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-rw-r--r--sound/softsynth/fmtowns_pc98/towns_audio.cpp4
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_euphony.cpp4
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp42
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp16
4 files changed, 33 insertions, 33 deletions
diff --git a/sound/softsynth/fmtowns_pc98/towns_audio.cpp b/sound/softsynth/fmtowns_pc98/towns_audio.cpp
index 1207cb121f..d3484ce548 100644
--- a/sound/softsynth/fmtowns_pc98/towns_audio.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_audio.cpp
@@ -779,12 +779,12 @@ int TownsAudioInterface::fmKeyOn(int chan, int note, int velo) {
v |= 4;
for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
- writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f);
+ writeReg(part, reg, _fmSaveReg[part][reg] | 0x0f);
writeReg(0, 0x28, v);
for (uint8 reg = 0x80 + chan; reg < 0x90; reg += 4)
- writeReg(part, reg, _fmSaveReg[part][reg]);
+ writeReg(part, reg, _fmSaveReg[part][reg]);
bufferedWriteReg(0, 0x28, v | 0xf0);
diff --git a/sound/softsynth/fmtowns_pc98/towns_euphony.cpp b/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
index db25846b47..4fe645e2fc 100644
--- a/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_euphony.cpp
@@ -109,7 +109,7 @@ void TownsEuphonyDriver::reset() {
if (_tempoControlMode == 1) {
//if (///)
- // return;
+ // return;
setTempoIntern(_defaultTempo);
} else {
setTempoIntern(_defaultTempo);
@@ -415,7 +415,7 @@ void TownsEuphonyDriver::updateCheckEot() {
}
bool TownsEuphonyDriver::parseNext() {
-#define OPC(x) &TownsEuphonyDriver::evt##x
+#define OPC(x) &TownsEuphonyDriver::evt##x
static const EuphonyOpcode opcodes[] = {
OPC(NotImpl),
OPC(SetupNote),
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
index 2853f616a3..82d0bd0438 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp
@@ -34,13 +34,13 @@ public:
virtual void init();
typedef enum channelState {
- CHS_RECALCFREQ = 0x01,
- CHS_KEYOFF = 0x02,
- CHS_SSGOFF = 0x04,
- CHS_VBROFF = 0x08,
- CHS_ALLOFF = 0x0f,
- CHS_PROTECT = 0x40,
- CHS_EOT = 0x80
+ CHS_RECALCFREQ = 0x01,
+ CHS_KEYOFF = 0x02,
+ CHS_SSGOFF = 0x04,
+ CHS_VBROFF = 0x08,
+ CHS_ALLOFF = 0x0f,
+ CHS_PROTECT = 0x40,
+ CHS_EOT = 0x80
} ChannelState;
virtual void loadData(uint8 *data);
@@ -197,7 +197,7 @@ TownsPC98_MusicChannel::~TownsPC98_MusicChannel() {
}
void TownsPC98_MusicChannel::init() {
-#define Control(x) &TownsPC98_MusicChannel::control_##x
+#define Control(x) &TownsPC98_MusicChannel::control_##x
static const ControlEventFunc ctrlEvents[] = {
Control(f0_setPatch),
Control(f1_presetOutputLevel),
@@ -589,7 +589,7 @@ TownsPC98_MusicChannelSSG::TownsPC98_MusicChannelSSG(TownsPC98_AudioDriver *driv
void TownsPC98_MusicChannelSSG::init() {
_algorithm = 0x80;
-#define Control(x) &TownsPC98_MusicChannelSSG::control_##x
+#define Control(x) &TownsPC98_MusicChannelSSG::control_##x
static const ControlEventFunc ctrlEventsSSG[] = {
Control(f0_setPatch),
Control(f1_setTotalLevel),
@@ -936,7 +936,7 @@ TownsPC98_MusicChannelPCM::TownsPC98_MusicChannelPCM(TownsPC98_AudioDriver *driv
void TownsPC98_MusicChannelPCM::init() {
_algorithm = 0x80;
-#define Control(x) &TownsPC98_MusicChannelPCM::control_##x
+#define Control(x) &TownsPC98_MusicChannelPCM::control_##x
static const ControlEventFunc ctrlEventsPCM[] = {
Control(dummy),
Control(f1_prcStart),
@@ -1328,7 +1328,7 @@ void TownsPC98_AudioDriver::startSoundEffect() {
}
const uint8 TownsPC98_AudioDriver::_drvTables[] = {
- // channel presets
+ // channel presets
0x00, 0x80, 0x00, 0x00, 0x00, 0x01,
