_resume_thread(byte *code_ptr, uint16 cur_file, uint16 cur_sprite);
+ int vc_read_var_or_word(void *ptr);
+ uint vc_read_next_word();
+ uint vc_read_next_byte();
+ uint vc_read_var(uint var);
+ void vc_write_var(uint var, int16 value);
+ void vc_skip_next_instruction();
+
+ bool vc_maybe_skip_proc_3(uint16 val);
+ bool vc_maybe_skip_proc_2(uint16 a, uint16 b);
+ bool vc_maybe_skip_proc_1(uint16 a, int16 b);
+
+ void add_vga_timer(uint num, byte *code_ptr, uint cur_sprite, uint cur_file);
+ VgaSprite *find_cur_sprite();
+ void vc_set_bit_to(uint bit, bool value);
+
+ bool vc_59_helper();
+ void expire_vga_timers();
+
+ bool has_vgastruct_with_id(uint16 id, uint16 file);
+
+ bool vc_get_bit(uint bit);
+
+ void fcs_proc_1(FillOrCopyStruct *fcs, uint value);
+
+ void video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs);
+ void delete_hitarea_by_index(uint index);
+
+ void fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index);
+ void fcs_putchar(uint a);
+
+ void copy_img_from_3_to_2(FillOrCopyStruct *fcs);
+ void video_erase(FillOrCopyStruct *fcs);
+
+ void dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x);
+
+ byte *dx_lock_2();
+ void dx_unlock_2();
+
+ byte *dx_lock_attached();
+ void dx_unlock_attached();
+
+ byte *read_vga_from_datfile_2(uint id);
+
+ void resfile_read(void *dst, uint32 offs, uint32 size);
+
+ void go(OSystem *syst);
+ void openGameFile();
+
+ static int CDECL game_thread_proc(void *param);
+
+ void timer_callback();
+ void timer_proc1();
+
+ void timer_vga_sprites();
+ void timer_vga_sprites_2();
+
+ void dx_clear_surfaces(uint num_lines);
+ void dx_update_screen_and_palette();
+
+ void dump_video_script(byte *src, bool one_opcode_only);
+ void dump_vga_file(byte *vga);
+ void dump_vga_bitmaps(byte *vga, byte *vga1, int res);
+ void dump_single_bitmap(int file, int image, byte *offs, int w, int h, byte base);
+
+ void dx_clear_attached_from_top(uint lines);
+ void dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h);
+ void dx_copy_from_attached_to_3(uint lines);
+
+ void print_char_helper_1(const byte *src, uint len);
+ void print_char_helper_5(FillOrCopyStruct *fcs);
+
+ void shutdown();
+
+ byte *vc_10_depack_swap(byte *src, uint w, uint h);
+
+ void dump_vga_script(byte *ptr, uint res, uint sprite_id);
+ void dump_vga_script_always(byte *ptr, uint res, uint sprite_id);
+
+ Item *getNextItemPtrStrange();
+
+ bool save_game(uint slot, const char *caption);
+ bool load_game(uint slot);
+
+ void showmessage_helper_2();
+ void print_char_helper_6(uint i);
+
+ void video_putchar_helper(FillOrCopyStruct *fcs);
+ void video_putchar_helper_2(FillOrCopyStruct *fcs, uint x, uint y, byte chr);
+
+ void initSound();
+ void playVoice(uint voice);
+ void playSound(uint sound);
+
+ void generateSound(byte *ptr, int len);
+
+ void playMusic(uint music);
+
+ void checkTimerCallback();
+
+ void delay(uint delay);
+
+//#ifdef SIMON2
+ void o_190_helper(uint i);
+ void vc_58();
