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-rw-r--r--sound/mods/maxtrax.cpp162
1 files changed, 161 insertions, 1 deletions
diff --git a/sound/mods/maxtrax.cpp b/sound/mods/maxtrax.cpp
index 8fcc59b0fa..13c7148fe4 100644
--- a/sound/mods/maxtrax.cpp
+++ b/sound/mods/maxtrax.cpp
@@ -29,4 +29,164 @@
#include "common/util.h"
#include "common/debug.h"
-#include "sound/mods/maxtrax.h" \ No newline at end of file
+#include "sound/mods/maxtrax.h"
+
+namespace Audio {
+
+MaxTrax::MaxTrax(int rate, bool stereo)
+ : Paula(stereo, rate, rate/50), _patch(), _scores(), _numScores(), _microtonal() {
+}
+
+MaxTrax::~MaxTrax() {
+ stopMusic();
+ freePatches();
+ freeScores();
+}
+
+void MaxTrax::interrupt() {
+}
+
+void MaxTrax::stopMusic() {
+}
+
+void MaxTrax::freeScores() {
+ if (_scores) {
+ for (int i = 0; i < _numScores; ++i)
+ delete _scores[i].events;
+ delete _scores;
+ _scores = 0;
+ }
+ _numScores = 0;
+ memset(_microtonal, 0, sizeof(_microtonal));
+}
+
+void MaxTrax::freePatches() {
+ for (int i = 0; i < ARRAYSIZE(_patch); ++i) {
+ delete[] _patch[i].samplePtr;
+ delete[] _patch[i].attackPtr;
+ }
+ memset(_patch, 0, sizeof(_patch));
+}
+
+bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) {
+ bool res = false;
+ stopMusic();
+ if (loadSamples)
+ freePatches();
+ if (loadScores)
+ freeScores();
+ // 0x0000: 4 Bytes Header "MXTX"
+ // 0x0004: uint16 tempo
+ // 0x0006: uint16 flags. bit0 = lowpassfilter, bit1 = attackvolume, bit15 = microtonal
+ if (musicData.readUint32BE() != 0x4D585458) {
+ warning("Maxtrax: File is not a Maxtrax Module");
+ return false;
+ }
+ _playerCtx.tempo = musicData.readUint16BE();
+ const uint16 flags = musicData.readUint16BE();
+ _playerCtx.filterOn = (flags & 1) != 0;
+ _playerCtx.handleVolume = (flags & 2) != 0;
+ debug("Header: MXTX %02X %02X", _playerCtx.tempo, flags);
+
+ if (loadScores && flags & (1 << 15)) {
+ debug("Song has microtonal");
+ for (int i = 0; i < ARRAYSIZE(_microtonal); ++i)
+ _microtonal[i] = musicData.readUint16BE();
+ }
+
+ int scoresLoaded = 0;
+ // uint16 number of Scores
+ const uint16 scoresInFile = musicData.readUint16BE();
+
+ if (loadScores) {
+ const uint16 scoremax = 128; // some variable which is set upon initialisation of player
+ const uint16 tempScores = MIN(scoresInFile, scoremax);
+ debug("#Scores: %d, loading # of scores: %d", scoresInFile, tempScores);
+ Score *curScore =_scores = new Score[tempScores];
+
+ for (int i = tempScores; i > 0; --i, ++curScore) {
+ const uint32 numEvents = musicData.readUint32BE();
+ Event *curEvent = curScore->events = new Event[numEvents];
+ for (int j = numEvents; j > 0; --j, ++curEvent) {
+ curEvent->command = musicData.readByte();
+ curEvent->parameter = musicData.readByte();
+ curEvent->startTime = musicData.readUint16BE();
+ curEvent->stopTime = musicData.readUint16BE();
+ }
+ curScore->numEvents = numEvents;
+ }
+ _numScores = scoresLoaded = tempScores;
+ }
+
+ if (false && !loadSamples)
+ return true;
+
+ // skip over remaining scores in file
+ for (int i = scoresInFile - scoresLoaded; i > 0; --i)
+ musicData.skip(musicData.readUint32BE() * 6);
+
+ for (int i = 0; i < _numScores; ++i)
+ outPutScore(_scores[i], i);
+
+ debug("samples start at filepos %08X", musicData.pos());
+ // uint16 number of Samples
+ const uint16 wavesInFile = musicData.readUint16BE();
+ if (loadSamples) {
+ for (int i = wavesInFile; i > 0; --i) {
+ // load disksample structure
+ const uint16 number = musicData.readUint16BE();
+ assert(number < ARRAYSIZE(_patch));
+ // pointer to samples needed?
+ Patch &curPatch = _patch[number];
+
+ curPatch.tune = musicData.readUint16BE();
+ curPatch.volume = musicData.readUint16BE();
+ curPatch.sampleOctaves = musicData.readUint16BE();
+ curPatch.sampleAttack = musicData.readUint32BE();
+ curPatch.sampleSustain = musicData.readUint32BE();
+ // each octave the number of samples doubles.
+ const uint32 totalSamples = (curPatch.sampleAttack + curPatch.sampleSustain) * ((1 << curPatch.sampleOctaves) - 1);
+ curPatch.attackLen = musicData.readUint16BE();
+ curPatch.releaseLen = musicData.readUint16BE();
+ const uint32 totalEnvs = curPatch.attackLen + curPatch.releaseLen;
+
+ debug("wave nr %d at %08X - %d octaves", number, musicData.pos(), curPatch.sampleOctaves);
+ // Allocate space for both attack and release Segment.
+ Envelope *envPtr = new Envelope[totalEnvs];
+ // Attack Segment
+ curPatch.attackPtr = envPtr;
+ // Release Segment
+ // curPatch.releasePtr = envPtr + curPatch.attackLen;
+
+ // Read Attack and Release Segments
+ for (int j = totalEnvs; j > 0; --j, ++envPtr) {
+ envPtr->duration = musicData.readUint16BE();
+ envPtr->volume = musicData.readUint16BE();
+ }
+
+ // read Samples
+ curPatch.samplePtr = new int8[totalSamples];
+ musicData.read(curPatch.samplePtr, totalSamples);
+ }
+ } else if (wavesInFile > 0){
+ uint32 skipLen = 3 * 2;
+ for (int i = wavesInFile; i > 0; --i) {
+ musicData.skip(skipLen);
+ const uint16 octaves = musicData.readUint16BE();
+ const uint32 attackLen = musicData.readUint32BE();
+ const uint32 sustainLen = musicData.readUint32BE();
+ const uint16 attackCount = musicData.readUint16BE();
+ const uint16 releaseCount = musicData.readUint16BE();
+ debug("wave nr %d at %08X", 0, musicData.pos());
+
+ skipLen = attackCount * 4 + releaseCount * 4
+ + (attackLen + sustainLen) * ((1 << octaves) - 1)
+ + 3 * 2;
+ }
+ musicData.skip(skipLen - 3 * 2);
+ }
+ debug("endpos %08X", musicData.pos());
+ return res;
+}
+
+} // End of namespace Audio \ No newline at end of file