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Diffstat (limited to 'sky/text.h')
-rw-r--r-- | sky/text.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/sky/text.h b/sky/text.h new file mode 100644 index 0000000000..1ebe1b92ee --- /dev/null +++ b/sky/text.h @@ -0,0 +1,89 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef SKYTEXT_H +#define SKYTEXT_H + +#include "sky/disk.h" + +class SkyText { +public: + SkyText(SkyDisk *skyDisk, uint32 gameVersion); + void getText(uint32 textNr, void **itemList, uint16 language); + +protected: + bool getTBit(); + void fnSetFont(uint32 fontNr); + virtual char getTextChar() = 0; + + SkyDisk *_skyDisk; + uint32 _gameVersion; + uint8 _inputValue; + uint8 _shiftBits; + uint8 *_textItemPtr; + + struct charSet { + uint8 *addr; + uint32 charHeight; + uint32 thirdVal; + } _mainCharacterSet, _linkCharacterSet, _controlCharacterSet; + + uint32 _curCharSet; + uint32 _characterSet; + uint32 _charHeight; + uint8 *_preAfterTableArea; + + uint8 _textBuffer[1024]; + + uint8 *_mouseTextData; //space for the mouse text + uint32 _dtLineWidth; //width of line in pixels + uint32 _dtLines; //no of lines to do + uint32 _dtLineSize; //size of one line in bytes + uint8 *_dtData; //address of textdata + uint32 _dtLetters; //no of chars in message + uint8 *_dtText; //pointer to text + uint32 _dtCharSpacing; //character seperation adjustment + uint32 _dtWidth; //width of chars in last line (for editing (?)) + uint32 _dtCentre; //set for centre text +}; + +class SkyText_v00267 : public SkyText { +public: + SkyText_v00267(SkyDisk *skyDisk, uint32 gameVersion) : SkyText(skyDisk, gameVersion) {}; +protected: + char getTextChar(); +}; + +class SkyText_v00288 : public SkyText { +public: + SkyText_v00288(SkyDisk *skyDisk, uint32 gameVersion) : SkyText(skyDisk, gameVersion) {}; +protected: + char getTextChar(); +}; + +class SkyText_v00368 : public SkyText { +public: + SkyText_v00368(SkyDisk *skyDisk, uint32 gameVersion) : SkyText(skyDisk, gameVersion) {}; +protected: + char getTextChar(); +}; + +#endif |