0x01, 0x80, 0x01, 0x01, 0x00, 0x02,
0x02, 0x80, 0x02, 0x02, 0x00, 0x04,
@@ -1336,29 +1336,29 @@ const uint8 TownsPC98_AudioDriver::_drvTables[] = {
0x01, 0x80, 0x04, 0x05, 0x01, 0x10,
0x02, 0x80, 0x05, 0x06, 0x01, 0x20,
- // control event size
- 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05,
+ // control event size
+ 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x04, 0x05,
0x02, 0x06, 0x02, 0x00, 0x00, 0x02, 0x00, 0x02,
- // fmt level presets
- 0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38,
+ // fmt level presets
+ 0x54, 0x50, 0x4C, 0x48, 0x44, 0x40, 0x3C, 0x38,
0x34, 0x30, 0x2C, 0x28, 0x24, 0x20, 0x1C, 0x18,
- 0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90,
+ 0x14, 0x10, 0x0C, 0x08, 0x04, 0x90, 0x90, 0x90,
- // carriers
- 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F,
+ // carriers
+ 0x08, 0x08, 0x08, 0x08, 0x0C, 0x0E, 0x0E, 0x0F,
- // pc98 level presets
+ // pc98 level presets
0x40, 0x3B, 0x38, 0x34, 0x30, 0x2A, 0x28, 0x25,
0x22, 0x20, 0x1D, 0x1A, 0x18, 0x15, 0x12, 0x10,
0x0D, 0x0A, 0x08, 0x05, 0x02, 0x90, 0x90, 0x90,
- // frequencies
+ // frequencies
0x6A, 0x02, 0x8F, 0x02, 0xB6, 0x02, 0xDF, 0x02,
0x0B, 0x03, 0x39, 0x03, 0x6A, 0x03, 0x9E, 0x03,
0xD5, 0x03, 0x10, 0x04, 0x4E, 0x04, 0x8F, 0x04,
- // ssg frequencies
+ // ssg frequencies
0xE8, 0x0E, 0x12, 0x0E, 0x48, 0x0D, 0x89, 0x0C,
0xD5, 0x0B, 0x2B, 0x0B, 0x8A, 0x0A, 0xF3, 0x09,
0x64, 0x09, 0xDD, 0x08, 0x5E, 0x08, 0xE6, 0x07,
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
index c7cd83560d..65014f6201 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
@@ -32,7 +32,7 @@ TownsPC98_FmSynthOperator::TownsPC98_FmSynthOperator(const uint32 timerbase, con
_rateTbl(rateTable), _rshiftTbl(shiftTable), _adTbl(attackDecayTable), _fTbl(frqTable),
_sinTbl(sineTable), _tLvlTbl(tlevelOut), _detnTbl(detuneTable), _tickLength(timerbase * 2),
_specifiedAttackRate(0), _specifiedDecayRate(0), _specifiedReleaseRate(0), _specifiedSustainRate(0),
- _phase(0), _state(kEnvReady),_ playing(false), _timer(0), _keyScale1(0),
+ _phase(0), _state(kEnvReady), _playing(false), _timer(0), _keyScale1(0),
_keyScale2(0), _currentLevel(1023), _ampMod(false), _tickCount(0) {
fs_a.rate = fs_a.shift = fs_d.rate = fs_d.shift = fs_s.rate = fs_s.shift = fs_r.rate = fs_r.shift = 0;
@@ -1261,7 +1261,7 @@ void TownsPC98_FmSynth::nextTick(int32 *buffer, uint32 bufferSize) {
}
const uint32 TownsPC98_FmSynth::_adtStat[] = {
- 0x00010001, 0x00010001, 0x00010001, 0x01010001,
+ 0x00010001, 0x00010001, 0x00010001, 0x01010001,
0x00010101, 0x00010101, 0x00010101, 0x01010101,
0x01010101, 0x01010101, 0x01010102, 0x01010102,
0x01020102, 0x01020102, 0x01020202, 0x01020202,
@@ -1275,14 +1275,14 @@ const uint32 TownsPC98_FmSynth::_adtStat[] = {
const uint8 TownsPC98_FmSynth::_detSrc[] = {
0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
- 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
- 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
+ 0x08, 0x08, 0x08, 0x08, 0x01, 0x01, 0x01, 0x01,
+ 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07,
- 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
- 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02,
+ 0x08, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
+ 0x10, 0x10, 0x10, 0x10, 0x02, 0x02, 0x02, 0x02,
0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05,
- 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a,
- 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14,
+ 0x05, 0x06, 0x06, 0x07, 0x08, 0x08, 0x09, 0x0a,
+ 0x0b, 0x0c, 0x0d, 0x0e, 0x10, 0x11, 0x13, 0x14,
0x16, 0x16, 0x16, 0x16
};