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-rw-r--r--sound/mods/paula.cpp111
1 files changed, 48 insertions, 63 deletions
diff --git a/sound/mods/paula.cpp b/sound/mods/paula.cpp
index 1f557e0ece..7f3b3eb199 100644
--- a/sound/mods/paula.cpp
+++ b/sound/mods/paula.cpp
@@ -57,7 +57,7 @@ void Paula::clearVoice(byte voice) {
_voice[voice].lengthRepeat = 0;
_voice[voice].period = 0;
_voice[voice].volume = 0;
- _voice[voice].offset = 0;
+ _voice[voice].offset = Offset(0);
_voice[voice].dmaCount = 0;
}
@@ -77,17 +77,25 @@ int Paula::readBuffer(int16 *buffer, const int numSamples) {
template<bool stereo>
-inline void mixBuffer(int16 *&buf, const int8 *data, frac_t &offset, frac_t rate, int end, byte volume, byte panning) {
- for (int i = 0; i < end; i++) {
- const int32 tmp = ((int32) data[fracToInt(offset)]) * volume;
+inline int mixBuffer(int16 *&buf, const int8 *data, Paula::Offset &offset, frac_t rate, int neededSamples, uint bufSize, byte volume, byte panning) {
+ int samples;
+ for (samples = 0; samples < neededSamples && offset.int_off < bufSize; ++samples) {
+ const int32 tmp = ((int32) data[offset.int_off]) * volume;
if (stereo) {
*buf++ += (tmp * (255 - panning)) >> 7;
*buf++ += (tmp * (panning)) >> 7;
} else
*buf++ += tmp;
- offset += rate;
+ // Step to next source sample
+ offset.rem_off += rate;
+ if (offset.rem_off >= FRAC_ONE) {
+ offset.int_off += fracToInt(offset.rem_off);
+ offset.rem_off &= FRAC_LO_MASK;
+ }
}
+
+ return samples;
}
template<bool stereo>
@@ -112,78 +120,55 @@ int Paula::readBufferIntern(int16 *buffer, const int numSamples) {
if (!_voice[voice].data || (_voice[voice].period <= 0))
continue;
- // The Paula chip apparently run at 7.0937892 MHz. We combine this with
- // the requested output sampling rate (typicall 44.1 kHz or 22.05 kHz)
- // as well as the "period" of the channel we are processing right now,
- // to compute the correct output 'rate'.
+ // The Paula chip apparently run at 7.0937892 MHz in the PAL
+ // version and at 7.1590905 MHz in the NTSC version. We divide this
+ // by the requested the requested output sampling rate _rate
+ // (typically 44.1 kHz or 22.05 kHz) obtaining the value _periodScale.
+ // This is then divided by the "period" of the channel we are
+ // processing, to obtain the correct output 'rate'.
frac_t rate = doubleToFrac(_periodScale / _voice[voice].period);
-
// Cap the volume
_voice[voice].volume = MIN((byte) 0x40, _voice[voice].volume);
- // Cache some data (helps the compiler to optimize the code, by
- // indirectly telling it that no data aliasing can occur).
- frac_t offset = _voice[voice].offset;
- frac_t sLen = intToFrac(_voice[voice].length);
- const int8 *data = _voice[voice].data;
- int dmaCount = _voice[voice].dmaCount;
+
+ Channel &ch = _voice[voice];
int16 *p = buffer;
- int end = 0;
int neededSamples = nSamples;
- assert(offset < sLen);
-
- // Compute the number of samples to generate; that is, either generate
- // just as many as were requested, or until the buffer is used up.
- // Note that dividing two frac_t yields an integer (as the denominators
- // cancel out each other).
- // Note that 'end' could be 0 here. No harm in that :-).
- const int leftSamples = (int)((sLen - offset + rate - 1) / rate);
- end = MIN(neededSamples, leftSamples);
- mixBuffer<stereo>(p, data, offset, rate, end, _voice[voice].volume, _voice[voice].panning);
- neededSamples -= end;
-
- if (leftSamples > 0 && end == leftSamples) {
- dmaCount++;
- data = _voice[voice].data = _voice[voice].dataRepeat;
- _voice[voice].length = _voice[voice].lengthRepeat;
- // TODO: offset -= sLen; but make sure there is no way offset >= 2*sLen
- offset &= FRAC_LO_MASK;
+ assert(ch.offset.int_off < ch.length);
+
+ // Mix the generated samples into the output buffer
+ neededSamples -= mixBuffer<stereo>(p, ch.data, ch.offset, rate, neededSamples, ch.length, ch.volume, ch.panning);
+
+ // Wrap around if necessary
+ if (ch.offset.int_off >= ch.length) {
+ // Important: Wrap around the offset *before* updating the voice length.
+ // Otherwise, if length != lengthRepeat we would wrap incorrectly.
+ // Note: If offset >= 2*len ever occurs, the following would be wrong;
+ // instead of subtracting, we then should compute the modulus using "%=".
+ // Since that requires a division and is slow, and shouldn't be necessary
+ // in practice anyway, we only use subtraction.
+ ch.offset.int_off -= ch.length;
+ ch.dmaCount++;
+
+ ch.data = ch.dataRepeat;
+ ch.length = ch.lengthRepeat;
}
// If we have not yet generated enough samples, and looping is active: loop!
- if (neededSamples > 0 && _voice[voice].length > 2) {
- sLen = intToFrac(_voice[voice].length);
-
- // If the "rate" exceeds the sample rate, we would have to perform constant
- // wrap arounds. So, apply the first step of the euclidean algorithm to
- // achieve the same more efficiently: Take rate modulo sLen
- // TODO: This messes up dmaCount and shouldnt happen?
- if (sLen < rate)
- warning("Paula: length %d is lesser than rate", _voice[voice].length);
-// rate %= sLen;
-
+ if (neededSamples > 0 && ch.length > 2) {
// Repeat as long as necessary.
while (neededSamples > 0) {
- // TODO: offset -= sLen; but make sure there is no way offset >= 2*sLen
- offset &= FRAC_LO_MASK;
- dmaCount++;
- // Compute the number of samples to generate (see above) and mix 'em.
- end = MIN(neededSamples, (int)((sLen - offset + rate - 1) / rate));
- mixBuffer<stereo>(p, data, offset, rate, end, _voice[voice].volume, _voice[voice].panning);
- neededSamples -= end;
+ // Mix the generated samples into the output buffer
+ neededSamples -= mixBuffer<stereo>(p, ch.data, ch.offset, rate, neededSamples, ch.length, ch.volume, ch.panning);
+
+ if (ch.offset.int_off >= ch.length) {
+ // Wrap around. See also the note above.
+ ch.offset.int_off -= ch.length;
+ ch.dmaCount++;
+ }
}
-
- if (offset < sLen)
- dmaCount--;
- else
- offset &= FRAC_LO_MASK;
-
}
- // Write back the cached data
- _voice[voice].offset = offset;
- _voice[voice].dmaCount = dmaCount;
-
}
buffer += _stereo ? nSamples * 2 : nSamples;
_curInt -= nSamples;