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Diffstat (limited to 'sky/control.cpp')
-rw-r--r--sky/control.cpp39
1 files changed, 25 insertions, 14 deletions
diff --git a/sky/control.cpp b/sky/control.cpp
index cc2306aeba..6735bcd2d3 100644
--- a/sky/control.cpp
+++ b/sky/control.cpp
@@ -68,7 +68,8 @@ void ConResource::drawToScreen(bool doMask) {
uint8 *screenPos = _y * GAME_SCREEN_WIDTH + _x + _screen;
uint8 *updatePos = screenPos;
- if (!_spriteData) return;
+ if (!_spriteData)
+ return;
uint8 *spriteData = ((uint8 *)_spriteData) + sizeof(dataFileHeader);
spriteData += _spriteData->s_sp_size * _curSprite;
if (doMask) {
@@ -114,7 +115,8 @@ void TextResource::drawToScreen(bool doMask) {
doMask = true;
uint16 cnty, cntx, cpWidth, cpHeight;
- if ((_oldX == _x) && (_oldY == _y) && (_spriteData)) return;
+ if ((_oldX == _x) && (_oldY == _y) && (_spriteData))
+ return;
if (_oldX < GAME_SCREEN_WIDTH) {
cpWidth = (PAN_LINE_WIDTH > (GAME_SCREEN_WIDTH - _oldX))?(GAME_SCREEN_WIDTH - _oldX):(PAN_LINE_WIDTH);
if (_spriteData && (cpWidth > _spriteData->s_width))
@@ -327,7 +329,7 @@ void Control::buttonControl(ConResource *pButton) {
_textSprite = NULL;
_curButtonText = 0;
_text->setSprite(NULL);
- return ;
+ return;
}
if (_curButtonText != pButton->_text) {
if (_textSprite) free(_textSprite);
@@ -446,7 +448,7 @@ void Control::doLoadSavePanel(void) {
void Control::doControlPanel(void) {
if (SkyEngine::isDemo()) {
- return ;
+ return;
}
initPanel();
@@ -756,14 +758,16 @@ void Control::toggleMusic(void) {
uint16 Control::shiftDown(uint8 speed) {
if (speed == SLOW) {
- if (_firstText >= MAX_SAVE_GAMES - MAX_ON_SCREEN) return 0;
+ if (_firstText >= MAX_SAVE_GAMES - MAX_ON_SCREEN)
+ return 0;
_firstText++;
} else {
if (_firstText <= MAX_SAVE_GAMES - 2 * MAX_ON_SCREEN)
_firstText += MAX_ON_SCREEN;
else if (_firstText < MAX_SAVE_GAMES - MAX_ON_SCREEN)
_firstText = MAX_SAVE_GAMES - MAX_ON_SCREEN;
- else return 0;
+ else
+ return 0;
}
return SHIFTED;
}
@@ -771,12 +775,17 @@ uint16 Control::shiftDown(uint8 speed) {
uint16 Control::shiftUp(uint8 speed) {
if (speed == SLOW) {
- if (_firstText > 0) _firstText--;
- else return 0;
+ if (_firstText > 0)
+ _firstText--;
+ else
+ return 0;
} else {
- if (_firstText >= MAX_ON_SCREEN) _firstText -= MAX_ON_SCREEN;
- else if (_firstText > 0) _firstText = 0;
- else return 0;
+ if (_firstText >= MAX_ON_SCREEN)
+ _firstText -= MAX_ON_SCREEN;
+ else if (_firstText > 0)
+ _firstText = 0;
+ else
+ return 0;
}
return SHIFTED;
}
@@ -931,7 +940,8 @@ uint16 Control::saveRestorePanel(bool allowSave) {
bool Control::checkKeyList(uint8 key) {
static const uint8 charList[14] = " ,().='-&+!?\"";
for (uint chCnt = 0; chCnt < ARRAYSIZE(charList); chCnt++)
- if (charList[chCnt] == key) return true;
+ if (charList[chCnt] == key)
+ return true;
return false;
}
@@ -939,7 +949,8 @@ void Control::handleKeyPress(uint8 key, uint8 *textBuf) {
if (key == 8) { // backspace
for (uint8 cnt = 0; cnt < 6; cnt++)
- if (!textBuf[cnt]) return;
+ if (!textBuf[cnt])
+ return;
while (textBuf[1])
textBuf++;
@@ -1462,7 +1473,7 @@ uint16 Control::quickXRestore(uint16 slot) {
_skyText->fnSetFont(_savedCharSet);
removePanel();
- return result;
+ return result;
}
void Control::restartGame(void) {