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-rw-r--r--sky/sound.h95
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diff --git a/sky/sound.h b/sky/sound.h
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--- a/sky/sound.h
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2003-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SKYSOUND_H
-#define SKYSOUND_H
-
-#include "common/stdafx.h"
-#include "common/scummsys.h"
-#include "sound/mixer.h"
-
-namespace Sky {
-
-class Disk;
-
-enum {
- SOUND_CH0 = 0,
- SOUND_CH1 = 1,
- SOUND_BG = 2,
- SOUND_VOICE = 3,
- SOUND_SPEECH = 4
-};
-
-struct SfxQueue {
- uint8 count, fxNo, chan, vol;
-};
-
-#define MAX_QUEUED_FX 4
-
-class Sound {
-protected:
-
-public:
-
- Audio::Mixer *_mixer;
- Audio::SoundHandle _voiceHandle;
- Audio::SoundHandle _effectHandle;
- Audio::SoundHandle _bgSoundHandle;
- Audio::SoundHandle _ingameSound0, _ingameSound1, _ingameSpeech;
-
- uint16 _saveSounds[2];
-
-protected:
-
- void playSound(uint32 id, byte *sound, uint32 size, Audio::SoundHandle *handle);
-
-public:
- Sound(Audio::Mixer *mixer, Disk *pDisk, uint8 pVolume);
- ~Sound(void);
-
- void loadSection(uint8 pSection);
- void playSound(uint16 sound, uint16 volume, uint8 channel);
- void fnStartFx(uint32 sound, uint8 channel);
- bool startSpeech(uint16 textNum);
- bool speechFinished(void) { return !_mixer->isSoundHandleActive(_ingameSpeech); };
- void fnPauseFx(void);
- void fnUnPauseFx(void);
- void fnStopFx(void);
- void stopSpeech(void);
- void checkFxQueue(void);
- void restoreSfx(void);
- uint8 _soundsTotal;
-
-private:
- Disk *_skyDisk;
- uint16 _sfxBaseOfs;
- uint8 *_soundData;
- uint8 *_sfxInfo;
- uint8 _mainSfxVolume;
-
- static uint16 _speechConvertTable[8];
- static SfxQueue _sfxQueue[MAX_QUEUED_FX];
-};
-
-} // End of namespace Sky
-
-#endif