+ void timer_vga_sprites_helper();
+
+ void vc_10_helper_8(byte *dst, byte *src);
+ void scroll_timeout();
+ void hitarea_stuff_helper_2();
+//#endif
+ void realizePalette();
+
+ void vc_kill_thread(uint file, uint sprite);
+
+ static SimonState *create();
+
+ void set_dummy_cursor();
+};
+
+
+void NORETURN CDECL error(const char *errmsg, ...);
+void CDECL warning(const char *errmsg, ...);
+
+uint16 swap16(uint16 a);
+uint32 swap32(uint32 a);
+
+
+void _2xSaI (uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr, uint32 dstPitch, int width, int height);
+int Init_2xSaI (uint32 BitFormat);
+void Super2xSaI (uint8 *srcPtr, uint32 srcPitch,
+ uint8 *deltaPtr, uint8 *dstPtr, uint32 dstPitch,
+ int width, int height);
+void initializeHardware();
+void dx_set_palette(uint32 *colors, uint num);
+
+//extern byte *sdl_buf;
+//extern byte *sdl_buf_attached;
diff --git a/simon/simonsys.cpp b/simon/simonsys.cpp
new file mode 100644
index 0000000000..b0bfff7722
--- /dev/null
+++ b/simon/simonsys.cpp
@@ -0,0 +1,130 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+
+#include "stdafx.h"
+#include "scummsys.h"
+#include "system.h"
+#include "simon.h"
+
+#include <stdarg.h>
+
+#ifdef WIN32
+#include <conio.h>
+#endif
+
+uint16 swap16(uint16 a) {
+ return (a>>8)|(a<<8);
+}
+
+uint32 swap32(uint32 a) {
+ return (a>>24)|(a>>8)&0xFF00|(a<<8)&0xFF0000|(a<<24);
+}
+
+
+uint fileReadByte(FILE *in) {
+ byte b;
+ fread(&b, sizeof(b), 1, in);
+ return b;
+}
+
+uint fileReadBE16(FILE *in) {
+ byte b[2];
+ fread(b, sizeof(b), 1, in);
+ return (b[0]<<8) | b[1];
+}
+
+uint fileReadLE16(FILE *in) {
+ byte b[2];
+ fread(b, sizeof(b), 1, in);
+ return (b[1]<<8) | b[0];
+}
+
+uint32 fileReadBE32(FILE *in) {
+ byte b[4];
+ fread(b, sizeof(b), 1, in);
+ return (b[0]<<24)|(b[1]<<16)|(b[2]<<8)|b[3];
+}
+
+uint32 fileReadLE32(FILE *in) {
+ byte b[4];
+ fread(b, sizeof(b), 1, in);
+ return (b[3]<<24)|(b[2]<<16)|(b[1]<<8)|b[0];
+}
+
+
+void fileWriteBE32(FILE *in, uint32 value) {
+ value = swap32(value);
+ fwrite(&value, sizeof(value), 1, in);
+}
+
+void fileWriteBE16(FILE *in, uint16 value) {
+ value = swap16(value);
+ fwrite(&value, sizeof(value), 1, in);
+}
+
+
+
+#if 0
+void NORETURN CDECL error(const char *s, ...) {
+ char buf[1024];
+ va_list va;
+
+ va_start(va, s);
+ vsprintf(buf, s, va);
+ va_end(va);
+#ifdef WIN32
+ fprintf(stderr, "Error: %s!\nPress a key to quit.\n", buf);
+ _getch();
+#else
+ fprintf(stderr, "Error: %s!\n", buf);
+#endif
+ exit(1);
+
+}
+
+void CDECL warning(const char *s, ...) {
+ char buf[1024];
+ va_list va;
+
+ va_start(va, s);
+ vsprintf(buf, s, va);
+ va_end(va);
+ fprintf(stdout, "Warning: %s!\n", buf);
+}
+#endif
+
+
+/* Dummy midiplayer for unix */
+#ifdef UNIX
+void MidiPlayer::shutdown() {}
+void MidiPlayer::read_all_songs(FILE *in) {}
+void MidiPlayer::initialize() {}
+void MidiPlayer::play() {}
+
+
+/* GetAsyncKeyState for unix */
+int GetAsyncKeyState(int key) {
+ return 0;
+}
+
+
+#endif \ No newline at end of file